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Teambalance

  1. #1

    Teambalance

    Put some more effort into this Relic in a DLC, 90% of games its either team completely destroying the other. The games where you get 40-41 are great fun, but happens 1 out of 10 games.

    I'm level 34/35 now and I get teamed with new players vs lower mid levels because the game "thinks" I can beat half the other team alone because I'm "high" level.


    I'm not surprised though, I've never ever seen a good teambalance mechanism in a game.

  2. #2
    Yeah... I'm not sure how hard it would be to average out all the player levels and balance the teams that way. In annihilation it could easily take k/d ratios into consideration, since that's directly how the games are won. It'd also be nice if it held teams of 4+ back and only placed them against other teams of the same size or multiple smaller teams. Playing as a team full of randoms against a team with 4 or more players linked is a nightmare. I would say my #1 problem with this game right now is how unbalanced the teams usually are... more often than not the winning team wins by three or four times the score.

  3. #3
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    No, really....
    At the very least have a team scramble mechanism.

  4. #4
    Yet another night with a lose ratio of 90% due to shitty balance. A team shock full of mid/high levels vs 3 high levels and the rest 1-5. It's just epic how I'm always on the losing team and end up fighting the whole enemy team myself.

  5. #5
    Member Pocktio's Avatar
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    They need a skill rating system. I don't think they have one at all.

    Also I've seen lowlevels trash highlevels. Depends on the loadouts being used. When you get a bunch of high level people who think having all sniper weapons is a great idea, and that someone else will probably cap the points. The cowards, the fools.
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  6. #6
    I don't get how that's possible, the game hasn't been out for a week even and there are totally brainless high levels, how did they even get that high?

  7. #7
    By playing for a dozen hours every day and capturing point? You get points for assisting people too, so if you all run around in a giant mob killing the smaller groups of 2 or 3 people, you'll all get points. You also get points for winning, which is fairly easy to achieve with only a few competent people if the enemy team is full of morons.

  8. #8
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    No, really....
    The answer to any and every noobie player high level shenanigans is Plasma Cannon, Master Crafted Grenades, or Final Vengeance.

  9. #9
    Member Mirage Knight's Avatar
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    the game hasn't been out for a week even and there are totally brainless high levels, how did they even get that high?
    This helps.

    http://forums.relicnews.com/showthre...-single-person.

    And grinding in small private games with friends.

  10. #10
    Member Imperial Honour's Avatar
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    Well it kind of depends on how well you do over an average of many games too, some people can average about a minimum of 2,000xp in each and every game I play. Which when extrapolated over many games makes leveling up, even in the later levels, quite fast at times. Despite being level 40 myself I can't exactly help a team of low levels win by my lonesome unless said team is good at cooperating together, as I'm more of a teamplayer usually and not some kind of solo dominatrix in my prefered game mode of Seize Ground.

    I agree the matchmaking can be a bit wack at times when it comes to balancing teams by skill, if it bothers trying. I've had my fair share of balanced and unbalanced games in multiplayer so far, some of the games I get stuck in don't help as sometimes the latency to the host makes my job harder.
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  11. #11
    Grind xp in private games? That's for real? Christ..

  12. #12
    Oh please, as if getting to the level that unlocks everything for you (about 30ish) is hard. They can grind all they want, after level 25-30 the only thing they unlock is armor parts.

  13. #13
    Well i have like 30 hours of annihilation games, i'm level 36/37 and i still think i suck. Besides, each time i change to a new weapon i suck more, for example currently i'm using the plasma cannon, but when i just started using it... I just ended blowing myself up.
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  14. #14
    Member Mirage Knight's Avatar
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    Grind xp in private games? That's for real? Christ..
    Absolutely. I've tested this myself. Capturing a point in Sieze Ground nets you 200 XP per point and you get x amount of XP for winning a game. Winning x number of games unlocks armour and weapons. This is regardless of whether or not you're the only person in that private game...you still get the XP and you still get credit for winning that game. I'm not sure if this was an intended feature / benefit by the devs or an oversight on their part or something that they intended to sort out but didn't have time to before ship date. Only Relic can answer that. This is what we have though and people are taking advantage of it.

    Oh please, as if getting to the level that unlocks everything for you (about 30ish) is hard. They can grind all they want, after level 25-30 the only thing they unlock is armor parts.
    You're foolishly naive if you honestly believe that's all that can happen.

    Here's a scenario for you: 4-6 friends arrange a private game with an unlimited timer and either a very high kill limit for Annihilation mode or a very low win score (down to 100) in Sieze Ground mode. They take turns inflicting kill streaks, multikills, assists, grudge kills or simply x number of kills to unlock weapons, perks, and of course armour. This does happen and it will continue to happen. People with scant time on their hands are finding it hard to compete with uber buffed level 30-somethings and are resorting to this to 1. try and level out the playing field so they have a chance of actually winning and 2. grab armour that they feel shouldn't have been locked on day 1.

    Don't believe that? Then my apologies but you're either completely naive or heavily in denial.
    Last edited by Mirage Knight; 13th Sep 11 at 10:49 AM. Reason: Clarifying some points.

