Guess who's strutting around in the bones of his enemies? This guy!
Guess who's strutting around in the bones of his enemies? This guy!
My Interceptor is better than your Interceptor.
Finally finsihed the main quest line, thought it was over rather quickly at one point but its turns out only to be the first part, fittingly epic story-line but now I'm wondering what to do. 50 hours game play and counting
(Formerly "The Herald")
"The bible is like an EULA. People just scroll past everything and click "I agree" without reading it."
Is there a way to get dragonscale/dragonbone armor other than crafting it? I have no problem getting my smithing to 100, but it seems like you have to spend a decent number of points perking it too in order to even craft new stuff. Smithing seems rather... counter-intuitive. Every other skill you can train without having to perk and you can still do reasonably okay. The base skill on smithing is worthless.
Dragon armour is Crafting only from what I've seen; it gives you major advantages in both money making and combat though so its well worth it. Just tech the left side of the smith tree if you want to save points, as (flawless/legendary) upgraded steel plate bodies are the best for money making. Oddly Daedric armour seems to be the most protective Armour in the game, though it does require daedric hearts to craft which are fairly rare and it looks evil as hell.
It is possible to get Dragon Armour from chests but it's super rare and it'd take you forever to get a full set anyway, as for Daedric it is better and if you finish the Museum quest chain the last place you goto has 4 respawning daedra for all your heart farming needs.
Think I woke someone up with laughter when the bedspin started.
I hope bethesda games keep this bugs and glitches forever, i can't be the only one can i?
Haven´t played much yet due to RL, but started a Mage and planning to play with sword/spell combo. Anyone knows this a viable combo?
I will use Google before I ask dumb questions!
TheWickedGerman: I strongly believe it is. Once you get flame/frost cloak (which i haven't got, and the unliving guy didn't have it), I can see myself killing things with relative ease.
My biggest problem is the lack of inventory space, I have the compulsive need to loot EVERYTHING off a dead bandits body.
Yeah I don't know what game you people play but I get my ass handed to me without block. Might be because I have no magicks whatsoever.Originally Posted by Starblade
Egregious Professor Of Cruel And Unusual Geography
Quick heals a must have spell for much of the game, unless your willing to spend vast sums of gold on potions; +75 health in 2-3 seconds for -30 odd mana is so good its almost OP.
Eh, i just use the potions i find laying around or use the basic heal spell from the start of the game, hasn't failed me yet.
Yeah. I actually decided to restart at master, and go full assassin-style (1H, Light Armor, Archery, Sneak). No Illusion, cause while Invisibility sounds nice, the other spells don't seem very much fun (Frenzy probably could prove useful, but I prefer to kill my enemies myself).
The experience is highly amusing, if somewhat masochistic (a one on one fight with a simple bandit could go both ways). And I was planning on dual wielding daggers, but as Rincewind mentions, it's instant death if you can't block. When I get meleed, I switch to a single sword instead. Probably could get the most out of sword and board, but that just seems very un-assassiney to me.
Blocking while dual wielding should totally be in, if not by default then as a perk. I mean, there are actual fencing techniques, IRL, that use a left-hand dagger specifically for parrying!
On the other hand, I kinda both like and dislike how daggers don't have their own specisalization in the 1H tree (they don't count as swords with Blademaster, right?). I would totally spec them if they did, but it's kinda realistic that a dagger-armed combatant would have really slim chances against a sword-wielding one.
[edit:] Haven't used a single potion yet though, but I have only just arrived to Winterhold(?).
Last edited by Malachi; 16th Nov 11 at 2:12 AM.
Alchemy is a good skill to specialize in. With good enough skill and perks (and some +alchemy% enchants) you can make potions from quite common materials that heal you for several hundred hitpoints. Set them to a quick key (I use 8) and you're good to go.
For anyone having any graphical glitches/problems/crashes/lags and whatnot, try this unofficial-official patch ( http://enbdev.com/download_en.htm ). It fixed my problem (the lack of certain sprites in effects, like fire and torch lights). It also allows the game to finally use more than 2 gigs of RAM.
@Rincewind: Ya, I think, I'll get some points into alchemy. It has poisons too, which are nice for an assassin. I even have stamina and health potions under my mouse keys now, just didn't use them yet, I don't relly know why.
@Misiok: Think that patch is worth installing just for the RAM (I have 4 gigs and would certainly like the game to use all of that)? Does it break Steam achievments?
Don't bother with poisons until we get some mods to make them last longer. At the moment they only last for 1 (ONE!) hit, two with the perk! Granted, there are some situations where they are useful, especially the Imp Stool + Human Flesh + Slaugherfish eggs superpoison (150 damage over time without perks and a really long paralysis, excellent against tough casters).
Yeah, they're a one-hit wonder, but that's still better than nothing. I kinda like them this way - they're somehing special instead of just a different kind of enchantment.
Yeah, that is true I guess, but it's annoying that they weigh so much - 250g for one dose of poison. I want a mod that either makes them last longer or makes them weigh less.
