View Poll Results: What do you value most of "Europe at War"?

Voters
58. You may not vote on this poll
  • supports the single player campaigns, adding new units and a more realistic weapon damages.

    37 63.79%
  • The cooperative missions style "joint Ops"

    14 24.14%
  • The new game modes: Infantry Combat, tank war, annihilate with POW...

    18 31.03%
  • Allows play in Europe and Africa in the same mod

    25 43.10%
  • The variety of units and abilities.

    32 55.17%
  • The funny and chaotic map "EaW: D-Day"

    7 12.07%
Multiple Choice Poll.
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Europe at War v6.1.7 Announced new front!

  1. #751
    Member []inveigle[]'s Avatar
    Join Date
    Oct 2004
    Location
    Taking a walk down Heaven St.
    The screenshots are amazing, always great work from this team.

  2. #752
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    Tank Wars game mode - Ingame
    Last edited by Dartborne; 27th Jun 12 at 4:45 AM.

  3. #753
    Member seb4771's Avatar
    Join Date
    Nov 2009
    Location
    FRANCE
    Tiger II powerrrrrrrr !!!

    Dartbone: no problem for balancing all units ? because WM/SS have many powered + armored tanks of this games (ok m26 is good but not for long shoot)

  4. #754
    Hi

    A buddy of mine and myself tried to play online we both have version 6,1,5, but it came up with incompatible versions between us. Can we play this online, are we missing something?

  5. #755
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    may be: have you 6.1.5 or 6.1.5 hotfix?

  6. #756
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.

  7. #757
    Member seb4771's Avatar
    Join Date
    Nov 2009
    Location
    FRANCE
    6.1.6 ? why don't you rename : 6.2 or 6.5 ? it's a big new version with more news

  8. #758
    Member ds_vet9091's Avatar
    Join Date
    Aug 2008
    Location
    Cincinnati, Ohio USA
    Can't wiat. Wish that someone could put a soundtrack to COH like the one in your video.

  9. #759
    Thanks will re-check to sure everthing has installed as part of the 6.1.5 hotfix

  10. #760
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    nº.1 Mk. III SMLE .303 & lee enfield nº.4 Mk. I

  11. #761
    Great mod, thanks for all the work you put into this mod Dartborne.
    Any ETA on the Africa mod? Me and my friend cannot wait for something new other than Blitzkrieg and EaW.
    Btw, you should make a Desert Fox doctrine, he is such a great general.

    Also I got a question for you Dartborne, will you add all 15 jointops map into EaW? I got a new friend playing CoH and I really want to play all three 6p maps with my firiends. (Or is there anyway I can do something easy conversion and add it in the europe_at_war\scenarios? I tried putting all the .sga from jointops to scenarios, but they won't show up in EaW.)

  12. #762
    Member []inveigle[]'s Avatar
    Join Date
    Oct 2004
    Location
    Taking a walk down Heaven St.
    The new troops are looking great Dartborne.

  13. #763
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    -EaW v6.1.6 (with afrika) is well advanced, only need to program the AI??, new models and maps.

    -not all joint ops maps are compatible with EaW. So I made a selection and a lot of work to adapt some.

    -the "Desert Fox" doctrine is "Afrika Korps"
    Afrika Korps commander tree

  14. #764
    game wont work i installed here C:\Program Files\THQ\Company of Heroes like any other mod I downloaded ,but it says that the file place already exists and i'll click continue and it deletes all of my Vanilla COH files and replaces it with the Europe at war mod so where do I put the files?

  15. #765
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    only overwrites files with the same name, the mod does not contain any file identical to the vanilla. if you install it on the route and does not work, look in the "company of heroes" folder and find one called "company of heroes" if it is here, cut the content and paste in the above folder.

  16. #766
    Dartborne,
    Thanks for the answers, finally some new maps we can play

    I do have another problem, me and my friends were playing EaW (6.1.5Hotfix), but he got "Fatal AI Error" quite a few times, not every game, but like 3 out of 7 he will get the error. Any ideas what cause it?

    Here is part of the log from the game tonight.

    I am Luftwaffe and he is Propaganda against CPU's US and Brit.
    Attached Files

  17. #767
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    I need the ai.log, not warning.log

  18. #768
    Where can I find the ai.log?

  19. #769
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    in "LogFiles" folder

  20. #770
    So I play a few games again and I am quite sure it is a British problem, I try every Axis doctrine(Unlocked and made everything) and find no AI error at all(Against USA), but once I start using British, I got a AI error. The interesting things is I cannot find the ai.log in LogFiles. Any ideas?
    Last edited by Innermoon; 10th Jul 12 at 9:08 PM.

  21. #771
    I too have experienced fatal ai errors. I tried unpausing the game but the error would return every few seconds. I found my ai.log and found the following repeated over and over:

    "ERROR - Player 1002 AITactic AIAbilityTactic failed to call tactic demand function TacticDemand_Indirect"

    Hope this helps to iron the problem out - I was really enjoying the mod!

  22. #772
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    What version you are running? this error was produced by the grille and 75mm howitzer in older versions. currently corrected

  23. #773
    I'm running 6.1.5.

    I'm playing on a custom map that has unmanned howitzers on it. If the ai captured one of them, could this have caused the error?

  24. #774
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    not think so, but I'll investigate

  25. #775
    Member XAMOT's Avatar
    Join Date
    Oct 2006
    Location
    Nova Scotia, Canada
    I reported this "error" way back in #659, right after the last release. I guess nobody read it.

    3) The British build a Half Track with an Anti Tank Gun, immediately causes game to receive an "AI Fatal Error"! This is the same error that the US Airborne Howitzer had and the Grille before your last fix.
    Well....! it was grape juice!!

  26. #776
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.

    In July 1942 Egypt was in the first battle of the Al-alemein, where they fought the Axis forces, commanded by Erwin Rommel, and Allied forces commanded by Claude Auchinleck. The battle stopped the second (and last) progress made by the Axis forces at El Alamein, Egypt, located about 106 kilometers from Alexandria. El Alamein was a small railway station on the coast. About 35 km south is the crest Ruweisat, low and gravelly, which, however, provided excellent observation posts surrounding desert.

    Visit our site on ModDB for download or more info!
    http://www.moddb.com/mods/europe-at-war/news

  27. #777
    Member DrCh's Avatar
    Join Date
    Apr 2011
    Location
    Russia, Northwest federal district


  28. #778
    Member Hopit's Avatar
    Join Date
    Dec 2008
    Location
    Finland. Status: In the corner crying.
    Every time I try to play any type of skirmish, I get a FATAL SCAR error or something. and all the models are blue boxes (and some icons pink)
    Code:
    RELICCOH started at 2012-07-12 19:44
    OS NT 6.1 (sp0.0) x64, 3949MB Physical Memory, 2169 Physical Available, 3979 Virtual Available
    RUN-OPTIONS -mod Europe_At_War 
    WORKING-DIR c:\program files (x86)\steam\steamapps\common\company of heroes
    USER Marko
    
