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Royal Hungarian Army project (Update: 2013.02.18. - Tiger skin)

  1. #201
    Member TigerTanker's Avatar
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    You know me too well I guess. Well I'm sure it wasn't used in combat. According to the researches I made, they had that skin "hat" when they were assigned to paratroopers, and after the formation of the Szent László Divison, they had regular helmets. Strange!

  2. #202
    Sir TigerTanker,. your stored message exceed,. i cant send to you my reply.

  3. #203
    Member TigerTanker's Avatar
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    A second mate, clearing it now.

  4. #204
    Member Thiky83's Avatar
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    A video from the American bomber action, name "Operation Titanic". Attacks started from English, Russian and Italian airfields against to German, Hungarian, Romanian, Poland and other enemy targets (railway stations, factorys, oilfield and other industrial establishments). The primary targets list with Hungarian places: Budapest, Debrecen, Miskolc, Szolnok, Kecskemét, Diósgyör, near 34:53.
    http://www.youtube.com/watch?v=WGKETOf1S-U

    Other videos from English bombings.
    http://filmhiradok.nava.hu/watch.php?id=5679
    http://filmhiradok.nava.hu/watch.php?id=5691

  5. #205
    Member TigerTanker's Avatar
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    Ladies and Gentlemen, here's a major update.

    I really want to thank our new partner Rain for it, he really did an outstanding job. Here're the Hetzers, which are going to be in the mod, as support units for the Hungarian Air Force.




    Hope you like them!

  6. Modding Senior Member Company of Heroes Senior Member  #206

  7. #207
    Member Thiky83's Avatar
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    Awesome job Rain!!!
    Thank you very much!

  8. #208
    @Thinky83 & @TigerTanker
    You got a PM guys .

  9. #209
    Member Gurdy's Avatar
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    Very cool stuff!

  10. #210
    @Thiky83
    Your inbox is full.

  11. #211
    Member TigerTanker's Avatar
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    Our road lead us to a decision, which I do not want to make on my own, nor without the community, so I'll need your help on this one.

    I'm planning to have a special ability for the hungarian armored doctrine: their hqs would be mobilised the same way as the british units are. It'd only be available for that doctrine, the other two would still have buildings.

    What do you think of that? Should we keep it, or drop it? Your call

  12. #212
    Member Zupadupadude's Avatar
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    Sounds like a cool idea mate!

  13. #213
    I wonder how you want to implent such a thing, cause some players choose their doctrine late-game. I'm still curious though so go ahead, and you still haven't made a Moddb page :P It think this mod really needs it. Maybe you could recruit more people and to garner more attention for this interesting mod.

  14. #214
    I'm not sure that is even possible.

  15. #215
    Member TigerTanker's Avatar
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    @Zupadupadude: Thanks mate. We'll see.
    @Chaoslord3: Yeah, it would depend on the doctrine, so I need to think if it's a good idea, because it would force the player to make that decision very early.. Also, I'll be finally making that ModDB page at weekend..
    @Lasis: It absolutely is, trust me

  16. #216
    But then you would need two different headquarters, and aren't those defined when you start the game? Well, I'm definitly looking forward to your solution!

  17. #217
    Member burtondrummerNY's Avatar
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    I think what he means is that you would get a truck like the british infantry or armor trucks, not the base HQ. And yes, this is quite possible, just a lot of AI work.

  18. #218
    Member TigerTanker's Avatar
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    Right. Maybe another solution would be having truck HQs only. That way the HQ problem is solved, plus noone's ever made an axis faction with mobile units before.

  19. #219

  20. #220
    Oh, like that! Yes, that is quite possible.

  21. #221
    Member DMz's Avatar
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  22. #222
    Member VanAdrian's Avatar
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    A beauty

  23. #223
    Member Zupadupadude's Avatar
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    That looks very smexy good sir.

  24. #224
    Member Thiky83's Avatar
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    This rifle is awesome!! Great job!!!
    Thank you very!!!!!

  25. #225
    Member DMz's Avatar
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    Aidas2 model, just my poor skin, isnt final yet i will clean it up a bit and do nrm spc gls. Will add the grenade launcher you asked for, as for the scope i already had one and will just merge.

    Will also animate it for you as i have nothing much to do atm, will animate the grenades at the same time as i have some to do for east front anyhow, might as well do them all on the same rgo with different states.

  26. #226
    Tigertanker? You still haven't made the moddb page, you keep forgetting I presume and I'm here to keep you remembering to finally make one . The rifle looks good!

  27. #227
    Member Aidas2's Avatar
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    Definitely looks better than my skin Thanks for taking this one Dmz. Danuvia 39m coming up :P

  28. #228
    Member Jagdpanther's Avatar
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    @TigerTanker
    Please clear your pm box.

