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Zupadupadude's skins- New Shermans

  1. #301
    nice zupadude! but... all skins should be lighter because in the game where u have grass or buildings and rain or night, skins will be practically black!! in the background of your presented skins is light brown sand and they are still darky skins... image maps like Lorraine or Wolfheze where weather is variable and becomes night, we will hav ninja army on the field.

  2. Company of Heroes Senior Member  #302
    Minister of Propaganda Imperial Dane's Avatar
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    @Peacewar: Perhaps not the right place to discuss such a matter :P But considering Relic's stance on such things. I'd say it was very unlikely. That and the engine could only handle 4 armies. Why they ended up doing reward units instead of just adding new units with Tales of Valor for example.

    But hoping all is well with Zupadupadude since he's gone awfully quiet as of late

  3. #303
    Member Zupadupadude's Avatar
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    Nah, I'm just working on my mod a lot mate.

  4. Company of Heroes Senior Member  #304
    Minister of Propaganda Imperial Dane's Avatar
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    Ah That would certainly explain it. A mod is certainly a bit more work intensive than a simple pack of skins. Well best of luck with the mod And do hope you find time to finish those skins. They were looking quite exciting

  5. #305
    Member Zupadupadude's Avatar
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    Made a beta style version of the Engineer, with the helmet camo.

  6. Company of Heroes Senior Member  #306
    Minister of Propaganda Imperial Dane's Avatar
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    Interesting. Though camo was not very much used by the Americans, led to a lot of friendly fire issues as they got mistaken for Germans. But keep up the good work

  7. #307
    Member VanAdrian's Avatar
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    nice work zuppa

    Remind me of this... maybe a very early alpha stage of the game ?



    Maybe you could try to make the big case at the back of his bag pack grey like it is on this screenshot ?

    (btw, your normalmap seems to be a bit too contrasted mate, for the helmet cover i mean )

  8. #308
    Member Zupadupadude's Avatar
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    -snip- I accidently double posted something.

  9. #309
    Member Zupadupadude's Avatar
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    The high contrast was intended. I wanted it to look like the guy put it on his helmet very loosely, if you know what I mean. Kinda like this but even more loose:

    @Imperial Dane Yea but it looks cool.

  10. #310
    Member VanAdrian's Avatar
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    well i understand yeah

    Nice work then, i like it ^^

  11. #311
    Member kapulA's Avatar
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    The engi looks really cool. Looking forward to seeing what other beta content you intend to bring back to life

  12. #312
    Member Zupadupadude's Avatar
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    Workin' on some HD foliage.

    Ambush in style!


  13. #313
    Member VanAdrian's Avatar
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    God... i can close my shop

    So damn sexy mate, good job !

    I realy like the one on the first plan, do you plan releasing'em ?

    Anyway, i realy like your detailing on the leaves, keep it up

  14. #314
    Member Zupadupadude's Avatar
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    Ofcourse I'm releasing the stuff, gonna be redoing the trees and other bushes too because they're all extremely ugly.

    Also, these are all made up out of real-life photo's.

  15. #315
    Member VanAdrian's Avatar
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    That's nice to hear mate, cause your first hedge texture seems to be more than a HUUUUUUUUUUGE improvment !

    Hope you'll succeed the same way for all other bushes/trees ^^

  16. Company of Heroes Senior Member  #316
    Minister of Propaganda Imperial Dane's Avatar
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    @Zupadupa: Never said it didn't look cool :P

    As for the Foliage. Tempting. But think i might pass

  17. #317
    Member SlipSon's Avatar
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    As for the Foliage. Tempting. But think i might pass
    you shall not pass! lol

    @Zupadupadude really nice idea to inprove bushes hedges trees ect.
    maybe you can edit some world buildings too or even splats and stuff

  18. #318
    Member ChickenNuggets's Avatar
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    Zupadupadude, if you do decide to do what Slipson asks, sexy up the world buildings and you figure it out please tell me what format to save in, when I try to edit world-buildings I get a number of different results depending on what format I save in but never does it get it right.

  19. #319
    Member VanAdrian's Avatar
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    Yep, building's textures are quite... stranges

    @Zuppa

    According to this, i think that reskinning buildings should only an extra work in the future only, cause you'll lost your hairs here ^^

  20. #320
    Member SlipSon's Avatar
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    @ChickenNuggets save them to .dds with photoshop then convert them to .rgt via corsix

  21. #321
    Member ChickenNuggets's Avatar
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    @Slipson I know? That's how you do all textures, buildings on the other hand are weird, I saved them as DXTx5 /w mipmaps and after doing many variations of that still there were many problems.

  22. #322
    Member VanAdrian's Avatar
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    strange... for me it worked just fine...

    PS : i was using the same parameter than yours.
    Last edited by VanAdrian; 10th Jul 12 at 3:27 AM.

  23. #323
    Zupadupadude great work!!! Please tell me how to make skins as a fourth screenshot (panzergrenadier SS), thank you in advance, I just recently started to be engaged in the models, and many do not understand ((
    if not difficult for you, do it in detail.

  24. #324
    Member Zupadupadude's Avatar
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    I tried to make the tanks look realistic with the vanilla camo patterns. I'm not really an expert of tank camo's in WW2, but I believe they look pretty good now.

  25. Company of Heroes Senior Member  #325
    Minister of Propaganda Imperial Dane's Avatar
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    Well that looks pretty cool actually. Quite nice indeed.

