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Battle of Crete v2.3.2 Compatible with patch 2.700 (New Steam Version)

  1. #151
    Member serg_codmod's Avatar
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    Moscow, Russia
    Changelog 2.0

    Bug Fixes :

    Bug which allowed sniper to hide in invisible too quick was fixed

    Germany

    Messerschmitt Bf 109 strafing run damage increased from 12,5 to 16,9
    First phase cost increased from 200 Manpower 35 Fuel to 200 Manpower 50 Fuel
    Second phase cost increased from 200 Manpower 50 Fuel to 300 Manpower 60 Fuel
    Advance Repair for Fallschirmjagers now can be upgraded only in HQ for 220 Manpower and 35 Fuel
    JU52 now can be called without doctrine choose, its cost reduced from 320 Manpower 15 Fuel to 220 Manpower 15 Fuel
    Upgrade Aid Station ability was added to JU52 for 50 Munition
    Veterancy Infantry avaliable only for Gebirgsjaegers
    Veterancy Support Team avaliable only for Snipers, Motocycles and Anti Tank Guns
    Fallschirmjager Paradrop cost decreased from 420 Manpower to 400 Manpower
    Fallschirmjager drops only with Luger P08, its damage is minimal
    Weapon container aslo drops with paratroopers and adds 15 Munitions
    Fallschirmjagers can be upgraded to rifle Kar98k for 15 Munitions
    Fallschirmjagers ability Incendiary Grenade now avaliable from begining with cost 15 Munition
    Fallschirmjagers can reinforce now only at HQ or at JU52 when its on controlled territory
    Fallschirmjagers renforcement cost decreased from 65 to 41
    Fallschirmjagers hitpoints increased from 55 to 60
    Fallschirmjagers Kar98k rifle now identical to Panzergrenadiers rifle (PE from COH)
    Fallschirmjagers and Stormtroopers getting veterancy similar to Panzergrenadiers (PE from COH)
    Upgrade for PzB39 can be made only after upgrade to Kar98k and after first phase
    Important! If Fallschirmjagers squad losts unit with pz39 they cannot use pz39 untill reinforce
    MG34 machinegun damage increased against units with tp_infantry_soldier armor
    PAK36 anti-tank gun now can be produced only at JU52 afrer second phase. Airdropped Anti Tank gun ability was removed
    PAK36 cost decreased from 350 to 310
    Camouflage ability was added to PAK36 similar to PAK38 ability from COH
    Officer gets abilities from doctrines of Version 1.0
    Officer now getting abilities Scorched Earth and Sprint when Luftlande-Sturm-Regiment doctrine choosed
    Officer ability Supply Drop from VIII. Fliegerkorps doctrine cost reduced from 3 to 2
    Gebirgsjaegers getting ability Sprint when Luftlande-Sturm-Regiment doctrine choosed
    Gebirgsjaegers ability Throw Anti Tank Grenade now avaliable only after Anti Tank Grenade ability and when 5th Gebirgs Division doctrine choosen
    Anti-tank grenade now does damage to tracks also tank and halftrack engines

    Commonwealth

    Call in group of Tank Batt. M5 Stuart ability cost increased from 2 to 3 command points
    Brits infantry doesnt have upgrade to Rifle Grenades. This upgrade now avaliable only for Sappers
    Upgrade to Rifle Grenades cost is 50 Munitions
    Advanced repair cost reduced from 75 to 50 Munitions
    Commandos have new ability camouflage
    Churchill hit points increased from 1064 to 1282

    Common changes

    New models added - Ju87 "Stuka", motocycle BMW R75 with MG34, MG34 HMG, glider DFS-230, airdrop weapon container
    Some skins changed
    4-players map Maleme was added (conversion of Pointe du Hoc map)

    Changelog 2.1

    Bug Fixes :

    Fixed bug with PAK36 after capturing it with Stormtroopers squad
    Fixed bug with Commando invisibility
    Fixed bug with New Zeland squad moving speed
    Fixed and added some hotkeys

    Germany

    Using Call In Reinforcements when HQ destroyed reduced from 400 Manpower to 420 Manpower
    Fallschirmjager Paradrop cost reduced from 400 Manpower to 420 Manpower
    Fallschirmjagers renforcement cost reduced from 41 to 37