    19:44:23.30   4 Logical Processors detected
    19:44:23.30   Multithreading Enabled
    19:44:23.30   THREAD: Hyper-Threading Technology Processors are not detected.
    19:44:23.30   XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
    19:44:23.30   XTHREAD: Main thread now used as XThread 0
    19:44:23.30   XTHREAD: Spawned thread on processor 1
    19:44:23.30   XTHREAD: Spawned thread on processor 2
    19:44:23.30   XTHREAD: Spawned thread on processor 3
    19:44:23.31   MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE
    19:44:23.39   GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
    19:44:23.55   MOD -- Mounting Europe_At_War, 6.1.5
    19:44:24.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\Engine\Movies\'
    19:44:24.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\WW2\Movies\'
    19:44:25.12   GAME -- Resetting fp control word.
    19:44:30.19   WW2Mod -- PropertyBagManager Loaded in 5.069000s
    19:44:30.46   NetworkManager::Create - creating network manager
    19:44:30.51   Read 844 bytes from network datastore login_cache.bin
    19:44:30.55   Read 126330 bytes from network datastore global_cache.bin
    19:44:30.57   Read 134416 bytes from network datastore ping_cache.bin
    19:44:30.58   QuazalInitializer - static initializing Quazal library
    19:44:30.62   PingCache - populating cache with 254 pings
    19:44:30.69   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
    19:44:30.81   WinTransport - CreateSocket exclusive broadcast socket was available.
    19:44:30.81   WinTransport - CreateSocket listening for broadcasts on default port
    19:44:31.17   WinTransport - Host Name: Markon_kone, aliases: , type=AF_INET, len=4
    19:44:31.17   WinTransport - Host IP Address #0: 84.250.138.245
    19:44:31.17   WinTransport - Interface #0: ip:84.250.138.245, broadcast:84.250.138.245, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
    19:44:31.17   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
    19:44:31.17   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    19:44:31.23   WinTransport - Quazal address string = udp:/address=84.250.138.245;port=6112
    19:44:31.23   SessionManager - Peer Header Size = 16 bytes
    19:44:31.23   SessionManager - Game Data overhead = 7 bytes
    19:44:31.23   SessionManager - Proxy overhead = 7 bytes
    19:44:31.23   Net::ThreadFunction - Entering network thread function...
    19:44:31.29   MessageInternal::CreateChannel: Created channel 47535450
    19:44:31.29   Session::Initialize - info, initializing session object, using threads.
    19:44:31.29   SessionManager::RegisterSession - Registering new session 07357690
    19:44:31.29   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    19:44:31.31   AutomatchInternal: Instantiating
    19:44:31.31   PartyInternal: Instantiating
    19:44:31.31   MessageInternal::CreateChannel: Created channel 50525459
    19:44:31.31   MessageInternal::CreateChannel: Created channel 51434b4d
    19:44:31.33   Transport - Largest received is now 19
    19:44:31.33   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    19:44:31.55   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    19:44:31.59   MessageInternal::CreateChannel: Created channel 534d5347
    19:44:31.59   MessageInternal::CreateChannel: Created channel 474d4343
    19:44:31.59   MessageInternal::CreateChannel: Created channel 474f424a
    19:44:31.59   MessageInternal::CreateChannel: Created channel 4d4f444d
    19:44:31.59   MessageInternal::CreateChannel: Created channel 53594e43
    19:44:31.59   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    19:44:31.59   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    19:44:31.59   MessageInternal::DestroyChannel: Destroyed channel 474f424a
    19:44:31.59   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    19:44:31.59   MessageInternal::DestroyChannel: Destroyed channel 53594e43
    19:44:31.60   GAME -- Available memory: 3949MB Physical RAM, 3947MB Pagefile, 4095 Virtual Address Space
    19:44:33.31   DLLDriverLinker -- Adding driver 'spDx10.dll'.
    19:44:33.52   DLLDriverLinker -- Adding driver 'spDx9.dll'.
    19:44:33.52   DLLDriverLinker -- 2 DLL drivers found.
    19:44:34.46   SPDx10 -- Adapter [NVIDIA GeForce GT 330M  ]: 978MB dedicated video memory, 0MB dedicated system memory and 1718MB shared system memory.
    19:44:38.99   DLLDriverLinker -- 2 DLL drivers found.
    19:44:39.05   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
    19:44:39.05   GAME -- Resolution set to 1600x900 (fullscreen).
    19:44:39.12   SPDx9 -- Driver Name = nvd3dum.dll  Desc = NVIDIA GeForce GT 330M
    19:44:39.12   SPDx9 -- Driver Vendor = 0x10DE  Device = 0x0A29  SubSys = 0xC06A144D  Rev = 0x00A2
    19:44:39.12   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 301.42
    19:44:39.12   SPDx9 -- Driver GUID = {D7B71E3E-4969-11CF-7377-67E01CC2C535}
    19:44:39.65   SPDx9 -- 2676MB available Texture Memory
    19:44:40.29   ShaderDatabase: using shader profile [ps30]
    19:44:40.55   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
    19:44:41.38   GameObjLoader 03716938 - resetting counters
    19:44:41.38   GameObjLoader 03716938 - Created loader
    19:44:41.38   GameObjLoader 03716a98 - resetting counters
    19:44:41.38   GameObjLoader 03716a98 - Created loader
    19:44:42.37   GAME -- Beginning FE
    19:44:42.37   Sent message game CompanyOfHeroes started 4700 602 allowtraffic
    19:44:42.37   RemoteDLManager - Connection Restored.
    19:44:42.37   UIFrontEnd - Loading Front End
    19:44:42.37   THREAD: Hyper-Threading Technology Processors are not detected.
    19:44:42.87   SOUND -- Initializing ...
    19:44:42.95   INNIMapDCA Key not found: sp_speechducker::time
    19:44:43.17   SOUND -- Initialization completed!
    19:44:43.17   UIFrontEnd - Initializing Forms
    19:44:44.42   CampaignFilter::BindFilterSpecificWidgets()
    19:44:44.62   Activating screen: MovieScreen
    19:44:44.62   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
    19:44:48.34   Activating screen: AppLoadingForm
    19:44:48.34   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    19:44:49.56   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
    19:44:49.56   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
    19:44:49.56   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
    19:44:49.89   GAME -- Using player profile MARKON_KONE
    19:44:50.81   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
    19:44:51.04   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
    19:44:53.13   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
    19:44:53.15   RendezvousManager: CreateSession - starting profile=Guest login
    19:44:59.68   RendezvousManager: Login complete and successfull
    19:44:59.71   RendezvousManager initialized
    19:44:59.87   Current server English:live version is 602.0, client is 602.0
    19:44:59.88   OnConnect: successful connection established, enabling reconnect
    19:44:59.88   OnConnect: this wasnt a reconnect, no need for autologin
    19:44:59.90   Logging in Hopit95 on controller:0
    19:45:00.35   Login completed: ACCOUNT_VALIDATED
    19:45:00.35   Found 1 profiles for account Hopit95
    19:45:00.35   Found profile: Hopit95
    19:45:00.35   installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
    19:45:00.35   OnLogin: no previous login, auto selecting profile not required
    19:45:00.38   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:45:00.39   CRC & Version Info : 0000025a:8ce30f59:ec3c9e0d europe_at_war:602:ww2mod.dll 0
    19:45:00.39   Activating screen: FEMovie
    19:45:00.39   Activating screen: OnlineWidget
    19:45:00.39   Activating screen: RelicOnlineProfileSelect
    19:45:00.49   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:45:00.50   Activating screen: RelicOnlineWait
    19:45:00.51   RendezvousManager - destroying chat handler
    19:45:00.51   RendezvousManager: CreateSession - starting logout profile = 100:Guest
    19:45:00.75   RendezvousManager: Logout complete
    19:45:00.75   RendezvousManager - terminating all server calls in progress
    19:45:00.75   CallManager - terminating all server calls in progress (1 in progress)
    19:45:00.75   RendezvousManager: OnCredentialsEvent - starting profile login
    19:45:06.92   RendezvousManager: Login complete and successfull
    19:45:06.92   RendezvousManager - creating chat handler
    19:45:06.93   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
    19:45:07.17   QuazalSelectProfileAsync - Got UserID
    19:45:07.20   Transport - Largest sent is now 16
    19:45:07.34   Transport - Largest received is now 43
    19:45:07.37   GetUserStats requested stats for PIDs ( 3338635 ) (best:0, full:1)
    19:45:07.45   SelectProfileAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32564456], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    19:45:07.62   QuazalSelectProfileAsync - Got Full Stats
    19:45:07.82   GetAutomatchMaps: Got [32] maps
    19:45:07.84   PopulateArmyListBox - skipping race 2
    19:45:07.84   PopulateArmyListBox - skipping race 0
    19:45:07.84   PopulateArmyListBox - skipping race 1
    19:45:07.84   PopulateArmyListBox - skipping race 3
    19:45:07.84   AutoMatchForm::OnArmySelectionChanged - sending request info
    19:45:07.84   GetMaxFrameTimeFromProfile: players=2 expected FPS=13.906893, bars=4, max avg=0.059, sd=0.013, 5 samples =  0.06 0.08 0.06 0.04 0.06
    19:45:07.84   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
    19:45:07.85   QuazalSelectProfileAsync - Got Automatch maps
    19:45:10.85   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
    19:45:11.04   Profile [00000000:0032f18b] selected on controller#0
    19:45:11.04   Activating screen: FEMovie
    19:45:11.04   Activating screen: OnlineWidget
    19:45:11.04   Activating screen: FE_mm_01
    19:45:11.04   Activating screen: RelicOnlineWait
    19:45:11.06   GAME -- Setting campaign state to 'coh'
    19:45:11.06   GAME -- Closing state 'coh'
    19:45:11.14   GAME -- Setting campaign state to 'cxp2'
    19:45:11.14   GAME -- Closing state 'cxp2'
    19:45:11.14   GAME -- Setting campaign state to 'cxp1'
    19:45:11.14   GAME -- Closing state 'cxp1'
    19:45:13.22   Activating screen: MessageBoxPopup
    19:45:13.22   Created Matchinfo
    19:45:13.22   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
    19:45:13.22   starting online hosting
    19:45:13.24   OnlineHostAsync: initiating CallCreateMatch
    19:45:13.42   OnlineHostAsync: created gid=247315645
    19:45:13.43   Transport - Largest sent is now 80
    19:45:13.49   RendezvousNotifier - Received Participate ParticipationEvent.
    19:45:13.58   Transport - Largest received is now 107
    19:45:13.69   OnlineHostAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32564456], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    19:45:13.86   OnlineHostAsync: initiating UpdateSessionURL [gid=247315645, url=udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32564456]
    19:45:14.07   OnJoinAdvertisementSuccess - joined online match, server leave notification required
    19:45:14.07   starting local hosting
    19:45:14.09   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    19:45:14.09   Allocated route ID=0 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:45:14.09   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    19:45:14.09   Session::Host sid = EBDBCBD, hostURL = , local addresses = WINaddr:84.250.138.245:6112;
    19:45:14.09   ValidateCustomData: called with 633 bytes of custom data
    19:45:14.09   Host accepted Peer 1 into the match at address list=WINaddr:84.250.138.245:6112;, routes=WINaddr:84.250.138.245:6112;
    19:45:14.09   AdvertisementInternal::Process - EVENT_NEWPEER
    19:45:14.09   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
    19:45:14.11   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
    19:45:14.11   hosting - Session is connected
    19:45:14.11   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:14.12   hosting completed successfully
    19:45:14.12   HostAsync - completed with HostResult = 0
    19:45:14.12   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
    19:45:14.12   Activating screen: OnlineGameSetup
    19:45:14.12   MessageInternal::CreateChannel: Created channel 534d5347
    19:45:14.13   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    19:45:14.13   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    19:45:14.14   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:14.14   MatchInternal::SetMatchType - new type 14 - updating server
    19:45:14.16   SetVisible called while !IsConnected
    19:45:14.16   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:14.17   Activating screen: RelicOnlineChat
    19:45:14.17   Activating screen: RelicOnlineNewsScreen
    19:45:14.22   Activating screen: RelicOnlineStatsScreen
    19:45:14.22   Activating screen: Achievements
    19:45:14.22   GAME -- Setting campaign state to 'coh'
    19:45:14.22   GAME -- Closing state 'coh'
    19:45:14.23   GAME -- Setting campaign state to 'cxp2'
    19:45:14.23   GAME -- Closing state 'cxp2'
    19:45:14.23   GAME -- Setting campaign state to 'cxp1'
    19:45:14.23   GAME -- Closing state 'cxp1'
    19:45:14.24   Activating screen: GameHistory
    19:45:14.24   GAME -- Setting campaign state to 'coh'
    19:45:14.24   GAME -- Closing state 'coh'
    19:45:14.24   GAME -- Setting campaign state to 'cxp2'
    19:45:14.24   GAME -- Closing state 'cxp2'
    19:45:14.24   GAME -- Setting campaign state to 'cxp1'
    19:45:14.24   GAME -- Closing state 'cxp1'
    19:45:14.24   Activating screen: OnlineGameSetup
    19:45:14.24   Activating screen: RelicOnlineTabs
    19:45:14.24   AutomatchInternal::OnHostComplete - Completed Host with success=1
    19:45:14.24   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
    19:45:14.24   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
    19:45:14.24   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:14.24   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:14.25   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:14.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:14.33   GAME -- Setting campaign state to 'coh'
    19:45:14.34   GAME -- Closing state 'coh'
    19:45:14.34   GAME -- Setting campaign state to 'cxp2'
    19:45:14.34   GAME -- Closing state 'cxp2'
    19:45:14.34   GAME -- Setting campaign state to 'cxp1'
    19:45:14.34   GAME -- Closing state 'cxp1'
    19:45:14.35   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:45:14.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:15.15   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 801
    19:45:15.15   Sent message game CompanyOfHeroes softthrottle
    19:45:15.16   Got dlman msg [ack game CompanyOfHeroes softthrottle]
    19:45:16.35   Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2001
    19:45:16.35   Sent message game CompanyOfHeroes hardthrottle
    19:45:16.36   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
    19:45:16.58   GetUserStats requested stats for PIDs ( 2460487 3314973 3349675 3424841 3502800 3560079 3837061 3916512 3993362 4038332 4184755 4254968 4343041 ) (best:13, full:0)
    19:45:16.59   QueryMatches: Got [46] maps, [123] ids, [17] advertisements, startID [1]
    19:45:16.59   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 106 matches
    19:45:16.72   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:16.72   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:16.72   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:16.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:16.73   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:45:16.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:18.85   Activating screen: DynamicPopupMenu
    19:45:19.73   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:45:19.73   MatchInternal::SetMatchType - new type 0 - updating server
    19:45:19.73   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:45:19.73   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:19.73   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:19.74   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:19.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:19.76   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
    19:45:19.77   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:45:19.77   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:19.77   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:19.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:19.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:19.82   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 806
    19:45:19.82   Sent message game CompanyOfHeroes softthrottle
    19:45:19.83   Got dlman msg [ack game CompanyOfHeroes softthrottle]
    19:45:19.86   QueryMatches: Got [44] maps, [119] ids, [17] advertisements, startID [247313789]
    19:45:19.86   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 85 matches
    19:45:20.48   Activating screen: RaceSelectionPopup
    19:45:21.03   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:45:21.03   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:21.03   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:21.05   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:21.06   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
    19:45:21.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:21.85   Activating screen: DynamicPopupMenu
    19:45:22.90   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:22.90   MatchInternal::SetMatchType - new type 14 - updating server
    19:45:22.90   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:22.90   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:22.90   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:22.90   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:22.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:22.93   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:45:22.93   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:22.93   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:22.93   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:22.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:22.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:23.44   Transport - Largest sent is now 81
    19:45:23.68   Activating screen: RaceSelectionPopup
    19:45:24.62   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:24.62   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:24.62   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:24.63   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:24.64   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:45:24.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:24.85   QueryMatches: Got [47] maps, [117] ids, [17] advertisements, startID [247314750]
    19:45:24.85   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 67 matches
    19:45:27.37   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:27.37   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:27.37   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:45:27.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:27.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:29.62   QueryMatches: Got [42] maps, [116] ids, [17] advertisements, startID [247315155]
    19:45:29.62   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 51 matches
    19:45:31.01   Transport - median kBPS [hi/cur] sent = 0.2/0.2, recvd = 0.2/0.2, #p/sec[s/r] = 0.2/0.4, max unsent 0, version err 0, merge 0
    19:45:31.03   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:45:31.03   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:31.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:31.03   MatchInternal::SetMatchState - state 1 - updating server
    19:45:31.03   Net::Session::SetVisible - session is set to INVISIBLE.
    19:45:31.03   MatchSetup: Sending start game message!
    19:45:31.03   GameSetupForm - Starting game
    19:45:31.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:45:31.03   PopulateGameInfo - random seed:[1342111531], guid:[{defef044-5e0d-43bf-8e7b-9e25f36dcc1d}], sync level:[0]
    19:45:31.03   Error loading [DATA:levelingCurve.lua]
    19:45:31.03   Error loading [DATA:levelingCurve.lua]
    19:45:31.03   Error loading [DATA:levelingCurve.lua]
    19:45:31.03   Error loading [DATA:levelingCurve.lua]
    19:45:31.03   MOD - Setting player (0) race to: allies
    19:45:31.03   MOD - Setting player (0) race to: 1
    19:45:31.03   MOD - Setting player (1) race to: allies_commonwealth
    19:45:31.03   MOD - Setting player (1) race to: 0
    19:45:31.03   MOD - Setting player (2) race to: axis_panzer_elite
    19:45:31.03   MOD - Setting player (2) race to: 3
    19:45:31.03   MOD - Setting player (3) race to: axis
    19:45:31.03   MOD - Setting player (3) race to: 2
    19:45:31.04   OnlineUpdateStateAsync: initiating state change, id = 247315645, state=2
    19:45:31.05   APP -- Game Start
    19:45:31.05   Sent message game CompanyOfHeroes allowtraffic
    19:45:31.05   GAME -- Setting campaign state to 'coh'
    19:45:31.05   GAME -- Closing state 'coh'
    19:45:31.05   GAME -- Setting campaign state to 'cxp2'
    19:45:31.05   GAME -- Closing state 'cxp2'
    19:45:31.05   GAME -- Setting campaign state to 'cxp1'
    19:45:31.05   GAME -- Closing state 'cxp1'
    19:45:31.05   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    19:45:31.07   GAME -- Ending FE
    19:45:31.07   UIFrontEnd - Unloading Front End
    19:45:31.09   SOUND -- Shutting down ...
    19:45:31.13   SOUND -- Shutdown completed!
    19:45:31.16
    19:45:31.16   GAME -- *** Beginning mission 4p_lyon (1 Humans, 3 Computers) ***
    19:45:31.16
    19:45:31.49   GAME -- Recording game
    19:45:31.55   Activating screen: GameLoadScreen
    19:45:31.57   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
    19:45:31.81   OnlineUpdateStateAsync: updated state for gid=247315645
    19:45:31.91   THREAD: Hyper-Threading Technology Processors are not detected.
    19:45:31.96   SOUND -- Initializing ...
    19:45:32.20   SOUND -- Initialization completed!
    19:45:32.26   PHYSICS: detected processor(s) capable of handling 4 threads.
    19:45:32.37   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
    19:45:32.37   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
    19:45:32.40   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_lyon\4p_lyon'
    19:45:32.40   MOD -- Using Mod 'Europe_At_War'
    19:45:32.40   Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_lyon\4p_lyon_precache.lua]
    19:45:33.70   GameObjLoader - upgrading load_count from 0 to 1267
    19:45:34.98   QueryMatches: Got [41] maps, [119] ids, [17] advertisements, startID [247315376]
    19:45:34.99   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 37 matches
    19:45:35.17   GameObjLoader - upgrading load_count from 1267 to 2039
    19:45:35.22   PHYSICS -- Created node factory 'HVOK'
    19:45:35.22   PHYSICS -- Created node factory 'DMMY'
    19:45:40.10   QueryMatches: Got [44] maps, [124] ids, [17] advertisements, startID [247315539]
    19:45:40.10   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 25 matches
    19:45:45.01   QueryMatches: Got [45] maps, [125] ids, [17] advertisements, startID [247315610]
    19:45:45.01   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 10 matches
    19:45:49.83   SPDx9 -- 2641MB available Texture Memory.  Unable to create 2x2 texture.
    19:45:50.12   GameObjLoader - upgrading load_count from 34 to 5016
    19:45:50.45   QueryMatches: Got [43] maps, [124] ids, [17] advertisements, startID [247315697]
    19:45:58.25   GameObjLoader 03716938 - resetting counters
    19:45:58.25   GameObjLoader 03716938 - LOAD_DONE
    19:45:58.25   GAME - SessionSetup
    19:45:58.76   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
    19:45:58.76   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
    19:45:58.76   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
    19:46:03.39   Generating PathSectorMap...
    19:46:03.71   GAME - CreateGEWorld in 5459 ms
    19:46:03.77   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
    19:46:04.19   GAME - SessionSetup finished in 5937 ms
    19:46:04.20   GAME - WaterReflectionManagerSetup
    19:46:04.20   GAME - WaterReflectionManagerSetup finished in 0 ms
    19:46:04.34   MessageInternal::CreateChannel: Created channel 474d4343
    19:46:04.41   Regenerating ImpassMap data...
    19:46:04.41       Impass Data was already valid, but regenerating...
    19:46:04.65   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
    19:46:04.65   Regenerating CanBuildMap data...
    19:46:04.65   Generating CanShoot Map.
    19:46:04.65   Pathfinder::Regenerate()...
    19:46:04.69   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
    19:46:04.73   Generating PathSectorMap...
    19:46:05.29   Pathfinder::Regenerate() Done.
    19:46:05.46   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/YTANKWARS.SCAR] succeeded.
    19:46:06.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:46:06.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:46:06.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:46:06.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:46:07.00   MessageInternal::CreateChannel: Created channel 4d4f444d
    19:46:07.67   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:46:07.68   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:46:07.68   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:46:07.68   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:46:07.68   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:46:08.03   SPEECHMANAGER -- Loaded in 0.305006 seconds
    19:46:09.30   GameObjLoader - upgrading load_count from 0 to 1565
    19:46:10.51   GameObjLoader 03716a98 - resetting counters
    19:46:10.51   GameObjLoader 03716a98 - LOAD_DONE
    19:46:12.03   PreloadResources took 984ms.
    19:46:12.42   GAME -- Loading completed (41 seconds)
    19:46:12.42   SIM -- Setting SyncErrorChecking level to Low
    19:46:15.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    19:46:15.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    19:46:31.55   Activating screen: GameScreen
    19:46:31.55   Activating screen: Decorators_widescreen
    19:46:31.55   Activating screen: Taskbar_widescreen
    19:46:31.55   Activating screen: SubtitleScreen
    19:46:31.55   Activating screen: TextOverlayScreen
    19:46:31.69   PerformanceRecorder::StartRecording for game size 4
    19:46:31.69   GAME -- Starting mission...
