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Rumor: THQ all but dead, cancels 2014 games, looking for a buyer

  1. #201
    Member Aesaar's Avatar
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    Suddenly interested in Dark Millennium.
    Last edited by Aesaar; 29th Mar 12 at 7:37 PM.

  2. #202
    I just hope Prototype 2 isn't affected, I want to see how they suddenly turn Alex Mercer into a villain.

    Not that I was never interested in a 40k MMO, but I just knew from the start that something bad would go wrong, as something bad always goes wrong whenever 40k is involved.

  3. Gamers Lounge Senior Member Boardwars Senior Member  #203
    Moe~ money, moe~ problems Mokino's Avatar
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    Prototype 2 is Activision isn't it?

  4. #204
    Huh, sure enough, though I could've sworn I saw THQ's logo. I'll just not say anything about my thoughts on Activision, unless they like, try to buy up Relic and all to have another franchise and fuck I'll stop now. I am curious as to how they'll make the SP game work at all, I mean, will we be a SPESS MAHREEN, Guardsman, Eldar/Dark Eldar, Tau, or dare I hope Necron/Chaos? Not sure they'd use Orks or Nids, an SP game can't be that diverse in starting race while being close to the lore. Here's hoping we can play as a member of the Iron Snakes.

  5. #205
    Member Ewokz's Avatar
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    Random thought but will we still be called the "Relicnews forum" if the Relic shuts down and disappears?
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  6. #206
    Yes. May as well keep it simple for everyone who visits.

  7. #207
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  8. #208
    Member Ewokz's Avatar
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    Its a weird thought that the unofficial relic forums could outlast the company who were the whole reason this forum started.

  9. #209
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    WH40k mmo no longer.
    Now set to be a single player game with multiplayer.

    http://www.youtube.com/watch?v=7QCx6...7iFq1F-ZC60yc8

    http://investor.thq.com/phoenix.zhtm...267&highlight=

  10. #210
    So, is this a text book example how a big, bad publisher buys en-masse dev studios, makes a few bad decisions and then drags down into the sinking depths our dreams and hopes for gaming? After this, only 3 big players that matter will be left, EA, Acti and Ubi. And then there will be one.

  11. Child's Play Donor Dawn of War Senior Member  #211

  12. #212
    you guys keep forgetting Valve, which still has pretentious creed with the independents

  13. #213
    Quote Originally Posted by Misiok View Post
    So, is this a text book example how a big, bad publisher buys en-masse dev studios, makes a few bad decisions and then drags down into the sinking depths our dreams and hopes for gaming? After this, only 3 big players that matter will be left, EA, Acti and Ubi. And then there will be one.
    Ubisoft? They have been irrellevant in PC Gaming for years, they are mainly a console/handheld publisher now. Both Paradox and 1C make a hell of a lot more PC games than Ubisoft. Hell even Bethesda and Take Two publishes more PC games than Ubisoft.

    Speaking of Paradox and 1C, they are pretty huge publishers, and then you have Valve/Steam and all the indie developers. The variety is still there.

  14. #214
    Pft, singleplayer? Sounds boring, then again i've very rarely played MMOs.

    And Ubisoft pretty much killed itself on the PC market with their whole DRM shenanigans.
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  15. #215
    Member FriendlyFire's Avatar
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    Anno, Far Cry, Assassin's Creed, Tom Clancy's are all fairly strong franchises even on PC (some only on PC); Rayman Origins is coming to PC. You might not like it, but we can't just ignore Ubi.

  16. #216
    Quote Originally Posted by FriendlyFire View Post
    Anno, Far Cry, Assassin's Creed, Tom Clancy's are all fairly strong franchises even on PC (some only on PC); Rayman Origins is coming to PC. You might not like it, but we can't just ignore Ubi.
    Anno is fairly niche, and Tom Clancy's is mainly a console franchise (although it IS getting ported to PC, finally), that just leaves Far Cry and Assassin's Creed.

