With the damage increase basicly across the board, units finding cover instead of shooting=dead units and lost battle.
Expert players are quite capable of telling a unit where to go in cover.
It needs a switch so units can have it turned off.
I am sick of situations such as.
Techmarine plasma marktarget an enemy melee hero+overcharge, only to have the techmarine not shoot but run forwards TOWARDS THE MELEE hero because there is some cover half a screen away.
Infact this is the norm for the techmarine.
Units with flamers, refusing to attack a enemy squad instead seeking cover, and the cover being outside of the flamers range so they stay there getting shot without shooting back.
Telling your missile tac to target a vehicle, only to have him decide that run for COVER first while the vehicle such as a dread maybe meleeing your other units and you just need one more missile to finish it off, instead you lost a squad before the marine decides to shoot.





