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World of Tanks V - V for Vendetta

  1. #451
    Member Soriugen's Avatar
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    You should keep your SU-100, and the SU-85 as well, both are VERY adequate at their tiers, and i generally had great matchmaking in my SU-85/107. Which essentially makes it a gamebreaker, provided you can keep sniping and not go to the front line.

  2. The Studio Senior Member Dawn of War Senior Member  #452
    SU-85 was very good to me when i had it in beta
    but i decided to skip it completely

    i play my TDs like mediums.
    It's a go big or go home attitude,
    but it works well for me
    i'm usually the one leading charge up hill in Malanovka

  3. #453
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    Stock turret for T29 has a poor sighting range. I've almost unlocked IS-4 for now. Who knows, maybe I will be able to get T34 before the tree revision. As for TD line, unless you have a ZIS-6 or BL-10, you wont really feel as a tank destroyer.

  4. #454
    Member Pocktio's Avatar
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    I'm so close to my su-100. So far my exploration down the Russian TD line has been most enjoyable. Unless I get tier 6+ matches where most tanks one shot me.

    It's such a nice change from German TD, which have less firepower and while 'armoured' seem to not be able to bounce shit. So why not go for the superweak armoured but supergunned Russians? No reason at all not to!
    Knife King of Doltland

    I'm not surprised. Anything within three feet of you seems to end up full of knife shaped holes.

  5. #455
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    Just don't sell SU-85. One of the most fun vehicles in the game. ISU of the sandbox. Also amazing farm. Got 50k for loss while being destroyed at mid-game.

  6. #456
    Member Busby's Avatar
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    Yea. I've decided to play around on the German TD line. While the Marder was amazing, I think MoW's Hetzer spoiled me. I've yet to be put in a battle where I can bounce most shots and the stock gun does pathetic damage.

  7. #457
    But still T29 stock turret is way better than upgraded ones since it don't have that annoying ears and since when it have better view range when tank simply appear 50m in front of you.

  8. The Studio Senior Member Dawn of War Senior Member  #458
    The German TD line really does seem underpowered
    but that's mainly because i think the 88s have terribly poor penetration
    I don't really start fearing the the German TDs until the jPanther

  9. #459
    Member DoomKnights's Avatar
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    For the T-29 it's a brawler, you shouldn't need to see, your up in their grill yelling at them face to face. Those ears are a weakness a good player would worry about. Of course you could shake your head to follow their cannon if they target those spots. More then once I have killed a T-29 by those very same ears.

    The German TD should have more pen, less damage while the Rus should have less Pen and more damage. What we have right now is the German TD has less pen and less damage while their Rus TD counter part has more pen and more damage....

    This does cause some odds, then ad the German TD line's higher tier tanks are camo worthless and it seems their sloped armour is less effective we end up having these problems.

    So lets look, Rus TD line: Good pen, good damage, camo working, slope works plus ok aim.
    German TD: Ok pen, ok damage, camo broken for higher tier, slope isn't working correctly, aim is good.
    Last edited by DoomKnights; 10th May 11 at 8:22 AM.

  10. The Studio Senior Member Dawn of War Senior Member  #460
    @DoomKnights: you forgot about reload rate. Pak 88s are one of the fastest firing high caliber guns
    (though I admit with the rather weak penetration, it doesn't do much)

    The 85mm of the Russians and the pak 88 have similar ballistics
    which makes sense since they are roughly the same caliber
    if the Russians were stuck with only the 85mm, they would probably be on par with the other German TDs
    however, Russian TDs have access to bigger guns while the Germans don't

    I'm pretty sure if they increase the camo bonus of the German TDs so that they can fire their 88s at the max rate,
    they'd be more on par with the alpha strike russian TDs

  11. #461
    I can tell you su-152 camo is not working since with my 80% skill camo and camo net but the tiger infront of me have more camo than me.

  12. #462
    Member DoomKnights's Avatar
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    Yea the reload rates are better, but that does not balance out damage output per shot itself. Great I can fire faster, but the problem is many times I'm loaded with no targets or if I have a target I'm firing and then hiding for so long before I can fire again I loaded around the same time as the Rus who loaded is now camo cloaked so even if I jump into the open I don't see him until after he shot.

    Example:
    German TD: Fire, take cover(camo does not work), reload. Wait until the enemy fires or risk getting return fire. While waiting I have loaded for a bit. So that time I have to keep in cover out of physical sight is a huge problem.
    Rus TD: Fire, don't move camo kicks in good chance you were not spotted. Reload and wait for target again. OR pull back, let camo kick in, jump up forward and chances are they will not get to see you until AFTER you fire again.

    I have played many many games as a German TD. The problem lies with camo, pen and slope being not as good.

    History wise Rus used heavier cannons with HE, they hit the target so hard that it rocked the enemy tank. Yet who would use HE when they have a Pen like they do for the same cannon. If they lowered the pen it would balance out more.

