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It's Official: Dawn of War 2 Expansion - Chaos Rising

  1. #701
    Member glenn3e's Avatar
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  2. #702
    Member EthSolitaire's Avatar
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    ANOTHER IDEA !! make a mod to improve the DOW1 graphics.

  3. #703
    @glenn3e I know it but there is the way taht relic is choosing so I prefer to warn them. I player Warcraft 3 for about 5 years and I was one year a semifinalist to go to WCG in the Sapnish team.

    Heroes like w3 is a back step in time

  4. #704
    Quote Originally Posted by Enosh
    it was the best one relic did so far and one of the best I ever played in a RTS
    It's good at least some people liked it, most seem to think it was rubbish. I didn't particularly like it because it was repetetive and sometimes boring. The unique missions were good, though, and it seems Relic is taking this route.
    - sincerely, the Sign Painter

  5. #705
    @EthSolitaire: I played Dow 1 in PRemier division of ESl and W3 in Wcg so i want a improvement of Dow1 not a Company of Heroes mix with 40k universe :P

  6. #706
    Member Squiq's Avatar
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    weeee buildings and chopping wood, feel like settlers, can my marines even have their own life in it?? that would be cool seing them go to the armory and grab a shitload of weapons
    [/sarcasm]


    too bad the devs wont do it and i think the engine isnt really build for a dow1 gameplay

    why dont you go and play dow1 instead of dow2?¿
    i quite like the way MP is since every battle is different for me and i dont have to waste 30minutes of my life to get a WTFOMGFAPFAPBASE!! like supreme commander
    You can't say civilization don't advance ... in every war they kill you in a new way.
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  7. #707
    With that comment i know your skill... in dow1 first and premier division the average length of a game was ... 9 MINS!!! where is your 30 mins??? you are blind ??? no handed or no minded??

    I think you are a noob player...
    Last edited by matacucasraid; 24th Sep 09 at 3:16 AM.

  8. #708
    Member stranger's Avatar
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    Quote Originally Posted by TyranoTitan
    Dawn of War, Warcraft 3, C&C and oh so many others are basically mentally handicapped chess. Instead of playing, the two players fire the chess pieces at each other with reckless abandon, and whoever falters even slightly is overwhelmed and beaten.

  9. #709
    DoW2 Heroes aren't like War3 heroes though :/

    Aside from dedicating yourself and your playstyle to them before you even start your match, the Heroes in DoW2 support your army, not the other way around. In War3, your Hero WAS your army... and your other units were optional backup.

  10. #710
    @matacucasraid: If you want DoW 2 to be like Warcraft or DoW 1, go play these games, you have those already. Not being the fanboy here, other than the random imbalances and minor problems, I enjoy both SP and MP. If I wanted a game like Warcraft 3/DoW 1 I'd play these, and I play DoW 1 occassionally, so your ideas are also silly. If you want the next game to be like the first, wait for Starcraft 2 (for which I'm looking forward as well).
    If each game were the same, there would be no need to improve anything, just remake the same game all over again with shinier graphics (just look how some companies do it) with the minimal new features.

  11. #711
    Member Pocktio's Avatar
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    Please Relic, go back to Dow1:

    - it's ridiculous that if you want to fall back you run in 40 millenia . In warcraft 3 YOU TELEPORT ALL YOUR ARMY to prevent ramdom anhinilation by a stupid IA

    - the game is lineal, over and over again is the same. The commander is better to choose inside the gameplay like warcraft (cause if you selected before it will be condicionated by the map and the enemy faction)

    - 4 or 5 units and 2 vehicles per faction?????! you go back in time ... (smells like warcraft 3)

    - this game only have 2 possitive things: graphics and.... graphics (very cute) but I rather prefer the battle cinematics of dow1 (seeing a replay it's like watch a film)

    - knockback is a shit!!

    - see the ESL results... there is a importan lack of teams in ESL cause is LINEAL, no addictive, no options.

    - NO MULTIPLAYER SUPPORT NO FUTURE (see battlenet)
    You're about 8 months too late to vent your trollish opinion.

    Also this is DoW2 not DoW1 or WC3. If you're so amazing you should stick with those, clearly, superior games. Nobody is forcing you to play DoW2.

    I'm actually going to discuss a few of your points however

    Lack of units. You have a fairly decent selection plus wargear and hero choice provides added variety to compensate.

    Replays of DoW1 are like watching a film? Slightly confused here but if I was to watch a film of the two games I'd watch DoW2 for it is infinitely prettier as you said and not years old.

