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Make the pionners throw grenades...

  1. #1
    Member Pajeu's Avatar
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    Aug 2011
    Location
    St-Petersbourg

    Make the pionners throw grenades...

    I've tryied to add the axis_throw_grenades to my pionners and have parcial success...
    The ability apperead in the unit box in the first slot, regularly the cutter wires ability place, and I have lost that last ability...
    I add the ability in the Corsix's attrib/ebps/races/axis/soldiers/pionner_squad.rgd file in...
    GameData/squad_ability_ext/abilities/ability_02 (the first one was occupied with cut_wires ability), pasting...
    abilities\axis_throw_grenade.lua...
    There is something else I must do to make this ability available without lose the cut_wire ability?
    Thanks,
    P.
    Last edited by Pajeu; 22nd Aug 11 at 5:07 AM.

  2. #2
    Member Aidas2's Avatar
    Join Date
    Jun 2009
    Location
    Vilnius, Lithuania
    Don't really understand what's the problem but maybe the abilities are conflicting because they overlap each other? ( 2 abilities have the same ui_group_position set? )

    This should be in the armory to.

  3. Technical Help Senior Member  #3

  4. #4
    Member
    Join Date
    May 2010
    Location
    Graz, Austria
    change the ui_group_postion entry from the cut wire abillity to 8 and it should work without problems

  5. #5
    Member Jes's Avatar
    Join Date
    Apr 2008
    Location
    The Phalanx.
    As said, it's an issue with overlapping ui_group_position's.
    The grenade throw is there, and will respond to hotkeys, but conflicts with another ability using the same ui slot.

    In fact, the ability SHOULD show if you group select some pios and regular grenadiers.

  6. #6
    I recommend making a copy of the ability in the event of editing you wont edit the ability for all units tied with that ability make sure the new copied ability's ui_group_posistion is not the same as the wire_cut ability so they dont over lap. Im not sure if the axis_throw_grenade has any requirements but if so make sure they are not unit specific or at least remove everything that might keep the pioneer from using the grenade.

  7. #7
    Member Pajeu's Avatar
    Join Date
    Aug 2011
    Location
    St-Petersbourg
    Thank you, guys!
    I've got it! Every thing is good...
    In fact, the cut_wire ability is avalaible, but just its box icone has disappeared - I'm still able to cut the wires , pointing the cursor on it...
    Thank you again,
    P.

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