    A better example:
    German TD(Jag Panther or higher): Setup for Ambush. Enemy tank pops out, German TD shoots, then jumps behind cover. Now that sounds smart, but here is the problem. German TD moves back in to see what might be available targets, what he doesn't know is that while he went into cover a Rus TD camo'ed in the tree and is waiting for him to pop back out. Comes out, bang hit before he even gets to see his target. Now lets see from the other way.

    Rus TD(ANY): Ambush happens just as before, but when he's coming back out he see's a German TD (Jap Panther or Higher) is there before turning the corner, doesn't turn the corner and moves away to get a different ambush.

    End result more damage done to German TD while Rus have more options and possible outcomes.

    See how that goes? Camo is very important as it helps more then you can think.

  13. #463
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    Russian Server is receiving a patch with 2 new maps, IS-3 buff, arty nerf, KV-5 and Lion, new artys tier 8 and american 105mm nerf.

    Concerning russian/german TDs:

    Jagdpanther has top guns with pen ~200 which is enough to pen frontally tier 8 TTs, its most common adversary. SU-152 has top guns with 175 which is not effective against frontal armor of TTs tier 8, making it switch to HE. And I'm not talking about bs accuracy of russian guns. BL-10 and BL-9S to some extent remove the problem of pen, but BL-10 still is not accurate and regulary ricochets and detracks.

    I only want to say that the grass on the other side might not be as green as it seems.

  14. #464
    Why would they nerf the 105?
    Heck that thing is weak as it is, or are we thinking about different 105's?
    *puppies*

  15. #465
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    T29/T32 105mm gun has like 10% damage reduced. And ROF adjustment. Have no idea increase or decrease.

  16. The Studio Senior Member Dawn of War Senior Member  #466
    Well crap. the American 105 is bloody strong, but it was not that strong

    ok, let's take a good hard look at this.
    The 105mm does 360 dmg currently, but is being reduced to 320 dmg
    Rate of fire of the 105mm is being upped to 6 rpm on the T29 as compared to its original 5 rpm
    On the T32, it's being increased to 9.49 seconds per round (original value being 9.375 seconds to reload)

    anyway, looking at the values of similar weapons
    as comparison, the KV 107mm is roughly the same caliber but does only 300 damage
    and the Tiger II 105mm has the same terminal ballistics as the nerfed american 105mm

    I'm not exactly happy with that change. It means i can't one shot Stugs anymore

  17. #467
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    Damn I've almost finished unlocking an IS-4, and they buffed IS-3 with more speed and hp. IS-3 is great for going MT hunting at flanks, with speed, fast turret and maneuverability. I'm also going T29-T32-T34 line and they nerfed 105mm.

  18. The Studio Senior Member Dawn of War Senior Member  #468
    Well i posted the numbers
    the nerf
    and basically, it makes the 105mm the same as the Tiger II's
    and i know the tiger II is a competitive tank
    so i expect the same from the T29/32 series still

    the T34 just sucks however

  19. #469
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    Bah I'm only want to unlock and buy stock T34, so it will become M103 and premium T34 after the tree revision. Most of the pharm will be in T32 which is arguably the best tier 8 TT (I've enjoyed IS-3 a lot).

  20. #470
    I think i even rarely one shot stug III with US 105mm (or the stug is very luck with me :-/) also love when they say IS-3 is OP when it increase speed by 2km/h while KT have it gun mantels fix and increase turret armor (it start to getting ridiculous really) and also some arty nerf. Oh yeah T34 with 105 certainly suck on that, it doable to penetrate is4 but impossible to penetrate vk4502p frontal.

    Edit: i doubt that T32 will be underpowered (well the gun is) since most of the time i win in my T32 is by terrain and skill.

  21. #471
    Member DoomKnights's Avatar
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    It's not the gun alone that makes the tank. It's the whole tank. The Jag Panther has no camo, can be eng damaged from the front (any shots from the bottom kills the eng) and it's sloped armour is broken enough that in comparison to it's Rus side you would laugh. I have bounced more shots when shooting with my Jap Panther then any other tank only to have my eng killed and being unable to get out of line of sight, plus then to have the rus tank go poof gone(camo) so he can kill my at his own time. German TD's are not worth their time, only the Fern makes up for it and if you have to get to Tier 8 to feel like it's worth it there IS something wrong.

  22. #472
    Member DoomKnights's Avatar
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    So after getting the KT I find out it's getting a huge nerf on the hull. From 150 to 120 front hull. Okay what the hell dude.. Yea I get a 185 front turret from the past 180, YET my hulls knocked down 30?! What the bloody hell! Man do I feel like the German tree is the black sheep. The fern is the only tank which seems like they don't plan to make stupid. Oh wait they took 5 from my side armour for the fern. Nice. This just keeps getting more fun... Then to top it all off? Nearly all buffs for the Rus tree. What the bloody hell... I swear these changes push me closer to quitting in a rage.