    19:46:32.00   Transport - median kBPS [hi/cur] sent = 0.3/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 1.2/1.0, max unsent 0, version err 0, merge 0
    19:46:33.52   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:46:33.52   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:46:33.52   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:46:33.60   GAME -- SimulationController::Pause 0
    19:46:42.66   Activating screen: pause_menu
    19:46:42.66   GAME -- SimulationController::Pause 1
    19:46:43.81   Activating screen: prompt_generic
    19:46:44.53   MOD -- Player Hopit95 (network abort) (frame 3) (KillPlayer)
    19:46:44.56   GameApp::ReportStats
    19:46:44.56   ReportMatchResults - onlyReportOnWin = 0
    19:46:44.56   ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:0:0, AI player, ignoring
    19:46:44.56   ReportMatchResults - SimID:1001, raceID:2, teamID:0, uid:0:0, AI player, ignoring
    19:46:44.56   ReportMatchResults - SimID:1002, raceID:3, teamID:1, uid:0:3338635, result:1:PS_ABORTED
    19:46:44.56   ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:0:0, AI player, ignoring
    19:46:44.56   ReportMatchResults - reporting normal game results for match 0:247315645
    19:46:44.56   ReportSimStats - storing simulation results for match 0:247315645
    19:46:44.56   ReportStats - ReportSimStats failed
    19:46:44.56   GameObj::DoGameOverPopup
    19:46:44.56   Activating screen: GameOverDialog
    19:46:44.56   GAME -- SimulationController::Pause 1
    19:46:44.56   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
    19:46:44.56   GameOverDialog - normal game ending (no sync errors)
    19:46:44.57   OnlineReportResults - player=3338635, gid = 247315645, time=0, result=1, team=1, race=3, simPlayerID=1002
    19:46:44.57   OnlineReportResults: Call started.
    19:46:45.03   RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 3338635.
    19:46:45.03   RNT_StatsUpdate: Loss notification, userID [00000000:0032f18b], matchType=14, race =3, level+=0
    19:46:45.03   FEAppListener - Processing win/loss notification
    19:46:45.03   RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby.
    19:46:45.03   PostStoredStats: matchID = [00000000:0ebdbcbd] is unknown
    19:46:45.26   GetUserStats requested stats for PIDs ( 3338635 ) (best:0, full:1)
    19:46:45.54   Activating screen: ViewStats
    19:46:54.15   Activating screen: postgame_stats_skirm
    19:46:55.39   Activating screen: AppRestartingForm
    19:46:55.39   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:46:55.39   Widget attempting to remove a non-existance listener. Widget:bkg_COH
    19:46:55.39   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
    19:46:55.39   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
    19:46:55.39   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
    19:46:55.39   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
    19:46:55.40   APP -- Game Stop
    19:46:55.40   GameApp::TransitionGameStop
    19:46:55.40   GameApp::TransitionQuitCommon
    19:46:55.40   PerformanceRecorder: Not enough game time to update profile history
    19:46:55.40   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:46:55.40   PerformanceRecorder::EndRecording - game size=4, max average=0.000000, worst frame=0.078687
    19:46:55.40    Recording: No [4 players]
    19:46:55.40    Total render, sim time: 3.42, 3.70 sec
    19:46:55.40    Total render, sim frames: 223, 0
    19:46:55.40    Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (1 samples)
    19:46:55.40    Bars: 0
    19:46:55.40   Profile Max Performance[4 players] =  0.05 0.05 0.07 0.06 0.09
    19:46:55.40   Profile Avg Performance[4 players] =  0.03 0.03 0.04 0.03 0.04
    19:46:55.40   GameObj::ShutdownGameObj
    19:46:55.40   Calling disconnect...
    19:46:55.40   Session is marking the local peer PeerID 1 for death
    19:46:55.40   OnlineLeaveAdvertisementAsync: Match id = 247315645 started, nothing to do
    19:46:55.40   Session::GetEvent DestroyPeer success Peer 1 removed
    19:46:55.40   Session::DestroyPeer - deallocating peer 1
    19:46:55.40   Session - Requested Disconnect for connectionID 2
    19:46:55.40   Deallocated route ID=3 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:46:55.40   Session - Requested Disconnect for connectionID 3
    19:46:55.40   Closed route 3<>3 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:46:55.40   AdvertisementInternal::Process - EVENT_DESTROYPEER
    19:46:55.40   LeaveMatchInternal - no action taken, needLeave=0, service=0
    19:46:55.40   Destroyed Matchinfo
    19:46:55.40   GAME -- Ending mission (Game over)
    19:46:55.41   GameObjLoader 03716a98 - Unload
    19:46:55.42   GameObjLoader 03716a98 - resetting counters
    19:46:55.44   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    19:46:55.44   MOD -- Game Over at frame 3
    19:46:55.56   GameObjLoader 03716938 - Unload
    19:46:55.56   GameObjLoader 03716938 - resetting counters
    19:46:55.64   SOUND -- Shutting down ...
    19:46:55.69   SOUND -- Shutdown completed!
    19:46:55.73   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    19:46:55.73   GAME -- Beginning FE
    19:46:55.73   Sent message game CompanyOfHeroes allowtraffic
    19:46:55.73   UIFrontEnd - Loading Front End
    19:46:55.73   THREAD: Hyper-Threading Technology Processors are not detected.
    19:46:55.80   SOUND -- Initializing ...
    19:46:55.84   SOUND -- Initialization completed!
    19:46:55.84   UIFrontEnd - Initializing Forms
    19:46:56.90   CampaignFilter::BindFilterSpecificWidgets()
    19:46:56.93   Turning off auto-selection of profiles, we already have a profile selected.
    19:46:56.93   MOD -- Mounting Europe_At_War, 6.1.5
    19:46:56.99   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\Engine\Movies\'
    19:46:56.99   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\WW2\Movies\'
    19:46:57.00   Activating screen: AppRestartingForm
    19:46:57.00   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:46:57.00   OnlineLeaveAdvertisementAsync: Match id = 247315645 started, nothing to do
    19:46:57.00   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
    19:46:57.59   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    19:46:57.59   PeerRemoveAll - flushing local session peer data
    19:46:57.59   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    19:46:57.82   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:46:57.87   CRC & Version Info : 0000025a:8ce30f59:ec3c9e0d europe_at_war:602:ww2mod.dll 0
    19:46:57.87   Activating screen: FEMovie
    19:46:57.87   Activating screen: OnlineWidget
    19:46:57.87   Activating screen: FE_mm_01
    19:46:57.91   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:46:57.91   GAME -- Setting campaign state to 'coh'
    19:46:57.91   GAME -- Closing state 'coh'
    19:46:57.91   GAME -- Setting campaign state to 'cxp2'
    19:46:57.91   GAME -- Closing state 'cxp2'
    19:46:57.92   GAME -- Setting campaign state to 'cxp1'
    19:46:57.92   GAME -- Closing state 'cxp1'
    19:47:00.10   Activating screen: MessageBoxPopup
    19:47:00.10   Created Matchinfo
    19:47:00.10   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
    19:47:00.10   starting online hosting
    19:47:00.12   OnlineHostAsync: initiating CallCreateMatch
    19:47:00.31   OnlineHostAsync: created gid=247315909
    19:47:00.35   RendezvousNotifier - Received Participate ParticipationEvent.
    19:47:00.58   OnlineHostAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32564456], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    19:47:00.76   OnlineHostAsync: initiating UpdateSessionURL [gid=247315909, url=udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32564456]
    19:47:00.96   OnJoinAdvertisementSuccess - joined online match, server leave notification required
    19:47:00.96   starting local hosting
    19:47:00.96   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    19:47:00.96   Allocated route ID=0 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:47:00.96   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    19:47:00.96   Session::Host sid = EBDBDC5, hostURL = , local addresses = WINaddr:84.250.138.245:6112;
    19:47:00.96   ValidateCustomData: called with 633 bytes of custom data
    19:47:00.96   Host accepted Peer 1 into the match at address list=WINaddr:84.250.138.245:6112;, routes=WINaddr:84.250.138.245:6112;
    19:47:00.96   AdvertisementInternal::Process - EVENT_NEWPEER
    19:47:00.96   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
    19:47:00.98   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
    19:47:00.98   hosting - Session is connected
    19:47:00.98   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:01.00   hosting completed successfully
    19:47:01.00   HostAsync - completed with HostResult = 0
    19:47:01.00   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
    19:47:01.00   Activating screen: OnlineGameSetup
    19:47:01.00   MessageInternal::CreateChannel: Created channel 534d5347
    19:47:01.00   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:01.00   MatchInternal::SetMatchType - new type 14 - updating server
    19:47:01.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    19:47:01.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    19:47:01.01   SetVisible called while !IsConnected
    19:47:01.01   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:01.01   Activating screen: RelicOnlineChat
    19:47:01.01   Activating screen: RelicOnlineNewsScreen
    19:47:01.06   Activating screen: RelicOnlineStatsScreen
    19:47:01.06   Activating screen: Achievements
    19:47:01.06   GAME -- Setting campaign state to 'coh'
    19:47:01.06   GAME -- Closing state 'coh'
    19:47:01.06   GAME -- Setting campaign state to 'cxp2'
    19:47:01.06   GAME -- Closing state 'cxp2'
    19:47:01.07   GAME -- Setting campaign state to 'cxp1'
    19:47:01.07   GAME -- Closing state 'cxp1'
    19:47:01.08   Activating screen: GameHistory
    19:47:01.08   GAME -- Setting campaign state to 'coh'
    19:47:01.08   GAME -- Closing state 'coh'
    19:47:01.08   GAME -- Setting campaign state to 'cxp2'
    19:47:01.08   GAME -- Closing state 'cxp2'
    19:47:01.08   GAME -- Setting campaign state to 'cxp1'
    19:47:01.08   GAME -- Closing state 'cxp1'
    19:47:01.08   Activating screen: OnlineGameSetup
    19:47:01.08   Activating screen: RelicOnlineTabs
    19:47:01.08   AutomatchInternal::OnHostComplete - Completed Host with success=1
    19:47:01.08   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
    19:47:01.08   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
    19:47:01.09   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:01.09   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:01.09   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:01.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:01.15   GAME -- Setting campaign state to 'coh'
    19:47:01.15   GAME -- Closing state 'coh'
    19:47:01.15   GAME -- Setting campaign state to 'cxp2'
    19:47:01.15   GAME -- Closing state 'cxp2'
    19:47:01.15   GAME -- Setting campaign state to 'cxp1'
    19:47:01.15   GAME -- Closing state 'cxp1'
    19:47:01.16   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:47:01.19   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:04.99   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:04.99   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:04.99   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:05.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:05.03   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:47:05.05   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:08.77   Activating screen: DynamicPopupMenu
    19:47:09.56   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:47:09.56   MatchInternal::SetMatchType - new type 0 - updating server
    19:47:09.56   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:47:09.56   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:09.56   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:09.56   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:09.58   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:09.58   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
    19:47:09.59   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    19:47:09.59   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:09.59   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:09.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:09.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:10.47   Activating screen: DynamicPopupMenu
    19:47:12.91   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:12.91   MatchInternal::SetMatchType - new type 14 - updating server
    19:47:12.91   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:12.91   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:12.91   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:12.91   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:12.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:12.93   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:47:12.93   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:12.93   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:12.93   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:12.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:12.97   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:13.51   Activating screen: RaceSelectionPopup
    19:47:14.18   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:14.18   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:14.18   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:14.19   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:14.20   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    19:47:14.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:19.23   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:19.23   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:19.23   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:19.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:19.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:20.53   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:20.53   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:20.54   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    19:47:20.58   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:20.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:23.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    19:47:23.71   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:23.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:23.72   MatchInternal::SetMatchState - state 1 - updating server
    19:47:23.72   Net::Session::SetVisible - session is set to INVISIBLE.
    19:47:23.72   MatchSetup: Sending start game message!
    19:47:23.72   GameSetupForm - Starting game
    19:47:23.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    19:47:23.72   PopulateGameInfo - random seed:[1342111643], guid:[{014a24b3-ab8b-4555-96f0-b385424847b5}], sync level:[0]
    19:47:23.72   Error loading [DATA:levelingCurve.lua]
    19:47:23.72   Error loading [DATA:levelingCurve.lua]
    19:47:23.72   Error loading [DATA:levelingCurve.lua]
    19:47:23.72   Error loading [DATA:levelingCurve.lua]
    19:47:23.72   MOD - Setting player (0) race to: allies
    19:47:23.72   MOD - Setting player (0) race to: 1
    19:47:23.72   MOD - Setting player (1) race to: allies_commonwealth
    19:47:23.72   MOD - Setting player (1) race to: 0
    19:47:23.72   MOD - Setting player (2) race to: axis
    19:47:23.72   MOD - Setting player (2) race to: 2
    19:47:23.72   MOD - Setting player (3) race to: axis
    19:47:23.72   MOD - Setting player (3) race to: 2
    19:47:23.72   OnlineUpdateStateAsync: initiating state change, id = 247315909, state=2
    19:47:23.73   APP -- Game Start
    19:47:23.73   Sent message game CompanyOfHeroes allowtraffic
    19:47:23.73   GAME -- Setting campaign state to 'coh'
    19:47:23.73   GAME -- Closing state 'coh'
    19:47:23.73   GAME -- Setting campaign state to 'cxp2'
    19:47:23.73   GAME -- Closing state 'cxp2'
    19:47:23.73   GAME -- Setting campaign state to 'cxp1'
    19:47:23.73   GAME -- Closing state 'cxp1'
    19:47:23.74   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    19:47:23.74   GAME -- Ending FE
    19:47:23.74   UIFrontEnd - Unloading Front End
    19:47:23.76   SOUND -- Shutting down ...
    19:47:23.81   SOUND -- Shutdown completed!
    19:47:23.83
    19:47:23.83   GAME -- *** Beginning mission map four4 (1 Humans, 3 Computers) ***
    19:47:23.83
    19:47:24.01   GAME -- Recording game
    19:47:24.05   Activating screen: GameLoadScreen
    19:47:24.06   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
    19:47:24.12   OnlineUpdateStateAsync: updated state for gid=247315909
    19:47:24.19   THREAD: Hyper-Threading Technology Processors are not detected.
    19:47:24.24   SOUND -- Initializing ...
    19:47:24.53   SOUND -- Initialization completed!
    19:47:24.56   PHYSICS: detected processor(s) capable of handling 4 threads.
    19:47:24.56   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\africa\map four4'
    19:47:24.56   MOD -- Using Mod 'Europe_At_War'
    19:47:24.59   Unable to load/parse precache file [DATA:scenarios\mp\africa\map four4_precache.lua]
    19:47:24.73   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
    19:47:24.74   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
    19:47:25.88   GameObjLoader - upgrading load_count from 0 to 1167
    19:47:26.80   GameObjLoader - upgrading load_count from 1167 to 1935
    19:47:33.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 1.0/0.9, max unsent 0, version err 0, merge 0
    19:47:36.53   SPDx9 -- 2631MB available Texture Memory.  Unable to create 2x2 texture.
    19:47:36.83   GameObjLoader - upgrading load_count from 1653 to 4787
    19:47:43.29   GameObjLoader 03716938 - resetting counters
    19:47:43.29   GameObjLoader 03716938 - LOAD_DONE
    19:47:43.30   GAME - SessionSetup
    19:47:43.41   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
    19:47:43.41   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
    19:47:43.41   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
    19:47:44.66   GAME - CreateGEWorld in 1367 ms
    19:47:44.67   GAME - SessionSetup finished in 1373 ms
    19:47:44.67   GAME - WaterReflectionManagerSetup
    19:47:44.67   GAME - WaterReflectionManagerSetup finished in 0 ms
    19:47:44.84   MessageInternal::CreateChannel: Created channel 474d4343
    19:47:44.93   Regenerating ImpassMap data...
    19:47:44.93       Impass Data was already valid, but regenerating...
    19:47:45.06   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
    19:47:45.06   Regenerating CanBuildMap data...
    19:47:45.06   Generating CanShoot Map.
    19:47:45.06   Pathfinder::Regenerate()...
    19:47:45.12   Generating PathSectorMap...
    19:47:45.43   Pathfinder::Regenerate() Done.
    19:47:45.63   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:47:45.63   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:47:45.63   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:47:45.63   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    19:47:45.85   MessageInternal::CreateChannel: Created channel 4d4f444d
    19:47:46.35   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:47:46.36   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:47:46.36   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:47:46.36   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:47:46.36   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    19:47:46.68   SPEECHMANAGER -- Loaded in 0.290659 seconds
    19:47:47.72   GameObjLoader - upgrading load_count from 0 to 1609
    19:47:48.17   GameObjLoader 03716a98 - resetting counters
    19:47:48.17   GameObjLoader 03716a98 - LOAD_DONE
    19:47:49.62   PreloadResources took 938ms.
    19:47:49.84   GAME -- Loading completed (26 seconds)
    19:47:49.84   SIM -- Setting SyncErrorChecking level to Low
    19:47:56.20   Activating screen: GameScreen
    19:47:56.20   Activating screen: Decorators_widescreen
    19:47:56.20   Activating screen: Taskbar_widescreen
    19:47:56.20   Activating screen: SubtitleScreen
    19:47:56.20   Activating screen: TextOverlayScreen
    19:47:56.28   PerformanceRecorder::StartRecording for game size 4
    19:47:56.28   GAME -- Starting mission...
    19:47:56.87   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:47:56.87   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:47:56.87   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    19:47:56.98   GAME -- SimulationController::Pause 0
    19:48:02.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    19:48:02.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    19:48:09.94   Activating screen: Command_Branch
    19:48:14.09   Activating screen: Command_Branch
    19:48:34.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.5/0.4, max unsent 0, version err 0, merge 0
    19:48:49.79   Activating screen: pause_menu
    19:48:49.79   GAME -- SimulationController::Pause 1
    19:48:51.61   Activating screen: prompt_generic
    19:48:52.21   MOD -- Player Hopit95 (network abort) (frame 3) (KillPlayer)
    19:48:52.21   GameApp::ReportStats
    19:48:52.21   ReportMatchResults - onlyReportOnWin = 0
    19:48:52.21   ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:0:0, AI player, ignoring
    19:48:52.21   ReportMatchResults - SimID:1001, raceID:2, teamID:0, uid:0:0, AI player, ignoring
    19:48:52.21   ReportMatchResults - SimID:1002, raceID:1, teamID:1, uid:0:3338635, result:1:PS_ABORTED
    19:48:52.21   ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:0:0, AI player, ignoring
    19:48:52.21   ReportMatchResults - reporting normal game results for match 0:247315909
    19:48:52.21   ReportSimStats - storing simulation results for match 0:247315909
    19:48:52.21   ReportStats - ReportSimStats failed
    19:48:52.21   GameApp::Quit( exitValue = 0 )
    19:48:52.22   GAME -- SimulationController::Pause 1
    19:48:52.22   Activating screen: AppRestartingForm
    19:48:52.22   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
    19:48:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_COH
    19:48:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
    19:48:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
    19:48:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
    19:48:52.22   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
    19:48:52.22   OnlineReportResults - player=3338635, gid = 247315909, time=0, result=1, team=1, race=1, simPlayerID=1002
    19:48:52.22   OnlineReportResults: Call started.
    19:48:52.23   GameApp::ShutFrontEnd
    19:48:52.23   GameObj::ShutdownGameObj
    19:48:52.23   Calling disconnect...
    19:48:52.23   Session is marking the local peer PeerID 1 for death
    19:48:52.23   OnlineLeaveAdvertisementAsync: Match id = 247315909 started, nothing to do
    19:48:52.23   Session::GetEvent DestroyPeer success Peer 1 removed
    19:48:52.23   Session::DestroyPeer - deallocating peer 1
    19:48:52.23   Session - Requested Disconnect for connectionID 4
    19:48:52.23   Deallocated route ID=5 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:48:52.23   Session - Requested Disconnect for connectionID 5
    19:48:52.23   Closed route 5<>5 for PeerID 1 at WINaddr:84.250.138.245:6112;
    19:48:52.23   AdvertisementInternal::Process - EVENT_DESTROYPEER
    19:48:52.23   LeaveMatchInternal - no action taken, needLeave=0, service=0
    19:48:52.23   Destroyed Matchinfo
    19:48:52.23   GAME -- Ending mission (Game over)
    19:48:52.24   GameObjLoader 03716a98 - Unload
    19:48:52.24   GameObjLoader 03716a98 - resetting counters
    19:48:52.27   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    19:48:52.27   MOD -- Game Over at frame 3
    19:48:52.32   GameObjLoader 03716938 - Unload
    19:48:52.32   GameObjLoader 03716938 - resetting counters
    19:48:52.38   SOUND -- Shutting down ...
    19:48:52.41   SOUND -- Shutdown completed!
    19:48:52.41   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    19:48:52.42   ~FEAppListener - Flushing queued online notifications
    19:48:53.25   DLLDriverLinker -- 2 DLL drivers found.
    19:48:53.25   ActionDatabase : [2534] global actions, [23] dummy actions.
    19:48:53.26   NetworkManager::Destroy - destroying network manager
    19:48:53.26   RendezvousManager::Shutdown - deleting instance
    19:48:53.26   RendezvousManager - terminating all server calls in progress
    19:48:53.26   CallManager - terminating all server calls in progress (2 in progress)
    19:48:53.26   RendezvousManager - destroying chat handler
    19:48:53.26   RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
    19:48:53.26   ~RendezvousManager - disconnecting from server
    19:48:53.44   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
    19:48:53.44   MessageInternal::DestroyChannel: Destroyed channel 50525459
    19:48:53.44   PartyInternal: Fade to black
    19:48:53.44   AutomatchInternal: Fade to black
    19:48:53.44   PeerRemoveAll - flushing local session peer data
    19:48:53.44   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    19:48:53.44   MessageInternal::DestroyChannel: Destroyed channel 47535450
    19:48:53.44   Session - Requested Disconnect for connectionID 1
    19:48:53.44   SessionManager::UnregisterSession - Unregistering session 07357690
    19:48:53.44   SessionManager::~SessionManager - uninitializing
    19:48:53.45   Net::ThreadFunction - Returning from the network thread function...
    19:48:53.45   Transport::~Transport - shutting down transport
    19:48:53.45   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
    19:48:53.45   Transport::~Connection - closing WINaddr:84.250.138.245:6112;,WINaddr:84.250.138.245:6112;
    19:48:53.45   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineReportResults is still running
    19:48:53.45   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job DisconnectAsync is still running
    19:48:53.45   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineLeaveAdvertisementAsync is still running
    19:48:53.45   Wrote 844 bytes to network datastore login_cache.bin
    19:48:53.51   Wrote 126330 bytes to network datastore global_cache.bin
    19:48:53.55   Wrote 5824 bytes to network datastore ping_cache.bin
    19:48:53.55   Datastore -- uninitialize complete
    19:48:53.56   QuazalInitializer - static uninit of Quazal library
    19:48:53.56   QuazalInitializer - unhooking memory 0 currently allocated, 37321 allocations, total of 11154660 bytes
    19:48:53.56   MOD -- Shutting down
    
