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  1. #101
    Member VanAdrian's Avatar
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    yeah i'll keep releasing some add ons for the environment, but i do what i want when i want, so it's a little limited for you guys if you wait for something in particular haha Anyway i work quite fast and i'll be glad to help you so it may be easier than i said to get some new add ons finally ^^

  2. #102
    Member ChickenNuggets's Avatar
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    Yes I understand the "work when I want" kind of motto as that is how I work too, which is why I have yet to finish a zombie mod map. Some days I feel like mapping some days modding, some days a little bit of coding and some days I just wanna play the game for once instead of trying to work on it hehe.

    Well, you can bet that whenever you do decide to release a new skin or model or whatever it might be I will be the first to downlaod it!

  3. #103
    Member VanAdrian's Avatar
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    haha thanks for your support anyway

    here is my last work by the way, may be cool for modern combat mod as well as for your maps
    It's the new version of the fuel barrels, Relics looks so bad, everything is black or red... so now it feature proper rust on red barrels (even with new nrm, gls and spc) and just new color and details on the plain black fuel barrels, so looks more like real fuel barrel in an industrial complex for exemple


    bigger size here : http://img11.hostingpics.net/pics/129692fuelbarrels.jpg

    Download link here : http://www.mediafire.com/download.php?reoiwk5xcpxekxi

  4. #104
    Member Jagdpanther's Avatar
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    You present us the WW2 in Technicolor.

  5. #105
    Member VanAdrian's Avatar
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    ^^

  6. #106
    Member VanAdrian's Avatar
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    hello everyone !

    here is a little breack from environment assest reskin with some UI stuff Relic made but do not use in the actual CoH version :

    the preview was posted on a previous post in this thread, here you go :



    only some are included, cause other were made by RedTide from the german community... I've released this stuff cause ChickenNuggets requested those icons, hope it can help some other people

    Download link here : http://www.mediafire.com/download.php?blxjh19b7d2bkqq

  7. #107
    Member Gaius22's Avatar
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    WOW!!! this are really cool! I'm definitely using them.

    Btw your skins are pretty good too, it gives color to the environment.

    It's interesting because through an image (in this case icons and UI stuff) you can think of a new ability, upgrade or unit to add your mod, at least it happens to me, I looked at these and I thought "hmm maybe I can create an ability that do this...and use this icon...what if I create a unit that represents the..." you know what I mean?

    Well congrats to relic!!! Again!!! xD


    EDIT: Btw I notice that in the post above are 50 icons, but the download file has only 36, why?
    Last edited by Gaius22; 26th Mar 12 at 2:59 PM.

  8. #108
    Member VanAdrian's Avatar
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    hey Gaius

    yeah i understand what you mean

    By the way there is "only" 36 icons cause others can't be publicaly released as long as i do not get permission from RedTide, a member of the german community (HQ CoH), and i've not told him for the moment, so only Relic's icons are shared yet ^^

  9. #109
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    VanAdrian since red tide left the community and he wont come back i dont think youll get an answer.

    however it was never a problem for him to give others icons or other things.

    also maybe you have a use for this one i made last year : critical_hit_tiger.jpg

  10. #110
    Member VanAdrian's Avatar
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    ok i'll see what i can do nachochesse ^^

    So i'll create a new ui pack with all icons, including redtide's one and yours nacho

    But as i do not want any problem with the original author i'll send him a pm on the german community asap and i'll give you an answer here

  11. #111
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    sounds good, heres a rar for the icon wich includes the rgt file and a jpeg file in case someone wants to change a thing on it.

    maybe ill make on with a PZ4 too
    Attached Files

  12. #112
    Member VanAdrian's Avatar
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    ok thx, first post updated with your work nacho ^^

  13. #113
    Member ChickenNuggets's Avatar
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    VanAdrian, I made new UI for Falschirmjager HMG squads and Mortar squads, if you want I can PM them to you.

  14. #114
    Member VanAdrian's Avatar
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    If I want ? Yes i want

    but in fact it's only if you want to share'em mate, so i'll just host'em in my thread (what about placing your icon in the same box than your airborn commander ?)
    Last edited by VanAdrian; 14th Apr 12 at 1:40 AM.

  15. #115
    Member ChickenNuggets's Avatar
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    sure that works. hold on as i collect them all to upload. will PM you the upload since i do not have permission to add to first post.

