RELICCOH started at 2011-02-09 20:54
OS NT 6.1 (sp0.0) x86, 2046MB Physical Memory, 1481 Physical Available, 1942 Virtual Available
RUN-OPTIONS -dev -nomovies -mod OperationOverlord
WORKING-DIR C:\Program Files\THQ\Company of Heroes
USER Sascha
20:54:35.31 2 Logical Processors detected
20:54:35.31 Multithreading Enabled
20:54:35.31 THREAD: Hyper-Threading Technology Processors are not detected.
20:54:35.31 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
20:54:35.31 XTHREAD: Main thread now used as XThread 0
20:54:35.31 XTHREAD: Spawned thread on processor 1
20:54:35.31 MATHBOX -- Version=6, Cpu=Intel Core 2:f=6,m=15, Mode=SSE
20:54:35.31 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language German
20:54:35.34 MOD -- Mounting OperationOverlordDLC1, 1.0
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC1\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC1\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC1\Movies\'
20:54:35.34 MOD -- Mounting OperationOverlordDLC2, 1.0
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC2\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC2\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC2\Movies\'
20:54:35.34 MOD -- Mounting OperationOverlordDLC3, 1.0
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC3\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC3\DataSoundGerman\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC3\Movies\'
20:54:35.34 MOD -- Mounting OperationOverlordOps, 1.0
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
20:54:35.34 MOD -- Mounting OperationOverlord, 1.11
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\RelicOnline\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
20:54:35.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
20:54:35.35 FILESYSTEM -- filepath failure, path does not exist 'OperationOverlord\DataArtHigh\'
20:54:35.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\OperationOverlord\DataArtHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\OperationOverlord\DataSoundHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\German\Data\'
20:54:35.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\Engine\Locale\German\Data\'
20:54:35.38 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundGerman\'
20:54:35.38 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\DataSoundGerman\'
20:54:35.38 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\German\Data\'
20:54:35.38 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\CoH\Locale\German\Data\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\OperationOverlord\DataAttrib\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC3\Movies\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC2\Movies\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\DLC1\Movies\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\Engine\Movies\'
20:54:35.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sascha\Documents\My Games\Company of Heroes\WW2\Movies\'
20:54:35.45 GAME -- Resetting fp control word.
20:54:40.28 WW2Mod -- PropertyBagManager Loaded in 4.828000s
20:54:40.39 NetworkManager::Create - creating network manager
20:54:40.39 Read 640 bytes from network datastore login_cache.bin
20:54:40.39 Read 106834 bytes from network datastore global_cache.bin
20:54:40.39 Read 44398 bytes from network datastore ping_cache.bin
20:54:40.39 QuazalInitializer - static initializing Quazal library
20:54:40.39 PingCache - populating cache with 2005 pings
20:54:40.39 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
20:54:40.39 WinTransport - CreateSocket exclusive broadcast socket was available.
20:54:40.39 WinTransport - CreateSocket listening for broadcasts on default port
20:54:40.40 WinTransport - Host Name: Sascha-PC, aliases: , type=AF_INET, len=4
20:54:40.40 WinTransport - Host IP Address #0: 192.168.178.20
20:54:40.40 WinTransport - Host IP Address #1: 5.184.20.113
20:54:40.40 WinTransport - WARNING, MultipleNetwork adapters may cause problems
20:54:40.40 WinTransport - Interface #0: ip:192.168.178.20, broadcast:192.168.178.20, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:54:40.40 WinTransport - Interface #1: ip:5.184.20.113, broadcast:5.184.20.113, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:54:40.40 WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:54:40.40 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:54:40.40 WinTransport - Quazal address string = udp:/address=192.168.178.20;port=6112
20:54:40.40 SessionManager - Peer Header Size = 16 bytes
20:54:40.40 SessionManager - Game Data overhead = 7 bytes
20:54:40.40 SessionManager - Proxy overhead = 7 bytes
20:54:40.40 MessageInternal::CreateChannel: Created channel 47535450
20:54:40.40 Session::Initialize - info, initializing session object, using threads.
