Probbably an error on my end since everything else is comming up A-OK but regular guardsmen not conscripts are showing up as pink boxes, the log is as follows
error log
18:35:41.49 DARKCRUSADE started at 2010-04-11 18:35
18:35:41.49 OS NT 5.1, 1024MB Physical Memory
18:35:41.49 RUN-OPTIONS
18:35:41.49 WORKING-DIR C:\Program Files\THQ\Dawn of War - Dark Crusade
18:35:41.49 USER User
18:35:41.49
18:35:44.57 MATHBOX -- Version=5, Cpu=unknown:f=15,m=3, Mode=SSE
18:35:44.57 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
18:35:44.57 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
18:35:44.57 GAME -- Warhammer, 1.2, Build 96815
18:35:44.57 GAME -- Available memory: 2813MB RAM, 5813MB Pagefile
18:35:44.57 State::State - set socket send buffer to 131072
18:35:44.57 State::State - set socket receive buffer to 131072
18:35:44.57 HostState - 192.168.1.64:6112 / 192.168.1.64:6112
18:35:44.57 Session : Now Host
18:35:44.57 Session : We are now a Host
18:35:44.57 PeerState - 192.168.1.64:6112 / 192.168.1.64:6112
18:35:44.57 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:35:44.57 GSTransport::Connect - GT2AddressError
18:35:44.57 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:35:44.57 SPDx9 -- Driver Name = nvd3dum.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8200M G
18:35:44.57 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0845 SubSys = 0x360A103C Rev = 0x00A2
18:35:44.57 SPDx9 -- Driver Version Product = 0x0008 Version = 0x000F SubVersion = 0x000B Build = 0x21C4 (8644)
18:35:44.57 SPDx9 -- Driver GUID = {D7B71E3E-4B05-11CF-4852-011602C2C535}
18:35:44.57 SPOOGE -- 1385.00MB available texture memory
18:35:44.57 SPOOGE -- 1385.00MB available texture memory
18:35:44.57 GAME -- Beginning FE
18:35:44.61 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
18:35:45.98 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
18:35:45.98 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
18:35:46.25 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
18:35:46.25 MOVIE -- Opening movie 'movies:dow_intro.lua'
18:35:46.45 MOVIE -- Closing movie 'movies:dow_intro.lua'
18:35:46.45 FE -- Loading front end.
18:35:46.45 FE -- Cursor hidden.
18:35:59.42 MOD -- Initializing Mod titaniumwars, 0.95.05
18:35:59.42 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
18:35:59.42 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
18:35:59.42 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
18:35:59.42 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
18:35:59.42 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
18:35:59.42 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
18:35:59.42 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
18:35:59.42 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
18:35:59.42 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
18:35:59.42 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
18:36:02.32 GAME -- Using player profile Souske22
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\AUTORESOLVE.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\AUTORESOLVE.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\FontDecor.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\ToolTip.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\CAMPAIGNNUGGET.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\CAMPAIGNNUGGET.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\COMMANDERSCREEN.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\COMMANDERSCREEN.gfx
18:36:09.76 GFx -- loading file DATA:ART\UI\SWF\METAMAP.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\METAMAP.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\FontHead.gfx
18:36:09.77 RENDER ANIM -- Dummy: Unable to open file!
