This is the typed up version of the Dagon Overlord, Warrior Prime, and Parasite of Mortex
Dagon Overlord Wargear
Tier 1
Weapons-
Rending Talons-Increases the Dagon Overlord’s offensive power. Also grants the Seismic Roar ability.
Twin Linked Devourers- Equips the Dagon Overlord with dual devourer’s increasing his damage, these devourers both fire at the same time.
Armor-
Blood of Dagon- Equips the Dagon Overlord with a new form of Synapse Aura that causes regeneration and increases damage the Dagon Overlord loses his normal Synapse aura unless this wargear is changed.
Extended Carapace- Grants increased health and the Charge ability.
Accessory-
Warp Field- Grants the Warp Field ability to the Hive Tyrant. While active, damage received drains Energy instead of Health.
Tier 2
Weapons-
Dual BoneSwords- Equips the Dagon Overlord with dual boneswords that are effective against all targets. Grants the ability Furious Strike
Heavy Venom Cannon- Equips the Dagon Overlord with a Venom Cannon, a ranged weapon biomorph effective against all targets.
Armor-
Bonded Exoskeleton-Grants the Invulnerability ability, allowing the Hive Tyrant to be invulnerable for a limited amount of time, also increases the Dagon Overlord’s overall health.
Accessory-
Miasma of the Depths-The Dagon Overlord has a constant field of miasma around him that provides a cover bonus to allied units and damages enemy units. This trait continues even as he is incapacitated.
Acid Blood- Anytime the Dagon Overlord is damaged in melee the melee attackers suffer damage overtime from the wounds acid.
Tier 3
Weapons-
Ultimate Predator- Equips the Dagon Overlord with a lashwhip, bonesword, and a Venom cannon making him effective against all targets.
Abilities-Body Collector-The Dagon Overlord marks an enemy unit if the Dagon Overlord kills it he automatically sync kills it and devours the enemy unit (gains health and energy).
Furious Strike-The Dagon Overlords psychic powers flow into his boneswords dealing massive damage to a single target.
Global Replacement- Warrior Vanguard to Tyrant Guardian-Drops a mycetic spore which spawns a Tyrant Guard and reinforces other nearby Tyranids, the spore only drops next to the Dagon Overlord.
Warrior Prime Wargear
Tier 1
Weapons-
Devourer- Equips the Warrior Prime with a Devourer that increases damage and grants the ability Devouring Barrage.
Armor-
Toughened Chitin- Grants increased health to the Warrior Prime and grants the ability Armored Hide.
Synaptic Armor- This Biomorph causes the Warrior Prime to gain the Synaptic bonus of other Warriors and increases its armor with the more synapse bonuses its under can only gain 3 bonuses auras.
Accessory-
Synapse Aura (Speed) - Causes the Warrior Prime to emit a Synapse Aura in radius 15 that increases the speed of allied Tyranid Infantry.
Spore Mine Trap-The Warrior Prime orders a Spore Mine to be dropped onto a selected spot, the spore mine then burrows into the Ground waiting to detonate on an unsuspecting enemy that walks over it.
Tier 2
Weapons-
Rending Claws- Equips the Warrior Prime increased damage to all targets and grants the ability Sharpened Claws.
DeathSpitter- Equips the Warrior Prime with a DeathSpitter that causes splatter damage and damage over time to enemy infantry and vehicles has a setup time.
Armor-
Regeneration- Equips the Warrior Prime with armor that has increased regeneration and has a small chance to revive the Warrior Prime
Accessory-
Synapse Aura (Armor) - Causes the Warrior Prime to emit a Synapse Aura in radius 15 that increases the armor of allied Tyranid Infantry.
Synapse Aura (Damage) - Causes the Warrior Prime to emit a Synapse Aura in radius 15 that increases the damage of allied Tyranid Infantry.
Synapse Aura (Regeneration) - Causes the Warrior Prime to emit a Synapse Aura in radius 15 that increases the speed of allied Tyranid Infantry.
Abilities-
Alpha Warrior (Passive) - Any nearby Warriors gain increased melee skill and ranged accuracy.
Devouring Barrage-The Devourer unleashes a deadly constant barrage of devouring worms into enemy units.
Armored Hide-The Warrior’s chitin emits a secretion that hardens into a diamond hard armored shell it will unfortunately flake off after a certain amount of time.
Spore Mine Trap- Places a spore mine trap on the selected spot.
Sharpened Claws- The rending claws the Warrior Prime is equipped with increase in piercing damage.
Globals-
Hive Nodes- Creates a Hive node that can attack enemy units and unleash a cloud of Mycetic Spores.
Warrior Vanguard
Parasite of Mortex wargear
Tier 1
Weapons-
Lacerating Claws-Grants increased damage and causes suppression upon any landing jump
Armor-
Mucous Coating- Grants increased health and has a chance to deflect ranged damage
Accessory-
Implant attack- Increases the chance that the parasite of mortex’s ability will instant kill an enemy and grants increased damage
Tier 2
Weapons –
Embryonic Stinger-The Parasite of Mortex’s stinger has a chance to spawn a ripper on sync kill
Armor-
Parasitic armor- Grants greatly increased health and the ability Feeding
Accessory-
Embryonic Split- Once equipped the Parasite of Mortex’s ability now has a chance to spawn 2 rippers per squad member
Abilities-
Implant Parasite- Implants parasitic rippers into an enemy squad if a squad member is killed a ripper is created, has a small chance to instant kill an enemy squad member.
Flight- The parasite of Mortex uses its large wings to fly away it then lands solidly onto a new ground area.
Feeding- Devour an allied ripper to gain health and energy.
Globals-
“The Sarge is acting strangely…”- A randomly selected enemy squad leader is infected and killed by a parasitic ripper within 15 of the Parasite of Mortex.
Swarming assault- Select a target and all rippers nearby will immediately attack and suppress it if it is a squad then that squad is infected and will spawn more rippers for the swarm.
Note-
Any rippers spawned by the parasite of Mortex are uncontrollable and will attack any enemy unit that comes near them.
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