20:54:40.40 SessionManager::RegisterSession - Registering new session 0f365630
20:54:40.40 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:54:40.40 AutomatchInternal: Instantiating
20:54:40.40 PartyInternal: Instantiating
20:54:40.40 MessageInternal::CreateChannel: Created channel 50525459
20:54:40.40 MessageInternal::CreateChannel: Created channel 51434b4d
20:54:40.40 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
20:54:40.40 MessageInternal::CreateChannel: Created channel 534d5347
20:54:40.40 MessageInternal::CreateChannel: Created channel 474d4343
20:54:40.40 MessageInternal::CreateChannel: Created channel 474f424a
20:54:40.40 MessageInternal::CreateChannel: Created channel 4d4f444d
20:54:40.40 MessageInternal::CreateChannel: Created channel 53594e43
20:54:40.40 MessageInternal:

estroyChannel: Destroyed channel 534d5347
20:54:40.40 MessageInternal:

estroyChannel: Destroyed channel 474d4343
20:54:40.40 MessageInternal:

estroyChannel: Destroyed channel 474f424a
20:54:40.40 MessageInternal:

estroyChannel: Destroyed channel 4d4f444d
20:54:40.40 MessageInternal:

estroyChannel: Destroyed channel 53594e43
20:54:40.40 GAME -- Available memory: 2046MB Physical RAM, 2046MB Pagefile, 2047 Virtual Address Space
20:54:40.41 Net::ThreadFunction - Entering network thread function...
20:54:40.43 Transport - Largest received is now 19
20:54:40.43 Transport::OpenInternal request to WINaddr:192.168.178.20:6112;
20:54:41.50 DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:54:41.51 DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:54:41.51 DLLDriverLinker -- 2 DLL drivers found.
20:54:41.58 SPDx10 -- Adapter [ATI Radeon HD 4800 Series ]: 1018MB dedicated video memory, 0MB dedicated system memory and 767MB shared system memory.
20:54:43.19 DLLDriverLinker -- 2 DLL drivers found.
20:54:43.27 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
20:54:43.27 GAME -- Resolution set to 1600x900 (fullscreen).
20:54:43.33 SPDx10 -- Adapter Description = ATI Radeon HD 4800 Series
20:54:43.33 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00009440 SubSys = 0xe131174b Rev = 0x00000000
20:54:43.33 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.52
20:54:43.33 SPDx10 -- Driver LUID = 0x00000000-0x000124ea
20:54:43.33 SPDx10 -- 1018MB dedicated video memory, 0MB dedicated system memory and 767MB shared system memory available.
20:54:43.33 ShaderDatabase: using shader profile [ps40]
20:54:44.00 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
20:54:44.10 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
20:54:44.11 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:54:45.09 GameObjLoader 085eed38 - resetting counters
20:54:45.09 GameObjLoader 085eed38 - Created loader
20:54:45.09 GameObjLoader 085eee98 - resetting counters
20:54:45.09 GameObjLoader 085eee98 - Created loader
20:54:45.29 GAME -- Beginning FE
20:54:45.29 Sent message game CompanyOfHeroes started 3696 601 allowtraffic
20:54:45.29 RemoteDLManager - Connection Restored.
20:54:45.29 UIFrontEnd - Loading Front End
20:54:45.29 THREAD: Hyper-Threading Technology Processors are not detected.
20:54:45.35 SOUND -- Initializing ...
20:54:45.41 INNIMapDCA Key not found: sp_speechducker::time
20:54:45.78 SOUND -- Initialization completed!