    Knockback was a feature in DoW1

    ESL? I'm sure there were a few leagues. Thing is when a game that can be played in such leagues is first launched the balance is so out of whack people don't want to play it competitively. So give it a while and you will probably see more ESL type league games. Also look back I bet the c ase was the same when DoW1 was released.

    Also bear in mind that competetive gamers are only one section of the market. Relic doesn't develop games based one on set of opinions.

    As for no multiplayer support you are quite honestly talking out of your arse here. There have been progessively larger and more exciting patches for 8 months. There's also a new game mode inbound.

    No battlenet? I lol'd at that one. So only Blizzards MP system can work for online games huh? How about...GFWL? It has flaws sure but it's in no way as shit as you think anything that isn't battlenet isn't.
    Last edited by Pocktio; 24th Sep 09 at 3:26 AM.
    Knife King of Doltland

    I'm not surprised. Anything within three feet of you seems to end up full of knife shaped holes.

  12. #712
    Jajaja... in dow 1 relic changes the gameplay twice so... why cant be this time?? see the number of teams of ESL... pathetic. The multiplayer is going down... only is an idea:

    Make a mod to convert dow2 gampelay in dow1 gameplay... only that.

    P.d: 5 or 6 months only to "create" 1 army is a lonnnng period

    @Misiok: see warcraft, warcraft 2 and warcfat 3... and terminator 1, terminator 2 terminator 3 terminator 4 (try to include a jedi in a terminator film...)

    That formula WORKS!!!

  13. #713
    Member Squiq's Avatar
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    think what you want about my skill, i dont care, i never said im WTFpr0

    your idea is a bit old btw, a few hunderd players before you whined about the same thing when dow2 was still under construction

    keep in mind that this is NOT dow1 or wc3, this is dow2 (which is not Xpac of dow1 but a seperate game) with its own playstyle

    if i want large epic battles with big bases and huge maps and who can build bases faster il go play some other game
    but if i play dow2 i want fast-paced immediate action with lowbasebuilding focused on
    unit-control and using the units i have to its fullest

    o and do you know how much time it involves to create something new?
    there are hunderd and hunderds of coding lines simply making 1 unit behave how it does now
    imagine a full race

  14. #714
    Simple answer - Because this is not DoW 1

  15. #715
    Member Pocktio's Avatar
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    P.d: 5 or 6 months only to "create" 1 army is a lonnnng period
    I'd say that is bordering on a very excellent time actually. They need to create the assets, code them into both SP and MP then do basic balance tests and then package it and market it. To do that in six months is an achievement no doubt.

    Also if you're so adamant DoW1 is better just go play DoW1

  16. #716
    Member Quak0r's Avatar
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    Well you did manage to express a couple of things:

    -You like Warcraft 3

    -You think Dow2 is not like Warcraft 3

    -You don't like Dow2

    PS: May i throw in "personal taste" for no apparent reason

    What is this? I don't even...

  17. #717
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    Quote Originally Posted by matacucasraid

    P.d: 5 or 6 months only to "create" 1 army is a lonnnng period


    By what standard, exactly?

  18. #718
    Quote Originally Posted by Pocktio
    You're about 8 months too late to vent your trollish opinion.

    Also this is DoW2 not DoW1 or WC3. If you're so amazing you should stick with those, clearly, superior games. Nobody is forcing you to play DoW2.

    I'm actually going to discuss a few of your points however

    Lack of units. You have a fairly decent selection plus wargear and hero choice provides added variety to compensate.

    Replays of DoW1 are like watching a film? Slightly confused here but if I was to watch a film of the two games I'd watch DoW2 for it is infinitely prettier as you said and not years old.

    Knockback was a feature in DoW1

    ESL? I'm sure there were a few leagues. Thing is when a game that can be played in such leagues is first launched the balance is so out of whack people don't want to play it competitively. So give it a while and you will probably see more ESL type league games. Also look back I bet the c ase was the same when DoW1 was released.

    Also bear in mind that competetive gamers are only one section of the market. Relic doesn't develop games based one on set of opinions.

    As for no multiplayer support you are quite honestly talking out of your arse here. There have been progessively larger and more exciting patches for 8 months. There's also a new game mode inbound.

    No battlenet? I lol'd at that one. So only Blizzards MP system can work for online games huh? How about...GFWL? It has flaws sure but it's in no way as shit as you think anything that isn't battlenet isn't.
    Your a relic member??? JA, there is a important lack of units!!! everybody knows it , so in a mirror game the 2 armies do excatly the same (that in dow 1 was very rare). This is ESL skill not your noob skill

    Knockback was a dow1 effect that not conditioned the entire game. In dow 2 a precise ramdom knockback is VICTORY (see the ubber orks or nids)

    Your play in ESL??? or only play for fun ?? the rules and updates is to major series like in profesional football not for us who played occasionally kicking the ball ....

