@ImperialDane, I'm using the same skinpack as you mixed with these and it works fine so that may not be it...
@ImperialDane, I'm using the same skinpack as you mixed with these and it works fine so that may not be it...
#202
Well then. I've got no idea why my Knights cross are invisible :P
#203
Dane, yours just learned the ancient art of stealth ninja powers.
@Imperial Dane - Same with me, actually. I simply just reverted it back to the old skin I had on it for now.
http://forums.relicnews.com/showthre...SE-STILL-ALIVE!)
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"Torch Bearer" AKA Leader of European Theater: 1944 Modification (NEW THREAD)
#205
Well i just removed the Knights cross files in the pack before using skin-installer. And if the volksgrenadiers are supposed to have some camo uniforms. They're not showing :P
#207
Post 20. The one i have been referring to quite a bit :P
LOL he just slapped you hehehehe.
GJ on the pack m8 volks helmets or not.
#210
Know that, but you didn't set age as a criteria
Anyways. Still a good job thoughQuite excellent.
hey its nice to see a great skinpack and all that but your volksgrens are wearing helmets and caps at the same time. i think your driver model and volks model are all mix together. any help i can fix this?
#213
i only have vcoh, neither OP or TOV. could that be the problem?
#215
I'm actually getting the issue with cap and helmet at the same time as well now. Well more specifically, when a vehicle blows up and the crew flies everywhere, all of a sudden the SS Panzergrenadiers had become Grenadiers with the cap/helmet on. A bit odd, and probably wouldn't have noticed it if it wasn't because it ended with bodies flying around as the game ended :P
#217
It also seems to happen with Regular Panzergrenadiers who outright die and aren't left wounded on the field.
Hey, sorry you haven't heard from me for a while, but im taking a small break. I modded and skinned so much that it kinda exhausted me. I'll be back soon honeys.
Hey pretty nice skins, Zupadupa. I would like to use some of those skins for my personal skin pack. For example, I would like to use PE skins but not the WE ones. Is this possible or are they linked together by code?
Rest up you deserve it!
When you get back any chance of getting a US Officer?
"There's no explaination for why I survived and others didn't other than when your number is up its your time to go. So now, every morning when I get up - I change my number."
Unknown Pearl Harbor Survivor
I think the latest version of the skin pack comes with a US officer skin, doesn't it?
Maybe there is - I didn't look in the pack because I didn't see any screenies or mention of it.
I do see this:
tex_al_officer.rgt
But its just that one file. I've never done any skinning - not sure if that's all that's needed or model it should be applied to.
That should be it, since everything is already setup for the officer this is all you need
Not sure I follow you - are you saying there is already an officer model somewhere in VCOH (other than CW and AX)?everything is already setup for the officer
#226
^ The US have an Officer model, from memory i think its a rolevariation of the Medic model, however i believe it is unused in vCoH, except for maybe some NIS scenes in the original US campaign.
Eeh i think the tankbusters use a texture that is located in the WH folder, so you just delete everything in the pack except for the tankbuster textures and the entire PE folder.
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The Officer isn't really changed. I only added a cloth fabric to his pants.
Great. Thanks guys.
can someone please tell me what texture volksgrenadier uses? i'm only trying to use ONE volks model but i can't get it out.
OMG YOU'RE BACK!
Last edited by TigerTanker; 1st Mar 12 at 12:08 PM.
Okay, I give up. I've looked everywhere. How do you install these skins? Every search leads to incomplete or outdated information.
May I ask you @Zupadupadude to correct the spelling of your releases?
it is not Whermacht >>>> it is WEHRMACHT
I am sorry but every time I take a look at this thread it pokes my eyes out.
#236
Under Miscellaneous: http://forums.relicnews.com/showthread.php?242020-Company-of-Heroes-Modding-Tools
(direct link) http://forums.relicnews.com/showthre...=SkinInstaller
i got it to work. thanks Beefy.
Updated the rifleman a bit and made a rifleman sergeant for mods.
Well nice work Zupadupadue !
Glad to see another good and active skinner in the community ^^
Your infantry textures are realy nice, did you think you may be able to create a proper texture like this for fallshirmjagers/grenadiers and/or like this for the US paratrooper/riflemens helmet ?
M1 helmet :
M1 helmet with fine netting :
Stallhem :
Fallshirm stalhem :
... in fact i'm curious to see, if you can do it, which result you'll have, cause you seems to be realy talented with infantry texturesplus it may do some interesting variation cause there is not too much camo netting textures around there ^^
God, that looks painfull!!
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Zombie mod needs team members!
If you are a 3d modeler, mapper, coder, or anyone else who thinks they can help, PM me or BurtonDrummerNY
Maps I am currently working on:
1. Bakersfield (2)
2. Interstate 59 (6)
@HerrVoss: It's just the brand new technology for SS soldiers.. You know, they need the newest things in order to fight Amerikana..
As I already told you Zupadupadude, that sergeant is really good, do you have a picture of his helmet stripe too?
Looking slick indeed - I assume you've mixed the rifles' radio, legs and sleeves with the rangers' vest, head & helmet?![]()
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