waht would you say if i would add the Automatic Cap system into the Wf mod? (like in BotB)
waht would you say if i would add the Automatic Cap system into the Wf mod? (like in BotB)
http://hq-coh.com/forum/index.php/topic,20769.0.html
(if anybody interested to create a late Tiger I model try this:
http://www.cohmods.com/tiger-i-late-t167.html)
#102
You can move speeches from one faction to another, but it's tricky to get it working. And it's also buggy cos it doesn't work sometimes. Like currently with the BotB PE vehicles.
ok Players and Fans
to make this mod more better i offer a research for some guys for a better look
i search
a Skinner
someone who makes icons
and some one who makes abetter interface (Mainmenü, Loadingscreen,etc)
the Westfront is now also in the Moddb btw
http://www.moddb.com/mods/westfront
nice one,I like the mod tough I only played it once and it was in german(no problem with this tough I understand a little german :P) but I might do it again later or when I have more free time![]()
R.I.P.(Requiescat in pacem) loran korn & MrScruff
Normandy 44:European Theater Team Member (s0uNds t3sTeR,fOrUmS Ass!stAnt,c0d¡ng c0nsUltaNt)
nice to hear that
but right now im waiting for the Tiger I (late model) of Eliwood
to put it ingame
after that i need to fill the Royal Artillery Doctrin (its a totally clean Doctrin right now)
(i have to use the all doctrin stuff to create the new Engineer Doctrin
so the artillery will be only avilable if they are locked up in the Doctrin
and the Mortars will be only built by the engineers and not by the Rifle squads
because i think that its a littelbit unbalanced if the Brits always have the chance to get artillery
Help,mod not work=(. "C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod west front-dev and "C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod west front -dev and "C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod westfront -dev , not work=(
did you put the module file and the westfront file into the right direction?
part rar1+part rar2=weafront mod?
i not speak english
This is the only workable link. But like Martin ask, where you have placed the files and folders?"C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod westfront -dev
"C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -dev -mod westfront
it work
"C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod westfront -dev
it not work
wen it?
DLC1.module
DLC2
DLC3
Ops.module
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part rar1+part rar2=weafront mod?
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it good mod but it not work
1. download the two part
2. paste them into each other
3. then open the westfront folder
4. there you see the Westfront module and the Westfront folder
5. these two parts do you paste into the THQ/Company of heroes Folder
6. start the game
part rar1+part rar2=weafront mod?
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ok
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More in detail about nomder4
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and 5
Yes, both parts are needed. It's only splitted, because of the filesize limit on filefront. If you use winrar, then winrar detects both parts automatically, so you will need to extract only the first part then, but you must download both of them.part rar1+part rar2=weafront mod?
4. place this in your game folders root "C:\Program Files (x86)\THQ\Company of Heroes"
5. extract both parts anywhere (Desktop for example). Then you will find a folder called "Westfront 1.21" and inside a folder called "Westfront" copy the complete folder "Westfront" to "C:\Program Files (x86)\THQ\Company of Heroes"
mod have problem with panzercrew unit
There is a problem at file unpacking in both files rar
In game they are expressed in pink small squares I mean these units
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You should let out whole fashions with installation as in Blizrieg
i will dont do thinks like in Blitzkrieg because one guy made a mistake
noone has this fail so you must be done a mistake
and the files must unpacked into each other
Still there is a problem at file downloading here too small speed
You should lay out this of fashions on a site mods and games
Waht?
i should change thinks because you have too small download speed? XD
dream on....
btw: i cant even upload it at Modb because of my low Internet speed...
Last edited by Martinlegend; 6th Feb 11 at 7:22 AM.
i have speed 410 megabit (download)
Here only 19 speed here is cut off
Hello, help, even doing something that had been written, still does not help, mod will not work. Write a full path or show everything in the screenshots, if not difficult. Thanks in advance. My English is bad, so I used Google translator.
iv downloaded this twice and then unzipd it to my CoH main file and made a new short cut for it with the right target but it seems it still does not work can someone plz help
![]()
Win xp and Win7 have different paths so which of them do you use?
mod work!!!!
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but mod have problems with arti
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but mod have problems with arti
Mainly use Win XP2. Help, and then I myself will not deal with.
then use
"C:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -mod westfront -dev
Hello, I realized why I have not put fashion, I have CoH was only the Russian localization. I decided to put the mod on CoH, which I have been on trims, and there just has all languages except Russian .And again, it worked! Thank you for trying to help! Maud liked me, so that a mod Thank you .
Last edited by XaXa; 8th Feb 11 at 9:20 AM.
Hey i was just curious as does the d day map shown in the video come with this mod cause i cant find it :/
sry but.. i didnt ever made a Video for that mod so...waht are you talking about?
BTW: i offers a search for a Modteam
http://narod.ru/disk/5495513001/West...1_Rus.rar.html
it russian path of russian versian game
Great mod I really like it alot would like to see more doctrines if
possible.
right now im going to complete the Doctrines that i have
from Update to update![]()
so none is interested to make a Menu/loading screen or Icons (to make it look more unique)?
Too bad i cant help with icons,for the loading screen i can give a shot (+ one of my friends who can work with Photoshop well).
Do you have any ideas for the loading screens,or i have to use my imagenation?
yeah i was thinking about
4 Heads (1x FJ
1x Wh
1 American
and one Brit.)
the Fj and the wh on one side (as the axis)
and the brits and american on the other side (as the allies)
facing each other (maybe with the flags in the background)
i hope you know waht i mean![]()
yea i can imagen that,will see what i can do,this week i m verry busy at my work,but i think i will find some free time to try making it.
cheers
dont worry
im glad that someone will make it
(and you will have to tell me how to get it ingame )
well geting it ingame is not hard at all,i learn it by my sefl few months ago![]()
ok im waiting for you then
btw:
i deleted the ostwind (because he was just produced at November 44)
but i will replace it by the Möbelwagen that the "community Models" Team are mading atm (it was produced at march 44)
surely i will add some other models of them too
like the StuG III and the Tiger I (late) or the PaK 43
Edit:
and i will add the pionierwanzerwagen for 1.3
it can carry 4 soldiers (one pionier squad)
and can lay mines and Goliaths (limit:3)
![]()
Last edited by Martinlegend; 4th Mar 11 at 11:52 AM.
Hi,this mod looks very good but.......doesn't work. I did try everything what you are wrote here. I've got Win7 64bit and with Blitzkrieg mod (for example) i haven't a problem. Why Westfront with? It's a pity,really.
i have the same problem
Wf doesnt work if Blitzkrieg is installed
try to deinstalll Bk and then try to play Wf
did you add this (x98) to the line? (only for Win7
"F:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod Westfront -dev
Last edited by Martinlegend; 11th Mar 11 at 11:18 AM.
yes,i did it.....nothing. But thank you very much for your help. good luck if you work on new version.
i was thinking about a new Ressource limit for all factions
220 Fuel (pe 250 cause of Kingtiger call-in)
3000 Manpower
2500 Munition
so the germans could only produce one tiger (or 2 panthers in a Row)
and then he must start from 0
the allies could produce more vehicles from this limit then the germans
or is it better if every faction got his own limit?
(allies have more fuel than the germans)
Yes,It's good idea i think. All armies had different supply lines and logistics quality. So, PE (SS) had priority mostly than Wehrmacht for example. Fight in Normandy was problem for germans troops beacuse Allies had domination in air space (planes attacked supply lines and convoys).
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