Scaled to be as big as it really was, not a fantazy building sized tank. It's very small in other words.Lovely work - how are the proportions though?
Thanks.Very nice m8
Scaled to be as big as it really was, not a fantazy building sized tank. It's very small in other words.Lovely work - how are the proportions though?
Thanks.Very nice m8
Hm hm, how will it fit with the other tanks then?
Although, you ARE planning to use a lot of custom model tanks in Africa, if I'm not mistaken, so it might not be that much of a problem there![]()
so whats it look like next to an sdkfz 251 or 250, or an opel blitz flak truck or perhaps an ct15a supply truck ?
You should know better than anyone. I dislike the horribly oversized vehicles that are sometimes bigger than buildings. So I'm making the vehicles to match the real size atleast for my Africa mod.What about other mods?
I can upload the model and texture filesif you're interested in mixing it with vcoh parts.
well i just put it next to the sas jeep..... the jeep is only a hair smaller, and the gunner whos legs are bent, his head reaches the top of the turret roof lol .
@Aidas2
That would be much appreciated, as I am sure a lot of other mods do not have the ability to re-size everything in the game. :/
It is a good model, don't get me wrong. I am not saying otherwise.
#60
Very nicely detailed dude! Great job.
#61
Very nice M3a1 Stuart Aidas, this one actually caught me by suprise, i didn't even know one was in the works. The model looks good, and Chopin deserves to be praised for the skin, it's really good. I can't wait to dive into this model!
Size or not i have to admit its very nice ingame, almost to the point of wanting the m5 similar lol
#65
I believe the Greyhound's armour upgrade should work, as i think they use the same state. Just give the M3 Stuart that upgrade, or make a copy of it and edit the copy as you see fit.
Sorry, I meant "add the skirts to the m24 chaffee". Eitherway I try the greyhound upgrade. I made a copy and change the "action_02" in the "upgrade_bag", then paste the upgrade in the sbps of m24 chaffee, here this is what I did:
http://tinypic.com/view.php?pic=33u2xs8&s=5
http://tinypic.com/view.php?pic=23st0jl&s=5
http://tinypic.com/view.php?pic=2v0z8uh&s=5
http://tinypic.com/view.php?pic=2gx03nq&s=5
http://tinypic.com/view.php?pic=2lk6w5g&s=5
Where is my mistake? Because the upgrade simply doesnt appear when I click on M24 when ingame. Thanks in advance.
#67
It all looks fine to me. Could you place your m24 chaffee ebps, sbps, and skirts upgrade.rgd files into a .zip or .rar file and upload them for us to take a look?
oooohhh sorry! I totally forgot about this! I was busy with the "random supplies" thread and other stuff, it just past my mind.
BUT I'm still interested in this, so here it is: http://www.mediafire.com/?xkegou6jq7dwl2t (ebps, sbps and upgrade.rgd)
and thanks
Aidas, how's the PzIII going? I know it only needs animating now, but it's been quite a while..![]()
SirPsycho haves it. Said it's 90% complete, but he's missing, so I don't know anything :/
the m24 chaffe link on the 1st post dont work it says invalide or deleated file.
Learn from your failure.
If soldiers don't like drones, I don't like the 'roo carrier. I mean, I really respect the cow kangaroo, but the soldier appreciates, the 'roo carrier is supposed to take damage with him inside. The cow Kangaroo, doesn't get damaged, at all. If the female Kangaroo is called the cow Kangaroo, as the female elephant is the cow elephant.
http://www65.zippyshare.com/v/73830529/file.htmlthe m24 chaffe link on the 1st post dont work it says invalide or deleated file.
Here it is. This time setup and working ingame so no extra messing needed. Just drop into your mod root, add it to a building and enjoy.
thank u very much.great work on that tank keep it up.
Space.
First post updated with Crusaders!
Just drop the Data and DataAttrib folders into your mod root and add it to a building you want. Don't forget to modify the group position in sbps.
Comes with 3 variants and toggleable skirts.
Credits:
Model - Aidas2
UV/Texture - Chopin
Animations/OE - Darkblade
Last edited by Aidas2; 2nd Jun 12 at 12:52 PM.
About time, you been sitting on the AAA as long as i have my Grant lol, WP lovely work by You Chopin & DB. Lav 25s are exspensive eh DB
Just tried them, Lovely. Size is perfect command tank behind the AAA doesnt look out of place at all, and the model details are superb as are the skins. WP.
Last edited by DMz; 2nd Jun 12 at 1:23 PM. Reason: Adding
#76
Love the Crusader! Is it historical size or CoH size to match the Cromwell?
Looks fractionally smaller but theres not a lot in it say 15% width legnths about the same so it doesnt look out of place. I like them.
Historical but it's only a bit tad smaller than the cromwell.
looks nice ingame aidas but you forgot to include the mg rgd files, would you mind uploading them or give us the anim_table?
and in case someone needs it heres the marker for the projectile.
Marker_mk3_fire
Marker_mk2_fire
yes. but with other tanks more powerfull in europe, the crusader is more appropriate for the desert.
in my EaW I will add maps of africa where only use units that historical period
@Dartborne, you'll have to switch your mod's name to be "2 Continents of War" :P
@Aidas2 Very nice model, I won't use it in my mods but it looks fantastic in your Africa mod.
I like this crusader. It fits more or less to the cromwell and looks really good. Good work Aidas and thank's for sharing.
new toy
...very nice to see something new for allied faction![]()
BLITZKRIEG MOD -
FOUNDER & PROJECT LEADER
http://forum.blitzkrieg-mod.de/
http://forums.relicnews.com/showthread.php?t=209582
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Aidas2, you have intention to release your pz3 model for free use like the crusader?
aciu for your work.
Celeritas et subtilitas patrio (U.E.I)
As soon as I get the final version from SirPsycho.
Awesome looking models! Great job!
R.I.P MrScruff-A very talented and valued friend who is sorely missed
Good model and good job,thanks for share! aidas ^_^
Is the auxilliary turret on the MkII animated? And if so, does it use the .30 cal or besa_mg appearence under anim_table. I've run into an Elefant model that I used that fires invisible mind-bullets because I didn't assign the right value to the hull MG.
It is and should work instantly. The coding is all setup in the package.
Many thanks. I really like the stats you put on the Mk2's 2pdr. I was going to tinker with it, expecting something like a copypaste of the sherman 75mm. Not so. +1, everything looks fantastic ingame. Excellent work.
hi
I like your models
but I have a problem, the crusader mk3 looks in pink and I try to accommodate it but nothing
because it will be make it happen
Updated first post with updated Crusader with more custom skins and a random texture swapper by Jagdpanther, which you can also find here http://forums.relicnews.com/showthre...post1045397255
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