    ----------

    Alright I just packed em up into a rar folder, will send over right now. This pack contains A) Falschirmjager mortar and B) MG icons, portraits and symbols as well as C) luftwaffe ground troops with helmets (for halftracks pack). All of the content is credited to me, except for the symbols. The mortar symbol is relic's, the MG symbol is relic's and I think the luftwaffe symbol is Celestial's. The folder has all the RGT's I think (if there's one missing tell me) and there's also JPEG's of the portraits and icons so you know what your'e getting. These are all for my Luftwaffe doctrine, I will release the SS icons unless you don't want me to, I know those can be offensive to some people. Also when I finish my Panzer Lehr doctrine those will be uploaded as well (again, only if you want)

    I've decided to actually just link the files here, MediaShare has gone through some changes so it is a little harder to find the download button but I'm sure it won't be a problem :-)

    http://www.mediafire.com/?l5ixb7sprzmdfhe

  16. #116
    Member VanAdrian's Avatar
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    ok mate i'll host your files on my mediafire acount, don't worry

    I'll add'em on my first post as soon as i'm back home ^^

    PS : hmmm even if i like realism, i don't think that big swatiskas or somthing like that will be cool on my thread, it's the evil mate Anyway i'm not against this if it do not feature hitler portrait or too big nazi demonstration on the icon, i'm open to your icons then ^^

  17. #117
    Member ChickenNuggets's Avatar
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    http://img23.imageshack.us/slideshow...upportport.jpg there are the jpg.s, sorry I was really tired last night when writing the post above ^^ must of been 2 AM, here are some pictures <<<

  18. #118
    Member VanAdrian's Avatar
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    first post updated with your icons, both nachos and CNs

  19. #119
    Member VanAdrian's Avatar
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    Hey ! ^^

    Today i post my last try on the delivery truck made by relic... poor model and badass UV map but at least, it's an uvmapped model so we can use it haha Never be pessimistic

    So, even if i know that most of you around there prefer historical textures than textures which use a bit too hard the artistic licence , i've done (at least i tried) a sort of ford willys truck of the US army as map object... may be nice on some maps, or even some missions maps... But here we go, i've done the texture to fit with the allies's vehicles textures made by Gnigruh, i love'em and i'd like to have some assets wich fit with

    Stop the blablabla and let image tell you the truth haha ^^


    Bigger size here : http://img15.hostingpics.net/pics/678595fordwillys.jpg

    Download link here : http://www.mediafire.com/download.php?02suz00gr42zn7m

  20. #120
    Member ChickenNuggets's Avatar
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    Looking good!

  21. #121
    Member GzaDrunkGenius's Avatar
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    You could also try to do a reskin for the ju52, like Hitler's or Goring's personal plane as a map object which you need to capture/destroy? :P
    "If everyone smoked a blunt, relieve the mind, the world could be a better place."

  22. #122
    Member VanAdrian's Avatar
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    Hmm may be a nice idea haha

    But seriously i've more project on my end and i must study aswell... so for the moment it's just an idea

    ----------

    By the way, if someone have some feedback on my textures it may be quite nice to hear ^^ (critics, bugs, skin request on some models i've probably badly skinned )


    .... and here the new hedges ^^

    I already use'em in my game since 1 year and it's realy nice Hope you will enjoy it... but do not forgot to make backup of the original textures cause it will replace'em ^^


    Bigger size here : http://img15.hostingpics.net/pics/321497hedgerow.jpg

    Download link here : http://www.mediafire.com/download.php?63uchsdsu9ewl90

  23. Modding Senior Member Company of Heroes Senior Member  #123
    Celéstial by heart Celution's Avatar
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    Now that's something what is epic to see! I really hope you'll do more of these environment textures!

  24. #124
    Member VanAdrian's Avatar
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    Haha thx for the good words !

    Hmm what did you prefer in terms of new textures ? For the moment i'm very busy with RL stuff ^^ and i don't know which nature files i can re-do

    So just tell me your ideas and i'll see haha
    Last edited by VanAdrian; 14th Apr 12 at 1:44 AM.

  25. #125
    Member kapulA's Avatar
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    That bocage is looking swell! Looking forward to more of the same

  26. Modding Senior Member Company of Heroes Senior Member  #126
    Celéstial by heart Celution's Avatar
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    Like trees and stuff?

  27. #127
    Member kapulA's Avatar
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    Haha, I'm quite confident in VanAdrian's ability to amaze, even with the simplest models and skins, judging by his work so far. Perfection is in the details

  28. #128
    Really awesome stuff VanAdrian amazing work

    I allways thought it would be cool to have a real milk cow, you could try reskin the current dead_cow_01 White with black dots.

    And since i see you have a car fetish why not skin the hardtop_conv_01 its so poor looking all yellow



    Keep up the pro shit here!

  29. #129
    Member VanAdrian's Avatar
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    @Kapula

    Whew ! thx haha i'll do my best to add some goodies to this game

    @Cel
    Sorry but i think (to my own point of view of course ^^) that Relic's original tree textures are quite nice... but i'll take a look at asap

    @Bhong

    Well thanks for compliments too mate I'd planned to re-texture this vehicle too haha, but it use teamcolor in fact, so it can look all yellow aswell as all green or all red... anyway i can try to create a new model without teamcolor and with another texture
    little edit : I've forgot your first idea !!!!! Yeah you're right, a proper milk cow texture could be realy kewl hehe , i'll see what i can do with ^^
    Last edited by VanAdrian; 10th Apr 12 at 1:51 PM.