    Application closed without errors
    EDIT: I made a new shortcut and the fatal scar error vanished, but all, at least, vanilla COH units, do not have models.

  29. #779
    @Hopit
    Then you should post the most recent scar log(on Logfiles folder) not the warnings.log. Maybe you need to do a clean install process.

  30. #780
    Member Hopit's Avatar
    Join Date
    Dec 2008
    Location
    Finland. Status: In the corner crying.
    well, I'm verifying my steam game cache and trying again. Could blitzkrieg mod mess with this one? Then again, I don't have any problems with that mod.
    EDIT:only log file in LogFiles was named "datacrc" Tried the game again, fatal scar error game back and models are still missing

    warnings.log
    Code:
    RELICCOH started at 2012-07-12 20:19
    OS NT 6.1 (sp0.0) x64, 3949MB Physical Memory, 2455 Physical Available, 3982 Virtual Available
    RUN-OPTIONS -mod europe_at_war 
    WORKING-DIR C:\Program Files (x86)\Steam\SteamApps\common\company of heroes
    USER Marko
    
    20:19:17.08   4 Logical Processors detected
    20:19:17.08   Multithreading Enabled
    20:19:17.08   THREAD: Hyper-Threading Technology Processors are not detected.
    20:19:17.08   XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
    20:19:17.08   XTHREAD: Main thread now used as XThread 0
    20:19:17.08   XTHREAD: Spawned thread on processor 1
    20:19:17.08   XTHREAD: Spawned thread on processor 2
    20:19:17.08   XTHREAD: Spawned thread on processor 3
    20:19:17.08   MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE
    20:19:17.11   GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
    20:19:17.17   MOD -- Mounting Europe_At_War, 6.1.5
    20:19:17.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\Engine\Movies\'
    20:19:17.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\WW2\Movies\'
    20:19:17.71   GAME -- Resetting fp control word.
    20:19:22.97   WW2Mod -- PropertyBagManager Loaded in 5.255000s
    20:19:23.24   NetworkManager::Create - creating network manager
    20:19:23.25   Read 844 bytes from network datastore login_cache.bin
    20:19:23.27   Read 126330 bytes from network datastore global_cache.bin
    20:19:23.28   Read 134416 bytes from network datastore ping_cache.bin
    20:19:23.28   QuazalInitializer - static initializing Quazal library
    20:19:23.28   PingCache - populating cache with 323 pings
    20:19:23.33   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
    20:19:23.36   WinTransport - CreateSocket exclusive broadcast socket was available.
    20:19:23.36   WinTransport - CreateSocket listening for broadcasts on default port
    20:19:23.53   WinTransport - Host Name: Markon_kone, aliases: , type=AF_INET, len=4
    20:19:23.53   WinTransport - Host IP Address #0: 84.250.138.245
    20:19:23.55   WinTransport - Interface #0: ip:84.250.138.245, broadcast:84.250.138.245, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
    20:19:23.55   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
    20:19:23.56   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    20:19:23.59   WinTransport - Quazal address string = udp:/address=84.250.138.245;port=6112
    20:19:23.59   SessionManager - Peer Header Size = 16 bytes
    20:19:23.59   SessionManager - Game Data overhead = 7 bytes
    20:19:23.59   SessionManager - Proxy overhead = 7 bytes
    20:19:23.59   MessageInternal::CreateChannel: Created channel 47535450
    20:19:23.59   Session::Initialize - info, initializing session object, using threads.
    20:19:23.59   SessionManager::RegisterSession - Registering new session 04b28690
    20:19:23.59   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    20:19:23.59   AutomatchInternal: Instantiating
    20:19:23.59   PartyInternal: Instantiating
    20:19:23.59   MessageInternal::CreateChannel: Created channel 50525459
    20:19:23.59   MessageInternal::CreateChannel: Created channel 51434b4d
    20:19:23.59   Net::ThreadFunction - Entering network thread function...
    20:19:23.61   Transport - Largest received is now 19
    20:19:23.61   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    20:19:23.62   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    20:19:23.62   MessageInternal::CreateChannel: Created channel 534d5347
    20:19:23.62   MessageInternal::CreateChannel: Created channel 474d4343
    20:19:23.62   MessageInternal::CreateChannel: Created channel 474f424a
    20:19:23.62   MessageInternal::CreateChannel: Created channel 4d4f444d
    20:19:23.62   MessageInternal::CreateChannel: Created channel 53594e43
    20:19:23.62   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    20:19:23.62   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    20:19:23.62   MessageInternal::DestroyChannel: Destroyed channel 474f424a
    20:19:23.62   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    20:19:23.62   MessageInternal::DestroyChannel: Destroyed channel 53594e43
    20:19:23.62   GAME -- Available memory: 3949MB Physical RAM, 3947MB Pagefile, 4095 Virtual Address Space
    20:19:26.04   DLLDriverLinker -- Adding driver 'spDx10.dll'.
    20:19:27.26   DLLDriverLinker -- Adding driver 'spDx9.dll'.
    20:19:27.26   DLLDriverLinker -- 2 DLL drivers found.
    20:19:27.75   SPDx10 -- Adapter [NVIDIA GeForce GT 330M  ]: 978MB dedicated video memory, 0MB dedicated system memory and 1718MB shared system memory.
    20:19:31.42   DLLDriverLinker -- 2 DLL drivers found.
    20:19:31.59   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
    20:19:31.59   GAME -- Resolution set to 1600x900 (fullscreen).
    20:19:31.61   SPDx9 -- Driver Name = nvd3dum.dll  Desc = NVIDIA GeForce GT 330M
    20:19:31.61   SPDx9 -- Driver Vendor = 0x10DE  Device = 0x0A29  SubSys = 0xC06A144D  Rev = 0x00A2
    20:19:31.61   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 301.42
    20:19:31.61   SPDx9 -- Driver GUID = {D7B71E3E-4969-11CF-7377-67E01CC2C535}
    20:19:32.12   SPDx9 -- 2676MB available Texture Memory
    20:19:32.23   ShaderDatabase: using shader profile [ps30]
    20:19:32.42   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
    20:19:33.12   GameObjLoader 08a38608 - resetting counters
    20:19:33.12   GameObjLoader 08a38608 - Created loader
    20:19:33.12   GameObjLoader 08a38768 - resetting counters
    20:19:33.12   GameObjLoader 08a38768 - Created loader
    20:19:33.81   GAME -- Beginning FE
    20:19:33.81   Sent message game CompanyOfHeroes started 4624 602 allowtraffic
    20:19:33.81   RemoteDLManager - Connection Restored.
    20:19:33.81   UIFrontEnd - Loading Front End
    20:19:33.81   THREAD: Hyper-Threading Technology Processors are not detected.
    20:19:34.41   SOUND -- Initializing ...
    20:19:34.48   INNIMapDCA Key not found: sp_speechducker::time
    20:19:34.64   SOUND -- Initialization completed!
    20:19:34.64   UIFrontEnd - Initializing Forms
    20:19:35.72   CampaignFilter::BindFilterSpecificWidgets()
    20:19:35.85   Activating screen: MovieScreen
    20:19:35.85   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
    20:19:38.87   Activating screen: AppLoadingForm
    20:19:38.87   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:19:40.15   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
    20:19:40.15   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
    20:19:40.15   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
    20:19:40.55   GAME -- Using player profile Hopit
    20:19:41.46   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
    20:19:41.67   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
    20:19:43.69   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
    20:19:43.69   RendezvousManager: CreateSession - starting profile=Guest login
    20:19:45.07   RendezvousManager: Login complete and successfull
    20:19:45.09   RendezvousManager initialized
    20:19:45.26   Current server English:live version is 602.0, client is 602.0
    20:19:45.27   OnConnect: successful connection established, enabling reconnect
    20:19:45.27   OnConnect: this wasnt a reconnect, no need for autologin
    20:19:45.29   Logging in Hopit95 on controller:0
    20:19:45.72   Login completed: ACCOUNT_VALIDATED
    20:19:45.72   Found 1 profiles for account Hopit95
    20:19:45.72   Found profile: Hopit95
    20:19:45.73   installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
    20:19:45.73   OnLogin: no previous login, auto selecting profile not required
    20:19:45.76   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:19:45.76   CRC & Version Info : 0000025a:8ce30f59:ec3c9e0d europe_at_war:602:ww2mod.dll 0
    20:19:45.76   Activating screen: FEMovie
    20:19:45.76   Activating screen: OnlineWidget
    20:19:45.76   Activating screen: RelicOnlineProfileSelect
    20:19:45.85   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:19:45.85   Activating screen: RelicOnlineWait
    20:19:45.85   RendezvousManager - destroying chat handler
    20:19:45.85   RendezvousManager: CreateSession - starting logout profile = 100:Guest
    20:19:46.13   RendezvousManager: Logout complete
    20:19:46.13   RendezvousManager - terminating all server calls in progress
    20:19:46.13   CallManager - terminating all server calls in progress (1 in progress)
    20:19:46.13   RendezvousManager: OnCredentialsEvent - starting profile login
    20:19:47.43   RendezvousManager: Login complete and successfull
    20:19:47.43   RendezvousManager - creating chat handler
    20:19:47.44   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
    20:19:47.66   QuazalSelectProfileAsync - Got UserID
    20:19:47.69   Transport - Largest sent is now 16
    20:19:47.85   Transport - Largest received is now 43
    20:19:47.86   GetUserStats requested stats for PIDs ( 3338635 ) (best:0, full:1)
    20:19:47.94   SelectProfileAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32572885], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    20:19:48.13   QuazalSelectProfileAsync - Got Full Stats
    20:19:48.33   GetAutomatchMaps: Got [32] maps
    20:19:48.35   PopulateArmyListBox - skipping race 2
    20:19:48.35   PopulateArmyListBox - skipping race 0
    20:19:48.35   PopulateArmyListBox - skipping race 1
    20:19:48.35   PopulateArmyListBox - skipping race 3
    20:19:48.35   AutoMatchForm::OnArmySelectionChanged - sending request info
    20:19:48.35   GetMaxFrameTimeFromProfile: players=2 expected FPS=13.906893, bars=4, max avg=0.059, sd=0.013, 5 samples =  0.06 0.08 0.06 0.04 0.06
    20:19:48.35   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
    20:19:48.37   QuazalSelectProfileAsync - Got Automatch maps
    20:19:51.28   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
    20:19:51.46   Profile [00000000:0032f18b] selected on controller#0
    20:19:51.46   Activating screen: FEMovie
    20:19:51.46   Activating screen: OnlineWidget
    20:19:51.46   Activating screen: FE_mm_01
    20:19:51.46   Activating screen: RelicOnlineWait
    20:19:51.48   GAME -- Setting campaign state to 'coh'
    20:19:51.48   GAME -- Closing state 'coh'
    20:19:51.56   GAME -- Setting campaign state to 'cxp2'
    20:19:51.56   GAME -- Closing state 'cxp2'
    20:19:51.56   GAME -- Setting campaign state to 'cxp1'
    20:19:51.56   GAME -- Closing state 'cxp1'
    20:19:53.03   Activating screen: OptionsMenu
    20:19:53.03   THREAD: Hyper-Threading Technology Processors are not detected.
    20:19:53.03   THREAD: Hyper-Threading Technology Processors are not detected.
    20:20:01.96   GameApp::ShutFrontEnd
    20:20:01.96   GAME -- Ending FE
    20:20:01.96   UIFrontEnd - Unloading Front End
    20:20:01.98   SOUND -- Shutting down ...
    20:20:02.03   SOUND -- Shutdown completed!
    20:20:02.06   ~FEAppListener - Flushing queued online notifications
    20:20:02.33   DLLDriverLinker -- 2 DLL drivers found.
    20:20:02.33   ActionDatabase : [2534] global actions, [0] dummy actions.
    20:20:02.33   NetworkManager::Destroy - destroying network manager
    20:20:02.33   RendezvousManager::Shutdown - deleting instance
    20:20:02.33   RendezvousManager - terminating all server calls in progress
    20:20:02.33   CallManager - terminating all server calls in progress (0 in progress)
    20:20:02.33   RendezvousManager - destroying chat handler
    20:20:02.33   RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
    20:20:02.33   ~RendezvousManager - disconnecting from server
    20:20:02.51   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
    20:20:02.51   MessageInternal::DestroyChannel: Destroyed channel 50525459
    20:20:02.51   PartyInternal: Fade to black
    20:20:02.51   AutomatchInternal: Fade to black
    20:20:02.51   PeerRemoveAll - flushing local session peer data
    20:20:02.51   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    20:20:02.51   MessageInternal::DestroyChannel: Destroyed channel 47535450
    20:20:02.51   Session - Requested Disconnect for connectionID 1
    20:20:02.51   SessionManager::UnregisterSession - Unregistering session 04b28690
    20:20:02.51   SessionManager::~SessionManager - uninitializing
    20:20:02.52   Net::ThreadFunction - Returning from the network thread function...
    20:20:02.52   Transport::~Transport - shutting down transport
    20:20:02.52   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
    20:20:02.52   Transport::~Connection - closing WINaddr:84.250.138.245:6112;,WINaddr:84.250.138.245:6112;
    20:20:02.53   Wrote 844 bytes to network datastore login_cache.bin
    20:20:02.53   Wrote 126330 bytes to network datastore global_cache.bin
    20:20:02.56   Wrote 5842 bytes to network datastore ping_cache.bin
    20:20:02.56   Datastore -- uninitialize complete
    20:20:02.56   QuazalInitializer - static uninit of Quazal library
    20:20:02.56   QuazalInitializer - unhooking memory 0 currently allocated, 4614 allocations, total of 856308 bytes
    20:20:02.57   MOD -- Shutting down
    20:20:02.64   MOD -- Mounting Europe_At_War, 6.1.5
    20:20:02.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\Engine\Movies\'
    20:20:02.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Marko\Documents\My Games\Company of Heroes\WW2\Movies\'
    20:20:09.46   WW2Mod -- PropertyBagManager Loaded in 6.639000s
    20:20:09.67   NetworkManager::Create - creating network manager
    20:20:09.67   Read 844 bytes from network datastore login_cache.bin
    20:20:09.67   Read 126330 bytes from network datastore global_cache.bin
    20:20:09.67   Read 134416 bytes from network datastore ping_cache.bin
    20:20:09.67   QuazalInitializer - static initializing Quazal library
    20:20:09.67   PingCache - populating cache with 323 pings
    20:20:09.67   Sent message game CompanyOfHeroes started 4624 602 allowtraffic
    20:20:09.67   RemoteDLManager - Connection Restored.
    20:20:09.67   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
    20:20:09.67   WinTransport - CreateSocket exclusive broadcast socket was available.
    20:20:09.67   WinTransport - CreateSocket listening for broadcasts on default port
    20:20:09.68   WinTransport - Host Name: Markon_kone, aliases: , type=AF_INET, len=4
    20:20:09.68   WinTransport - Host IP Address #0: 84.250.138.245
    20:20:09.68   WinTransport - Interface #0: ip:84.250.138.245, broadcast:84.250.138.245, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
    20:20:09.68   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
    20:20:09.68   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    20:20:09.68   WinTransport - Quazal address string = udp:/address=84.250.138.245;port=6112
    20:20:09.68   SessionManager - Peer Header Size = 16 bytes
    20:20:09.68   SessionManager - Game Data overhead = 7 bytes
    20:20:09.68   SessionManager - Proxy overhead = 7 bytes
    20:20:09.68   MessageInternal::CreateChannel: Created channel 47535450
    20:20:09.68   Session::Initialize - info, initializing session object, using threads.
    20:20:09.68   SessionManager::RegisterSession - Registering new session 04b2ce40
    20:20:09.68   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    20:20:09.68   AutomatchInternal: Instantiating
    20:20:09.68   PartyInternal: Instantiating
    20:20:09.68   MessageInternal::CreateChannel: Created channel 50525459
    20:20:09.68   MessageInternal::CreateChannel: Created channel 51434b4d
    20:20:09.68   Net::ThreadFunction - Entering network thread function...
    20:20:09.68   MessageInternal::CreateChannel: Created channel 534d5347
    20:20:09.68   MessageInternal::CreateChannel: Created channel 474d4343
    20:20:09.68   MessageInternal::CreateChannel: Created channel 474f424a
    20:20:09.68   MessageInternal::CreateChannel: Created channel 4d4f444d
    20:20:09.68   MessageInternal::CreateChannel: Created channel 53594e43
    20:20:09.68   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    20:20:09.68   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    20:20:09.68   MessageInternal::DestroyChannel: Destroyed channel 474f424a
    20:20:09.68   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    20:20:09.68   MessageInternal::DestroyChannel: Destroyed channel 53594e43
    20:20:09.68   GAME -- Available memory: 3949MB Physical RAM, 3947MB Pagefile, 4095 Virtual Address Space
    20:20:09.70   Transport - Largest received is now 19
    20:20:09.70   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    20:20:10.72   DLLDriverLinker -- Adding driver 'spDx10.dll'.
    20:20:10.72   DLLDriverLinker -- Adding driver 'spDx9.dll'.
    20:20:10.72   DLLDriverLinker -- 2 DLL drivers found.
    20:20:10.78   SPDx10 -- Adapter [NVIDIA GeForce GT 330M  ]: 978MB dedicated video memory, 0MB dedicated system memory and 1718MB shared system memory.
    20:20:12.16   DLLDriverLinker -- 2 DLL drivers found.
    20:20:12.18   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
    20:20:12.18   GAME -- Resolution set to 1600x900 (fullscreen).
    20:20:12.20   SPDx10 -- Adapter Description = NVIDIA GeForce GT 330M
    20:20:12.20   SPDx10 -- Driver Vendor = 0x000010de  Device = 0x00000a29  SubSys = 0xc06a144d  Rev = 0x000000a2
    20:20:12.20   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 301.42
    20:20:12.20   SPDx10 -- Driver LUID = 0x00000000-0x0000f40f
    20:20:12.20   SPDx10 -- 978MB dedicated video memory, 0MB dedicated system memory and 1718MB shared system memory available.
    20:20:12.20   ShaderDatabase: using shader profile [ps40]
    20:20:14.11   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
    20:20:15.18   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
    20:20:15.18   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
    20:20:17.07   GameObjLoader 0bdcb748 - resetting counters