    Commonwealth

    Britain now starts with New Zeland recon squad
    Shot cooldown for New Zeland recon squad reduced from 25 sec to 15 sec
    Call In Reinforcements ability from Royal Commandos doctrine cost reduced from 1000 to 900
    Sappers hit ponits reduced from 60 to 65
    Churchill hit points increased from 1282 to 1500

    Common changes

    Added map info for Rethymnon and Maleme
    French translation added

  2. #152
    Member Thiky83's Avatar
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    Apr 2009
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    Budapest, Hungary
    Hi

    I tried the up. mod and here are some ideas to it.

    Original photos from Crete and i see on more video.
    Fallschirmjäger with flamethrower


    Sd.Kfz.2 Kettenrad


    7.5cm Gebirgsgeschütz36 to Gebirgsjäger or Fallschirmjäger


    Pak36 with parachute


    Red cross pack

  3. #153
    Member saukopf's Avatar
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    Jul 2010
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    Harbin China
    If you need chinese translator, just PM me.
    China United Airline civil aircraft maintenance man

  4. #154
    Member Thiky83's Avatar
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    Apr 2009
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    Budapest, Hungary
    After the Greece occupation from the 5. Panzer-Division, a light company (31st Panzer-Regimnt -> 5th Kompanie) join to the Crete invasion.
    5 PzII and 17 PzIII with the Kradschützen-Bataillon 55's motorcyclists



    and the german troops the flakvierling instead of older flak was used
    Last edited by Thiky83; 30th Jun 11 at 1:43 AM.

  5. #155
    Hello there Serg, hope you are doing well buddy.
    IMO the Airdropped PAK36 + fallschirmjagers crew was pretty functional and historically accurate ability.

    Thiky83 I agree with you on flamethrower and Red cross pack ability mate. Pretty cool and historically correct additions.

  6. #156
    I can pretty much envision a flamethrower upgrade for the Fallschirms (to choose instead of AT rifle if desired) should be great for dispatching Brit simcities. Airdrop-able Med packs sound handy, as well.
    COH- My anti-boredom.

  7. #157
    does this mod has any greek units

  8. #158
    grabbing this one again now..... hoping for matildas and commonwealth troops as well as some german naval landed re-enforcements!!!! very nice.

    ----------

    multiplayer not working.. tried to play a comp stomp with friend but will not allow join?

    Medieval Real Time, Mount and Blade style Historical Combat.

  9. #159
    Member serg_codmod's Avatar
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    Battle of Crete 2.2 Released
    http://www.moddb.com/mods/battle-of-crete

  10. #160
    Member saukopf's Avatar
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    Jul 2010
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    Harbin China
    Hi serg,this is my Chinese translation for 2.2, if you need,
    Attachment 34465

  11. #161
    Member serg_codmod's Avatar
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    Moscow, Russia
    Thank you for the translation.
    Last edited by serg_codmod; 8th May 12 at 11:31 AM.

  12. #162
    very nice downloading

  13. #163

  14. #164
    Member serg_codmod's Avatar
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    Sep 2007
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    Moscow, Russia
    Changelog 2.2

    - Improved german AI

    Bug Fixes :

    - Commandos now using camouflage correctly when build.
    - DFS230 now have 4 population.