  23. #473
    Member Pocktio's Avatar
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    Geh, where is the rationale behind that? Since when was the KT hull overpowered?? Since a single Russian tank bounced a single shot on it last Tuesday?

    I cant believe the devs are biased but they do nothing but continually give evidence they are.

  24. #474
    Member DoomKnights's Avatar
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    So its its it's the bottom section(to be seen) that's 120. So the top's 150 still but the bottom is 120. So I'm split between this. Just means any time you see a KT shoot the exposed bottom hull for easy pen. Although it is sloped BUT is that counting the slope already? Time will tell. Oh yea buffs all around Rus tree. US got hit with the dumb stick as well alas=\
    Last edited by DoomKnights; 11th May 11 at 2:56 PM.

  25. #475
    Member Busby's Avatar
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    Um. I've heard that the KT isn't having its front armour nerfed. Its the underside bit that's having its armour reduced, so long as you don't crest a ridge (and who does that anyway) the change won't effect you. And the mantle is being fixed.

    You people are silly. Believing the PANZERAWESOMEOMG tools and the daily rants about not being able to roll over everything without even trying.

  26. #476
    Member DoomKnights's Avatar
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    The underside, lets take a look, from the hull that's if your looking straight ahead half the front of the hull of the tank. If you are in any way on a incline your showing more bottom of the tank then the top section. This will make a difference in game. Yes the mantle is getting fixed, but this whole thing seems a bit odd. Guns getting slight nerf as well it seems.

    Oh and for those with the US tanks, they took your angle shots now. No leaning over the hill to shoot as you did before with only the turret showing. That's gone.

  27. General Discussions Senior Member Dawn of War Senior Member  #477
    Oppressive Forces of Titty n0z3k1ll3r's Avatar
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    The underside, lets take a look, from the hull that's if your looking straight ahead half the front of the hull of the tank. If you are in any way on a incline your showing more bottom of the tank then the top section.
    Oh please, I played a King Tiger for ages. It's nowhere near half the front of the hull, and if you're close enough they won't even be able to aim down far enough to hit it.
    Let's Play Europa Universalis 3: Divine Wind
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  28. #478
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    I must say that hitting the lower hull front armor of KT is not that easy, same for VK4502. IS-3 has much worse frontal armor, it has to face totally straight to the enemy to utilize "pike nose". Or totally perpendicular when shooting from cover. Slight deviation and 110 frontal armor is really paper in terms of enemies guns.

    Now I hate arty balance in top tier games even more. 4-7 arties each side is unbearable.
    Last edited by Cortlendt; 12th May 11 at 3:39 AM.

  29. #479
    Member Goobers's Avatar
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    Wish I got those games.

    As someone who drives a scout of some description, most of my games are arty free.

  30. #480
    Member DoomKnights's Avatar
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    The only time where this is true is if your higher up then the KT. If the KT is on a hill or your bellow it even a small amount you see more lower hull then top hull. If you are close to a KT the driver did something wrong. A KT is a sniper, not a brawler. Just like the Tiger, if you are up front on an assault your doomed to die very quick. You stick back and poke holes into people who are brawling your teammates.

  31. #481
    Member Koozer's Avatar
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    So yesterday I got my T-43, and also ceased making any money. It's going to be a hard road back to my T-44 without premium...
    93% Explorer, 53% Killer, 40% Achiever, 13% Socialiser

  32. The Studio Senior Member Dawn of War Senior Member  #482
    Yep. Tier 7 med is where money stops coming by the gobs
    And a huge repair bill becomes your closest friend

    also. After i get the KV-3, i think i'll grab a VK3601 and a Tiger
    from what I hear, the Tiger is for the good tankers

  33. #483
    Member DoomKnights's Avatar
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    It depends on your playing style, Tiger requires you to sit back and snipe. If anything of your tier or higher gets close you may be dead before you know it. As well pretty much anything can pen your front so you want to me sneaky like. Wait till someone's already has their attention THEN start poking holes into them. I miss the VK3601H that was a money maker and in fact has a better front then a Tiger. I have out lived most shots with that tanks ever vs when I was driving my Tiger=\

  34. #484
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    I make good profits with top ISU-152 and top T29, IS-3 usually produces slow credit growth. IS with 100mm was also nice for credits income. But this is with PA. Now I farm with SU-85 and M4A3E8, which is the best fun/farm ratio for me. Had KV-2 and T-34-85 for farming but sold them.