  29. #229
    Member TigerTanker's Avatar
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    Sorry mate. Should be good now.

  30. #230
    Member DMz's Avatar
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    Aidas2 Model, my rubbish skin. Dont worry i always adjust the textures once they are ingame anyway .

  31. #231
    Member VanAdrian's Avatar
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    Glad to see you back into the business of the forum DMZ, and it seems you even improved your skinning skills

    Good job Aidas BTW

    Oh and i wish you all a happy new year guys !

  32. #232
    Member Thiky83's Avatar
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    Thank you very much this nice SMG guys!!
    Great christmas gift!!!!

    Happy New Year to everybody!

  33. #233
    Member Aidas2's Avatar
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    Looks great, happy holidays!

  34. #234
    since I cant get in touch personally with tiger tanker, i think i got a grip on cinema 4d you still need help in making some models?

    http://img69.imageshack.us/img69/6692/74801643.jpg

  35. #235
    Member VanAdrian's Avatar
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    MIL-MI 24 Hind ? ^^

    well that's nice... but not for WW2

    TT will be happy to work with you mate, as we don't have modellers especially for the mod
    Last edited by VanAdrian; 2nd Jan 13 at 7:22 AM.

  36. #236
    yeah unfortunately it cant be used sigh! hahahaha

    well im still calling the lord in various and not respectful ways , its only my 1st model , but im glad to help (help with models because just thinking of trying to understand the import process makes me sick)

  37. #237
    Member maggot167's Avatar
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    I don't know whether you talk about it, but the Hungarians also use the 39M Csaba. It's an armoured scout car. You can find a coloured picture on the google.

  38. #238
    Member VanAdrian's Avatar
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    this one ? Yeah of course we know, the 2 mod dev are hungarian



    I think you got confused cause we were speaking about the 39m Danuvia, a sub machine gun ^^

  39. #239
    Member maggot167's Avatar
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    I know they are Hungarian, I'm from Hungary too, I just searched for informations about the Hungarian Army, what could help with the development, and when I found this, I didn't remembered that you talked about this, or not

  40. #240
    Member Thiky83's Avatar
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    Just one little bit thing.
    This color picture (thx Adrian, great pic) from Csaba is 40M command version. Not the base 39M version.

  41. #241
    Member maggot167's Avatar
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    Thiky, I made two presentation picture for the mod, but I couldn't send you via pm, because your PM store is full, so here they are :
    ( i49 . tinypic . com/jjpxdv . jpg and ( i48 . tinypic . com/2lj55xv . jpg
    Nothing special If you have any idea send me a PM

  42. #242
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    Hey guys! Since I was tasked to do a hungarian Tiger I I need some opinions.

    This Tiger was handed over from the german PzAbt 509 in a heavily battleworn state and renewed a bit then sent to battle with a fully hungarian crew. 2 photos exist of this Tiger this one is the close one and an illustration. After some research (10 hours and 7 books) this is what i have. There are 2 probable paints 1 is yellow/dark olive "longitudinal dots" and the illustrations yellow/dark olive/brown.
    ***Note that this a COLOR TEST so dont start over filters or colored mg and tracks. I used my model only the main body was changed. Its WIP but I need the colors finished to move along.

    original:


    a bit dark scan from a book:


    and the job:







  43. #243
    Member XAMOT's Avatar
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    That is really a beautiful skin. Certainly one of the best schemes I've seen in COH.

    Awesome
    Well....! it was grape juice!!

  44. #244
    Member Thiky83's Avatar
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    Great job Mancer! Really beautiful paint!!
    Just one little problem. This is a Tiger H, but the our troops used Tiger E, as you wrote.

  45. #245
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    Im only making the base skin for ya what you do with it is your choice. Question is since it had no filters i dont have to do it right?

  46. #246
    Member Thiky83's Avatar
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    This skin go to standard Tiger model (without filters). You don't have to make it.

  47. #247
    Member TigerTanker's Avatar
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    Thiky, since Mancer only makes the RGD, when it's applied to the vCoH model, you get the E variant

  48. #248
    Member TigerTanker's Avatar
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    Budapest, Hungary


    Hey guys,

    This may be the new Hungarian base, but only if you like it. The model is an unused CoH building, retextured by VanAdrian. I edited the building files to make it have soldiers on it. Soldiers are made by Zupadupadude, the weapon they hold is a 35M, by DMz and Aidas2.

    Hope you like it.

  49. #249
    Member Zupadupadude's Avatar
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    Sounds cool mate!

  50. #250
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    Graz, Austria
    the building looks good, would be nice to have a unit in it from the begining.

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