This mod is unique because it uses simple techniques of modding, like editing SHIP files and WEPN files. I have not found any other mod that uses such simple modding techniques. This mod focuses strictly on the Hiigaran race.
- Working on the meat and potatoes of ships and subsystems. (Adding new ships and subsystems.):
Protonic Fighter, Neutronic Fighter, Electronic Fighter, Atomic Fighter, Project X (a combination of 4 weapons in one Fighter), Protonic Destroyer, Neutronic Destroyer, Electronic Destroyer, Atomic Destroyer, Protonic Battlecruiser, Neutronic Battlecruiser, Electronic Battlecruiser, Atomic Battlecruiser, Flak Cannon (Module), EMP Emitter (Module), Ace Barrack (Module), Command Base (Module)
- Editing weapons on ships and subsystems.
- Adding abilities to ships.
- Working in CFHodEd to add hardpoints to each new ship.
- Newly Added Features:
Missile Fighter, Torpedo Fighter, Pulsar Fighter, Ion Fighter, Ion Destroyer, Torpedo Destroyer, Pulsar Destroyer, Missile Destroyer, Missile Battlecruiser, Torpedo Battlecruiser, Pulsar Battlecruiser, Ion Battlecruiser, Missile Battery, Torpedo Launcher, Pulsar Turret, Ion Cannon
- New ships
- New research
- New subsystems
- New Weapons (ex. Neutronic Beam, Protonic Beam, Electronic Beam, Atomic Beam, Bio Beam, Chemic Beam)
Current Development Team:
Anyone else who has answered my dumb questions and helped me understand is considered a big part in this mod. (ex. ajlsunrise, Siber, Strider, etc.)