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\MESSAGEBOX.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\MESSAGEBOX.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\RACESELECTION.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\RACESELECTION.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\REINFORCESCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\REINFORCESCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\LOADSAVE.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\LOADSAVE.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\HISTORY.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\HISTORY.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\REWARDSLOSSESSCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\REWARDSLOSSESSCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\WARGEAR.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\WARGEAR.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\SELECTDIFFICULTYSCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\SELECTDIFFICULTYSCREEN.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\METAMAP_MAINMENU.gfx
18:36:09.77 GFx -- loading file DATA:ART\UI\SWF\METAMAP_MAINMENU.gfx
18:36:15.53 MOVIE -- Opening movie 'movies:kronus_intro.lua'
18:36:16.30 MOVIE -- Closing movie 'movies:kronus_intro.lua'
18:36:20.75 MOVIE -- Opening movie 'movies:guard_race.lua'
18:36:22.35 MOVIE -- Closing movie 'movies:guard_race.lua'
18:36:24.08 GFx -- loading file DATA:ART\UI\SWF\TUTORIAL_BOX.gfx
18:36:24.08 GFx -- loading file DATA:ART\UI\SWF\TUTORIAL_BOX.gfx
18:36:45.47 APP -- Game Start
18:36:45.47 GAME -- Ending FE
18:36:45.47 GAME -- Shutdown play
18:36:45.47 GAME -- Beginning skirmish mission '6P_PAVONIAN_HEARTLAND' (1 Computers)
18:36:45.47 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
18:36:45.47 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
18:36:45.47 GAME -- Recording game
18:36:45.47 GAME -- Initializing sync checking...
18:36:45.53 GAME -- Initializing FX Manager...
18:36:45.60 GAME -- Initializing Rendering Systems...
18:36:45.60 GAME -- Initializing NISLets...
18:36:45.63 GAME -- Initializing World Blueprints...
18:36:45.63 GAME -- Initializing Scene Graph...
18:36:45.63 GAME -- Initializing MOD systems...
18:36:48.34 GAME -- Initializing Session...
18:36:48.35 GAME -- Initializing Players...
18:36:48.36 GAME -- Initializing SCAR (Pre-Sim) systems...
18:36:50.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/destroyhq.scar)
18:36:50.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/Heroes.scar)
18:36:50.16 GAME -- Initializing Team Colour Systems...
18:36:57.80 GAME -- Preloading all models...
18:36:57.80 RENDER ANIM -- Art/EBPs/Races/Imperial_Guard/Troops/guardsmen_codex: Not a valid chunky file!
18:36:57.80 RENDER ANIM -- 'art/ebps/races/necrons/texture_share/necron_pylon_all': Not a valid chunk header!
18:37:00.01 GAME -- Applying Team Colours...
18:37:00.50 GAME -- Initializing UI...
18:37:00.50 GAME -- Initializing LUA...
18:37:00.52 GAME -- Initializing SCAR (Post SIM)...
18:37:21.49 GAME -- Precaching Events...
18:37:21.51 GAME -- Initializing Sim-Vis Handlers...
18:37:21.60 GAME -- Initializing music...
18:37:22.82 GAME -- Initializing AI...
18:37:22.84 GAME -- Initializing SCAR...
18:37:23.01 GAME -- Preparing Sim-Vis...
18:37:23.01 GAME -- Initializing Meta Map (Post Load)...
18:37:23.02 SIM -- Setting SyncErrorChecking level to Low
18:37:23.02 GAME -- Local player (1st Kronus Regiment, 0) finished loading (6e0fd819) (38 seconds)
18:37:24.61 GAME -- Starting mission...
18:37:56.82 GAME -- SimulationController::Pause 0
18:38:01.23 GAME -- SimulationController::Pause 1
18:45:54.38 GAME -- SimulationController::Pause 0
18:45:57.26 GAME -- SimulationController::Pause 1
18:48:24.14 GAME -- SimulationController::Pause 0
18:48:28.45 GAME -- SimulationController::Pause 1
18:48:34.72 GAME -- SimulationController::Pause 0
18:48:39.30 GAME -- SimulationController::Pause 1
18:51:23.59 GAME -- SimulationController::Pause 0
18:51:29.83 GAME -- SimulationController::Pause 1
18:51:29.83 GAME -- Ending mission (?)
18:51:29.83 GAME -- Resetting SIM...
18:51:29.83 MOD -- Shutting down Mod 'titaniumwars'...
18:51:32.32 SPOOGE -- 1374.00MB available texture memory
18:51:32.33 SPOOGE -- 1374.00MB available texture memory
18:51:32.70
Application closed without errors
Would have put it inside a spolier box but it all came up as a large wall of text sorry