    20:20:17.07   GameObjLoader 0bdcb748 - Created loader
    20:20:17.07   GameObjLoader 0bdcb8a8 - resetting counters
    20:20:17.07   GameObjLoader 0bdcb8a8 - Created loader
    20:20:17.29   GAME -- Beginning FE
    20:20:17.29   Sent message game CompanyOfHeroes allowtraffic
    20:20:17.29   UIFrontEnd - Loading Front End
    20:20:17.29   THREAD: Hyper-Threading Technology Processors are not detected.
    20:20:17.42   SOUND -- Initializing ...
    20:20:17.66   SOUND -- Initialization completed!
    20:20:17.66   UIFrontEnd - Initializing Forms
    20:20:18.76   CampaignFilter::BindFilterSpecificWidgets()
    20:20:18.79   installed_products = ( )
    20:20:18.80   Activating screen: AppResolutionPrompt
    20:20:18.80   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:20:18.80   Activating screen: prompt_generic
    20:20:18.80   Activating screen: prompt_generic
    20:20:18.80   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
    20:20:18.80   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
    20:20:18.80   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
    20:20:18.80   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
    20:20:20.47   Activating screen: AppLoadingForm
    20:20:20.47   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:20:20.69   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
    20:20:20.69   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
    20:20:20.69   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
    20:20:20.90   GAME -- Using player profile Hopit
    20:20:22.48   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
    20:20:22.97   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
    20:20:25.14   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
    20:20:25.14   RendezvousManager: CreateSession - starting profile=Guest login
    20:20:26.44   RendezvousManager: Login complete and successfull
    20:20:26.46   RendezvousManager initialized
    20:20:26.61   Current server English:live version is 602.0, client is 602.0
    20:20:26.62   OnConnect: successful connection established, enabling reconnect
    20:20:26.62   OnConnect: this wasnt a reconnect, no need for autologin
    20:20:26.64   Logging in Hopit95 on controller:0
    20:20:27.09   Login completed: ACCOUNT_VALIDATED
    20:20:27.09   Found 1 profiles for account Hopit95
    20:20:27.09   Found profile: Hopit95
    20:20:27.09   installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
    20:20:27.09   OnLogin: no previous login, auto selecting profile not required
    20:20:27.12   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:20:27.13   CRC & Version Info : 0000025a:8ce30f59:ec3c9e0d europe_at_war:602:ww2mod.dll 0
    20:20:27.13   Activating screen: FEMovie
    20:20:27.13   Activating screen: OnlineWidget
    20:20:27.13   Activating screen: RelicOnlineProfileSelect
    20:20:27.17   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:20:27.17   Activating screen: RelicOnlineWait
    20:20:27.17   RendezvousManager - destroying chat handler
    20:20:27.17   RendezvousManager: CreateSession - starting logout profile = 100:Guest
    20:20:27.39   RendezvousManager: Logout complete
    20:20:27.39   RendezvousManager - terminating all server calls in progress
    20:20:27.39   CallManager - terminating all server calls in progress (1 in progress)
    20:20:27.39   RendezvousManager: OnCredentialsEvent - starting profile login
    20:20:28.71   RendezvousManager: Login complete and successfull
    20:20:28.71   RendezvousManager - creating chat handler
    20:20:28.72   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
    20:20:28.96   QuazalSelectProfileAsync - Got UserID
    20:20:28.99   QuazalLog - [NAT: Sending ECHO to udp:/address=38.102.69.55;port=30267 (16)]
    20:20:28.99   Transport - Largest sent is now 16
    20:20:29.14   QuazalLog - [NAT: Received ECHO from udp:/address=38.102.69.55;port=30267, reporting udp:/address=84.250.138.245;port=6112]
    20:20:29.14   Transport - Largest received is now 43
    20:20:29.16   GetUserStats requested stats for PIDs ( 3338635 ) (best:0, full:1)
    20:20:29.24   SelectProfileAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32573068], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    20:20:29.43   QuazalSelectProfileAsync - Got Full Stats
    20:20:29.61   GetAutomatchMaps: Got [32] maps
    20:20:29.62   PopulateArmyListBox - skipping race 2
    20:20:29.62   PopulateArmyListBox - skipping race 0
    20:20:29.62   PopulateArmyListBox - skipping race 1
    20:20:29.62   PopulateArmyListBox - skipping race 3
    20:20:29.62   AutoMatchForm::OnArmySelectionChanged - sending request info
    20:20:29.62   GetMaxFrameTimeFromProfile: players=2 expected FPS=13.906893, bars=4, max avg=0.059, sd=0.013, 5 samples =  0.06 0.08 0.06 0.04 0.06
    20:20:29.62   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
    20:20:29.64   QuazalSelectProfileAsync - Got Automatch maps
    20:20:32.53   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
    20:20:32.71   Profile [00000000:0032f18b] selected on controller#0
    20:20:32.71   Activating screen: FEMovie
    20:20:32.71   Activating screen: OnlineWidget
    20:20:32.71   Activating screen: FE_mm_01
    20:20:32.71   Activating screen: RelicOnlineWait
    20:20:32.73   GAME -- Setting campaign state to 'coh'
    20:20:32.73   GAME -- Closing state 'coh'
    20:20:32.73   GAME -- Setting campaign state to 'cxp2'
    20:20:32.73   GAME -- Closing state 'cxp2'
    20:20:32.73   GAME -- Setting campaign state to 'cxp1'
    20:20:32.73   GAME -- Closing state 'cxp1'
    20:20:36.95   Activating screen: MessageBoxPopup
    20:20:36.95   Created Matchinfo
    20:20:36.95   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
    20:20:36.95   starting online hosting
    20:20:37.02   OnlineHostAsync: initiating CallCreateMatch
    20:20:37.18   OnlineHostAsync: created gid=247320978
    20:20:37.19   QuazalLog - [NAT: Sending ECHO to udp:/address=38.102.69.55;port=30267 (80)]
    20:20:37.19   Transport - Largest sent is now 80
    20:20:37.26   RendezvousNotifier - Received Participate ParticipationEvent.
    20:20:37.34   QuazalLog - [NAT: Received ECHO from udp:/address=38.102.69.55;port=30267, reporting udp:/address=84.250.138.245;port=6112]
    20:20:37.34   Transport - Largest received is now 107
    20:20:37.45   OnlineHostAsync - RegisterLocalURLs public [udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32573068], private [udp:/address=84.250.138.245;port=6112;PID=3338635]
    20:20:37.61   OnlineHostAsync: initiating UpdateSessionURL [gid=247320978, url=udp:/address=84.250.138.245;port=6112;PID=3338635;RVCID=32573068]
    20:20:37.81   OnJoinAdvertisementSuccess - joined online match, server leave notification required
    20:20:37.81   starting local hosting
    20:20:37.81   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
    20:20:37.81   Allocated route ID=0 for PeerID 1 at WINaddr:84.250.138.245:6112;
    20:20:37.81   Transport::OpenInternal request to WINaddr:84.250.138.245:6112;
    20:20:37.81   Session::Host sid = EBDD192, hostURL = , local addresses = WINaddr:84.250.138.245:6112;
    20:20:37.81   ValidateCustomData: called with 633 bytes of custom data
    20:20:37.81   Host accepted Peer 1 into the match at address list=WINaddr:84.250.138.245:6112;, routes=WINaddr:84.250.138.245:6112;
    20:20:37.81   AdvertisementInternal::Process - EVENT_NEWPEER
    20:20:37.81   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
    20:20:37.83   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
    20:20:37.83   hosting - Session is connected
    20:20:37.83   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:37.85   hosting completed successfully
    20:20:37.85   HostAsync - completed with HostResult = 0
    20:20:37.85   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
    20:20:37.85   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    20:20:37.85   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    20:20:37.85   Activating screen: OnlineGameSetup
    20:20:37.85   MessageInternal::CreateChannel: Created channel 534d5347
    20:20:37.85   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:37.85   MatchInternal::SetMatchType - new type 14 - updating server
    20:20:37.90   SetVisible called while !IsConnected
    20:20:37.90   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:37.91   Activating screen: RelicOnlineChat
    20:20:37.91   Activating screen: RelicOnlineNewsScreen
    20:20:37.99   Activating screen: RelicOnlineStatsScreen
    20:20:37.99   Activating screen: Achievements
    20:20:37.99   GAME -- Setting campaign state to 'coh'
    20:20:37.99   GAME -- Closing state 'coh'
    20:20:37.99   GAME -- Setting campaign state to 'cxp2'
    20:20:37.99   GAME -- Closing state 'cxp2'
    20:20:38.00   GAME -- Setting campaign state to 'cxp1'
    20:20:38.00   GAME -- Closing state 'cxp1'
    20:20:38.01   Activating screen: GameHistory
    20:20:38.01   GAME -- Setting campaign state to 'coh'
    20:20:38.01   GAME -- Closing state 'coh'
    20:20:38.01   GAME -- Setting campaign state to 'cxp2'
    20:20:38.01   GAME -- Closing state 'cxp2'
    20:20:38.01   GAME -- Setting campaign state to 'cxp1'
    20:20:38.01   GAME -- Closing state 'cxp1'
    20:20:38.01   Activating screen: OnlineGameSetup
    20:20:38.01   Activating screen: RelicOnlineTabs
    20:20:38.01   AutomatchInternal::OnHostComplete - Completed Host with success=1
    20:20:38.01   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
    20:20:38.01   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
    20:20:38.02   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:38.02   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:38.02   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:38.09   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:38.09   GAME -- Setting campaign state to 'coh'
    20:20:38.09   GAME -- Closing state 'coh'
    20:20:38.10   GAME -- Setting campaign state to 'cxp2'
    20:20:38.10   GAME -- Closing state 'cxp2'
    20:20:38.10   GAME -- Setting campaign state to 'cxp1'
    20:20:38.10   GAME -- Closing state 'cxp1'
    20:20:38.10   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    20:20:38.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:38.92   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 814
    20:20:38.92   Sent message game CompanyOfHeroes softthrottle
    20:20:38.94   Got dlman msg [ack game CompanyOfHeroes softthrottle]
    20:20:39.99   Activating screen: DynamicPopupMenu
    20:20:40.11   Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2010
    20:20:40.11   Sent message game CompanyOfHeroes hardthrottle
    20:20:40.12   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
    20:20:40.32   Requesting Relic Downloader soft throttle call [GetUserStatsAsync] has time 1960
    20:20:40.32   Sent message game CompanyOfHeroes softthrottle
    20:20:40.34   QueryMatches: Got [43] maps, [118] ids, [17] advertisements, startID [1]
    20:20:40.34   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 101 matches
    20:20:40.34   Got dlman msg [ack game CompanyOfHeroes softthrottle]
    20:20:40.36   GetUserStats requested stats for PIDs ( 2460487 3314973 3349675 3424841 3502800 3560079 3837061 3916512 3993362 4038332 4184755 4254968 4343041 ) (best:13, full:0)
    20:20:40.69   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    20:20:40.69   MatchInternal::SetMatchType - new type 0 - updating server
    20:20:40.69   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    20:20:40.69   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:40.69   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:40.70   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:40.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:40.76   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
    20:20:40.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
    20:20:40.76   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:40.76   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:40.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:40.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:41.47   Activating screen: DynamicPopupMenu
    20:20:42.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:42.69   MatchInternal::SetMatchType - new type 14 - updating server
    20:20:42.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:42.69   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:42.69   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:42.69   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:42.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:42.71   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    20:20:42.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:42.71   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:42.71   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:42.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:42.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:43.22   Activating screen: RaceSelectionPopup
    20:20:43.97   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:43.97   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:43.97   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:43.98   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:43.99   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
    20:20:44.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:44.32   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 1295
    20:20:44.32   Sent message game CompanyOfHeroes softthrottle
    20:20:44.34   Got dlman msg [ack game CompanyOfHeroes softthrottle]
    20:20:44.36   QueryMatches: Got [44] maps, [122] ids, [17] advertisements, startID [247319343]
    20:20:44.36   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 88 matches
    20:20:44.43   Activating screen: RaceSelectionPopup
    20:20:44.92   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:44.92   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:44.92   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:44.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:44.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:48.71   QueryMatches: Got [44] maps, [126] ids, [17] advertisements, startID [247320092]
    20:20:48.71   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 75 matches
    20:20:48.73   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:48.73   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:48.73   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:48.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:48.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:50.68   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:20:50.68   Net::Session::SetVisible - session is set to INVISIBLE.
    20:20:50.68   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:20:50.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:50.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:20:53.00   Activating screen: Achievements
    20:20:53.00   Activating screen: RelicOnlineTabs
    20:20:53.66   QueryMatches: Got [44] maps, [131] ids, [17] advertisements, startID [247320439]
    20:20:53.66   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 63 matches
    20:20:56.49   Activating screen: OnlineGameSetup
    20:20:56.49   Activating screen: RelicOnlineTabs
    20:20:57.05   QuazalLog - [NAT: InitiateProbe to udp:/address=90.218.221.221;port=6112;RVCID=32557812]
    20:20:57.38   QuazalLog - [NAT: Received PROBE from udp:/address=90.218.221.221;port=6112;RVCID=32557812]
    20:20:57.38   QuazalLog - [NAT: Probe Update]
    20:20:57.38   QuazalLog - [  NAT: udp:/address=90.218.221.221;port=6112;RVCID=32557812, PingTime = 4294967295]
    20:20:57.38   QuazalLog - [  NAT: udp:/address=90.218.221.221;port=6112;RVCID=32557812, PingTime = 4294967295]
    20:20:57.38   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=90.218.221.221;port=6112;RVCID=32557812]
    20:20:57.38   Transport - Largest sent is now 81
    20:20:57.54   QuazalLog - [NAT: Sending PROBE to udp:/address=90.218.221.221;port=6112;RVCID=32557812]
    20:20:57.67   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=90.218.221.221;port=6112;RVCID=32557812]
    20:20:57.67   QuazalLog - [NAT: Probe Update]
    20:20:57.67   QuazalLog - [  NAT: udp:/address=90.218.221.221;port=6112;RVCID=32557812, PingTime = 4294967295]
    20:20:57.67   QuazalLog - [  NAT: udp:/address=90.218.221.221;port=6112;RVCID=32557812, PingTime = 130]
    20:20:58.14   Activating screen: Achievements
    20:20:58.14   Activating screen: RelicOnlineTabs
    20:20:58.66   QueryMatches: Got [43] maps, [128] ids, [17] advertisements, startID [247320637]
    20:20:58.66   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches
    20:21:00.23   QuazalLog - [NAT: InitiateProbe to udp:/address=94.171.24.12;port=6112;RVCID=32476066]
    20:21:00.42   QuazalLog - [NAT: Received PROBE from udp:/address=94.171.24.12;port=6112;RVCID=32476066]
    20:21:00.42   QuazalLog - [NAT: Probe Update]
    20:21:00.42   QuazalLog - [  NAT: udp:/address=94.171.24.12;port=6112;RVCID=32476066, PingTime = 4294967295]
    20:21:00.42   QuazalLog - [  NAT: udp:/address=94.171.24.12;port=6112;RVCID=32476066, PingTime = 4294967295]
    20:21:00.42   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=94.171.24.12;port=6112;RVCID=32476066]
    20:21:00.52   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:21:00.52   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:00.52   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:21:00.52   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:00.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:00.56   QuazalLog - [NAT: Sending PROBE to udp:/address=94.171.24.12;port=6112;RVCID=32476066]
    20:21:00.65   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=94.171.24.12;port=6112;RVCID=32476066]
    20:21:00.65   QuazalLog - [NAT: Probe Update]
    20:21:00.65   QuazalLog - [  NAT: udp:/address=94.171.24.12;port=6112;RVCID=32476066, PingTime = 4294967295]
    20:21:00.65   QuazalLog - [  NAT: udp:/address=94.171.24.12;port=6112;RVCID=32476066, PingTime = 90]
    20:21:00.88   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:21:00.88   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:00.88   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:21:00.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:00.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:01.38   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:21:01.38   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:01.39   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:21:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:01.41   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:01.83   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:21:01.83   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:01.83   GetMaxFrameTimeFromProfile: players=4 expected FPS=12.708632, bars=3, max avg=0.065, sd=0.014, 5 samples =  0.05 0.05 0.07 0.06 0.09
