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R.E.A.R.M. -alpha 0.0.3c

  1. #151
    Member aquemnun's Avatar
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    no problem pouk, anything I see that could have problems I will let you know =P
    Nuke them 'till they glow then shoot them in the dark.

  2. #152
    Vaygr artillery frigate video.
    And I promise, I am finally going to do something usefull now, better than menu backgrounds, icons, web administration or videos.

  3. #153
    Banned Phatboygeo's Avatar
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    Thats sooo wicked!!!!!! thats awesome!

  4. #154
    (picks jaw up from keyboard, fixes it back on hinges) Great Lords of Hiigara... How did you do that?

  5. #155
    Member aquemnun's Avatar
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    what?! what did I miss?!
    (at college, will check out the video later)

    *a few hours later*

    WWWWHHHHHOOOOOOAAAAAAAAAAAa...........

    Great effects, good use of music, and nice rendering. A damn good trailer.
    Last edited by aquemnun; 6th Nov 09 at 9:44 AM.

  6. #156
    Banned Phatboygeo's Avatar
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    do what??isnt it just an artillery frigate or am i missing something?

  7. #157
    To be honest, this is more common to what I usually do, I've just had a weird idea 3 mots ago "why don't do a game mod, I know absolutely nothing about it, but it can be an interesting challenge", so things like 3D animation, videos and After Effects are not a problem (I always have a problem with music, but that's a different story).

    Phatboygeo: What do you mean by "Do what?", I didn't get it. This is just an ordinary same old artillery frigate and I've made this video actualy just to take some attention on moddb.
    Last edited by Pouk; 6th Nov 09 at 8:24 AM.

  8. #158
    Banned Phatboygeo's Avatar
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    overmind said : (picks jaw up from keyboard, fixes it back on hinges) Great Lords of Hiigara... How did you do that?

    i was saying, do what in reply to what overmind said. all i saw was an awesome artillery frigate.

    Pouk, i am an excellent musician, i can use a variety of musical prgrams, i took my music gcse when i was 13 and in 2 months. for instance,

    i made this : http://www.mediafire.com/download.php?ywjncmfkrzf

    it sorta rubbish cos i took me 5 mins bet hey

  9. #159
    I see. And about the music, I could never create anything, but you're good. So when I'll make a video in a future, could you or would you like to make the music part of it? If no, it's ok, I'll stick with the HW2 and Black Hawk down soundtracks, but it would be really cool.

  10. #160
    Banned Phatboygeo's Avatar
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    what sort of music, hw2 music or DnB, or spooky?

  11. #161
    It doesn't matter what kind of music. I actualy prefer HW2 style for HW videos, but it's often too boring, so some DnB could be better, at least next time. But I am not planning any video soon, but I always make some short one, when I create something I like.

  12. #162
    Banned Phatboygeo's Avatar
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    okay

  13. #163

  14. #164
    Banned Phatboygeo's Avatar
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    I love arrakis

    Such a good song

  15. #165
    Banned Phatboygeo's Avatar
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    Pouk, how much is 3ds max? is there one which is like 60 quid??

  16. Forum Subscriber  #166
    If by 60 quid, you mean $3495 USD, then yes.

  17. Forum Subscriber  #167
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    Quote Originally Posted by Kapyrna
    If by 60 quid, you mean $3495 USD, then yes.



    Pretty much.
    E=mc^(OMG)/wtf

  18. #168
    There should be an education version for just a fragment of price, but it's just for students for one year. But you don't need programs as Max, Maya or XSI, because Wings or Blender can do what you need. If you're looking for cheap and good modeling program, try Modo.

  19. #169
    Member MelvinVM's Avatar
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    You dont need 3DS to model for HW2 anyway.

  20. #170
    exactly. Why such an expensive program just to model for HW2.

  21. #171
    Banned Phatboygeo's Avatar
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    modo?? wings and blender suck ****'s, they always crash on me.

    I dont get torrents, what are they? ( aquemnum, i like the way you think BTW, DnB and dodgy downloads )

  22. Space Marine Senior Member Gamers Lounge Senior Member General Discussions Senior Member  #172
    Voice of Reason Bowkers's Avatar
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    Ok. We can all stop right there. The line has been reached. The next casual mentioning of illegally downloading a programme, will result in the next user getting airlocked.
    Quote Originally Posted by Pouk
    I'm not looking for what might happen after the Bowkers come to see this thread...
    A Lannister always pays his debt

  23. #173
    Member aquemnun's Avatar
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    Apologies, I only meant what I said as a way of re-enforcing pouks point about modelling programs. It will not happen again.

  24. #174
    Banned Phatboygeo's Avatar
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    Sorry.

  25. #175
    Member MelvinVM's Avatar
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    Phatboygeo, wings3D works absolutely fine.

  26. #176
    Banned Phatboygeo's Avatar
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    not for me, it wont uv map anything, comes up with error:badarith

  27. #177
    Member aquemnun's Avatar
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    I personally use blender for portableapps, that works fine for me.

  28. #178
    Member MelvinVM's Avatar
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    badarith simply means you have done something horribly wrong with the faces, also do remember you should not select and unwrap the entire model into the UV at once.

  29. #179
    Banned Phatboygeo's Avatar
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    So you saying my models are crap!!! Joke!! lol they probably are

  30. #180
    Please keep the discussion here more on topic, thank you.

  31. #181
    Member aquemnun's Avatar
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    Agreed with pouk. On which I throw ANOTHER hair-brained ideas at you: A scout frigate.