  17. #217
    Anno, Far Cry, Assassin's Creed, Tom Clancy's are all fairly strong franchises even on PC (some only on PC); Rayman Origins is coming to PC. You might not like it, but we can't just ignore Ubi.
    Didn't they themselves say that 90% of PC gamers stopped buying their games?

    Edit:

    http://www.pcgamer.com/2011/10/07/op...ath-of-reason/

    Wait not it was that Patcher guy.

  18. #218
    Its a weird thought that the unofficial relic forums could outlast the company who were the whole reason this forum started.
    Well, we passed the point where there were less people here due to being Relic fans than just here because they played one particular game or even here without being brought in by a Relic game at all years ago. So it's not that surprising.

    And Ubisoft pretty much killed itself on the PC market with their whole DRM shenanigans.
    This is true. Endorsing Starforce, and then the most virulent versions of securom did not help their case much. But honestly they'd be doing better in the PC market if they'd just stop giving properties to tiny eastern European developers to churn out terrible, buggy sequels. I mean, they probably don't even pay them, just give them room and board. At least, the end products sure play like they were developed by hobos...
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  19. Gamers Lounge Senior Member Boardwars Senior Member  #219
    Moe~ money, moe~ problems Mokino's Avatar
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    Ubisoft have recently finally stated that the online DRM was a mistake. They plan to drop it in favour of providing bonuses to honest customers in some manner (I suspect this is going to come in the form of something similar to EA's Project $10.)

    Things are looking bad for THQ, sadly. Relic might be up for sale soon.

  20. #220
    Member Imperial Honour's Avatar
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    Well this doesn't look so good, Dark Millennium Online is no longer a MMO. I posted a few thoughts on the Space Marine forum about the relevance of Space Marine with Dark Millenium's focus shift too, So is this why Space Marine and Dark Millennium are too alike?. To avoid, possibly a bit too off-topic, talk about Dark Millennium's future taking too much focus on the discussion (as interesting as the news is) I figured I would drop the news here too.
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  21. #221
    Forum Farseer Akranadas's Avatar
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    Dark Millennium won't make it to release. I guarantee it.

  22. #222
    Man, Starforce is the absolute worst DRM I've encountered. I wish I was making that up.

  23. #223
    Akrandas - Do you think that THQ will be gone or is it just merely game cancellation.

    What would be catastrophic for THQ, and which I think probably should use some discussing, is the outlook for GW. Will GW pull its license from THQ now that it is clear that THQ is in deep trouble? GW probably doesn't want to sever its relationship with Relic, but the cancellation of Dark Millennium won't look good for GW computer game titles.

    I would say the worst case scenario is we see a combination of quicker game output by Relic and a corresponding drop in game quality as THQ tries to boost its cash flow. That will probably kill Relic for good.

  24. #224
    Member General Kong's Avatar
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    Personally I found Dark Millenium Flawed from the moment the decided to do it Horde/Alliance style with Eldar and Space Marines on one side, and Orks and Chaos on the other(Warhammer Online anyone?)
    Damn It Ravenor, im a chaos worshipper, not a loyalist
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  25. #225
    Forum Farseer Akranadas's Avatar
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    Akrandas - Do you think that THQ will be gone or is it just merely game cancellation.
    I think THQ should have cancelled the game long ago. Developing an MMO is an expensive affair and the risk of it not taking off and returning cost is high, you only have to look online and see the countless failed MMO games around to see that THQ even considering a 40K MMO was a bad idea. The source material is great, but it's no Star Wars, W40K is a niche that will never be able to support a MMO, a developer and a fledgling Publishers.

    THQ should have focused on its core games instead of perusing the "next big thing" in terms of games and extras. I'd even go to say that Space Marine also cost THQ a lot more money than they were able to make back, thus being a poor decision to develop the game.

  26. #226
    UK side Games workshop (ie warhammer) is pretty much as well known as Star-Wars. At least in the UK market it could easily compete on an even footing, though I'm not as sure about other country markets (where Warhammer appears much less known in general).