    20:21:01.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:01.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:02.42   QuazalLog - [NAT: InitiateProbe to udp:/address=37.112.251.156;port=55026;RVCID=32554243]
    20:21:02.60   QuazalLog - [NAT: Sending PROBE to udp:/address=37.112.251.156;port=55026;RVCID=32554243]
    20:21:02.65   QuazalLog - [NAT: Received PROBE from udp:/address=37.112.251.156;port=55026;RVCID=32554243]
    20:21:02.65   QuazalLog - [NAT: Probe Update]
    20:21:02.65   QuazalLog - [  NAT: udp:/address=37.112.251.156;port=55026;RVCID=32554243, PingTime = 4294967295]
    20:21:02.65   QuazalLog - [  NAT: udp:/address=37.112.251.156;port=55026;RVCID=32554243, PingTime = 4294967295]
    20:21:02.65   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=37.112.251.156;port=55026;RVCID=32554243]
    20:21:02.68   Activating screen: OnlineGameSetup
    20:21:02.68   Activating screen: RelicOnlineTabs
    20:21:02.72   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=37.112.251.156;port=55026;RVCID=32554243]
    20:21:02.72   QuazalLog - [NAT: Probe Update]
    20:21:02.72   QuazalLog - [  NAT: udp:/address=37.112.251.156;port=55026;RVCID=32554243, PingTime = 4294967295]
    20:21:02.72   QuazalLog - [  NAT: udp:/address=37.112.251.156;port=55026;RVCID=32554243, PingTime = 120]
    20:21:02.86   QuazalLog - [NAT: InitiateProbe to udp:/address=31.47.97.193;port=6112;RVCID=32562470]
    20:21:03.10   QuazalLog - [NAT: Sending PROBE to udp:/address=31.47.97.193;port=6112;RVCID=32562470]
    20:21:03.14   QuazalLog - [NAT: Received PROBE from udp:/address=31.47.97.193;port=6112;RVCID=32562470]
    20:21:03.14   QuazalLog - [NAT: Probe Update]
    20:21:03.14   QuazalLog - [  NAT: udp:/address=31.47.97.193;port=6112;RVCID=32562470, PingTime = 4294967295]
    20:21:03.14   QuazalLog - [  NAT: udp:/address=31.47.97.193;port=6112;RVCID=32562470, PingTime = 4294967295]
    20:21:03.14   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=31.47.97.193;port=6112;RVCID=32562470]
    20:21:03.20   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=31.47.97.193;port=6112;RVCID=32562470]
    20:21:03.20   QuazalLog - [NAT: Probe Update]
    20:21:03.20   QuazalLog - [  NAT: udp:/address=31.47.97.193;port=6112;RVCID=32562470, PingTime = 4294967295]
    20:21:03.20   QuazalLog - [  NAT: udp:/address=31.47.97.193;port=6112;RVCID=32562470, PingTime = 102]
    20:21:03.69   QueryMatches: Got [44] maps, [130] ids, [17] advertisements, startID [247320811]
    20:21:03.70   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 32 matches
    20:21:03.96   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
    20:21:03.96   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:03.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:03.96   MatchInternal::SetMatchState - state 1 - updating server
    20:21:03.96   Net::Session::SetVisible - session is set to INVISIBLE.
    20:21:03.96   MatchSetup: Sending start game message!
    20:21:03.96   GameSetupForm - Starting game
    20:21:03.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
    20:21:03.96   PopulateGameInfo - random seed:[1342113663], guid:[{94db7d0c-f2fe-4083-ac34-6943ef3630f8}], sync level:[0]
    20:21:03.96   Error loading [DATA:levelingCurve.lua]
    20:21:03.96   Error loading [DATA:levelingCurve.lua]
    20:21:03.96   Error loading [DATA:levelingCurve.lua]
    20:21:03.96   Error loading [DATA:levelingCurve.lua]
    20:21:03.96   MOD - Setting player (0) race to: allies_commonwealth
    20:21:03.96   MOD - Setting player (0) race to: 0
    20:21:03.96   MOD - Setting player (1) race to: allies_commonwealth
    20:21:03.96   MOD - Setting player (1) race to: 0
    20:21:03.96   MOD - Setting player (2) race to: axis
    20:21:03.96   MOD - Setting player (2) race to: 2
    20:21:03.96   MOD - Setting player (3) race to: axis
    20:21:03.96   MOD - Setting player (3) race to: 2
    20:21:03.97   OnlineUpdateStateAsync: initiating state change, id = 247320978, state=2
    20:21:03.98   APP -- Game Start
    20:21:03.98   Sent message game CompanyOfHeroes allowtraffic
    20:21:03.99   GAME -- Setting campaign state to 'coh'
    20:21:03.99   GAME -- Closing state 'coh'
    20:21:03.99   GAME -- Setting campaign state to 'cxp2'
    20:21:03.99   GAME -- Closing state 'cxp2'
    20:21:03.99   GAME -- Setting campaign state to 'cxp1'
    20:21:03.99   GAME -- Closing state 'cxp1'
    20:21:03.99   MessageInternal::DestroyChannel: Destroyed channel 534d5347
    20:21:04.00   GAME -- Ending FE
    20:21:04.00   UIFrontEnd - Unloading Front End
    20:21:04.02   SOUND -- Shutting down ...
    20:21:04.06   SOUND -- Shutdown completed!
    20:21:04.07
    20:21:04.07   GAME -- *** Beginning mission map four4 (1 Humans, 3 Computers) ***
    20:21:04.07
    20:21:04.21   GAME -- Recording game
    20:21:04.27   Activating screen: GameLoadScreen
    20:21:04.27   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
    20:21:04.42   OnlineUpdateStateAsync: updated state for gid=247320978
    20:21:05.05   THREAD: Hyper-Threading Technology Processors are not detected.
    20:21:05.12   SOUND -- Initializing ...
    20:21:05.37   SOUND -- Initialization completed!
    20:21:05.43   PHYSICS: detected processor(s) capable of handling 4 threads.
    20:21:05.53   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\africa\map four4'
    20:21:05.53   MOD -- Using Mod 'Europe_At_War'
    20:21:05.53   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
    20:21:05.54   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
    20:21:05.54   Unable to load/parse precache file [DATA:scenarios\mp\africa\map four4_precache.lua]
    20:21:06.82   GameObjLoader - upgrading load_count from 0 to 1178
    20:21:08.73   GameObjLoader - upgrading load_count from 1178 to 1939
    20:21:08.82   PHYSICS -- Created node factory 'HVOK'
    20:21:08.82   PHYSICS -- Created node factory 'DMMY'
    20:21:09.04   QueryMatches: Got [43] maps, [133] ids, [17] advertisements, startID [247320942]
    20:21:09.05   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches
    20:21:10.01   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.2/0.3, max unsent 0, version err 0, merge 0
    20:21:14.02   QueryMatches: Got [41] maps, [130] ids, [17] advertisements, startID [247321006]
    20:21:14.03   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 6 matches
    20:21:19.27   QueryMatches: Got [43] maps, [132] ids, [17] advertisements, startID [247321050]
    20:21:20.24   QuazalLog - [NAT: InitiateProbe to udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.31   QuazalLog - [NAT: Sending PROBE to udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.47   QuazalLog - [NAT: Received PROBE from udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.47   QuazalLog - [NAT: Probe Update]
    20:21:20.47   QuazalLog - [  NAT: udp:/address=82.246.80.138;port=6112;RVCID=32551171, PingTime = 4294967295]
    20:21:20.47   QuazalLog - [  NAT: udp:/address=82.246.80.138;port=6112;RVCID=32551171, PingTime = 4294967295]
    20:21:20.47   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.82   QuazalLog - [NAT: Sending PROBE to udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.92   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=82.246.80.138;port=6112;RVCID=32551171]
    20:21:20.92   QuazalLog - [NAT: Probe Update]
    20:21:20.92   QuazalLog - [  NAT: udp:/address=82.246.80.138;port=6112;RVCID=32551171, PingTime = 4294967295]
    20:21:20.92   QuazalLog - [  NAT: udp:/address=82.246.80.138;port=6112;RVCID=32551171, PingTime = 100]
    20:21:28.38   GameObjLoader - upgrading load_count from 47 to 4490
    20:21:32.62   QuazalLog - [NAT: InitiateProbe to udp:/address=71.72.39.252;port=6112;RVCID=32564132]
    20:21:32.99   QuazalLog - [NAT: Sending PROBE to udp:/address=71.72.39.252;port=6112;RVCID=32564132]
    20:21:33.04   QuazalLog - [NAT: Received PROBE from udp:/address=71.72.39.252;port=6112;RVCID=32564132]
    20:21:33.04   QuazalLog - [NAT: Probe Update]
    20:21:33.04   QuazalLog - [  NAT: udp:/address=71.72.39.252;port=6112;RVCID=32564132, PingTime = 4294967295]
    20:21:33.04   QuazalLog - [  NAT: udp:/address=71.72.39.252;port=6112;RVCID=32564132, PingTime = 4294967295]
    20:21:33.04   QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=71.72.39.252;port=6112;RVCID=32564132]
    20:21:33.17   QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=71.72.39.252;port=6112;RVCID=32564132]
    20:21:33.17   QuazalLog - [NAT: Probe Update]
    20:21:33.17   QuazalLog - [  NAT: udp:/address=71.72.39.252;port=6112;RVCID=32564132, PingTime = 4294967295]
    20:21:33.17   QuazalLog - [  NAT: udp:/address=71.72.39.252;port=6112;RVCID=32564132, PingTime = 180]
    20:21:37.46   GameObjLoader 0bdcb748 - resetting counters
    20:21:37.46   GameObjLoader 0bdcb748 - LOAD_DONE
    20:21:37.46   GAME - SessionSetup
    20:21:37.74   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
    20:21:37.74   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
    20:21:37.74   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
    20:21:38.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:84.250.138.245:6112; (ping=0ms) 100.00%, pending=0, dead=0
    20:21:38.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
    20:21:40.94   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
    20:21:44.42   GAME - CreateGEWorld in 6957 ms
    20:21:44.49   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
    20:21:44.97   GAME - SessionSetup finished in 7506 ms
    20:21:44.97   GAME - WaterReflectionManagerSetup
    20:21:44.97   GAME - WaterReflectionManagerSetup finished in 0 ms
    20:21:45.36   MessageInternal::CreateChannel: Created channel 474d4343
    20:21:45.50   Regenerating ImpassMap data...
    20:21:45.50       Impass Data was already valid, but regenerating...
    20:21:45.63   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
    20:21:45.63   Regenerating CanBuildMap data...
    20:21:45.63   Generating CanShoot Map.
    20:21:45.63   Pathfinder::Regenerate()...
    20:21:45.68   Generating PathSectorMap...
    20:21:46.00   Pathfinder::Regenerate() Done.
    20:21:48.04   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    20:21:48.04   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    20:21:48.04   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    20:21:48.04   MOD -- Player  (unused player) (frame 0) (KillPlayer)
    20:21:48.57   MessageInternal::CreateChannel: Created channel 4d4f444d
    20:21:49.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    20:21:49.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    20:21:49.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    20:21:49.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    20:21:49.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
    20:21:49.49   SPEECHMANAGER -- Loaded in 0.297161 seconds
    20:21:50.65   GameObjLoader - upgrading load_count from 0 to 1557
    20:21:51.73   GameObjLoader 0bdcb8a8 - resetting counters
    20:21:51.73   GameObjLoader 0bdcb8a8 - LOAD_DONE
    20:21:55.14   PreloadResources took 0ms.
    20:21:55.34   GAME -- Loading completed (51 seconds)
    20:21:55.34   SIM -- Setting SyncErrorChecking level to Low
    20:21:56.62   Activating screen: GameScreen
    20:21:56.62   Activating screen: Decorators_widescreen
    20:21:56.62   Activating screen: Taskbar_widescreen
    20:21:56.62   Activating screen: SubtitleScreen
    20:21:56.62   Activating screen: TextOverlayScreen
    20:21:56.74   PerformanceRecorder::StartRecording for game size 4
    20:21:56.74   GAME -- Starting mission...
    20:21:57.68   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    20:21:57.68   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    20:21:57.68   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
    20:21:57.96   GAME -- SimulationController::Pause 0
    20:21:58.57   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
    20:22:08.99   Activating screen: Command_Branch
    20:22:11.00   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0
    20:22:13.99   Activating screen: pause_menu
    20:22:13.99   GAME -- SimulationController::Pause 1
    20:22:15.96   Activating screen: prompt_generic
    20:22:16.76   MOD -- Player Hopit95 (network abort) (frame 4) (KillPlayer)
    20:22:16.81   GameApp::ReportStats
    20:22:16.81   ReportMatchResults - onlyReportOnWin = 0
    20:22:16.81   ReportMatchResults - SimID:1000, raceID:2, teamID:0, uid:0:0, AI player, ignoring
    20:22:16.81   ReportMatchResults - SimID:1001, raceID:2, teamID:0, uid:0:0, AI player, ignoring
    20:22:16.81   ReportMatchResults - SimID:1002, raceID:1, teamID:1, uid:0:3338635, result:1:PS_ABORTED
    20:22:16.81   ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:0:0, AI player, ignoring
    20:22:16.81   ReportMatchResults - reporting normal game results for match 0:247320978
    20:22:16.81   ReportSimStats - storing simulation results for match 0:247320978
    20:22:16.81   ReportStats - ReportSimStats failed
    20:22:16.81   GameApp::Quit( exitValue = 0 )
    20:22:16.82   GAME -- SimulationController::Pause 1
    20:22:16.82   Activating screen: AppRestartingForm
    20:22:16.82   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
    20:22:16.82   Widget attempting to remove a non-existance listener. Widget:bkg_COH
    20:22:16.82   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
    20:22:16.82   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
    20:22:16.82   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
    20:22:16.82   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
    20:22:16.82   OnlineReportResults - player=3338635, gid = 247320978, time=0, result=1, team=1, race=1, simPlayerID=1002
    20:22:16.82   OnlineReportResults: Call started.
    20:22:16.94   GameApp::ShutFrontEnd
    20:22:16.94   GameObj::ShutdownGameObj
    20:22:16.94   Calling disconnect...
    20:22:16.94   Session is marking the local peer PeerID 1 for death
    20:22:16.94   OnlineLeaveAdvertisementAsync: Match id = 247320978 started, nothing to do
    20:22:16.94   Session::GetEvent DestroyPeer success Peer 1 removed
    20:22:16.94   Session::DestroyPeer - deallocating peer 1
    20:22:16.94   Session - Requested Disconnect for connectionID 2
    20:22:16.94   Deallocated route ID=3 for PeerID 1 at WINaddr:84.250.138.245:6112;
    20:22:16.94   Session - Requested Disconnect for connectionID 3
    20:22:16.94   Closed route 3<>3 for PeerID 1 at WINaddr:84.250.138.245:6112;
    20:22:16.94   AdvertisementInternal::Process - EVENT_DESTROYPEER
    20:22:16.94   LeaveMatchInternal - no action taken, needLeave=0, service=0
    20:22:16.94   Destroyed Matchinfo
    20:22:16.94   GAME -- Ending mission (Game over)
    20:22:16.94   GameObjLoader 0bdcb8a8 - Unload
    20:22:16.94   GameObjLoader 0bdcb8a8 - resetting counters
    20:22:16.97   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
    20:22:16.97   MOD -- Game Over at frame 4
    20:22:17.08   GameObjLoader 0bdcb748 - Unload
    20:22:17.08   GameObjLoader 0bdcb748 - resetting counters
    20:22:17.14   SOUND -- Shutting down ...
    20:22:17.17   SOUND -- Shutdown completed!
    20:22:17.18   MessageInternal::DestroyChannel: Destroyed channel 474d4343
    20:22:17.18   ~FEAppListener - Flushing queued online notifications
    20:22:17.58   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
    20:22:19.04   DLLDriverLinker -- 2 DLL drivers found.
    20:22:19.04   ActionDatabase : [2534] global actions, [9] dummy actions.
    20:22:19.04   NetworkManager::Destroy - destroying network manager
    20:22:19.04   RendezvousManager::Shutdown - deleting instance
    20:22:19.04   RendezvousManager - terminating all server calls in progress
    20:22:19.04   CallManager - terminating all server calls in progress (2 in progress)
    20:22:19.04   RendezvousManager - destroying chat handler
    20:22:19.04   QuazalLog - [Registering Echo 0x4b2da6c on Engine 0x4b310e4]
    20:22:19.04   QuazalLog - [Registering Relay 0x4b2da5c on Engine 0x4b310e4]
    20:22:19.04   RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
    20:22:19.04   QuazalLog - [Unregisters prototype UserMessage]
    20:22:19.04   QuazalLog - [Found prototype UserMessage]
    20:22:19.04   QuazalLog - [Unregisters prototype TextMessage]
    20:22:19.04   QuazalLog - [Found prototype TextMessage]
    20:22:19.04   ~RendezvousManager - disconnecting from server
    20:22:19.21   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
    20:22:19.21   MessageInternal::DestroyChannel: Destroyed channel 50525459
    20:22:19.21   PartyInternal: Fade to black
    20:22:19.21   AutomatchInternal: Fade to black
    20:22:19.21   PeerRemoveAll - flushing local session peer data
    20:22:19.21   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
    20:22:19.21   MessageInternal::DestroyChannel: Destroyed channel 47535450
    20:22:19.21   Session - Requested Disconnect for connectionID 1
    20:22:19.21   SessionManager::UnregisterSession - Unregistering session 04b2ce40
    20:22:19.21   SessionManager::~SessionManager - uninitializing
    20:22:19.22   Net::ThreadFunction - Returning from the network thread function...
    20:22:19.22   Transport::~Transport - shutting down transport
    20:22:19.22   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
    20:22:19.22   Transport::~Connection - closing WINaddr:84.250.138.245:6112;,WINaddr:84.250.138.245:6112;
    20:22:19.23   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineReportResults is still running
    20:22:19.23   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job DisconnectAsync is still running
    20:22:19.23   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineLeaveAdvertisementAsync is still running
    20:22:19.23   Wrote 844 bytes to network datastore login_cache.bin
    20:22:19.23   Wrote 126330 bytes to network datastore global_cache.bin
    20:22:19.24   Wrote 5950 bytes to network datastore ping_cache.bin
    20:22:19.24   Datastore -- uninitialize complete
    20:22:19.24   QuazalInitializer - static uninit of Quazal library
    20:22:19.24   QuazalInitializer - unhooking memory 0 currently allocated, 27725 allocations, total of 8656300 bytes
    20:22:19.24   MOD -- Shutting down
    
