I extracted new patch and there is still Mark of Tzeentch restriction on BS. X__X
I extracted new patch and there is still Mark of Tzeentch restriction on BS. X__X
sorry but its not there, it has been tested if you cant make brass scorpion, then you dont have a relic or you are missing the tier research.
It has been tested, i did it personaly so either you miss the requirements, or you are not patching your game correctly.
(this is the reason why im releasing a complete collection tomorrow)
You know,ill take a break from this mod for a while,so make me proud and do something that will surpise me.![]()
well you will have to wait for the devs im just making some balance and bug fixes thats all XD
Probably will not release anything after 1.62.542 complete collections cause it works really good. at least for me and my friends (10 players)
Well,ill check your progress in several days.I hope it will work for me.
im sure it will if any file was missing from the patch its should be there, or if the user is not patching correctly it doesnt matter cause its a complete colecction so you dont need any previous patch for it to work
Glad to hear it.
But i dont have time to check them,so when i return,ill test them myself.
So im getting tired of having to go to my cousins house just to get the mod because even with my 5mb internet the mod never seems to be downloaded properly. I just downloaded the last ver of apocalypse, the .535 and well, the mod disapeared from my game manager. When extracting it said that the guard outro.avi something like that was corrupt, does it has something to do with that?? Oh and what i really wanna say is, please,please create a .torrent archive of the mod, or upload it to megaupload i dunno, i almost gave up on this mod were it not for my cousin really, i never manage to download the mod please help me in that. Sorry for any mispeling or for my english.
Dude read a few pages back... i have realeased 2 patches after .535.... and in a few hours i will be posting the complete collection (meaning full version) of 1.62.542 nice isnt it?
Last edited by hanov; 26th Aug 11 at 12:51 AM.
Ok people here is the complete collection.
Changes since 1.62.535
1.62.54
Fixes:
Fixed sync error
Fixed fatal scar error (or so i hope)
Fixed mod not shown in game manager
Fixed Librarian keen vision (it can spot enemy units)
Chaos brass scorpion requires chaos sorcerer reserch and a relic captured
Balance changes:
Dark eldar jetbikes are now more expencive and have alittle less hp.
Tau commander can now spot (cloaked) enemy units.
Increased hp for necrons Flayed ones, by 50
Increased orks and Tyranids overrall melee damage, by 0.1
Increased Tau overral range by 0.1 (not vehicles, neither drones)
Misc:
Hardcore windondition now decreases hp to 40% of the normal (before it was 10%)
1.62.541
Fixes:
FIXED Brass scorpion and Mark of Tzeentch restricting it. (It is now tested, Mark of Tzeentch does not restric Brass scorpion).
Balance Changes:
Reverted Tau commander keen vision, it can no longer spot enemy cloaked units (he have a wargearfor that).
Decreased Tau overral range by .05 (it was increased by 0.1 in previous patch, but that was alittle to much).
Tyranids cluster spore now do less damage.
1.62.542
Fixes:
Fixed texture missing.
Fixed random game crash (dont ask me how a friend of mine moved some files and now it wont happen)
Balance changes:
Spore cluster nerfted again.
Misc:
AI enhanced.
Standar, hard, and harder dificulty now play like insane dificulty but with out the economical bonuses.
Ok thats all now for the link:
Download
NEXT PATCH WILL BE REALEASED IN 14 DAYS.
Why 14 days? so i give you all time to test and tell me what else is needed, so the next patch cames with more fixes not just 1 or 2.
Right now the changes for 1.62.543 will be
Misc:
change starting army win condition to a standard start. Commander + 2 first unit squads.
DE jetbikes are still too powerful..I suggest increasing their requisition cost
Well, there is something about the Pylon I have always wanted to see... longer range. why? well, the Pylon can't match the Phalanx, so why would you even bother building it, except if it's got a very long range!but I do like the idea of them being able to build both, though with the apocalypse researched of course.
