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Titans (an idea)

  1. #1
    Keslov
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    Titans (an idea)

    If they do choose to include the adeptus titanicus they should do it like C&C Tiberuim Sun with the Mamoth walker for GDI set a unit max (like in C&C u could only have 1 mamoth walker)

    Just My thoughts seeing all this yellin about titans

    For Mother Russia
    Keslov

  2. #2
    Keslov
    Guest
    ya just ignore the spellin error i think i fixed it not sure


    For Mother Russia
    Keslov

  3. #3
    Aren't the big Titans large enough to crush a "screen's worth" of units? (Imperator).

    Maybe Warhounds...

  4. #4
    well to give u my opinion thats exactly why i hated CnC and alot of other ppl..super weapons. a mamoth could take out half a army and a base before getting stopped, oh now think of a mamoth with support = super cheese. if u had to include titans i dont know how they could incorporate it without it being as cheesy as CnC but mybe just have them as off screen units providing some kind of barrage not cheesey though like nukes were in CnC where theyd take out ur entire base and games became who can outclick the other guy.

  5. #5
    Agmar Strick
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    This is a 40K based game after all, not epic. Titans are the wrong scale. An Epic scale RTS however, would be extreamley super-cool.

  6. #6
    JayR
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    Definetly the wrong scale, one Titan could wipe out the opposing army in an instant. The only way imo it could would be an assault to the titans feet and a fight inside its lower levels. And the titan itself would be just part of the scenery.

  7. General Discussions Senior Member Homeworld Senior Member  #7
    Big Daddy No Surrender's Avatar
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    OR we could just scrap the idea of a Titan ever being in DoW.

  8. Homeworld Senior Member  #8
    Your night worstmare. Dimension's Avatar
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    seconded. we can gather from the screenshots that a titan probably won't appear in DOW as a playable unit. they're too big and titans aren't deployed alone, as has been mentioned many times before.

  9. #9
    Captain Zog
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    Also, titans do have a minimum range on thier weapons, a large plasma blastgun cannot feasibly drop a shot down at short range, it needs a fair amount of speed to get the shot out.
    Looking at screenies, titans would be shooting over the enemy army constantly, even aiming down they'd still ahve a huge blind spot for firing

  10. #10
    corkill
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    No doubt we will see some kind of Titan mod. But that aside I just had a thought, imagine if Relic released an expansion supporting massive multiplayer campaigns (inc a few titans) now that would be sweet.

  11. #11
    unless its a epic scale mod where titans are ur average tank with plenty of opposition then im strongly against it! heresy! lol

  12. #12
    SoheilsX
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    they will probably make a mod where everything is scaled down and all you have are titans. That would be pretty good too. To think of it, it would be super easy to make an epic mod for this game, just scale down all the units, and make squads of marines (and other) huge.

  13. Homeworld Senior Member  #13
    Your night worstmare. Dimension's Avatar
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    you'd need to reduce the polycount though. just downsizing marines wouldn't be enough, since you'd have tons and tons of infantery backing up the titans, tanks and super-heavies. unit count would probably exceed 1000, and would cause your CPU to commit seppuku is my guess.

  14. #14
    DarthFelth
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    i have a really good idea for titans, dont include them, its a 40k game, not epic, and well some of the weapons could take out a good portion of the battle field.

  15. #15
    we r talking about a "epic mod" darth and i am too against titans in this game 100%.

  16. #16
    DarthFelth
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    well dude, thats what yay have final liberation for i doubt that a titan mod would work, just as trying to get a death star wouldnt isnt possible (to scale anyways) if you want to scale them down then all your really doing is recreating final liberation with slighty better graphics (well a fair bit)

  17. #17
    yeah, frankly it doesnt matter to me if this mod goes up or not cause i think 40k is better then epic and DoW will be better then any epic game/mod hehe :devil:

  18. #18
    DarthFelth
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    yeah, you know it, i mean final liberation was never that great, marines didnt kick enough butt for starts

  19. #19
    MetalMilitia
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    I dont want Titans in the game either, and the only way I think it would work is if in single player there was a mission where a chaos legion had one and it was your mission to destroy it, but that is highly unlikely and Id much rather this game focus on individual units than massive war machines.

  20. #20
    DarthFelth
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    i think that would be a short lived mission unless yay teleported inside it

  21. #21
    SoheilsX
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    of course, about the polys i mean. When i said scale down i meant the polycount aswell. Because the marines will just be little blueish/greenish whateverish coloured things.

  22. #22
    DarthFelth
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    well, hmm, why dont yay just mod final liberation, would be easier and you would need create like all new maps to fit the scale mate, and some guy ages already started on it so you would have a good starting point :P

    Besides, Titans ant that fun to use, with them, marines, orks dont become that inportant unless the game engine isnt that limiting, i mean whats a marine gona do if he cant board the thing and kill the crew, apart for pray it will be whos titan dies first lose's

  23. #23
    Tribunal
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    Instead of just titan bashing, I will want to see if the guys at Relic decide to put one in somehow. If they do, I honestly think that they will do a good job of it.

    REMEMBER, there is a requisitional element to the game -- do you try to save up for the titan, or do you try to take out the five dreddies and six baneblades making their way to your HQ? They might be in there, but it might be nearly impossible to bring out.

    We don't know the size of the maps, we don't know about cover -- who knows, maybe they will be static objects in maps (like the ruins of a titan), or maybe you will be able to have one max, I'll wait til E3 to find out.

