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Introducing: The Battlecarrier

  1. #1

    Introducing: The Battlecarrier

    Note to moderators please remove this topic.
    If there is a delete button I can't find it.
    The Battlecarrier Mod
    Instead: HW2: MODEST

    As seen in HW2: Complex
    Coming soon


    This mod will essentially add only 5 modules to the Vaygar carrier, and later the Higariian one too. These modules are designed to improve the carrier’s performance in combat and make the tactic of jumping a carrier in and undocking a small swarm of fighters far more viable.

    The modules are:
    • An extended hanger module (fit’s on the production slot)
    • A sensors distortion module
    • Hyperspace Primary engines ( replaces standard drives thus ship cannot move, and only services the carrier (no AoE). On the plus side is cheaper than a HS Module.)
    • Port kinetic turret
    • Starboard kinetic turret


    At the moment this mod is just starting out so I am looking for Coding / Modelling / Texturing help. Anyone who is interested please PM me.
    Suggestions or comments: Post Below
    Last edited by I got BC'ed; 2nd Aug 12 at 8:36 AM.
    @Relic: Buy yourselves back from THQ and make HW3 already.

  2. #2
    Member lmsmi1's Avatar
    Join Date
    Aug 2011
    Location
    %HW2_ROOT%
    I will be glad to remind you that I have many weird sounding ideas, but I have a couple of good ones every now and then. Here are a few I have come up with for my mod that you may use:

    Uzi Turret
    Tomahawk Battery
    Heavy Kinetic Cannon
    Etc.

    I see this mod is abandoned, but I still believe in you Try brainstorming more. I brainstorm during 4th period advisory in school :/
    Release hw2's source code already!

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