I've gotten GK's to work as there own separate hero race as was initially planned![]()
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#1101
I've gotten GK's to work as there own separate hero race as was initially planned![]()
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Tutorials_And_Helpful_Sites_Here <-link
Want a 3d model commissioned? I may do so. Pm me!
http://steamcommunity.com/groups/dow40k2-woa Join up for updates and view other members.
As a new race in Retribution?
Sounds excellent news for anybody who wishes to make new races!
#1103
No, not quite.
The hero selection changes what units and such you can field. Can be used for a new race as such, but you'd have the same HQ and ui, etc.
In this case, you choose the force commander - > SM units
Brotherhood champion -> GK units
well sounds like things are going smoothly back here now im gonna sit back, pwn some space marines for chaos and then finsih off my campagin cos i have a score to settle with my good ol firend kyras
I was once like you thriving on life, living large is what i used to say but now im a necron and all i can say is: I can never be bargained with, I won't see reason, I don't feel pity, or remorse nor do i feel fear and i will never stop until you, my human friends are dead
ah sounds like youll be able to do seperate doctrines like IG armored or Infantry company.
Wow, I can't wait to get my hands on this! I hope Grey Knights will be extremely elite, expensive, and few in number.I've gotten GK's to work as there own separate hero race as was initially planned
#1107
O.O Those textures could not be any better. Can't wait to see the end result of all this![]()
Into the fires of battle, unto the anvil of war!
The Firedrakes stand read to serve.
Man, you guys are really going all out with the Grey Knights, this stuff looks awesome.
I already feel sorry for the demons on the receiving end of the epic nemesis weapons![]()
#1112
I'm about half way done tweaking the new halberd anims![]()
very very impressive
Horus you have a small pic of GK termi ingame?![]()
Last edited by Hellcobra84; 17th May 11 at 8:18 AM.
I love Warhammer
#1114
#1115
Tank shock is in game and with a nicer kicker info to give a seconds warning...
http://steamcommunity.com/id/Warmast...37916963317314
#1116
nice stuff HH specially perked my interest with separate hero race selection, i had an inking that it would be possible just not the coding capabilities to try out and see (the epic swords a beaut)
UNCLE ANAESTHESIA
http://s1086.photobucket.com/albums/...e_anaesthesia/
hey horus mind sharing your pc specs and the fps u get while using this mod. also the settings u play on![]()
#1118
Nvidia geforce 9800 gt 1gb ddr3 ram
4gb ram ddr 2 ram
Amd phenom black 3.1 ghz dual core
Asus m4npro (something or other)
Vista.
I play on the highest settings, on a 1600x900 resolution with no slowdowns. My pc can also be underclocked or overclocked at the touch of a button if i need to (without turning off) due to the motherboard i have.
Highest Cpu settings without it freezing is around 3.7ghz. I've never had to OC it to that yet though
i havent checked the Fps, haven't any real idea how to.
okay thanks![]()
and you can check the fps by downloading a program called fraps and running it while the game is on. if you have spare time then do check the fpsthere might also be an option in the game settings to see the performance.
Loving the level of detail on the Grey Knight weapons, really can't wait for them to be used ingame.
#1121
#1122
ahhh figured out how to get your flame fx on the tank awsome stuff HH. will there be a"here's how i acheived this' tutorial down the line..... eventually?
#1123
I've known for ages how to add FX and the likes. You can use copes mod tool to do that if you know what your doing. Its just some FX is referenced somewhere else, and i wasnt sure where. best place is to look in wargear upgrades.
It also turns out that the sponson lascannons are already coded into the model... its just the have no mesh or visual upgrade. you can open the model in the model editor and find the firing code for it.
One thing to say GAWWWWWWD
lost the game
#1126
http://fok.dow-mods.com/viewtopic.php?f=139&t=5612
Captain in terminator upgrades... Also a command squad too![]()
#1128
http://steamcommunity.com/id/Warmast...lic&showdate=1
Combat shield!
#1131
http://steamcommunity.com/id/Warmast...170?tab=public
Flamestorm texture in game![]()
Are these the colors of the Grey Knights? However,very good!
#1134
when can we expect a public beta?
im dying to get my hands on the new wargear
Damn you beat me to it.Looks pretty good, should put up a video.
#1138
The anims are tweaked dow 2 sword ones.
When the archive wants to pack up properly >_< I have stuff planned for the last stand as well but don't have any way to test it unpackaged.when can we expect a public beta?
im dying to get my hands on the new wargear
horus, any chance of releasing a version like shuma's where the grey knight replaces the captain visually + the halberd?
#1140
Check a few pages back, I'v already answered that question.
#1142
Looks awesome!
Night Lord Chaos Lord was doing some serious ass whoopin :P
looks proper good mate, awesome grey knights. I was wondering tho do the normal chaos marines and other units also look different to fit their specific legion or is it only the chaos lords who look different?
#1146
textures are sumptuous the shaders give it a fantastic look, whats the chapter 50? and are the scouts able to switch to blades during melee or ar those just for show
ah horus i forget something
i had a second request beside the portrait.
this is for hangar too, could you pls make a tutorial how to add thoose as a sample your lightning texture?
would be awesome![]()
many thanks
Have you thought about swapping the scouts out for guardsmen or Inquisitorial stormtroopers?
#1150
They are starting units.Have you thought about swapping the scouts out for guardsmen or Inquisitorial stormtroopers?
Not really in the mood tbh, Gist is: Uv map, remove the bits that are going to be textured. Alien skin filter (Electrify or something like that) and then over lay the textures. Tweak the other maps. Profit?i had a second request beside the portrait.
this is for hangar too, could you pls make a tutorial how to add thoose as a sample your lightning texture?
would be awesome
For show, and a custom team colour i was trying out for something.whats the chapter 50? and are the scouts able to switch to blades during melee or ar those just for show
Most units are changed visually. Except vehicles atm.I was wondering tho do the normal chaos marines and other units also look different to fit their specific legion or is it only the chaos lords who look different?
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