***This is a thread about GAMEPLAY not a debate on PC Vs Console****
So there's a new title coming from Relic for the console. If the moderators allow it, I thought it might be a good idea to initiate a thread in relation to the game in order to collate the main game play discussions points in the hope of producing a future FAQ thread. Details of the new game with a teaser trailer can be found here:
Some more info about W40k:SM:
E3 '09 closed door Q&A link 1/2, Extended trailer and Q&A link 3, extended trailer link 4:
So to the discussion:
What we know already: Its a Third Person Shooter (TPS) Action Role Playing Game (ARPG) being developed for consoles. There will be Orks in the game. Gameplay is based on a four man Space Marine squad. The game will be developed for Xbox 360, PS3.
Its been confirmed that 40k:SM will be a TPS ARPG. Will it be a standard 'hack n slash' or is there more to it? From the trailer its fairly clear that there is a four man squad. So in SP will this mean you are in control of four units ala Brothers In Arms, and will this then translate to a 4 player co-op game online with some depth?
In terms of gameplay what direction should Relic be taking in terms of the target audience? A basic shooter for the casual gamer, or a more in depth tactically oriented game for the veteran gamer?
Will there be regional/best ping matchmaking option for MP/CO-OP?
I hope that Relic have a look at Halo 3 and CoD:WaW for how to make a matchmaking engine work for all regions, not just the USA. Please do not go down the Gears of War route and make MP games unplayable due to lag for anyone outside of the US. Build the matchmaking engine to allow for regional/best ping option, and you will have a very strong fanbase outside of the US.
Will Relic be using the Essence engine for this game?
No, the game uses the Phoenix Engine, which was developed in house by Relic*
Will the game be a sandbox game or linear levels?
Will there be boss fights?
Will there be a loot system and how will it be implemented?
Wargear will be a part of the loot system.
Will the character be a 'paper doll' and customisable?
Will there be vehicles?
What will the AI be like?
How many races will be in the game?
So far Ork and Space Marine in the SP.
When will it be released?
Will there be a demo?
Will there be multiplayer and/or co-op?
MP has been confirmed at E3 '09 Q&A.
What will be the max character level cap?
How will skill points/attributes system be implemented?
What will be the difficulty settings and will there be a hardcore (permanent death loss of loot mode)?
Can armor and weapons be modified?
Yes, you will be able to upgrade your weapons and armor with wargear.
Will there be any crafting?
Will game play be based on the 'trinity' of tank/dps/healer?
Will this game be faithful to 40k fluff?
Yes. Wargear upgrades will be faithful to fluff.
What SM chapters will there be?
So far Ultramarines are being used as 'placeholders'.
What classes will be in the game and what will their skills be?
Will Relic be porting it to PC?
For now there is no plans to port to PC.
What will the story be based on, and will game play focus on action more than role playing?
You are a SM sent to stop a Ork invasion of a vital Forge World. You and your squad are on a mission to discover what the Orks are looking for.
Will there be off-map call ins like orbital bombardment?
How will the controller be used?
Will there be a cover system like Gears of War 2?
What will be the death system?
Will combat be turn based?
How many hours of gameplay will there be?
How many and what achievement points will there be for Xbox/PS3?
What will be the resolution setting?
Will there be a ladder for online co-op play?
What DLC will there be after release?
What level of gore will there be, and what will the game rating be?
How will the targeting system work?
What weapons will be in the game?
Will there be dungeons?
Any other suggestions for topics for discussion would be appreciated, and included within this post, especially game related ones for a FAQ. In regards to the PC/Console debate. The reality is Relic is making a game for the console, so in many respects there is no debate. However, please keep any topic in regards to PC/Console civil or it will be flagged.
*For all their help a big thanks to: Tranj, Ruined, Cuddles, Bowkers