20:54:45.78 UIFrontEnd - Initializing Forms
20:54:47.08 CampaignFilter::BindFilterSpecificWidgets()
20:54:47.13 Activating screen: AppLoadingForm
20:54:47.13 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:54:47.13 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
20:54:47.96 GAME -- Loaded campaign 'Invasion der Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:54:47.96 GAME -- Loaded campaign 'Befreiung von Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:54:47.96 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:54:47.97 GAME -- Loaded campaign 'Kessel von Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:54:47.97 GAME -- Loaded campaign 'Damm' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:54:47.97 GAME -- Loaded campaign 'Tigerass' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:54:48.46 GAME -- Using player profile SASCHA-PC
20:54:49.55 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:54:49.96 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:54:52.21 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
20:54:52.21 RendezvousManager: CreateSession - starting profile=Guest login
20:54:53.71 RendezvousManager: Login complete and successfull
20:54:53.73 RendezvousManager initialized
20:54:53.91 Current server German:live version is 601.0, client is 601.0
20:54:53.93 OnConnect: successful connection established, enabling reconnect
20:54:53.93 OnConnect: this wasnt a reconnect, no need for autologin
20:54:53.95 Logging in clonetrooperhevy on controller:0
20:54:54.41 Login completed: ACCOUNT_VALIDATED
20:54:54.41 Found 1 profiles for account clonetrooperhevy
20:54:54.41 Found profile: clonetrooperhevy
20:54:54.41 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
20:54:54.41 OnLogin: no previous login, auto selecting profile not required
20:54:54.45 SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
20:54:54.45 CRC & Version Info : 00000259:6e89bf14:48d2c5df operationoverlord:601:ww2mod.dll 1
20:54:54.45 Activating screen: FEMovie
20:54:54.45 Activating screen: OnlineWidget
20:54:54.45 Activating screen: RelicOnlineProfileSelect
20:54:54.52 SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
20:54:54.52 Activating screen: RelicOnlineWait
20:54:54.52 RendezvousManager - destroying chat handler
20:54:54.52 RendezvousManager: CreateSession - starting logout profile = 100:Guest
20:54:54.78 RendezvousManager: Logout complete
20:54:54.78 RendezvousManager - terminating all server calls in progress
20:54:54.78 CallManager - terminating all server calls in progress (1 in progress)
20:54:54.78 RendezvousManager: OnCredentialsEvent - starting profile login
20:54:56.27 RendezvousManager: Login complete and successfull
20:54:56.27 RendezvousManager - creating chat handler
20:54:56.29 RendezvousManager::CreateNATTraversalClient - NAT traversal available.
20:54:56.55 QuazalSelectProfileAsync - Got UserID
20:54:56.57 Transport - Largest sent is now 16
20:54:56.75 Transport - Largest received is now 43
20:54:56.79 GetUserStats requested stats for PIDs ( 2811379 ) (best:0, full:1)
20:54:56.84 SelectProfileAsync - RegisterLocalURLs public [udp:/address=89.246.215.160;port=6112;PID=2811379;RVCID=16353908], private [udp:/address=192.168.178.20;port=6112;PID=2811379]
20:54:57.04 QuazalSelectProfileAsync - Got Full Stats
20:54:57.29 GetAutomatchMaps: Got [31] maps
20:54:57.31 PopulateArmyListBox - skipping race 2
20:54:57.31 PopulateArmyListBox - skipping race 0
20:54:57.31 PopulateArmyListBox - skipping race 1
20:54:57.31 PopulateArmyListBox - skipping race 3
20:54:57.31 AutoMatchForm::OnArmySelectionChanged - sending request info
20:54:57.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:54:57.31 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
20:54:57.32 QuazalSelectProfileAsync - Got Automatch maps
20:54:59.01 QuazalSelectProfileAsync - GetFriends result - CacheState = 1
20:54:59.21 Profile [00000000:002ae5f3] selected on controller#0
20:54:59.21 Activating screen: FEMovie
20:54:59.21 Activating screen: OnlineWidget
20:54:59.21 Activating screen: FE_mm_01
20:54:59.21 Activating screen: RelicOnlineWait
20:54:59.22 GAME -- Setting campaign state to 'coh'
20:54:59.22 GAME -- Closing state 'coh'
20:54:59.24 GAME -- Setting campaign state to 'cxp2'
20:54:59.24 GAME -- Closing state 'cxp2'
20:54:59.24 GAME -- Setting campaign state to 'cxp1'
20:54:59.24 GAME -- Closing state 'cxp1'
20:54:59.24 GAME -- Setting campaign state to 'dlc1'
20:54:59.24 GAME -- Closing state 'dlc1'
20:54:59.24 GAME -- Setting campaign state to 'dlc2'
20:54:59.24 GAME -- Closing state 'dlc2'
20:54:59.25 GAME -- Setting campaign state to 'dlc3'
20:54:59.25 GAME -- Closing state 'dlc3'
20:55:00.69 Activating screen: MessageBoxPopup
20:55:00.69 Created Matchinfo
20:55:00.69 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
20:55:00.69 starting online hosting
20:55:00.71 OnlineHostAsync: initiating CallCreateMatch
20:55:00.94 OnlineHostAsync: created gid=165010854
20:55:00.96 Transport - Largest sent is now 80
20:55:00.96 RendezvousNotifier - Received Participate ParticipationEvent.