  30. #130
    Member DMz's Avatar
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    Some very nice things being added here, particularly useful as we are sorely laking new enviromental models till now.

  31. #131
    Member VanAdrian's Avatar
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    Yeah, as you, sir, are hardly working on new military models with Eli and all other modeller of the community, i though it may be nice to focus myself on something different ^^

    But i'm lacking of experience and skills in skinning till now... hope i'll be better with all the little stuff i made here

    Anyway, i'll try to do the milk cow like Bhong tell me haha, i think it will be very nice on the maps, in terms of new color touch i mean, cause black and white are quite rare in the game

  32. #132
    Member Jagdpanther's Avatar
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    i'll try to do the milk cow
    Something like this?


  33. #133
    Member VanAdrian's Avatar
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    yeah but without Milka ^^

    ----------

    ok here we go... poor milka


    Bigger size here : http://img15.hostingpics.net/pics/980866milkcow.jpg
    Download link here : http://www.mediafire.com/download.php?xc6h7ookhq86vro

  34. #134
    Member Jagdpanther's Avatar
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    And where is the real life cow, this thingy in white and violet camo patterns?

    Nice work mate, I'm now very hungry and whish I could get a steak from your cows.

  35. #135
    Member VanAdrian's Avatar
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    Hmm i've planned to do an armored cow with your violet pattern but i don't think that other people will agree with my design choice haha !

  36. #136
    Member Jagdpanther's Avatar
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    But this are the only type of cows our kids are knowing about ...

    an armored cow
    like the Eselschreck - lol, that's funny.

  37. #137
    Member VanAdrian's Avatar
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    Hm yeah ^^ I remember that LD did a new eselshrek (alphaed out the undesirable parts ^^) so it look like a simple donkey monted with a fallshirmjager (in my mod in all case )... may be nice to see it in Battle of Crete, as a light early recon unit, by the way ... and when the donkey die, it explode and let parts of the crushed dead cow's model everywhere on your screen ^^

  38. #138
    Member Jagdpanther's Avatar
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    It's a must have then.

  39. #139
    ok here we go... poor milka
    Fuck yeah thats the kinda milk cow i was talking about my child But you forgot to add the wounds and visible ribs that the normal Beefcow has. Apart from that spot on :P

  40. #140
    Member VanAdrian's Avatar
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    Yeah i've suppressed the wound part cause on a lot of pictures i've seen that most of cows had not those sort of big wounds ^^ ... so it was more in an historical way and my own artistic feeling about

  41. #141
    Member VanAdrian's Avatar
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    Hello ^^

    So today i can present my last work : the fuel barrel for modern environment.

    I publicaly release'em cause i think that it can help both MC and Zombie mod aswell as the last Vietnam mod

    Hope it will help at least haha

    It include a new model path for everything i show in the 2 images, + it include a little different texture for the 4 barrel's stack, but as the first texture i created is better i kept the texture alone


    Bigger size here : http://img15.hostingpics.net/pics/48...ngebarrels.jpg


    Bigger size here :http://img15.hostingpics.net/pics/12...potbarrels.jpg

    Download link here : http://www.mediafire.com/download.php?vo9do1o6yi7r8li

    ----------

    ... and here the plastic version of the wooden barrels ^^ you will recognize it if you live in the fields


    Bigger size here : http://img15.hostingpics.net/pics/269785bluebarrels.jpg
    Download link here : http://www.mediafire.com/download.php?xlt210smcoa1sny

  42. #142
    Member ChickenNuggets's Avatar
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    Hey VanAdrian very nice work you got here, We could use the blue barrels for our city map in Nam 67' and the orange barrels could probably find a place too. I am already using your barrels from earlier and will stick with those as opposed to the new ones in this post, could you possibly make more asian-like skins for ambient objects? I really appreciate them myself. Currently the only thing I have added in my mod is grey walls and ruins for our urban maps so it still sorta' looks like Normandy or Holland. <<< Sorry if that is a request, Will try to limit the amount of requests I make.

