This project is targeted to adding the original Homeworld campaign to Homeworld 2 as well as graphically updating/remastering (not redesigning) the Kushan and Taiidan ships.
ModDB Mod Page
Mission Script Status:
Mission 1: M01 - Kharak System - Status: 0% complete
Idea Section:
Spoiler
Ideas Implemented:
- Movies/Animatics
Ideas to be Implemented:
- Mission 4.5: Raider Retreat Mission, as a bonus mission.
- Music, Speech, NISs (Non-interactive sequences), Backgrounds?
Ideas under Consideration:
- No capturing limit.
- Showing Bentusi cargo ships when trading with the Bentusi
- Adding defenses to the Taiidan Flagship (SP only)
- Adding the Movers in the Karos Graveyard (Easter Egg)
Ideas that will not be implemented:
- Replacing Taiidan with T-MAT
- T-MAT/Galatic Council (aka Bentusi) destroy Taiidan Flagship
- Replacing the Junkyard Dawg with a Mover
- T-MAT Frigate next to the Ghost Ship
Ideas Proposed:
- T-MAT Easter Egg in Karos Graveyard
- Bentusi escorted by Ion Fighters
Known "Issues":
-Research Ships can't/don't stack - I think I've figured out a solution to the problem of "More = Faster".I've created a workaround for this, however the coding for it is quite... ugly... But it gets the job done.
- Collector PDA's don't work properly, i.e. Collectors don't "spin" around the asteroids they're collecting. There's nothing we can do to fix this.
- The Homeworld 2 capturing system is completely different from Homeworld 1's capturing system, although a hack might be able to fix this.
- The Homeworld 2 engine does not allow for standard Homeworld Repair Technology, although there will be modifiers to offset this "flaw".
- The Gravwell Generator Frigate does not repel strikecraft away from it; instead, it just slows them down. There is no good effective way around this.
Ship Remaster-list:Kushan
Fighters:
"Arrow" Scout - INGAME
"Blade Mk.5" Interceptor - INGAME
"Thunderbolt" Attack Bomber - INGAME
"Shield Mk.3b" Defender - not started
"Specter" Cloaked Fighter - INGAME
Corvettes:
"Cavalier" Light Corvette - INGAME
"Hammer" Heavy Corvette - INGAME
"Tempest" Multigun Corvette - INGAME
"Porter Mk.2" Salvage Corvette - INGAME
"Mercy" Repair Corvette - not started
"Resolute" Minelayer Corvette - INGAME
Frigates:
"Vengeance" Assualt Frigate - INGAME
"Firelance" Ion Cannon Frigate - INGAME
"Matriarch" Support Frigate - not started
"Puppeteer" Drone Frigate - REMASTERED
Capital Ships:
"Revelation" Standard Destroyer - INGAME
"Perdition" Missile Destroyer - INGAME
"Avatar" Heavy Cruiser - INGAME
"Imperator" Carrier - INGAME
Mothership - INGAME
Utility Ships:
"Hub" Reasearch Ship - INGAME
"Providence" Resource Collector - INGAME
"Redemption" Resource Controller - INGAME
"Seeker" Probe - INGAME
Proximity Sensor - not started
"Trapper" Gravwell Frigate - INGAME
"Veil" Cloak Generator - not started
Sensor Array - INGAME
Misc Ships
Cryo Tray - not started
Kar-Salim - not started
Kar-Toba - not started
Target Drone - REMASTEREDTaiidan
Fighters:
"Fiirkan" Scout - INGAME
"Triikor" Interceptor - INGAME
"Kaark" Attack Bomber - INGAME
"Seejur" Defender - REMASTERED
"Koshiir-Ra" Defense Fighter - INGAME
Corvettes:
"Raachok" Light Corvette - INGAME
Heavy Corvette - INGAME
"Diirvaas" Multigun Corvette - INGAME
Repair Corvette - WIP
"Wodaan" Minelayer Corvette - not started
"Tiirshak" Salvage Corvette - not started
Frigates:
"Kudaark" Assualt Frigate - INGAME
"Sajuuk Cor" Ion Cannon Frigate - INGAME
"Heeshk" Support Frigate - INGAME
"Tiifal" Defense Field Frigate - INGAME
Capital Ships:
"Skaal Tel" Standard Destroyer - WIP
"Skaal Fa" Missile Destroyer - REMASTERED
"Qwaar-Jet" Heavy Cruiser - INGAME
"Saarkin-Cho" Carrier - INGAME
Fathership - INGAME
Utility Ships:
Research Ship - INGAME
Resource Collector - INGAME
"Siim Salla" Resource Controller - INGAME
Probe - INGAME
"Variis" Proximity Sensor - not started
"Koraal" Gravwell Frigate - WIP
"Fushai" Cloak Generator - not started
"Raakel" Sensor Array - not startedTuranic Raiders
"Bandit" Fighter - REMASTERED
"Thief" Standard Corvette - not started
"Brigand" Missile Corvette - not started
"Dagger" Ion Array Frigate - not started
"Rancor" Carrier - not startedKadeshi
Swarmer - not started
Adv. Swarmer - not started
Fuel Pod - not started
Multibeam Frigate - not started
Needleship - not startedOther Ships
Bentusi Tradeship - not started
Bentusi Super Acolyte - not started
Junkyard Dawg - REMASTERED
Ghost Ship - not started
Crate - REMASTERED
Current Team Members:
ajlsunrise33 (aka radar33) - scripting
jkberna - modelling, hodding
Krnt - weapons fx, attack styles
Chimas - ship icons, animation, capture points
Dark Saajuk - drones, dockpaths
jnaymie - fuel script
Pouk - quality control
Previous Team Members:
skygunner58203 - hodding
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Feel free to offer ideas or comments, or offer to help us.









