Nobody denies that sluggas were too strong in 1.4.1 but they were overnerfed imho. They got no less than 3 nerfs to them either directly(DPS nerf) or indirectly(nob->T2 and nerf to global abilities through nerfed zeal income). That's just too much. They now require a power investment to even be on equal footing with banshees and gaunts or to be effective against heavy inf. Without upgrades they are now just an overpriced capping squad. Some possible solutions to this are:
1. Revert the base DPS nerf. Leave everything else in place
2. Nerf the slugga nob(don't know how much) and make him T1 again. Everything else stays the same.
3. Leave stats alone but Sluggas get a cost reduction to 270. Then we have retail (capping)sluggas again but they scale a little better than before 1.4.
What do you think?