It's been a while back that I posted my last replay related to the Mek's megarumbla...
Back then, it was about the megarumbla doin repeated knockback and stun on retreating units, keeping them on their asses until the effect wears off AND only affecting enemy units - making it a pretty nasty retreat wipe machine when timed right or at least forcing a retreat since you will loose your stuff caught in the AoE since you can't retreat out of it.
While this point still stands - and I think I can live with that since the casting time is pretty goddamn long -, in the game 0rph3u5 and I just played, another point was made obivous to me that makes the megarumbla even more a case of "F**K U, DO SOMETHIN ABOUT THIS ALREADY" IMHO.
You people might want to have a look at the attached replay: At 15:23 and 19:38, the mek destroys a complete genfarm just by megarumblin. This takes 13 seconds total... and you can't do a thing about it. This ain't obvious from the tooltip, though I just readt that at least the DoW Wiki lists it as just doin that: "damages buildings".
The inquisitors Promethium Strike was nerfed vs buildings so it stops doin exactly what the megarumbla does here. Combine this with inate teleport ability AND totally nullifying any units caught in the AoE serving them on a silver dish for squad wipes, there has to be done something about the rumbla.
I know its a 200/60 T3 wargear item, so it comes at a time where gen bashing isn't as important anymore as in the early stages of the game, but still, I think with both of this effects, it's too powerful. I therefore propose:
- Remove / Lower dmg vs buldings like for promethium strike
- Additionally remove effect on retreating units - making it similar to Sorcerers Chains of Torment
- Or make it affect friendly units too - making it similar to WSE's Phase Shift though still more powerful since ranged units or artillery may still dakka away and blast enemy units apart.
Both changes to the ability should be accompanied by a price decrease, the "Chains" change obivously making it way cheaper than the "Phase Shift" change.
Replay can be found here