20:55:01.13 Transport - Largest received is now 107
20:55:01.23 OnlineHostAsync - RegisterLocalURLs public [udp:/address=89.246.215.160;port=6112;PID=2811379;RVCID=16353908], private [udp:/address=192.168.178.20;port=6112;PID=2811379]
20:55:01.40 OnlineHostAsync: initiating UpdateSessionURL [gid=165010854, url=udp:/address=89.246.215.160;port=6112;PID=2811379;RVCID=16353908]
20:55:01.61 OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:55:01.61 starting local hosting
20:55:01.61 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:55:01.61 Allocated route ID=0 for PeerID 1 at WINaddr:192.168.178.20:6112;
20:55:01.61 Transport::OpenInternal request to WINaddr:192.168.178.20:6112;
20:55:01.61 Session::Host sid = 9D5DDA6, hostURL = , local addresses = WINaddr:192.168.178.20:6112;
20:55:01.61 ValidateCustomData: called with 703 bytes of custom data
20:55:01.61 Host accepted Peer 1 into the match at address list=WINaddr:192.168.178.20:6112;, routes=WINaddr:192.168.178.20:6112;
20:55:01.61 AdvertisementInternal::Process - EVENT_NEWPEER
20:55:01.61 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
20:55:01.61 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
20:55:01.63 hosting - Session is connected
20:55:01.63 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:01.63 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.178.20:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:55:01.63 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
20:55:01.65 hosting completed successfully
20:55:01.65 HostAsync - completed with HostResult = 0
20:55:01.65 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:55:01.65 Activating screen: OnlineGameSetup
20:55:01.65 MessageInternal::CreateChannel: Created channel 534d5347
20:55:01.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:01.65 MatchInternal::SetMatchType - new type 14 - updating server
20:55:01.67 SetVisible called while !IsConnected
20:55:01.67 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:01.68 Activating screen: RelicOnlineChat
20:55:01.68 Activating screen: RelicOnlineNewsScreen
20:55:01.76 Activating screen: RelicOnlineStatsScreen
20:55:01.76 Activating screen: Achievements
20:55:01.76 GAME -- Setting campaign state to 'coh'
20:55:01.76 GAME -- Closing state 'coh'
20:55:01.76 GAME -- Setting campaign state to 'cxp2'
20:55:01.76 GAME -- Closing state 'cxp2'
20:55:01.76 GAME -- Setting campaign state to 'cxp1'
20:55:01.76 GAME -- Closing state 'cxp1'
20:55:01.76 GAME -- Setting campaign state to 'dlc1'
20:55:01.76 GAME -- Closing state 'dlc1'
20:55:01.76 GAME -- Setting campaign state to 'dlc2'
20:55:01.76 GAME -- Closing state 'dlc2'
20:55:01.77 GAME -- Setting campaign state to 'dlc3'
20:55:01.77 GAME -- Closing state 'dlc3'
20:55:01.77 GAME -- Setting campaign state to 'dlc1'
20:55:01.77 GAME -- Closing state 'dlc1'
20:55:01.78 Activating screen: GameHistory
20:55:01.78 GAME -- Setting campaign state to 'coh'
20:55:01.78 GAME -- Closing state 'coh'
20:55:01.78 GAME -- Setting campaign state to 'cxp2'
20:55:01.78 GAME -- Closing state 'cxp2'
20:55:01.78 GAME -- Setting campaign state to 'cxp1'
20:55:01.78 GAME -- Closing state 'cxp1'
20:55:01.79 GAME -- Setting campaign state to 'dlc1'
20:55:01.79 GAME -- Closing state 'dlc1'
20:55:01.79 GAME -- Setting campaign state to 'dlc2'
20:55:01.79 GAME -- Closing state 'dlc2'
20:55:01.79 GAME -- Setting campaign state to 'dlc3'
20:55:01.79 GAME -- Closing state 'dlc3'
20:55:01.79 Activating screen: OnlineGameSetup
20:55:01.79 Activating screen: RelicOnlineTabs
20:55:01.79 AutomatchInternal::OnHostComplete - Completed Host with success=1
20:55:01.79 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