    Germany

    - Second phase cost decreased from 300 Manpower 60 Fuel to 200 Manpower 60 Fuel
    - Motocycles got new ability to immobilize enemy vehicles
    - PAK36 damage to tanks Stuart and Churchill and Bren Carrier reduced from 1 to 0,85, damage to Headquarters Command Truck reduced from 1,5 to 1,35
    - Cost of Incendiary Grenade increased from 15 to 40 Munitions
    - Cost of Kar98k upgrade increased from 15 to 40 Munitions
    - Amount of ammunition in container increased from 15 to 40
    - Received accuracy modifier removed from ability For the Furer.
    - Added call of two tanks Pz-2 for 1000 Manpower. This ability can be used only once per game.
    - Medical Kit for germans costs 30 Munitions.
    - JU52 got passive ability Healing Aura. This ability become active after upgrade of HQ to Defensive Operations and upgrade of Transport Aircraft to Aid Station
    - Only one JU52 Available now.
    - Anti Tank Grenade damage to tank Stuart was increased from 1 to 5, to tank Churchill from 1 to 3 and to Bren Carrier from 1 to 5.
    - Gebirgsjägers getting Anti Tank Grenade from start.
    - Anti Tank Grenade upgrade in 5th Gebirgs Division doctrine was replaced with Raid upgrade (bike can now capture Territory Sectors).
    - Officier getting veteran upgrade only for defense, HMG squads and Mortar squads only for offense (Veterancy Panzer Elite from COH).
    - Damage of PzB39 was twice reduced against Mortar gun nest, Machine gun nest, Bofors gun nest and Howitzer gun nest.
    - Mortar squad got new ability Incendiary Mortar Round for 50 Munitions.

    British Commonwealth

    - Damage of tank Stuart to buildings increased from 0,5 to 0,8, damage of tank Churchill to buildings increased from 0,5 to 0,7.
    - Population cost of tank Stuart increased from 6 to 9 and tank Churchill from 8 to 12 .
    - Cost of Call in Churchill was reduced from 900 to 800 mp.
    - New Zeland recon squad can detect units in camouflage state.
    - Commandos got new ability Booby Traps to wire strategic points and ambient buildings.
    - Speed of tank Stuart reduced from 6,5 to 5,5.
    - Accuracy of Bofors 40mm cannon was increased against units with armor tp_infantry (Gebirgsjägers) from 0,2 to 1 and units with armor tp_infantry_soldier (Fallschirmjäger) from 0,15 to 0,75.
    - Sappers squad size increased from 4 to 5.
    - Sappers renforcement cost increased from 24 to 35.

    Common changes

    - Some new models, skins and sounds
    - Polish translation added
    Last edited by serg_codmod; 18th Jul 12 at 12:59 AM.

  15. #165
    Interesting. Great mod. Ever considered a desert mod?

  16. #166
    Member serg_codmod's Avatar
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    Download Battle of Crete mod----->moddb.com

    Changelog 2.3

    Bug Fixes :

    - Fixed bug with Improved Command Vehicles upgrade

    Germany

    - First phase cost decreased from 200 Manpower 50 Fuel to 200 Manpower 35 Fuel
    - Second phase cost decreased from 200 Manpower 60 Fuel to 200 Manpower 50 Fuel
    - Cost of Incendiary Grenade decreased from 40 to 20 Munitions
    - Cost of Kar98k upgrade decreased from 40 to 20 Munitions
    - Amount of ammunition in container decreased from 40 to 20
    - Pz-2 hit points increased from 375 to 500
    - Population cost of tank Pz-2 increased from 9 to 10
    - Damage of Strafing Run was decreased from 16,9 to 14,7
    - Damage of Strafing Run against units with armor tp_infantry_heroic (lieutenant and captain) was decreased from 0,75 to 0,4
    - Some upgrades in 5th Gebirgs Division was changed
    - Damage of MG34 against units with armor tp_infantry_soldier was increased from 0,5 to 0,75
    - Accuracy of MG34 against units with armor tp_infantry_soldier was increased from 0,75 to 1
    - Weapon Drop cost was decreased from 200 to 100 Manpower

    British Commonwealth

    - Movement penalty for british infantry was removed
    - Some upgrades in Royal Commandos was changed
    - Some upgrades in Royal Engineers was changed
    - Churchill tank aura effect on friendly units was changed
    - New ability Sector Artillery was added to artillery doctrine instead of Counter-Battery Fire
    - Naval gunfire support cost was increased from 75 to 100 Fuel
    - Naval gunfire support recharge time was increased from 30 to 90 sec
    - Accuracy of Bofors 40mm cannon was decreased against units with armor tp_infantry from 1 to 0,6 and units with armor tp_infantry_soldier from 1 to 0,45
    - Population cost of tank Stuart increased from 9 to 10
    - Damage of Commandos HMG was increased against units with armor tp_infantry_soldier from 0,5 to 0,75
    - Accuracy of Commandos HMG was increased against units with armor tp_infantry_soldier from 0,75 to 1
    - Upgrade to Rifle Grenades cost is 75 Munitions
    - Upgrade to Advanced repair cost is 75 Munitions