Hi all.. today i've played with Space Marine and when i built my super stucture i haven't been able to produce Chapter Master because Hero Limit is fixed to 2.. well this is strange.. i think it's a Chapter Master requirements problem.. anyway you guys have done a good job.. this is for sure the best mod for DOW.. keep going on!!![]()
DreamingInTheWrong89 -------->BURN THE HERETIC! KILL THE MUTANT! PURGE THE UNCLEAN!
Hey thinking about.. Dark Eldar are overpowered..the entire race...Jetbikes, Raider, fast Talos :O
to build chapter master simply build it first and then you can build all other commander units.
zack fair you wanna to beat dark eldar easely?lol
Oh i know that.. just think it's a bug and should be fixed.. i don't want kill my heroes to build chapter master or anyway build it first![]()
The fact is that I use them and I do not enjoy playing as them if they're so OPzack fair you wanna to beat dark eldar easely?lol
zack fair i will be testing DE units against Tau and Orks (witch for me are the weaker races) if the race need a nerf it will be done.
Tyrantarmy6: well that change will be tested if that didnt make necrons more OP in late game i can do that. BTW can you please help me and put this complete collection info in the moddb page please?
IlBoss89: please be sure to download 1.62.542 i will be fixing that bug in next patch but you require to have latest complete collection.
BTW if anyone (cosmotract come to my mind) can help me to invert 2 weapon effect that could be so nice from you. I need the help of someone that can actually use the object editor (i can use it cause i get errors and anyway im not a modeler or have any experience in that.
What i want to do in invert the weapon effects from XV88 and XV apocalipse.
So apocalypse shooting looks more powerfull (cause it is more powerfull, i mean he even have to entrench to shoot that thing) and the XV88 broadside shooting looks less powerfull cause they dont need to entrench to shoot.
Unfortunately i am gone for two weeks from tomorrow with no internet connection up there. So i am unable to help ya outbut damn i pretty much mastered the OE now so once i return we could get things working! And on-top i took some pics of some forgeworld units with me as i wanna use the time beeing offline to do some 3D Stuff and once i return i could easily implement them. Damn i got a crapload on my 3D schedule
but i can tell ya so far that this time i got the Orks in my focus to pull of some awesome work for them and of course imperial titans!
So cheers for ya'll and see you guys in two weeks!
I gonna have a nice Holiday now...
-Cosmocrat
P.S.: HINT 4 Units from this page are on my schedule so now guess which one![]()
Well thats ok cosmocrat have a nice holiday!
When you came back i hope you can make that weapon effect change (it seems easy but i dont have the knowledge)
Again have fun, and when the team gets back i hope i can join the dev team cause its nice helping out with the public version, but i would like to help out with the final product =)
See ya when you came back and good luck!
Ohh also if anyone want to help me out with testing, coding, or (please someone) object editor, please send me a message or post in here.
BTW we will do only some minor changes, like bug fixes, balance stuff, and maybe some animations for better looks, but gameplay feeling overral MUST stay the same for Apocalypse mod to preserve the devs ideals.
Last edited by hanov; 26th Aug 11 at 1:27 PM.
Every time game crashes when I playing with dark eldar against space marines on harder difficulty.
If you can please fix this bug.Thanks
I just play with DE and it crashes I dont know why.
Just test them on harder against space marines. Rules-anihilate.
Cosmocrat maybe stompa?
Last edited by dowman; 26th Aug 11 at 2:27 PM.
try other doficulty.
try other maps.
try it against other races.
That way we might nknow what causes the crash. maybe its a map, maybe its something in the AI in the dificulty lvl.
#3478
...or post the contents of your warnings.log file here...
We look to the heavens so that one day our children may look back towards home.