    That said I agree that its a big gamble to build an MMO and get it to take off, WoW is the exception to the rule in how massively it exploded into life.

    However the core structure of an MMO and an RPG are pretty similar, at least from a character control and game engine point of view. Heck many MMO's are just RPG games with a heavy emphasis on level and item grinding; team play and reduced story building aspects. Add in a few ai controlled assistants for the player or just rebalance battles to be tackled by a single character and then you've just got to build a more strong story element into the core game you've already developed.
    Loss of staff is hard to say if its bad or good; they might have just been staff purely there for dealing with MMO based content/aspects and thus, with the game no longer heading down that line, were no longer needed (and it might free up funds for the payment of employees for generation of singleplayer content instead).

    They could still do it, but a late stage change of direction might mean that the game ends up rather short and shallow, especially if financial pressure forces them to release the game earlier than is ideal.

  27. #227
    Dexter Ramrod's Avatar
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    Quote Originally Posted by Mokino
    Ubisoft have recently finally stated that the online DRM was a mistake. They plan to drop it in favour of providing bonuses to honest customers in some manner (I suspect this is going to come in the form of something similar to EA's Project $10.)
    As far as I can tell, and from all the sources I can find, that was a one-time-only thing for From Dust. Anno 2070 came out more recently and still had awful DRM.
    Look at the bright side, kid - you get to keep all the money.

  28. #228
    Member ph03nIXx's Avatar
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    http://www.escapistmagazine.com/news...-THQ-Designers

    Somehow good to see that the folks that got sent away won't have to much trouble finding new places to work.. one good thing to see at least...
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  29. #229
    It's good to see that they are getting job offers so quick. Hope they won't go with Activision though

  30. #230
    Member Busby's Avatar
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    You're worried about Activision (Mind, Treyarch is a pretty decent development company for one under Activision's control) and not Derek Smart? I know Activision is utterly terrible, but Christ, I can't think of a worse punishment then being forced to work with Derek Smart.

  31. #231
    Anno 2070 came out more recently and still had awful DRM.
    You can play Anno-2070 offline after 1-time activation, you just can´t use the online-features.
    I will use Google before I ask dumb questions!

  32. Dawn of War II Senior Member  #232
    Error Shifter Codex's Avatar
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    Somehow good to see that the folks that got sent away won't have to much trouble finding new places to work.. one good thing to see at least...
    You know what- THQ's loss.
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  33. #233
    Dexter Ramrod's Avatar
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    TWG, I'm not talking about just the always-online DRM, Anno 2070 came out with a limited-activation DRM that counted the upgrading of hardware as being installed on a new machine! They eventually got rid of it, but only after fan outcry, and only after stating that it was intended to work that way. Ubisoft does not seem to have changed their overarching policy on DRM, they only change the way it works in particular cases when the fans demand it enough.

  34. #234
    Oh i thought i was the only one threatening to sue ubisoft over that, when i install my new hardware in.
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  35. #235
    Quote Originally Posted by Ramrod View Post
    TWG, I'm not talking about just the always-online DRM, Anno 2070 came out with a limited-activation DRM that counted the upgrading of hardware as being installed on a new machine! They eventually got rid of it, but only after fan outcry, and only after stating that it was intended to work that way. Ubisoft does not seem to have changed their overarching policy on DRM, they only change the way it works in particular cases when the fans demand it enough.
    They never even bothered to get rid of the limited activation DRM, just removed the 'new hardware' causing it to reset. Also, the DRM on Anno 2070 was the only reason I did not buy it.

  36. #236
    Member FriendlyFire's Avatar
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    Outside of Activision and Smart, all those offers are rather nice. I'd love to see talent flowing to any of those developers really.

  37. #237
    As long as you can get "back" activations after using them, I have no problem with such a system. That said, I never run out of activations for any game with such a system, is this really a actual problem for people on a larger scale?

