Woot! My call for artwork somehow developed it's own life! But the Titans look just...EPIC! I think what quelzoth means is having at the point where the Titan footprint appears, spawning a dummy event with a physic_recoil attribute assigned to it. Having a rampage ability that reloads every 5 secs is rather odd as you could use it almost permanently imprisoning an enemy unit within that feedback loop. It can't rather attack or do something else which is already annoying with having many rocket turrets knocking around your necron lord (Or similar Heroes) that died in the enemy base. Cylarne_04's approach seems somehow similar to that playing football with your enemys xD. Maybe an idea for an expansion "Titan Bowl 40K: XXL"
. But i didn't cared that the Warlord is not that much bigger then the Warhound. As many maps support the Warhound and surely the lil' bit bigger Warlord
! The question is only of how having them all balanced as the Warhound is already hard to kill and offers incredible firepower! None the less keep pumpin new posts with pics as we definetely need new artwork! That time plz some buildings as we'll work later on titans. I've actually got no clue of what i could give for example the marines as an Apocalypsical Fortress! So that's the problem i am sitting on :S. Hope you guys can help me out!


! I think what quelzoth means is having at the point where the Titan footprint appears, spawning a dummy event with a physic_recoil attribute assigned to it. Having a rampage ability that reloads every 5 secs is rather odd as you could use it almost permanently imprisoning an enemy unit within that feedback loop. It can't rather attack or do something else which is already annoying with having many rocket turrets knocking around your necron lord (Or similar Heroes) that died in the enemy base. Cylarne_04's approach seems somehow similar to that playing football with your enemys xD. Maybe an idea for an expansion "Titan Bowl 40K: XXL"
. But i didn't cared that the Warlord is not that much bigger then the Warhound. As many maps support the Warhound and surely the lil' bit bigger Warlord
! The question is only of how having them all balanced as the Warhound is already hard to kill and offers incredible firepower! None the less keep pumpin new posts with pics as we definetely need new artwork! That time plz some buildings as we'll work later on titans. I've actually got no clue of what i could give for example the marines as an Apocalypsical Fortress! So that's the problem i am sitting on :S. Hope you guys can help me out!


. If you could post an image i would be happy. For the Titans GMB said a post before that the size comparsion is untrue. But none the less i actually like the idea showing off the epicness of the titan just by a rather small difference in it's hight, what makes many things possible
. To the wishlist i have to say that you now may know how Santa Clause feels shortly before christmas.






































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), i applaud the way to proceed with such 'limited usage' material. After all, setting 'parallel' mod requirements is not that big a deal and allows for a good input provided the main mod's settings are on a similar line code-wise as such add-ons and vice-versa.