    Common changes

    - Some new models and skins

    Changelog 2.3.1

    Germany

    - Incendiary Mortar Round range was increased from 70 to 85
    - Incendiary Mortar Round cost was decreased from 50 to 35
    - Cost of Incendiary Grenade decreased from 20 to 15 Munitions
    - Cost of Kar98k upgrade decreased from 20 to 15 Munitions
    - Amount of ammunition in container decreased from 20 to 15 Munitions
    - Population cost of tank Pz-2 increased from 10 to 12

    British Commonwealth

    - Accuracy of Bofors 40mm cannon was decreased against units with armor tp_infantry from 0,6 to 0,4 and units with armor tp_infantry_soldier from 0,45 to 0,3
    - Population cost of tank Stuart increased from 10 to 12

    Common changes

    - Maleme map was changed

    http://www.youtube.com/watch?feature...&v=9j20LIu2jgE------>gameplay Germany
    http://www.youtube.com/watch?feature...&v=H8YlKVnDo5U---->gameplay British Commonwealth

  17. #167
    Member bangalor44's Avatar
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    Hey serg good to see an update.I will for sure have to check this out.Alot of good things in your mod I like it.

  18. #168
    small, simple, polished and just works. one of the CoH mods I have thinstalled on my SSD thumb drive! Thanks to the creator!

  19. #169
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    france near Paris
    Very nice mod; easy to install and very original with good ambiance.i hope more maps and perhaps some news units and upgrades(i know its an hard works).some idea:
    kettenrad: with PE scoutcar like upgrade to secure point instead of OP;Ketten upgrade to forward healing station(or drop of medic supply).
    flamethrower and shaped charges upgrade for gliders Kommandos(perhaps not in use on kreta ).
    Thanks to the team for this refreshing mod really.GG

  20. #170
    Member serg_codmod's Avatar
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    Battle of Crete 2.3.2

    Compatible with patch 2.700 (New Steam Version)
    Installation for Winrar version:
    Create desktop shortcut for RelicCOH.exe, in shortcut properties in Target field add " -dev -mod Battle_of_Crete"
    (dont forget "space" before"-") (for example "C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\RelicCOH.exe" -dev -mod Battle_of_Crete)

    Installation for Setup version:
    Check the path where the game is located.
    The default is C:\Program Files (x86)\THQ\Company of Heroes.
    Change the path if the game is in another place (....Steam\steamapps\common\Company of Heroes Relaunch).

  21. #171
    Member NL123's Avatar
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    Jerusalem,Israel
    Whats new ?
    in fact:if there not gonna be terroriests on earth, the world be more peaceful in 40% you know that?
    LOLOLOLOL HAHAHA

  22. #172
    Member serg_codmod's Avatar
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    Quote Originally Posted by NL123 View Post
    Whats new ?
    Nothing, just information about the compatibility with Patch 2.700 (New Steam Version).

  23. #173
    Member NL123's Avatar
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    Quote Originally Posted by serg_codmod View Post
    Nothing, just information about the compatibility with Patch 2.700 (New Steam Version).
    oh

  24. #174
    Do you still have people working on this(including yourself)? I wanted to suggest some things.

    1. Italy had a small role in the Battle of Crete. Do you think you could include an Italian Unit? Italian weapons have been made already in the COH-community. Same for the other side include maybe a Greek unit?
    2: Allow the Stormtrooper glider to reinforce dropped Stormtrooper squad. If imbalanced add a requirement or increased cost.
    3: Is it possible to include the 7.5 cm Leichtgeschütz 40? To realistically counter the Churchill. It was deployed on Crete and mostly used by Airborne forces of Germany.

    Just some of my thoughts to spice this mod up a bit. It is really fun to play actually and the only one focussed on a smaller front with some unique features.
    I hope you can consider something like this. I remember reading that some new maps were being made so something to look forward to I guess .

    Kind Regards.

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