This system is developed by 9CCN MOD production team; it has public license for the use of any mod production team, individual modder or player to use this system for mod making or mod modifying.
Xsystem allows you to develop complicated mods for HW2. mods with awesome unit's ability and easy to work with, assume that you know how to use it at the first place. In facts, FX 1.90 is base on Xsystem.
The idea of forming a system that allowed control and marking of all units took shape in 2009. Because of varying reasons I didn’t start coding the system until May of 2011, which is the time that we decide to bring something big.
In May we formulated the basic framework and technology for the system, also started the writing of that framework. Although at that point of time, the system is completely useless
In June we started writing the full functions, however under pressure testing, it seemed to be very low efficiency.
In July, because of the low efficiency, we pretty much completely rewrote the whole system.
At the end of July, we decided to release the resulting high efficiency system, the only thing needing to be done is simple configuring to achieve unique units and systems.
This idea made me suffer for 2 months, changing the system to be much more flexible than the FX MOD's system. I have to say that this process was very remarkable, some of the code undertook at least 3 major changes, even at this point, the job still has a long way to go.
To us, October seem to be a perfect time to release this system, October 1st is the Chinese national day so everyone had a lot of time to do whatever they pleased. FX1.90 is more like a demonstration of this system.
If this system is redistributed in any mod the modder must declare that this system has been used.
9CCN production team and the system's author, Xangle, reserve the right of final interpretation in regards to usage of the system.
Thanks for the translate by DMare.
Thanks for the collate by Nathanius.