    That patches changes the gameplay drastically and for better gameplay but is better dow1 gameplay. Dow 2 is a CoH mix with 40k

    Th MP of battlenet have no equal but 10 millions of users only on wow is better than a perfect SP campaing. The MP is the future (you play over and over again). Sp is only for kids and freaks (once you finished it yo dont play anyway)

  19. #719
    Uh oh, so, Relic has no support for multiplayer because they don't use Battlenet? Riiight, and their constant patches and fixes mean nothing either?
    Sir, please go away, you're an ESL Elite wannabe, and you're not smart either.
    You want ESL skill games, go play those that are to your liking, DoW 2 is obviously not, if we play for fun or for skill and our e-peen growth, we'll play those games. Relic knows that to ensure their own game's long life they'll try to keep multiplayer alive. And that's what they're trying to do.

  20. #720
    Quote Originally Posted by Pocktio
    I'd say that is bordering on a very excellent time actually. They need to create the assets, code them into both SP and MP then do basic balance tests and then package it and market it. To do that in six months is an achievement no doubt.

    Also if you're so adamant DoW1 is better just go play DoW1
    Jajjaa @Pocktio in which sector you work??? I work in the first enterprise of IT and your opinion is politically correct but a total LIE. They allready have designed other armies and other units. Dow 2 was launched in febreruary of this year so 1 year to BLANCE a new army with one new commander and 1 unit per army is a..... LOOOOOOOONG PERIOD

    Your work in....?

  21. #721
    Member Pocktio's Avatar
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    Your a relic member??? JA, there is a important lack of units!!! everybody knows it
    Actually there was a very good comparison thread with unit counts in DoW1 and DoW2 and there wasn't actually that large a difference. Of course you can't count DoW1s subsequent expansions, just vanilla DoW1 and DoW2.

    In DoW2 mirror matches usually played out the same, they were very boring. Especially cron mirrors. In DoW2 you have the same units but can apply them differently due to varying commanders.

    Knockback is certainly used more in DoW2 as a mechanic. Mostly because DoW2 is much smaller scale and based on individual units and abilities so being able to stop those abilities is an important function.

    No idea what you said about patches or football.

    If DoW1 gameplay is better for you why don't you stop moaning and insulting people to go play it.

    Th MP of battlenet have no equal but 10 millions of users only on wow is better than a perfect SP campaing. The MP is the future (you play over and over again). Sp is only for kids and freaks (once you finished it yo dont play anyway)
    GFWL is just as good as Battlenet. Comparing the most successful MMO to a newly released RTS is just stupid. Also MP is the 'future' in your opinion. I thought the DoW2 campaign was pretty damn good and I still enjoyed the MP. Again, competetive players are but only one section of the market and while you may not like that Relic aren't soley going to develop their work on what you want. Especially as it's been done to death, look at DoW1 ¬_¬.

    Also thanks for calling me a noob, a child and a freak.

    Dow 2 was launched in febreruary of this year so 1 year to BLANCE a new army with one new commander and 1 unit per army is a..... LOOOOOOOONG PERIOD
    Huh? There will be 3 commanders minimum. Also games aren't just about balancing so you can go 'poon noobs' they require development and hard work. Seeing as you work in IT you should be able to understand that but I doubt you will. You must also bear in mind they've been balancing, adding and fixing the original game for many months before rolling on with Chaos Rising so it's less than a year really, with regards to time for the expansion. Even then a year is a pretty good time for Relic.

  22. #722
    You welcome if you personalize in you my comments jajaja I'ts your business

    @Pocktio : You work....? (maybe a taxidriver)

  23. #723
    Member Pocktio's Avatar
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    Nice of you to not actually try and counter my arguments. Makes your opinions seem oh so worthwhile.

  24. #724
    Where Pocktio or you, or anyone else work for that matter is unimportant, other than, of course, compare the size of your e-peen, which no one really other than you care for.
    Gotta love the sight of trolls in the morning

  25. #725
    Member Squiq's Avatar
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    so in a mirror game the 2 armies do excatly the same (that in dow 1 was very rare). This is ESL skill not your noob skill
    in dow1 it wasnt really that rare to be honest
    btw why are you calling people noob¿ you know calling names hurt
    Knockback was a dow1 effect that not conditioned the entire game. In dow 2 a precise ramdom knockback is VICTORY (see the ubber orks or nids)
    that isnt true at all, while disruption is powerfull, it doesnt dominate the game