  43. #143
    Member VanAdrian's Avatar
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    Haha well no problem with the request mate ^^

    It's just that too many request will be hard to be honoured

    Hmm and yeah i was planning to create some asian look assets, for MC at first... so i'll take a look at some other files

    Edit : Oh and by the way, the UV map of the wooden barrel is a bit annoying so i got a little issue where you can see the straight line... hope it will not annoy anybody

    ----------

    ok here a new version with more color : include 2 variations


    Bigger size here : http://img15.hostingpics.net/pics/37...redbarrels.jpg
    Download link here : http://www.mediafire.com/download.php?2x99h1wdvdyuf0a

  44. #144
    Member VanAdrian's Avatar
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    And here the new spindle wire version for a modern environment :


    Bigger size here : http://img11.hostingpics.net/pics/153641spindlewire.jpg
    Download link here : http://www.mediafire.com/download.php?nvlicf8fksv3hzn

    ----------

    Here we go with some new bridges :

    For modern combat mod it may be nice to use the new bailey version wich use a different tint for the wooden parts and a modern styled barrel

    ... it was originaly made to fit with vietnam's maps for the upcomming vietnam mod CoH will have

    So i've reskinned the drawbridge to have a slighty different look


    Bigger size here : http://img11.hostingpics.net/pics/22...nambridges.jpg
    Download link here : http://www.mediafire.com/download.php?ryll42hlbyoy625

    ----------

    Here we go with the chinese version of my barrels



    Bigger size here : http://img11.hostingpics.net/pics/88...esebarrels.jpg
    Download link here : http://www.mediafire.com/download.php?2fe4b19a0m9996t

  45. #145
    Member HerrVoss's Avatar
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    Thank you VanAdrian, well done.
    Zombie mod needs team members!
    If you are a 3d modeler, mapper, coder, or anyone else who thinks they can help, PM me or BurtonDrummerNY

    Maps I am currently working on:
    1. Bakersfield (2)
    2. Interstate 59 (6)

  46. #146
    Member ChickenNuggets's Avatar
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    Thanks a ton VanAdrian!

  47. #147
    Member VanAdrian's Avatar
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    New molotov coktail's texture : Thanks to Crasius for the .rgo edit of the molotov coktail and for the authorization of using his stuff !


    Bigger size here : http://img11.hostingpics.net/pics/76...tovcoktail.jpg
    Download link here : http://www.mediafire.com/download.php?sxtxpyhd08r05ap


    Here something new, i've done a full retexturing job on the pilot model so now you have a proper model and texture for the common sun glasses used by British and german during WW2 on all front, used aswell as anti-dust protection for the biker...


    Bigger size here : http://img11.hostingpics.net/pics/881605glasses.jpg
    Download link here : http://www.mediafire.com/download.php?9znt6ud99gw7754

    New texture for the fuel barrels (yeah, again again ! ) if you want to do some desertic maps ^^


    Bigger size here : http://img11.hostingpics.net/pics/96...ertbarrels.jpg
    Download link here : http://www.mediafire.com/download.php?gf7qbc3llxwgwdw

    ----------

    Ho and by the way, as i've too many images at the first post, all my 2D art is now posted here

    So here i present the few package i've done for some 2D art which can greatly improve the whole game feeling.
    Feel free to use/edit my work but do not forget to give me credit AND TO GIVE CREDIT TO ALL ORIGINAL ARTIST I MENTION AT THE END OF THE UI PART AND/OR ON THE PREVIEW IMAGES

    Spoiler



    Spoiler



    Spoiler



    Spoiler



    Spoiler



    Spoiler



    Spoiler





    Credits goes to me (VanAdrian) as i've created those images ^^
    ... but i give credits to Relic for the original icons, of course and to the following people for the great job they've done, some of my images are based on their job, and, at last but not least, for the inspiration they gave me ^^ ;
    -- Celestial, Xalibur and his team, Halftrack, Slayerknecht, Dartborne and to the EF team too hope i've not forgot anybody


    By the way, do not forget that all those images look better ingame

    ----------

    Little edit :

    .... and the first post is now updated ^^

    All barrels are at the end of the post for less confusion

    ----------

    Ok now ze last one
    To replace originals ammo boxes i decided to create this, it was firstly intended for Modern Combat and i wanted to keep some asian looks and to fit with the global feeling of the mod so i did wooden boxes with a quite yellow tint ^^ Hope it can help some people


    Bigger size here : http://img11.hostingpics.net/pics/64...nitioncase.jpg
    Download link here : http://www.mediafire.com/download.php?kxq4zbrdq68r5qc

  48. #148
    Member VanAdrian's Avatar
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    Ok here we go with the new texture of the roofed_wall_01


    Bigger size here : http://img11.hostingpics.net/pics/566701newgreywall.jpg
    Download link here : http://www.mediafire.com/download.php?v225bcjooav7n5t

  49. #149
    dead cows doesnt work... :/ maybe some file missing in folders..?

  50. #150
    Member VanAdrian's Avatar
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    It work perfectly for me...

    How did you intalled the files ? You must check if you've used my attribs, otherwise it will be only in the "visual" submenue of the worldbuilder instead of the "ebps" one...

    For the model and textures all is good btw, i downloaded my pack and all was fine... What error did you get ? Missing rgm, missing lua, pink cow or nothing at all ?

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