Nope, the patch doesn't break achievements. Nor does using console commands I believe. I'm using the patch since the first version that was released and I already got about 38 achievements :P
@Misiok: THANK YOU, THANK YOU, THANK YOU!
I have been plagued by a lag every few steps due to sluggish loading of textures even though I've been running the game on all low settings, after installing this little gem I run on High with no lags whatsoever! Awesome My only gripe with the game just flew out the window
Steam name: Akagi_Ryu
Ruined:FYI on the bug fixing front a Steam patch can be applied in a matter of hours, most of which involve making coffee, chatting about the latest season of Survivor and pressing the upload button.
Poisons serve another purpose to assassins: get enough ranks in pick-pocket (rank 40) and you can poison enemies by slipping poison into their inventory. Oh, and the uppermost perks of Pick-pocket are insane, the ability to completely strip an opponent of their weapons and armor while they are unaware of you. Combine that with the fence perk and enough carrying capacity and I could see that as a way to make a LOT of money. Plus, those bandit chieftains won't be so deadly when they get their precious gear taken off of them.
Does anyone know if Backstab/Assassin's Blade sneak attack damage bonuses apply when dual wielding daggers? And if they do, do those stack with the Dual Savagery bonus?
Lol, cabbages are serious business.
Next time I play a sneaky git I'll give him 3 ranks of Experimenter with the console right at the start of the game. The requirements for it are way too high - you should be able to get it in the begining, not the end, of the game.
lol shuma. i'm going to try that the next time i can.
*mildly disgusted with negative price discrimination*
Haha let the cabbage wars begin!
Also, does using a one-handed weapon alone have any advantage over a 1H+shield? Like doing more damage, or something?
So hey, turns out that keep filled with bandits that I killed earlier (didn't get hit once, yay for exploiting AI and sneak attacks) had a bandit who sent out a hit on me after I picked his pockets, but he must've done so from beyond the grave as when leaving Markarth, three hired thugs came after my assassin character. Well, I couldn't handle them, but Fury made sure there would be only one very wounded survivor.
How on earth do you block with a 1h weapon? I have spells in the other btw
Obviously the bandit has become a lich and is now traversing Skyrim looking for you.
You can't block if you have a spell on your left hand. Or a weapon. Or anything that's not a shield.
@Shuma - you can block with one handed weapons. Only if one weapon is in one hand. And nothing else in the other. Doesn't make sense much.
For some reason I didn't get a single finishing animation all day yesterday until right at the very end where I fought a really tough chieftain. Maybe I'm killing people too fast or it's because I have enough stamina now to keep doing power attacks all the time.
What? It's perfectly normal behaviour for a priestess of the divines to go into a berzerker rage, tear out the heart of a pagan savage with her fists and eat it. Well it is if she's an Orcish Monk anyway.
I also had some random idiot show up in town and chalange me to a mage dual. "Get lost you idiot just because I'm wearing a robe doesn't mean I'm a mage". Of course he wouldn't take no for an answer and started shooting spells at me anyway. The fool started whining as I smashed his skull in with my fists, "Ooh, that's not fair I wanted a magic duel!".
If you want a magic duel maybe you should pick a fight with a flippin mage you morron.
PS: I'm managing fine without needing blocking but I am using Ward spells quite often in my left hand. It doesn't do a huge amount vs strong melee opponents but it makes closing with archers and mages pretty simple. I've no problems with enemies like Hag Ravens for example.
Cake can change the nature of a man!
How do you block with a weapon in one hand, nothing else. As in which key; since its not in the controls
Whichever you'd use to attack with the other hand, RMB on the PC. Shields, two-handers or one single hander all block when you use the other hand.
Joined the League of Fightin' Buddies aka Companions, pretty fun so far. I got the one guy as a shield-brother though so Lydia disappeared : (
THE RAIN TRANSFORMED
She goes back to Dragonsreach if you want her to show up again. Also if you buy a house in Winterrun she'll go there and guard it instead.
Is there any way to specialize in unarmed combat anymore?
No, the only things that affect Unarmed are the Khajit claw bonus, the "...of puglism" enchant and the Heavy Armour perk that increases your unarmed damage by the armour class of your gloves, which is hilariously strong if you make some Legendary armour. A high enchanting/smithing character with the right gear can happily punch dragons to death.
Killing giants is easy: just get somewhere they can't physically reach you and attack with arrows/magic that travels like fireball.
Not everyone uses ranged weapons. -.- Your idea is so obvious it's not worth mentioning in any context.
The comparisation of Starcraft 1 and 2 stories is like the starwars prequels compared to the first 3 movies.
Yes, now it's a mountain lion.Holy crap, was that a sabercat?
Apparently the PS3 has a bloate-save bug, game becomes unplayable slideshow after a while and save file just keeps growing and
growing in size.
Nice that I decided not to upgrade the computer, but buy it for the PS3 instead... serves me right! :P
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