  26. Modding Senior Member Company of Heroes Senior Member  #326
    Celéstial by heart Celution's Avatar
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    The Ost and PzIV looks quite well done, they remind me of what HT did with his earlier vehicle skins years ago. The StuG, Panther and Tiger look a bit too flashy though, in my opinion.

  27. #327
    Member Zupadupadude's Avatar
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    What do ya mean by flashy mate? Too bright?

  28. #328
    Member TigerTanker's Avatar
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    I think yes, and I agree. Anyway, I'm glad to see you're improving in vehicle textures. They are awesome now!

  29. #329
    Member Zupadupadude's Avatar
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    Just released 2 of dem shermans, one with camo, one without.

  30. #330
    when will u upload german tanks and other inf skins???

  31. #331
    Member Zupadupadude's Avatar
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    Later.

    Btw I reuploaded the Shermans with some improvements, please redownload it.

  32. Company of Heroes Senior Member  #332
    Minister of Propaganda Imperial Dane's Avatar
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    Will they be part of a greater vehicle skinpack. And i suppose a silly question. But would it possible to do variations with them ? So one sherman might be regular another might be camo ?

  33. #333
    Member Zupadupadude's Avatar
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    Well you'll have to download Slayer's Sherman skin variation RGO for that.

  34. Company of Heroes Senior Member  #334
    Minister of Propaganda Imperial Dane's Avatar
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    Ah fair enough. Just figured i might check

  35. #335
    Member Zupadupadude's Avatar
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    This is gonna be released soon.


  36. Company of Heroes Senior Member  #336
    Minister of Propaganda Imperial Dane's Avatar
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    Volksgrenadiers i take it ?

  37. #337
    Member Zupadupadude's Avatar
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    Indeed mate.

  38. #338
    Hold on. Hold on. Is that guy on the far right a VG right out of CoH? I thought that the VG uniform was just a load of BS (or an NCO's uniform, regardin the kepi field hat).
    ^@ post #32, no quote function on this forum >,<
    Your incessant button pounding is killing us!


    "We aim to remove what is preventing us from preventing our opponent from preventing us from achieving our goals." - Audemed

  39. #339
    Member ChickenNuggets's Avatar
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    @Volsky, It is the same model but new texture, if you remember the volks from vCOH they are bright grey and much less detailed :P He probably is supposed to be a higher rank than the rest or something wearing his field cap, just something to distinguish him from the other guys maybe it's just a random role variation.

    And also, yes there is a quote function on this forum, quote tags are [qu0te][/qu0te] there is a little icon on the far right of the quick reply options for it.

  40. #340
    Member Mirage Knight's Avatar
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    He probably is supposed to be a higher rank than the rest or something wearing his field cap, just something to distinguish him from the other guys
    Volksgrenadier formations were composed of "jobless" personnel from other branches of the German military, soldiers returning from medical leave whose units no longer existed (for whatever reason), retired veterans and anyone that wouldn't normally have been accepted into the ranks of the Heer due to not quite meeting health and age requirements. At the core of these formations were combat veterans of NCO rank and up taken from existing Infantry Divisions who could pass along their battlefield experience to the rest of the squad and inspire them. Naturally, these combat veterans tended to hang onto the uniforms and boots they were originally issued as they tended to be of better quality and fit than more recent uniforms. As such, a combat vet would more than likely be found wearing an M35 tunic and hobnailed jackboots. The other recruits would be issued with whatever the Replacement Army could scrounge up.

  41. #341
    Member Zupadupadude's Avatar
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    Guys, It's just the Volks model with TD's Volksgrenadier variation RGO + tankbuster legs + slayerknecht's random volks/medic variation. There are 8 variations now, as you can see in the pic.

  42. #342
    Member firefish's Avatar
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    Unit looks very nice

    Can't wait to play with...

  43. #343
    Member TigerTanker's Avatar
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    Looks pretty great brother. Are these guys going to our mod?

  44. #344
    Member Zupadupadude's Avatar
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    Quote Originally Posted by TigerTanker View Post
    Looks pretty great brother. Are these guys going to our mod?
    Ofcourse. Btw when are you gonna be online on steam? I could really use your help.

  45. #345
    Member TigerTanker's Avatar
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    I'm away from home atm, and as you can see I have internet access, but somehow I can't log into Steam. Send me a pm mate!

  46. #346
    Member kapulA's Avatar
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    Looking pretty slick. Have you thought about dirtying them up a bit and/or introducing different Feldgrau shades and perhaps foliage helmet camo?

  47. #347
    Member Zupadupadude's Avatar
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    Quote Originally Posted by kapulA View Post
    Looking pretty slick. Have you thought about dirtying them up a bit and/or introducing different Feldgrau shades and perhaps foliage helmet camo?
    Helmet foliage camo? How am I supposed to do that? It isn't possible with model mixing because then all the helmets would have to have foliage camo.

  48. #348
    Member kapulA's Avatar
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    Iirc Slayer made a random RGO thing out of it - his Grenadiers, Stormtroopers and FJ have a random chance of spawning with a camouflaged helmet.

    http://www.majhost.com/cgi-bin/gallery.cgi?f=245058

  49. Company of Heroes Senior Member  #349
    Minister of Propaganda Imperial Dane's Avatar
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    I didn't know Slayerknecht made Infantry skins.. Any idea where to get those ? :P

  50. #350
    Member Zupadupadude's Avatar
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    Whhaaaaa???!! It's on the first page of The Ammo Box. He's also been doing this for a long time. How the hell did you miss this?

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