Dev Marine.
Unique properties : Terminator Honours & Explosive Rounds
Wpn Options..
Heavy Bolter (HVB) 1 sec setup time no teardown
Lascannon (AV) 1 sec setup time. no teardown
Heavy Flamer Or Heavy Melta (either would work) (Flm/Hvy Mlta)
Missle Launcher (AoE AI + Lesser AV) (ML)
Termi Armor (Double Upgrade Time) (Give Assault cannon(heavy AI and "soft AV" like Vengance Rounds) and Cyclone ML (Leave as default, maybe lower dmg) (AC/CML)
Possibly allow choice of wpns in Termi armor so player can choose AC or CML (gives Storm Bolter/PwrFist combo)
(Stnd) Hail of Destruction - Increases fire-rate for any wpn (toggle?)
(Stnd) Heavy Sweep - 200degree fronal arc point blank "swipe" causes KB and dmg.
(Stnd) Battle Hardened - Immune to Knockback for duration. (Toggle)
(Stnd) Bionic Targetters - Greatly increases accuracy for any wpn (toggle?) [note, this would be especially good when used with low acc wpns such as the ML/HVB]
(Stnd) Unending Fury - Regain HP from Dmg dealt to enemys. (Next 5-10 secs?) (possibly to nearby teammates at a reduced rate)
(Stnd) Grenade Cluster - Throws a cluster of 4-5 grenades
(HVB/AC) Carve a Bloody Path - Fires a wide arc of rapid fire, explosive rounds (similar to Dreads AC ability) but using Codex Edition's explosive rounds and increased dmg.
(LC) Overcharge - Greatly increases Dmg for 10 - 15 secs, causes wpn cooldown for 5 secs after. Long CD (used for tankswarms)
(Flm/Hvy Mlta) Righteous Fire - AOE Fire dmg to an area. pretty sure we're all familiar with this ability. It's awesome. (Last till cancelled/another order issued?) (for Hvy Melta, just use Meltastream as suggested by
Sporty for the Dreadnaught)
(ML) Missle Swarm - Fires 3-4 missles in rapid succession (similar to a CML barrage) that cause a similar effect, but stun infantry as well as dmg on impact. 4-5 sec cooldown on wpn after?
Termi Armor.
Idea 1. Termi armor has pre set wpns. Assault Cannon and CML.
Heavier Armor type, slower movement. No HP change.
CML 2nd Ability - Laser Guided Missles - Fires a barrage that track the enemy targetted, causing high dmg but no AOE.
(Possible to get all missles to target one location/target? in a tight bunch/narrow "stream", instead of firing in a swarm)
Note - CML Default Barrage and Laser Guided Missles Should have limited ammo. maybe 10 shots before you have to return to the drop pod and restock.
Idea 2. Allow wpn selections, with the CML giving Storm Bolter/Pwr Fist as hand held wpns) but i'm not 100% about this idea.
Ultimate -The Enemy Wishes To Fight, Brothers! - For the next 20 secs, all teammates and turrets ranged wpns do explosive dmg (using the explosive Bolter rounds from the Codex Edition Mod) and have a greatly increased fire rate as well as a small Energy Return.