    I've recently checked my stats and my best are mostly on farm tanks. To my surprise, best victory stat 61% is on SU-152, followed by 59% on KV-2 and 58% on T-34-85. These vehicles are in 200-300 battles range. Also found the Raider achievement on ISU-152 and lol'ed. One of my friends got the "kill the last tank with the last round" which is hilarious. Guess this made me slightly above the average player. I've heard of ppl that have like 70% victories on like T-44 but I think this is immensely hard without a platoon.

    Care to share your victories?

  35. #485
    Im a proud owner of 58 top gun + 15 wittman . Also my best victory tank is Sherman E8 with 71% win ratio and i was like ,i only have 78 battle with it but with a pop gun ?. i also got 62% win ratio on T29 and T32 which the latter got 44 sharpshooter combo.

    Edit: also people who have 70% victories are probably those who grind the fastest, i mean who don't want the biggest tank than 99% of the player.

  36. Forum Subscriber  #486
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    Rumors say that the Maus is now practically invincible, a T30 now has something like 1 in 10 chance of penetrating any of it's old weak spots.

    For practical purposes, HE no longer detracks the Maus, along with the Tier 8 Geschutzwagen Entwicklung. Well it does, but you have to be extremely lucky.




    Maus Commanders are reporting a win ratio of almost 90% now.
    E=mc^(OMG)/wtf

  37. Modding Senior Member Company of Heroes Senior Member  #487
    Celéstial by heart Celution's Avatar
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    A Maus should be something you want to avoid in battle, not something that's a giant target.

  38. Forum Subscriber  #488
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    I have no issue with your above statement.

  39. #489
    I guess i'm lucky all my tanks are too low to face T9-10 tanks ^^
    But that patch can't come soon enough, i read about the notes and fire up the game to test out the new stuff only to find the patch is not there, then i remember what game i'm playing and everything seems normal :/

  40. #490
    Oh yes cant wait for the patch since i want to buy lowe

  41. #491
    Member DoomKnights's Avatar
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    I'm working towards the baby Maus. Hopefully before the tree change I can get that baby so I can get a Maus in the future. No freakin way I'm going down that second line... one heavy line is enough for me I'm sorry.

  42. #492
    Member Pocktio's Avatar
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    I've left my internet boyfriend for a more serious clan, oh I am so emotional right now *wipes a tear from his ocular socket*

  43. #493
    Member DoomKnights's Avatar
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    Pocktio you went into a clan? You didn't wait for Relic clan to be made? *sigh* you quick hand switching fiend.

  44. #494
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    So its its it's the bottom section(to be seen) that's 120. So the top's 150 still but the bottom is 120. So I'm split between this. Just means any time you see a KT shoot the exposed bottom hull for easy pen. Although it is sloped BUT is that counting the slope already? Time will tell. Oh yea buffs all around Rus tree. US got hit with the dumb stick as well alas=\
    You ever fought/drove an IS-3 before? It works exactly the same way.

  45. Forum Subscriber  #495
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    Quote Originally Posted by DoomKnights View Post
    Pocktio you went into a clan? You didn't wait for Relic clan to be made? *sigh* you quick hand switching fiend.
    Hang on, were we not supposed to join clans?

    ...shit.

  46. #496
    Member DoomKnights's Avatar
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    Well we have not created the Dolt Clan, looking for a responsible leader who is willing to set it all up. So far I tried to get DoomRider to set it up, but no show yet. I guess I will start up the Clan, put the 10 bucks down and get it started. Hopefully we can move between clans without too much problems. We do have an active player base, just times may be a bit on the random.

    After work today I will look into making a Clan. Anyone wanting to join may but they must be dolts(if our numbers are too few to matter we may allow friends of dolts as well).

    P.S. I was giving him crud, as we don't have the clan made no one should have to wait. Although I have not seen any confirmation on how transferring to clans is done. Still you fiends! *tear*

    P.S.2
    Noir your a bit off, the IS3 is way low to the ground, WAY low and the front bottom has the same armour as the top. Also don't forget it's sloped I think 60 which means it's more like 200/220.

  47. #497
    I think the numbers will be our biggest problem, mainly because we are split between the servers.

  48. Modding Senior Member Company of Heroes Senior Member  #498
    Celéstial by heart Celution's Avatar
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    You guys should all come EU server.

  49. #499
    Member DoomKnights's Avatar
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    They plan to merge the clan's through all servers in the future. So when that happens we may become one. That would be great hehe ^^ Of course that also means we will be dealing with the Rus server "Are you mad berroo?" people... heh

    Edit: nevermind it seems so far their plans are to keep them all separate. Alas this means we will not be able to play with our buddies.

    Wait up min Celestial I have seen you playing. Do you have two accounts? EU and US? I could have sworn I saw you playing not too long ago.
    Last edited by DoomKnights; 13th May 11 at 2:17 PM.

  50. #500
    Do I have to have premium account to be in the clan? I've been doing it the hard way and only halfway through tier 3 (Pz 3a, Marder II). Obviously I would be a scout for a while.

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