    A slower, more expensive solution to a probe, basically a frigate chassis with 2 hardpoints on them. You could load them both with sensors, and create a handy mobile 'listening post', or you could have one sensor and a light weapon (missile pod, flak / pulsar cannon etc) so the ship can defend itself if it gets found.

    or something of a similar role. IMO there arent enough utility ships around.

  32. #182
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    I agree with aquemnun, special purpose vessels that don't count towards your ship cap but are helpful for strategic purposes would be nice
    10% of life is what happens to you and 90% is what you DO about it

  33. #183
    Banned Phatboygeo's Avatar
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    I was thinking, lancer frigate, for the vaygr, thats why i wanted the assault frigate model, pouk

    Wow, awuenemmenneun, nice idea !

  34. #184
    There will be a special purpose frigate (as opposition to VGR command frigate) and again, I was thinking about something similar to what you have. My plan was to have some kind of recon frigate which would have a cloak generator or a HS module (frigate class ships never had HS, I know, so I would have to do something to justify it -very expensive research or expensive or limited jumps if it's possible) ...and plus another buildable subsystem. (I say it again, amazing how similar ideas we have) But this can be just fine, a general but very customizable frigate will surely find a place here.

    More utility or special purpose vessels in it's own unit cap it's a very nice idea. So throw some ideas what else special vessels there can be. For now I have this vgr Command frigate, which can do a lot of thigs, what depends on builded subsystem (it has a command ability and it can also have sensor distortion field or tiny short range grav. generator or adv. sensor array). If you have another special purpose ship idea or utility class vessel or platform, say it.

    Phatboygeo: yeah, but if I'll make a lancer frigate, I'll make a new turrets at least, but most likely the whole new front section of a frigate.

  35. #185
    Member aquemnun's Avatar
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    Sure pouk, if I think up any ideas of use for you I won't hesitate to throw them your way.

    Wow, awuenemmenneun, nice idea !
    What did you just call me!?

    just kidding, you're not the first to be confused by my username and you won't be the last

  36. #186
    Banned Phatboygeo's Avatar
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    Hmm, it's a mystery of the universe, how do you pronounce it?

    Pouk, this is how good i am at milkshape, lol.






    thats why i need something better, and a tutorial on how to model......

  37. #187
    Well, that is very on topic... Anyway, there is a bunch of tutorials on the internet, but you must search on a computer graphics releated sites. And I've told you once, please deal with this via PM, not here. What does this have to with REARM? (Just tell me in which way is posting it here better than in model showroom thread?)
    Last edited by Pouk; 8th Nov 09 at 4:43 PM.

  38. #188
    Banned Phatboygeo's Avatar
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    we all love your thread/mod......okay, anything that i want to say to you, i will pm you. no posting in your thread..Its more on topic than the thing which bowkers told me and aquenmunm off for.

  39. #189
    OK, let's say this:
    There are three groups of people. First group are people who don't know what this mod is about, and they have moddb. The second group is me and I know what I want to do with this mod, this thread isn't for me, it's for the third group and that's you people. And you have to decide what do you like. If you like to chat here, no problem, we can discuss practicaly anything and have fun or learn something. Or you can easily orientate in the news of the rearm development. But it's important to realise that you can't have both. Decide what is best for you and let me know, I have no problem with either.

  40. #190
    Member MelvinVM's Avatar
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    Phatboy, the real problem is that you simply should only talk about the mod here and not reply like post 179.

    On topic :
    Scout Frigate has always been a good idea in my head, it should be unarmed though, but isn't the Vaygr Command Corvette doing this job already? it's got a big sensor suite.

    Other than the usual drone fighter ideas, I've always thought of a more expensive and advanced interceptor that engages multiple fighters at once, but far more expensive, making it a ideal time buying unit in tight situations.

  41. #191
    Member aquemnun's Avatar
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    Vaygr Command Corvette doing this job already? it's got a big sensor suite
    As far as I was aware they were just for combat, they didnt acctually have any advanced sensors to speak of.

  42. #192
    About the last model - it`s alredy excists in the game. It`s hiigarian scout. A little bit different, but this is it.

    But ok, this one can be named "Manaani interceptor" as manaani liked a lot high-maneurable and speedy scouts (light interceptors, originally) according to HW1 manual (as gypsies like horses ).

  43. #193
    MelvinVM: And who would have those interceptors? Vaygr should have more strikecrafts but I don't think this is technology they would build. So I think we are talking about Hiigarans, right?

  44. #194
    Member MelvinVM's Avatar
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    Maybe both, the Vaygr would have a heavily armored assault craft as they simply clumped a far more powerful engine on it with heavier weapons while the Higarans designed a more maneuverable frame.

    Omega I don't see anything.

  45. #195
    Banned Phatboygeo's Avatar
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    its a hi speed interceptor, i could see where the scout idea comes from though.

  46. #196


    I think about tomorrow I'll post another version, it will include supercarrier, new menu, some new icons, more research and english text.

  47. #197
    Sorry, Pouk

    Yes, it`s not scout, but it has almost the same design in it as in scout.

    Picture describing design


  48. #198
    Member MatthCoFreak's Avatar
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    I've always thought it was an early concept of the scout too, although the bottom one (earlier one) was probably intended to be more a light interceptor than a scout, in a HW1 fashion.
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  49. #199
    It does indeed look like a scout.

  50. #200
    Member aquemnun's Avatar
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    Nice one pouk, I was just starting to wonder what the supercarrier looked like from that angle

    I say it again, amazing how similar ideas we have
    wait a minute.......YOU CAN HACK THOUGHTS TOO?!

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