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SdKfz 250 variants, Version 1.0
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Credits:
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Custom Models by DMz, Loran Koran (MG 34) and ^Beefy
Custom Textures by DMz, Loran Koran (MG 34) and ^Beefy
Animations and Attributes by eliw00d
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Includes:
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SdKfz 250/1 Ausf. A/B
SdKfz 250/3 Ausf. A/B
SdKfz 250/5 Ausf. A/B
SdKfz 250/7 Ausf. A/B
SdKfz 250/8 Ausf. B
SdKfz 250/9 Ausf. A/B
SdKfz 250/10 Ausf. A/B
SdKfz 250/11 Ausf. A
SdKfz 252
SdKfz 253
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Installation:
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Extract contents into your mod's root directory. Some assembly required.
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Entity Blueprint:
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alternate_sua: Races\PanzerElite\Vehicles\Sdkfz_250\Sdkfz_250
animator: races\german\vehicles\sdkfz_250\sdkfz_250
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States:
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do_action_state_name: 250_1, 250_3, 250_5, 250_7, 250_8, 250_9, 250_10, 250_11, 252, 253
state_machine_name: sdkfz_variation
Note: sdkfz_variation only works with certain states of hull_variation. See the list above for a better understanding.
do_action_state_name: ausf_a, ausf_b
state_machine_name: hull_variation
do_action_state_name: 280rpm, 480rpm
state_machine_name: rate_of_fire
Note: rate_of_fire only works on the SdKfz 250/9 Ausf. A variant. It toggles the rate of fire for your choice of either 2cm
KwK 30 or KwK 38.
do_action_state_name: off, on
state_machine_name: upgrade_armor
Note: upgrade_armor only works on the SdKfz 250/10 variant. It toggles the shield for the 3,7cm PaK 36.
do_action_state_name: false, true
state_machine_name: gun_stowed
Note: gun_stowed only works on the SdKfz 250/11 Ausf. A variant. It toggles the 2,8cm sPzB 41 visibility, as it was meant
to be dismounted for ground use as well.
do_action_state_name: command, munitions
state_machine_name: interior_variation
Note: interior_variation only works on the SdKfz 252 variant. It toggles the stowage found inside.
do_action_state_name: off, on
state_machine_name: supply_state
Note: supply_state only works on the SdKfz 252 variant. It toggles the rear doors.
do_action_state_name: down, up
state_machine_name: aerial_state
Note: aerial_state only works on the SdKfz 253 variant. It toggles the radio antenna.
do_action_state_name: off, on
state_machine_name: commander_upgrade
Note: commander_upgrade only works on the SdKfz 252 and 253 variants. It toggles the top hatch for a Commander.
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Weapons:
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SdKfz 250/8 Ausf. B
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state_name: main_gun_state
track_horizontal: kwk37_horiz
track_horizontal_speed: kwk37_horiz_speed
track_vertical: kwk37_vertical
max_down: -10
max_left: -12
max_right: 12
max_up: 12
launcher_marker: marker_kwk37_gun_barrel_end
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SdKfz 250/9 Ausf. A
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state_name: kwk30_state
track_horizontal: kwk30_horiz
track_horizontal_speed: kwk30_horiz_speed
track_vertical: kwk30_vertical
max_down: -4
max_left: -180
max_right: 180
max_up: 87
fx_tracer_name: 20mm_puma_tracer
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SdKfz 250/9 Ausf. B
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state_name: kwk38_state
track_horizontal: kwk38_horiz
track_horizontal_speed: kwk38_horiz_speed
track_vertical: kwk38_vertical
max_down: -4
max_left: -180
max_right: 180
max_up: 87
fx_tracer_name: 20mm_puma_tracer
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SdKfz 250/11 Ausf. A
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state_name: main_gun_state
track_horizontal: spzb41_horiz
track_horizontal_speed: spzb41_horiz_speed
track_vertical: spzb41_vertical
max_down: -5
max_left: -15
max_right: 15
max_up: 5
launcher_marker: marker_spzb41_barrel_end
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