    Application closed without errors
    datacrc.txt
    Code:
    Total CRC: [ 15e1b39f ]
    PropertyBagGroupManager: 
    {
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    }
    SCAR: 
    {
      Scar: 
      {
        CRC: [ -325608154 ]
        Script State: 
        {
        }
      }
    }
    Blueprints: 
    {
      Blueprints: [ -1846575227 ]
      Blueprints Attributes Count: [ 46568 ]
      Blueprints Attributes: [ 256516399 ]
    }
    PlayerList: 
    {
      Player: 
      {
        ID: [ 1000 ]
        EntitiesSize: [ 7 ]
        Resources: 
        {
          Resource: [ 4.600000000e+002 <43e60000> ]
          Resource: [ 1.500000000e+001 <41700000> ]
          Resource: [ 2.500000000e+001 <41c80000> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
        }
        Population: 
        {
          CurrentPopulation: [ 4 ]
          MaxPopulation: [ 60 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 0 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 6 ]
        }
        FogOfWarCRC: [ 0 ]
        SpawnerHeroSquadMap: 
        {
        }
        Type: UpgradeContainer: 
        {
          Player: [ 1000 ]
          UpgradesQueued: [ 0 ]
          UpgradesCompleted: [ 1 ]
        }
        AbilityCount: [ 50 ]
      }
      Player: 
      {
        ID: [ 1001 ]
        EntitiesSize: [ 7 ]
        Resources: 
        {
          Resource: [ 4.600000000e+002 <43e60000> ]
          Resource: [ 1.500000000e+001 <41700000> ]
          Resource: [ 2.500000000e+001 <41c80000> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
        }
        Population: 
        {
          CurrentPopulation: [ 4 ]
          MaxPopulation: [ 60 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 0 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 6 ]
        }
        FogOfWarCRC: [ 0 ]
        SpawnerHeroSquadMap: 
        {
        }
        Type: UpgradeContainer: 
        {
          Player: [ 1001 ]
          UpgradesQueued: [ 0 ]
          UpgradesCompleted: [ 1 ]
        }
        AbilityCount: [ 50 ]
      }
      Player: 
      {
        ID: [ 1002 ]
        EntitiesSize: [ 4 ]
        Resources: 
        {
          Resource: [ 4.500000000e+002 <43e10000> ]
          Resource: [ 2.500000000e+001 <41c80000> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
        }
        Population: 
        {
          CurrentPopulation: [ 2 ]
          MaxPopulation: [ 60 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 0 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 8 ]
        }
        FogOfWarCRC: [ 0 ]
        SpawnerHeroSquadMap: 
        {
        }
        Type: UpgradeContainer: 
        {
          Player: [ 1002 ]
          UpgradesQueued: [ 0 ]
          UpgradesCompleted: [ 2 ]
        }
        AbilityCount: [ 48 ]
      }
      Player: 
      {
        ID: [ 1003 ]
        EntitiesSize: [ 4 ]
        Resources: 
        {
          Resource: [ 4.500000000e+002 <43e10000> ]
          Resource: [ 2.500000000e+001 <41c80000> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
          Resource: [ 0.000000000e+000 <0> ]
        }
        Population: 
        {
          CurrentPopulation: [ 2 ]
          MaxPopulation: [ 60 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 0 ]
          CurrentPopulation: [ 0 ]
          MaxPopulation: [ 8 ]
        }
        FogOfWarCRC: [ 0 ]
        SpawnerHeroSquadMap: 
        {
        }
        Type: UpgradeContainer: 
        {
          Player: [ 1003 ]
          UpgradesQueued: [ 0 ]
          UpgradesCompleted: [ 1 ]
        }
        AbilityCount: [ 48 ]
      }
    }
    CollisionSystemCRC: [ 0 ]
    Num Sectors: [ 6172 ]
    TerrainCoverMap: [ 0 ]
    TerrainCoverMap Quant: [ 0 ]
    ModAlliance: 
    {
      MapTeams: 
      {
      }
      GameTeams: 
      {
        PlayerID: [ 1000 ]
        TeamID: [ 0 ]
        PlayerID: [ 1001 ]
        TeamID: [ 0 ]
        PlayerID: [ 1002 ]
        TeamID: [ 1 ]
        PlayerID: [ 1003 ]
        TeamID: [ 1 ]
      }
    }
    WorldFOW: 
    {
    }
    edit: I think I know where the problem is, I'm going to check it out.
    Last edited by Hopit; 12th Jul 12 at 10:42 AM.