20:55:01.79 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
20:55:01.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:01.79 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:01.79 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:01.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:01.92 GAME -- Setting campaign state to 'coh'
20:55:01.92 GAME -- Closing state 'coh'
20:55:01.93 GAME -- Setting campaign state to 'cxp2'
20:55:01.93 GAME -- Closing state 'cxp2'
20:55:01.93 GAME -- Setting campaign state to 'cxp1'
20:55:01.93 GAME -- Closing state 'cxp1'
20:55:01.93 GAME -- Setting campaign state to 'dlc1'
20:55:01.93 GAME -- Closing state 'dlc1'
20:55:01.93 GAME -- Setting campaign state to 'dlc2'
20:55:01.93 GAME -- Closing state 'dlc2'
20:55:01.93 GAME -- Setting campaign state to 'dlc3'
20:55:01.93 GAME -- Closing state 'dlc3'
20:55:01.94 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:55:02.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:02.75 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 809
20:55:02.75 Sent message game CompanyOfHeroes softthrottle
20:55:02.78 Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:55:03.62 Activating screen: RaceSelectionPopup
20:55:03.95 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2005
20:55:03.95 Sent message game CompanyOfHeroes hardthrottle
20:55:03.97 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
20:55:04.21 Requesting Relic Downloader soft throttle call [GetUserStatsAsync] has time 1926
20:55:04.21 Sent message game CompanyOfHeroes softthrottle
20:55:04.23 QueryMatches: Got [63] maps, [192] ids, [17] advertisements, startID [1]
20:55:04.23 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 175 matches
20:55:04.23 Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:55:04.32 GetUserStats requested stats for PIDs ( 2376709 2986547 3079262 3236542 ) (best:4, full:0)
20:55:04.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:04.54 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:04.54 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:04.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:04.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:06.88 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:06.88 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:06.88 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:06.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:06.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:06.96 QueryMatches: Got [62] maps, [194] ids, [17] advertisements, startID [165007742]
20:55:06.96 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 160 matches
20:55:08.59 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:08.59 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:08.59 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:08.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:08.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:09.82 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:09.82 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:09.82 GetMaxFrameTimeFromProfile: players=2 expected FPS=18.892385, bars=5, max avg=0.047, sd=0.006, 5 samples = 0.04 0.04 0.05 0.05 0.06
20:55:09.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:09.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:10.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:10.71 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:10.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:10.71 MatchInternal::SetMatchState - state 1 - updating server
20:55:10.71 Net::Session::SetVisible - session is set to INVISIBLE.
20:55:10.71 MatchSetup: Sending start game message!