    Your play in ESL??? or only play for fun ?? the rules and updates is to major series like in profesional football not for us who played occasionally kicking the ball
    you play in ESL? i play when i want too play and quit when i want to quit, DOW2 is not based on ESL since that market isnt big enough to keep a company like relic spinning, its for the casual gamers (which most people are btw) shame relic shame! for making money instead of producing ESLbased games

    That patches changes the gameplay drastically and for better gameplay but is better dow1 gameplay. Dow 2 is a CoH mix with 40k
    i dont really understand the firs sentence
    but this isnt COH mixed with 40k, since COH doesnt have melee and synckills and heroes and wargear

    Th MP of battlenet have no equal but 10 millions of users only on wow is better than a perfect SP campaing. The MP is the future (you play over and over again). Sp is only for kids and freaks (once you finished it yo dont play anyway)
    battlenet is battlenet and all other things are not battlenet
    besides. how many of those 10million people are actually "Pr0"
    i agree MP is the future but i also like playing on my own from time to time and i think there are more people like me
    shame freaks and kids you should all be deeply shamed for playing SP and even enjoying it!

  26. #726
    Member Pocktio's Avatar
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    One last tidbit if you would all be so kind as to indulge me.

    I don't play ESL or any leagues, that's true. However why does that mean I'm a child Mata? Does that mean every DoW player who has never played in ESL is not a legal adult in their country? If you're not good at a videogame you're a child in real life? Seriously, is that how you think as a human being?

    Stranger : It was clear he never worked in IT, especially the gaming industry.

    Now where were we. Chaossssss! I think a civilian game mode would work. Defend or sacrifice them by capturing a landing pad for thunderhawks of a sacrificial altar to power your tainted equipment.

  27. #727
    Member Squiq's Avatar
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    yeah i also leaving this pointless trollsession unless i find something so interesting i just need to reply to it
    too bad mata never addressed my points i love a good trolldiscusion in the morning

    anyway
    back to Chaos speculation!
    ive been looking in the confirmed unit list but there are no jumptroops and i dont see a hardcounter to vehicles (besides the pred but thats T3)
    are horrors making a return or... does something new take their place?

  28. #728
    Member Pocktio's Avatar
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    If they use Havocs it might be like Orks in that their suppression has an AV option. Here's hoping for reaper autocannons. Plague marines could be AV, they can use meltas in TT, it would be sweet if meltas made it into the game.

    Raptors will probably be in, I doubt they won't make an appearance it's just weird if they don't.

  29. #729
    Member stranger's Avatar
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    Raptors will probably be in, I doubt they won't make an appearance it's just weird if they don't.
    Didn't you say the same about the genestealers? If anything they'll be out just because they'd be just like assault squads otherwise.

    Also Karrak
    This may come a bit late, but that's a first I've seen somebody with language barriers claiming to be working in IT.

  30. #730
    Member Squiq's Avatar
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    hmm i also work in the IT and my english and/or other language i need needs to be top-notch,

    civilian mode, i think its better to make the civilians impguards (since there are models and stuff like that so you can animate it and makes you feel like you are really doing it instead of picturing it in your head)

    ah corrupt/sacrifice the guard or save them

  31. #731
    Member Pocktio's Avatar
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    No actually, I was one of the few who didn't want genestealers in.

    Genestealers had other units to fill their role. What other Chaos jump CC troops are there as opposed to Raptors. If there are I bet they'll be harder to model and animate than putting a few decals on CSM models.

  32. #732
    Member stranger's Avatar
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    Ok, sorry then, I'm mixing people here again. Turns out I actualy agree with somebody on the matter. How bizzare.

    Though I wonder if the CSM's gonna have a dev squad in t1, or will they take a different route... I know there's been heavy bolter marines on the screens, but it feels, well, cheap.

  33. #733
    Member Squiq's Avatar
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    o o what about Furies as fast CC
    no wait i have it!

    Possessed marines as CC with some kind of really fast distanceclose ability or an upgrade to give them deamonwings (cost power ofc)
    Last edited by Squiq; 24th Sep 09 at 4:34 AM.

  34. #734
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    What other Chaos jump CC troops are there as opposed to Raptors. If there are I bet they'll be harder to model and animate than putting a few decals on CSM models.
    Forgo jump troops altogether? How about a short infiltration on the basic csm assuming they'll be a bit more cc-oriented than the basic tacs? Or even the ripper route, with cultists instead of the small buggers.

  35. #735
    That PC Gamer issue should be in stores right now, subscribers should have gotten it already.

    Any tidbits on it?