Just tested DE in all dificulties against space marines the games wont crash, try reintalling the complete collection (delete all and re install)
yeah i read that and found the new ones, now the mod is working thanks, playing the .542, but i have to agree, the DE are way too powerfull
@Cosmocrat: It doesn't matter which units you chose because they all look awesome, but if I had to choose:
- Meka Dread
- BattleWagon w/Lifta Dropper (damn look at that thing)
- Grot Mega Tank
- idk Warkopta or Kil Bursta Tank
@Cosmocrat: It doesn't matter which units you chose because they all look awesome, but if I had to choose:
- Meka Dread
- BattleWagon w/Lifta Dropper (damn look at that thing)
- Grot Mega Tank
- idk Warkopta or Kil Bursta Tank
I'm getting "Failed to activate requested game" whenever I try to activate Apocalypse XXP1. I've got all the required mods, the core UA files, its expansions, and the latest patch. Still dunno WTF is up with this!! I'd appreciate help on this, thankyou.![]()
Well if you cant activate its posibly because you are missing something requiered.
Unfortunately i dont support XXP1 neither XP1.
Try to activate XP2 if it works then something must be wrong somewhere in the XXP1 code, if it wont work then your installation is wrong.
It turns out I was "missing" something. Somehow the IDH files ended up in the DXP2 folder, instead of the main directory. Fixed that and XP2 started, so I can proceed to XXP1. Can't wait to try out all this new stuff!
Cheers hanov!![]()
Glad you could fix it, btw if you are using ver. 1.62.542 please give me feed back about balance, or bugs. have fun!
There's an update already? SWEET! I'll get right on it mate.
XXP1 worked out 100% by the way. Thanks to all creators. I'm f-ing loving it. I doubt even DoW3 will be this awesome!!
Any plans to add more units to it, like GK/BA Stormravens, Tau Tigersharks, Nid Swarmlord, IG super-tanks from IA, Contemptor Dreads...etc??
Well for now im only working on balance and bug fixes until the main devs come back, so new units etc will come but only when the game is perfectly balanced and bug free.
BTW more than a patch its a complete collection, file size is 961mb and esxtracted is more than 2Gb, so you dont need any patch or anything just download complete colection 1.62.542 and unrar in the main game folder.
Link to download is here: Link
No worries dude. The mod is already awesome! Can't wait to see what else is coming.![]()
When i play necrontyr rising map in harder level the game every time crashes.Game just stop working.Can you fix that bug
BIG BEAST: im sorry dude but if its only 1 map i cant help you, maybe something wrong with the map? maybe you downloaded other maps and overrite something? i mean just 1 map means that map is wrong but not the mod.
Zack yeah i reported it about 15 minutes ago XD
Hanov i install maps with exe format.Unfortunately that is buged map.i will try to play very fast so game will not crash.LOL![]()
hahahaha to all members fans and surpporters of the apocolypse mod team IM BAAAAAAAAAAAAAAAAAAAAAACKKKKKKKKKKKKKKKKK!!!!!!!!!!!!! in ss and ill be playing this mod tomoz cos well im at my nans and she dont like war games
so yaawesome mod u guys
I was once like you thriving on life, living large is what i used to say but now im a necron and all i can say is: I can never be bargained with, I won't see reason, I don't feel pity, or remorse nor do i feel fear and i will never stop until you, my human friends are dead
Guys at the end of upload mediafire gave me an error...I'll try with megaupload
ok, i know i said the DE are overpower, but even so the Dais of Destruction has way low hp if compared to other titans, and by any chance would the DE soulstorm be reverted to its version in .51, because it does no damage to buildings and vehicles, pretty much useless, and it is vulnerable, can someone explain me that, because i dont think shooting at a ''pink cloud'' will cause damage to it. In other words, make it invulnerable, damaging buildings and vehicles, and revert it to something else than a building.
THe DE are supposed to be powerful.... they have good range and better than average melee but they are also unforgiving of their mistakes and as such are meant to be used in lightning quick attacks increase the unit costs if you must but the damage is fine
zack fair dark eldar is powerful because in this are weak titans.try to fight with DE against tau or space marines on harder level.this is imposible dude!
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