  24. #24
    DarthFelth
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    Originally posted by Tribunal
    . We don't know the size of the maps, we don't know about cover .
    common sense when you consider the size of a map that you would need to use a titan in any way other than just watching it stand still and fire, infact for it to be outta range. you would need Giant maps,

  25. #25
    Amur_Tiger
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    I think that titans would be pretty cool in game however making it fit could be challanging. I think it might work if you had to get a group of people up to the elite status or whatever while they're in a tank for you to be able to get a titan and then you have to get the people out of the battle first. Kinda like you need a pretty notable warrior to get into a dreadnought, you should need a pretty remarkable crew to get into a titan. I think this would make it suitably difficult to get(as long as vetrency dosen't come too fast) while keeping it possible and worth the price in some situations.

  26. #26
    How big is the smallest Titan? (Warhound)

    Those smaller "Knights" are still an option, along with Sentinels. But that's a different topic.

  27. #27
    DarthFelth
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    knights dont exsist anymore as far as i know, and as on the size of a warhound, look at the 40k scale one on forge world and have a quick read of its rules for some idea of what it would be like

  28. #28
    Hmm...the crew compartment for three people is that little space behind the "face" of the Titan. Maybe twenty, thirty feet tall?

    Edit: On a further note, those arm weapons look like the same setup as the primary turret weapon for a Stormblade: they could be compatible? And if not, someone will make a conversion. Possibly a pricey one. :P
    Last edited by The Collector; 14th Mar 04 at 5:00 PM.

  29. #29
    z-beam
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    i definatly think scout titans, daemon engines and ork stompas would be welcome to the game. stupidly huge tanks are cool, but giant robot action is better.

    i agree on the emperator point, that would be silly. even a warlord has no place but the smaller, mobile units like warhound e.t.c would be a cool option in multiplay. they would have to slow tho.

  30. #30
    DarthFelth
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    i think warhounds are to big and powerful, if they brought back knights then that would work with stompas as they ant to big

  31. #31
    MetalMilitia
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    Now that I think about it, the Environments I've seen just dont seem to be a place for titans, putting them in could cause all sorts of glitches and problems and would take all sorts of work on making it be able to smash buildings and do all the things a Titan would do, it just wouldnt be worth it to put it in for only a couple missions... and I doubt it will be in at all.

  32. #32
    werst spella evar Bonnet's Avatar
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    There may be a few missions with titans, where for example you are to escort it or something, but i doubt it will be a playable unit.

  33. General Discussions Senior Member Homeworld Senior Member  #33
    Big Daddy No Surrender's Avatar
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    A Titan would be WAY too big to ever fit on a warhammer scale battle field. Even if you didn't control it it's foot would cover around a quarter of a small map.

  34. #34
    SoheilsX
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    a quarter?! What titan are we talking about here? An Imperators foot would cover 2 or more small maps.

  35. #35
    Falcrum
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    A Titan is not quite THAT big, a Warlord is about 80 feet tall. Emperors are about three quarters of a skyscraper in height. Not quite enough to cover a quarter of a map though.

  36. #36
    Uzgah
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    Emperor's Titan?
    Which is that I can think of Warhounds, Reavers, Warlords and Imperiators....

    If its the Imperiator, that one had a cathedral on its back, those were huge. Do they still exist in Epic40k? I thought they were dropped from the range like the rest of the short lived Titan Legions...?

  37. #37
    Tribunal
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    Maybe the misconception of the size of titans is something that is turning off certain gamers to their inclusion. What are the ranges of heights of titans? What are their speeds in comparison to other ground forces?

    Instead of a 'titans suxorz' theme, how about a 'how to best include titans' sort of feel to the post (especially since Relic DID say that there would be at least one surprise at an EPIC scale).

  38. #38
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    Here's the new Epic rulebook cover to help in the discussion of scale:



    Also, IIRC one of the bigger titans had a runway on top, so it would have to have a depth of at least an aircraft carrier.
    Last edited by dewolfe; 15th Mar 04 at 8:29 AM.

  39. #39
    Uzgah
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    I've been looking at the new Epic site, in teh rules for the titans is says that a warhound (the smallest imperial titan) is close to 80' tall.
    Thats big =/

  40. #40
    Dang. The Forgeworld model didn't look that big. Oh well. Better way to measure then "eyeball" would be to look at the images of the models sitting in the cockpit, then eyeball (large margin of error) a arbitrary size relative to the side of the cockpit. Then measure that height in pixels, figure out the height of a person sitting in a Warhound titan cockpit, then compare to the height of the warhound itself. Yeah. Impossible to really tell.

    Anyhow, the 80' figure will have to be taken for granted. It is GW after all.

  41. #41
    DarthFelth
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    well most gw models ant to scale anyways so that wouldnt work dude

  42. #42
    It beats making up numbers. Oh well. We can use the 80' figure.

    Are there any diagrams that have the Titans side-by-side?

  43. #43
    Falcrum
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    Originally posted by Uzgah
    Emperor's Titan?
    Which is that I can think of Warhounds, Reavers, Warlords and Imperiators....

    If its the Imperiator, that one had a cathedral on its back, those were huge. Do they still exist in Epic40k? I thought they were dropped from the range like the rest of the short lived Titan Legions...?
    Emperors are the broad term for the Imperator class Titans and their variants. And there are a lot more Titans than the ones you mentioned, those are only the most common Titans. There are Night Gaunts, Knight Warriors, and a lot more other ones as well.

  44. #44
    Uzgah
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    Heh I was an Epic Eldar player. I had three to choose from... and right now I can't remember a single one...
    However, the new Epic:Armagedon cool wonderful. I know what I'll be spending ridciulous amount of money on now. Best of all, from Sales Direct (Direct Sales, whichever way round it is) you can buy the complete companies now. Will save a little bit of time and effort I'm sure.

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