This is truth. Why again can't SM have a dedicated melee unit? They definitely have them in TT.you know what Sm need (along with some adjustemnets to the existing units)? Another unit at T1, the veteran tac sqaud from the single player just with every unit having a power axe and plasma pistol, so basicly ASMs without the jump buth with power weapons, the dedicated melee of the SM army, same cost as the regular tacs, maybe 50 req more
The core principle of SM is quality over quantity, not that they suck in melee.
I think we could live with Heavy Armor on tacs IF explosive damage against them was reduced and a slight HP buff. Power weapon effectiveness I understand, that makes sense and is a good counter. It's absolutely unacceptable to have tacs so vulnerable to explosive damage when one of their most important roles is AV.
Essentially:
1) Introduce a dedicated melee unit that doesn't require power (Vastly preferable IMHO) OR drastically increase the melee effectiveness of ASM to the point where they can stand up to enemy dedicated melee units and fight them to at the very least a slight loss (meaning that with some ranged support they would win) in T1.
2) Reduce the effectiveness of explosive damage against Heavy Armor SM units
3) Slightly reduce the DPS of shotguns
4) Either dramatically increase the melee resistance of melee heroes OR dramatically increase their damage. I think the former makes more sense.