20:55:10.71 GameSetupForm - Starting game
20:55:10.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:10.72 PopulateGameInfo - random seed:[1297281310], guid:[{85647e2e-b873-4c80-9676-f47815fea2a4}], sync level:[0]
20:55:10.72 Error loading [DATA:levelingCurve.lua]
20:55:10.72 Error loading [DATA:levelingCurve.lua]
20:55:10.72 MOD - Setting player (0) race to: allies_commonwealth
20:55:10.72 MOD - Setting player (0) race to: 0
20:55:10.72 MOD - Setting player (1) race to: axis
20:55:10.72 MOD - Setting player (1) race to: 2
20:55:10.72 OnlineUpdateStateAsync: initiating state change, id = 165010854, state=2
20:55:10.74 APP -- Game Start
20:55:10.74 Sent message game CompanyOfHeroes allowtraffic
20:55:10.74 GAME -- Setting campaign state to 'coh'
20:55:10.74 GAME -- Closing state 'coh'
20:55:10.74 GAME -- Setting campaign state to 'cxp2'
20:55:10.74 GAME -- Closing state 'cxp2'
20:55:10.74 GAME -- Setting campaign state to 'cxp1'
20:55:10.74 GAME -- Closing state 'cxp1'
20:55:10.74 GAME -- Setting campaign state to 'dlc1'
20:55:10.74 GAME -- Closing state 'dlc1'
20:55:10.75 GAME -- Setting campaign state to 'dlc2'
20:55:10.75 GAME -- Closing state 'dlc2'
20:55:10.75 GAME -- Setting campaign state to 'dlc3'
20:55:10.75 GAME -- Closing state 'dlc3'
20:55:10.75 MessageInternal:

estroyChannel: Destroyed channel 534d5347
20:55:10.76 GAME -- Ending FE
20:55:10.76 UIFrontEnd - Unloading Front End
20:55:10.79 SOUND -- Shutting down ...
20:55:10.84 SOUND -- Shutdown completed!
20:55:10.85
20:55:10.85 GAME -- *** Beginning mission 2p_sturzdorf (1 Humans, 1 Computers) ***
20:55:10.85
20:55:10.99 GAME -- Recording game
20:55:11.06 Activating screen: GameLoadScreen
20:55:11.06 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
20:55:11.26 OnlineUpdateStateAsync: updated state for gid=165010854
20:55:11.66 THREAD: Hyper-Threading Technology Processors are not detected.
20:55:11.70 SOUND -- Initializing ...
20:55:12.13 SOUND -- Initialization completed!
20:55:12.16 QuazalPostStatsAsync: Simulation results sent to server for gid=0
20:55:12.16 QueryMatches: Got [62] maps, [193] ids, [17] advertisements, startID [165009114]
20:55:12.16 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 142 matches
20:55:12.16 PHYSICS: detected processor(s) capable of handling 2 threads.
20:55:12.16 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_sturzdorf\2p_sturzdorf'
20:55:12.16 MOD -- Using Mod 'OperationOverlord'
20:55:12.20 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_sturzdorf\2p_sturzdorf_precache.lua]
20:55:12.31 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation
20:55:12.31 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation
20:55:13.78 GameObjLoader - upgrading load_count from 0 to 1022
20:55:15.30 GameObjLoader - upgrading load_count from 1022 to 1721
20:55:15.35 PHYSICS -- Created node factory 'HVOK'
20:55:15.35 PHYSICS -- Created node factory 'DMMY'
20:55:17.17 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 912
20:55:17.17 Sent message game CompanyOfHeroes softthrottle
20:55:17.35 Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:55:17.50 QueryMatches: Got [64] maps, [198] ids, [17] advertisements, startID [165009594]
20:55:17.50 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 130 matches
20:55:22.07 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 810
20:55:22.07 Sent message game CompanyOfHeroes softthrottle
20:55:22.22 Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:55:22.37 QueryMatches: Got [63] maps, [197] ids, [17] advertisements, startID [165009918]
20:55:22.38 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 113 matches
20:55:27.29 QueryMatches: Got [63] maps, [199] ids, [17] advertisements, startID [165010215]
20:55:27.29 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 98 matches
20:55:31.94 GameObjLoader - upgrading load_count from 11 to 3890
20:55:32.31 QueryMatches: Got [64] maps, [199] ids, [17] advertisements, startID [165010386]
20:55:32.31 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 85 matches
20:55:37.38 QueryMatches: Got [63] maps, [201] ids, [17] advertisements, startID [165010576]
20:55:37.38 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 71 matches
20:55:37.85 GameObjLoader 085eed38 - resetting counters
20:55:37.85 GameObjLoader 085eed38 - LOAD_DONE
20:55:37.85 GAME - SessionSetup
20:55:38.17 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:55:38.18 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
20:55:38.18 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:55:41.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0
20:55:45.80 GAME - CreateGEWorld in 7955 ms
20:55:45.82 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:55:46.41 GAME - SessionSetup finished in 8560 ms
20:55:46.41 GAME - WaterReflectionManagerSetup
20:55:46.41 GAME - WaterReflectionManagerSetup finished in 0 ms
20:55:46.65 MessageInternal::CreateChannel: Created channel 474d4343
20:55:46.67 Regenerating ImpassMap data...