  38. #238
    Quote Originally Posted by TheWickedGerman View Post
    As long as you can get "back" activations after using them, I have no problem with such a system. That said, I never run out of activations for any game with such a system, is this really a actual problem for people on a larger scale?
    Yeah, you have some people who format their computers every three months or so, hell even I end up formatting my computer every couple of years because something in the OS breaks. I remember when this limited activation system was first introduced with EA's games there were actually a lot of people who ran out of activations. Especially since initially EA never allowed people to get 'back' activations. I presume Ubisoft is the same way.

  39. Gamers Lounge Senior Member Boardwars Senior Member  #239
    Moe~ money, moe~ problems Mokino's Avatar
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    Ubisoft's DRM comments came far after Anno 2070's release. If they're being truthful they do awant to turn things around.

  40. #240
    Yeah, remember when they said From Dust wouldn't have DRM and then it turned out that it did in fact have DRM? Remember how Steam had to give out mass refunds for the game? That was fun.

  41. #241
    @Nanaki:

    Well, maybi I was just lucky in the past, format my PC also from time to time (but only if somehting went really fubar, maybe every 1-2 years), but I never had such problems. No way I could skip the new ANNO, if there isn´t anything that will likely affect me within their DRM.

  42. #242
    @Shuma - From Dust had other bad things going for it as well as the pointless DRM.

  43. #243
    Personally I love how companies spend all this time, effort, and money developing complex DRM schemes and it always boils down to the end user having a choice to either deal with all this crap and being boned out of access to their own purchased software, or making a two second google search to find a utility to remove the DRM from the game. I wonder what most people choose...

  44. #244
    Considering how Starforce messes up with Vista, I'll happily remove the DRM that's screwing with my computer to the point that my OS gets screwed up. I think I mentioned that to either Starblade or konfeta in a PM some months back.

  45. #245
    I'm more surprised why they're wasting their time and precious money the all love so much when their DRM doesn't do jack to stop pirating their games. All their games end on torrents either way and pirates' only problem is 'when's the crack coming out?'.

  46. Gamers Lounge Senior Member Boardwars Senior Member  #246
    Moe~ money, moe~ problems Mokino's Avatar
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    The goal is to stop pirates for a few weeks. The first week of sales is extremely important for most games so having a free version available from day one is a very bad thing.

    The fact that many of these schemes stop secondhand sales is just a bonus in the publishers' eyes.

  47. #247
    Didn't Spore have a rather painful DRM scheme? Oh yeah, it did at the time, and it was cracked before release. I really do understand the companies wanting to make money on their games, especially after seeing the costs the current-gen games have just for development. Then you tack on advertising on top of that and it gets even crazier. Look at RIFT, it went F2P in like a year of release I think.

    However, we're getting dangerously off-topic with a VERY touchy subject.

    Back to the THQ former developers and them being hired. Who the fuck is Derek Smart that makes him almost as bad as Bobby 'remove all fun from video games for more money' Kotick at Activision?

  48. Dawn of War II Senior Member  #248
    Error Shifter Codex's Avatar
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    Considering how Starforce messes up with Vista, I'll happily remove the DRM that's screwing with my computer to the point that my OS gets screwed up. I think I mentioned that to either Starblade or konfeta in a PM some months back.
    :O you're a veritable criminal.

    The goal is to stop pirates for a few weeks. The first week of sales is extremely important for most games so having a free version available from day one is a very bad thing.
    This makes sense. A lot of statistics seem to about the "first x amount of time sales"

  49. #249
    Keep in mind, the utility to remove Starforce on a Vista computer is on a normal site. Hell, Larian Studios, the creators of the Divinity series had Starforce on Beyond Divinity, and in one of the final patches for it, patch 1.45 I think, removed Starforce entirely for people with Vista just so they could enjoy the game without potentially harming their computer.

  50. Dawn of War II Senior Member  #250
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    (I was joking)

    But good info anyway

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