  31. #781
    @Hopit
    Maybe the mod you got is corrupt. Did you download it from here? http://www.moddb.com/mods/europe-at-...pe-at-war-v615

    Then try checking in the rar package properties if the size on disk is the same than the one listed on the page above. If the size doesn't match then your package was corrupt(you are using 615 right?)... also, maybe you had the bad luck than maybe the installing process failed somehow, you can try uninstalling the mod, make sure the mod files were wiped and then install it again.

  32. #782
    Member Hopit's Avatar
    Join Date
    Dec 2008
    Location
    Finland. Status: In the corner crying.
    ah yes, the problem was what I thought it was. The installer had made another company of heroes file inside my company of heroes file, even though I noticed this during the installation and changed the path. I just moved the right parts where they should have been and it works now.

  33. #783
    Member XAMOT's Avatar
    Join Date
    Oct 2006
    Location
    Nova Scotia, Canada
    Well, now I have the exact same problem with the new 6.1.6 download. It says to remove all older versions. But it only has 3 items, an "Europe_at_War" folder, a "Europe_At_War.module" and a read me text file, BUT I deleted a lot more files than that. Three of them were other EAWdlc modules and an Ops.module. There was originally at least about 7 or 8 files in 6.1.5

  34. #784
    Member LloydyBoy's Avatar
    Join Date
    Feb 2009
    Location
    In my Firefly shooting at Panzer IVs
    lets hope the Installer fixes this problem

  35. #785
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    You need: install EaW 6.1 (full) + EaW 6.1.6 (patch)

  36. #786
    Nice work on 6.1.6! Having a lot of fun with it, loving the Tobruk map. Stability seems good, no crashes so far (was getting the Fatal AI error for Brits on 6.1.5). Only small problem I've seen so far is the description for the Panzer II in game is in Spanish (running English client).

    edit: spoke too soon. Game crashes to desktop each time I play as Axis (Wehrmmacht) vs Brits on Tobruk. This crash is nastier than the 6.1.5 since it is a crash to desktop.
    AI log:
    -- Log file for all error messages related to the AI --

    ERROR - Player 1001 AITactic AIAbilityTactic failed to call tactic demand function TacticDemand_Indirect
    Localizer log
    -- Log file for all warning messages related to the localized text --

    Requested string ID '6940580' doesn't exist!
    Requested string ID '6940582' doesn't exist!
    Requested string ID '6940584' doesn't exist!
    Requested string range doesn't exists '20000479'
    Requested string range doesn't exists '20000479'
    Requested string ID '808014' doesn't exist!
    Requested string ID '806501' doesn't exist!
    Requested string ID '806502' doesn't exist!
    Requested string ID '806503' doesn't exist!
    Requested string ID '806504' doesn't exist!
    Requested string ID '806506' doesn't exist!
    Requested string ID '806517' doesn't exist!
    Requested string ID '806518' doesn't exist!
    Requested string ID '806519' doesn't exist!
    Requested string ID '806520' doesn't exist!
    Requested string ID '806521' doesn't exist!
    Warnings log:
    SIM -- Attempting to query bag not associated with this group type.
    Group is of type 8. Query is for type 1. Group name: 'sbps\races\allies_commonwealth\soldiers\vickers_mmg_section_dr'
    -- FATAL EXIT --
    simengine/propertysystem/propertybaggroup.h/85:!
    I hope some of the above helps
    Last edited by sturmmacht; 12th Jul 12 at 9:53 PM. Reason: Crashes vs Brits

  37. #787
    Member LloydyBoy's Avatar
    Join Date
    Feb 2009
    Location
    In my Firefly shooting at Panzer IVs
    for me all of the units are blue boxes, and fatal scar errors the same as above are occuring, i've done a fresh install of EaW 6.1 then 6.1.6 too.

  38. #788
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    such errors occur when an installation is wrong.

  39. #789
    Member Bink's Avatar
    Join Date
    Mar 2009
    Location
    Washington D.C.
    I'm having trouble with the download, tried a few times now but the error I'm getting comes from trying to extract the compressed file. It stops midway and tells me its corrupted.

    I had the same issue with NHC mod though 3rd time seemed to work for that one. I'll give this one a couple more tries.

  40. #790
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    I can't do anything about it, the problem is in the download

    Europe At War 6.1.6 autoinstaller
    Last edited by Dartborne; 14th Jul 12 at 9:40 AM.

  41. #791
    Member XAMOT's Avatar
    Join Date
    Oct 2006
    Location
    Nova Scotia, Canada
    Is there anything new or updated (fixed) with the Auto Installer Dartborne, Cuz my 6.1.6 is working fine now except that British Anti Tank gun bug. So is there any reason for me to download this new Auto one


    By the way, great release, things look really good so far except again that Fatal AI British Halftrack AT gun thing

  42. #792
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    is the same version, but with installer.

  43. #793
    Member LloydyBoy's Avatar
    Join Date
    Feb 2009
    Location
    In my Firefly shooting at Panzer IVs
    i just managed to fix it, sort of... the only bugs that now consist in the game is the fact the AI doesnt call in tanks in Tank Wars gamemode

    @dartborne are we going to expect USA in the next Africa release?

  44. #794
    Member seb4771's Avatar
    Join Date
    Nov 2009
    Location
    FRANCE
    "currently awaiting authorisation" => Faster please
    Update: it's OK

    But, 6.1.6 installer = 6.1.5 version screen...

    No new Africa Camo for me, TANK ONLY is ok but no new units...
    Last edited by seb4771; 18th Jul 12 at 3:43 AM.

  45. #795
    Member ambrios's Avatar
    Join Date
    Oct 2009
    Location
    Romania...the land of brave man
    My sugestion, dartborne upload yours new file in : http://www.gamefront.com/ , not olny in moddb.com sometimes they are really lazy.
    great work once again, maybe next patch you will include Mass-production "Maus" tank for Axis.
    in time of war ...peace it s dead

  46. #796
    hello, i got some issue during mod start. basically coh crash at start.i got coh with all expansion.i download eaw from filefront version 6.16 (but installare says 6.15) how can i fix?

  47. #797
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    look inside the "locale" folders , maybe some have 2 files, delete one and it should work.

  48. #798
    Are the afrika units properly kitted out with

    crusaders
    mkIII
    grant tanks
    etc

    Or do we have existing tanks painted yellow and existing infantry painted yellow.... I noticed the germans look like they are wearing heavy parkas

    this all looks great BTW. I am just wondering if its a fully blown afrika mod or just a few extra units for EAW?

    Medieval Real Time, Mount and Blade style Historical Combat.

  49. #799
    Just tried the mod in afrika.... blown away really.
    But get rid of the bazookas and panzerfausts.

  50. #800
    Member Dartborne's Avatar
    Join Date
    Apr 2009
    Location
    Alcoy, Spain.
    someday, when someone makes the necessary models, there will be more tanks:
    Mathilda II
    Panzer III Ausf. J
    Valentine II
    Bishop
    M3 Lee

    -the bazooka went into battle with his version M1 in 1942.
    -The Panzerfaust was first used in 1943.

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