  15. #15
    @Mirage - I'm more likely not giving a damn about them. They can try and grind all they want, as I said. They'll unlock everything? Okay, I'm ok with that. They won't learn anything in a 'test' environment and while I was busy playing and unlocking everything, I'll be killing them each time I meet them on the battlefield. You know why? Because when they were busy unlocking everything in a private game, I'll be busy playing real games and gaining skill in using said weapons and knowing pros and cons of my class. Want a comparison? League of Legends has levels tied to your account. At lvl 30 you can start being competetive with having all skill points set and all rune slots unlocked. You can gain levels by playing normal/ranked games, or by playing with bots. Bots are not good players. (well, Annie bot is scary). By playing with bots, you learn bad habits. Try playing then a normal game with real people. Despite no level/rune difference, you'll be getting owned each time because you will not know how to play properly.

    I really don't get it why you guys make it such a big deal. Everything that is important, you can unlock in half the levels, and if you want to talk about perk unlocking, then just by using (and learning) the weapon, not only you get better with it, you also get rewarded with boosts to it, the rest is just challenges for armor, and as we know, it's just visual details.

  16. #16
    Wait... This mean you can get all the challenges by shooting bots up(there's bots?).

    Well golly, i guess now i know where i'm going to get my grudge kills.

    Edit:

    If there's bots i don't see them.

  17. #17
    I never said there are bots, I just gave a different game example

  18. #18
    Damn me for not reading properly.

  19. #19
    Member Mirage Knight's Avatar
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    @Misiok All I'm saying is that some people have done grind sessions and are doing them in an attempt to gain what they feel is parity or even an advantage on the battlefield and I illustrated the means by which they're trying to accomplish this. Whether this is attainable or not solely by grinding via the means I illustrated is very much open to debate (I absolutely agree that skill + perks will always trump perks any day but skill + perks has an advantage over skill) but it was not the main point of my post at all. The point of my post was to explain WHY there are quite a few high level players out there who in reality aren't really as good as their level would seem to suggest.

    On a side note, you don't get what the big deal is because you seem incapable of seeing things from any perspective that isn't yours.

  20. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #20
    Retired Compliance Fairy Gorb's Avatar
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    Mirage, I would remind you that you are also speaking from your viewpoint as much as Misiok is speaking from his. Insofar as he is "incapable" of seeing any other perspective . . . have you tried to understand the counterarguments people are putting forward with regards to leveling and gameplay balance? Or are you, too, incapable of seeing any other perspective than "unlocks are unfair, nerf plox"
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  21. General Discussions Senior Member The Studio Senior Member  #21
    I haz nori, u want? Nurizeko's Avatar
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    Quote Originally Posted by Lamps View Post
    Put some more effort into this Relic in a DLC, 90% of games its either team completely destroying the other. The games where you get 40-41 are great fun, but happens 1 out of 10 games.

    I'm level 34/35 now and I get teamed with new players vs lower mid levels because the game "thinks" I can beat half the other team alone because I'm "high" level.


    I'm not surprised though, I've never ever seen a good teambalance mechanism in a game.
    Happened in World In Conflict quite often.

    I don't play WiC online any more.

    Interesting is it not?

  22. #22
    Member Mirage Knight's Avatar
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    @Gorb I can be dead wrong on a given topic and have no problem with that. If I make point A but someone comes along with a good argument and sufficient evidence to refute said point, I can accept that. For example, I argued that Storm Bolters were a bit naff for X reason. Someone then came along with a suggestion - which I tried out - and my impression of Storm Bolters has improved as a result, for which I'm thankful. Generally when I'm pointing out something, it's based on what I can perceive for myself - I'm not saying I'm right, I'm just relating what I observed and how I react to it. I do make an effort to see things from alternate points of view - but that doesn't necessarily mean that the other person IS right just because it's an opposing point of view. If you can see my point, but your source of information is better and your reasoning is sound, then you're probably right. Same thing applies to me.

    And when someone says "I don't care about x", that's a warning sign to me that the speaker is probably unwillingly to shift their point of view.

    The thing is that the reason I'm suggesting that there might be a problem with the current perk and weapon unlock system is because I was able to step out of my Level XX point of view (as said point of view is inherently biased) and put myself in the shoes of Level X people who have raged about being unable to compete against level XX players due to the arguably OP goodies they have access to. I then thought "Hrmmm - they could have a good point there. If I was in that situation, I might be a bit upset too and possibly for the same reasons."

    See what I mean?

  23. #23
    I think they were looking into implementing a better matchmaking for the upcoming patch.

    I wish they didn't delete this own post regarding that, it had alot of nice information.

  24. #24
    Member Mirage Knight's Avatar
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    I think they were looking into implementing a better matchmaking for the upcoming patch.
    At this point, things can only get better. I'd love to see an option for bot support to help even out teams that are down a player. Being ahead or behind a player can make a difference in a match - particularily in a Sieze Point game.

  25. #25
    Am I the only one who has pretty good luck with teams?

    There's steamrolls occasionally, but that cannot be avoided. I find most matches to be pretty good.

  26. #26
    I've had games with magnificent comebacks (like, 950 for the other team, and we had like 400, and yet we still won) and awful steamrols (50 for us, 990 for them). It's just like playing Dawn of War 2 with scrubs all over again.

  27. Forum Subscriber  #27
    Member Ra owa's Avatar
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    I think the main problem at the minute is that people don't play as teams. They play as if it is deathmatch with a few people you can't hurt (your teammates). This tends to mean that the team with a couple of better players will win. All it takes to win consistently right now is an even slightly concerted team effort.
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  28. #28
    I don't want this change because then I wouldn't be able to play with my bros and friends on the same team.

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