Changes since 1.62.535
Fixed sync error
Fixed fatal scar error (or so i hope)
Fixed mod not shown in game manager
Fixed Librarian keen vision (it can spot enemy units)
Chaos brass scorpion requires chaos sorcerer reserch and a relic captured
Dark eldar jetbikes are now more expencive and have alittle less hp.
Tau commander can now spot (cloaked) enemy units.
Increased hp for necrons Flayed ones, by 50
Increased orks and Tyranids overrall melee damage, by 0.1
Increased Tau overral range by 0.1 (not vehicles, neither drones)
Hardcore windondition now decreases hp to 40% of the normal (before it was 10%)
FIXED Brass scorpion and Mark of Tzeentch restricting it. (It is now tested, Mark of Tzeentch does not restric Brass scorpion).
Reverted Tau commander keen vision, it can no longer spot enemy cloaked units (he have a wargearfor that).
Decreased Tau overral range by .05 (it was increased by 0.1 in previous patch, but that was alittle to much).
Tyranids cluster spore now do less damage.
Fixed texture missing.
Fixed random game crash (dont ask me how a friend of mine moved some files and now it wont happen)
Spore cluster nerfted again.
Standar, hard, and harder dificulty now play like insane dificulty but with out the economical bonuses.