  36. #736
    Member Pocktio's Avatar
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    Like SS mandrakes? That would be interesting indeed.

    However then they'd be like shees, high damage melee but made of glass.

    The infiltration mechanic would have to be carefully balanced though.

    That PC Gamer issue should be in stores right now, subscribers should have gotten it already.
    I thought the issues only came out on the 3rd ish of every month, it's the 24th?

    Also it will probably just be a small article announcing it. The time between the unveiling and print probably means they didn't have enough time for a fully blown article. Hopefully I'm wrong and Relic gave them some juicy bits early.

    Possessed marines as CC with some kind of really fast distanceclose ability or an upgrade to give them deamonwings (cost power ofc)
    I like this idea alot. It will be weird to see my beloved T3 possessed be slightly less amazing but it would still be cool.
    Last edited by Pocktio; 24th Sep 09 at 4:40 AM.

  37. #737
    Member stranger's Avatar
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    However then they'd be like shees, high damage melee but made of glass.
    Actualy more like assault marines, striking key locations, disrupting the core units on the other side, letting other squads mop up what's left, and being tough enough to survive. Which of course starts sounding like they'd fill in both disruption and main shooty element of the list which doesn't sound as hot now that I typed it..

  38. #738
    Member Hamsterminator's Avatar
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    i dont see a hardcounter to vehicles (besides the pred but thats T3)
    So far we have seen an entire squad of Plaguemarines carrying Rocket launchers... EACH.
    If that isn't a hard counter to vehicles, then Obama isn't American. (...or IS he!?)
    Originally Posted by Worf
    You know, I would tell you lot to get a life. Except that would be quite some hypocrisy coming from a gaming board administrator.

  39. #739
    Those Plague Marines carrying rocket launches were Campaign Enemy units. I said that already, that the screens were obviously campaign material.

  40. #740
    Member Squiq's Avatar
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    So far we have seen an entire squad of Plaguemarines carrying Rocket launchers
    yeah thats true
    but i think (god i hope im wrong) that that is SP only, besides 4 missile are a bit of... over the top unless the missile`s dont have an accuracy of 100% (which is weird since they were former marines with the same training and not some orktankbusta)

  41. #741
    Member eldritchweather's Avatar
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    Also chaos marines carrying chainswords could be sp material as well

  42. #742
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    But then at least they make some sense.

  43. #743
    I think close combat suits CSM well, in addition to helping make them different. What would they use to counter Banshees, though?

  44. #744
    Anyways, this is about DOW2, not DOW1. Everyone knows there is divided opinion on DOW1 and DOW2 so lets leave it at that?

    Anyone have any idea what the new units for the other races will be like? If there's even a chance of Genestealers appearing I will finally snap up DOW2!

  45. #745
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    Thread cleaned up, back on topic folks.
    Last.fm
    I'm talking about vibes dude! - Octopus Rex
    This is chess, not checkers.

  46. #746
    There always a good chance of getting genestealers, also a very good chance Grey knights comming, since fighting chaos and chaos deamons would be very helpful for gk dettachment to come in.
    No qaurter back men, only forward or we will hold this line forever!!!
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    Row Row Row Fight the Powha

  47. #747
    Don't get your hopes high for Grey Knights. Even for DoW 1, vanilla they weren't in, though Chaos was in from the very beginning, and from the DC they were added, althought not very fluffy. Most marines don't even know about Grey Knights.
    To be honest, I don't know what other units could Marines get, other than heroes or new wargear opening new options for already existing units.

  48. #748
    To be honest, I don't know what other units could Marines get, other than heroes or new wargear opening new options for already existing units.
    To quote my "possible units and commanders" post on page 13..

    "Honour Guard and Space Marine Veterans (with Lightning Claws ) as elite units, and Battle Servitors and potentially a thunderfire cannon stuff for the Techmarine."

    They could also get a Vindicator... though that depends if they "fit" into DoW2.

  49. #749
    Well, blood ravens should know about grey knights, since they had a couple of people go back and forth from mars, so they may atleast heard tales of them.

  50. #750
    About the campaign...
    Yeah, i totally agree with steel faith. I want to see something more special in a campaign. Like having that giant monster thingy running arround and we have to go around the map to save princesses (tactical marines, assualt marines, gabriel angelos, some predators.) And then after we saved them, we will have to face that gaint monster in the middle of the map. The giant monster should be so big that we can only see its leg or something like that. This is the king of missions i look forward to (saving princesses, planting a bomb in enemy's base, destroying big monsters, or capturing enemy's boss. )
    Not:
    Destroying bosses taht look nothing like threatening.
    Going through the same old map 7-10 times.
    Defending a point

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