20:55:46.67 Impass Data was already valid, but regenerating...
20:55:46.78 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:55:46.78 Regenerating CanBuildMap data...
20:55:46.78 Generating CanShoot Map.
20:55:46.78 Pathfinder::Regenerate()...
20:55:46.82 Generating PathSectorMap...
20:55:47.07 Pathfinder::Regenerate() Done.
20:55:47.21 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.31 MOD -- Player (unused player) (frame 0) (KillPlayer)
20:55:49.79 MessageInternal::CreateChannel: Created channel 4d4f444d
20:55:50.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:55:50.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:55:50.54 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:55:50.54 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:55:50.54 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
20:55:50.94 SPEECHMANAGER -- Loaded in 0.347734 seconds
20:55:51.95 QueryMatches: Got [61] maps, [205] ids, [17] advertisements, startID [165010692]
20:55:51.95 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 61 matches
20:55:52.32 GameObjLoader - upgrading load_count from 0 to 1651
20:55:52.32 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation
20:55:52.80 QueryMatches: Got [59] maps, [202] ids, [17] advertisements, startID [165010777]
20:55:52.80 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 46 matches
20:55:54.49 GameObjLoader 085eee98 - resetting counters
20:55:54.49 GameObjLoader 085eee98 - LOAD_DONE
20:55:58.29 PreloadResources took 0ms.
20:55:58.38 GAME -- Loading completed (47 seconds)
20:55:58.38 SIM -- Setting SyncErrorChecking level to Low
20:55:58.87 QueryMatches: Got [60] maps, [198] ids, [17] advertisements, startID [165010836]
20:55:58.87 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 27 matches
20:56:00.52 Activating screen: GameScreen
20:56:00.52 Activating screen: Decorators_widescreen
20:56:00.52 Activating screen: Taskbar_widescreen
20:56:00.52 Activating screen: SubtitleScreen
20:56:00.52 Activating screen: TextOverlayScreen
20:56:00.62 PerformanceRecorder::StartRecording for game size 2
20:56:00.62 GAME -- Starting mission...
20:56:01.62 MOD -- Player Computer - Normal set to AI Type: AI Player (frame 1) (CmdAI)
20:56:02.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.178.20:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:56:02.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
20:56:02.83 Warning: binding repeat_3(Production Item: sbps\races\allies_commonwealth\vehicles\pioneer_squad) -- ui index '0' out of bounds; range is [1, 12]
20:56:03.61 QueryMatches: Got [61] maps, [201] ids, [17] advertisements, startID [165010923]
20:56:03.62 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 16 matches
20:56:05.16 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:56:06.29 Warning: non auto-match upgrade not found in AE, tuning
20:56:08.61 QueryMatches: Got [58] maps, [193] ids, [17] advertisements, startID [165010969]
20:56:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:57:03.02 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.178.20:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:57:03.02 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0