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[SPOILERS] Mass Effect 3 Single Player Impressions/Discussion

  1. #101
    dd14 -

    Spoiler


  2. #102
    Member Ewokz's Avatar
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    What I find funny is the Reapers are incredibly intelligent yet they follow some obviously flawed idea, to the point where they never seem to actually apply their intellect, like at all. They might as well be VI's the way the ending played out.

    Misoik if your rating is above 5000 and you pick red you will.


    Random though about the relays:

    Spoiler




    As for the right ending they should have just continued the arc of no.1 and 2 with the Reapers using the cycles to evolve and reproduce off spring, why dos their have to be some even bigger plot at the end?! Giant million year old machines that wipe the galaxy clean of higher intelligent is epic enough ffs, why do we need a whole host of even bigger stupid ideas introduced into the series at the last hour.

    Shepard sitting down with anderson at the end as the reapers die would have been nice, tragic but nice. Maybe have the Normandy pull up and rescue them if your war assets were big enough, or have shepard or the keepers carry them both back to the surface. Show the team you brought to the final mission bleeding out behind ruined armour, still alive but dying. Then show them being attended too. Show a small unique scene for every team mate from the series, have an epilogue to describe the wreck the galaxy has become and how its rebuilding. Basically pull a dragon age origins type thing, with a few more cut scenes added in. Something to show your choices mattered. Not just leave it as thiis open ended pile of crap the ending currently is.
    Last edited by Ewokz; 9th Mar 12 at 12:34 PM.
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  3. #103
    Do you mean the rating in war assets as in total? Or after it gets halved because of galactic readiness?

  4. #104
    Or after it gets halved because of galactic readiness?
    That's increasingly pissing me off all by itself. It's sitting there, telling me the Reapers are pushing us back and cutting my forces in half unless I play multiplayer. Why the fuck do I have to do multiplayer to perfect a single player campaign? It's totally bizarre, people play co-op because they want to and enjoy playing it, they don't need a singleplayer "reward" to get them to do it. On the other hand a lot of people hate multiplayer and having the Readiness stat intruding into the campaign as a blatant carrot/stick to get people into it is a bloody stupid idea.

    As for my preferred ending, I was quite happy with the Reapers harvesting civilisations to reproduce. They needed no other reason, they were a primal force of nature. Now they're just an overly convoluted plot device.

    Odd thing is, in terms of gameplay mechanics, characters, banter, storytelling structure, nearly everything else I'm really enjoying this game and think it's very good. The overarching story though makes no goddamn sense, is obviously made up on the go, has no direction over the trilogy, is cliched, clumsy and all-round poor.
    Last edited by Jonny; 9th Mar 12 at 1:21 PM.

  5. #105
    Member DoomKnights's Avatar
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    Just thought of some funny thought.

    Spoiler


  6. #106
    @Johnny - it IS made up on the go. The devs basically admit it. Shuma I think gave us a link to the interview.

  7. #107
    That i did, here it is again:

    http://www.officialplaystationmagazi...they-go-along/

    Odd thing is, in terms of gameplay mechanics, characters, banter, storytelling structure, nearly everything else I'm really enjoying this game and think it's very good.
    Eeeeh, everything when it comes to writing(and animations) is really hit and miss in my opinion, somethings are good but in my opinion, it's mostly bad. Gameplay, i honestly am enjoying it, which is a surprise since that's the last thing i would've expected from these games, although, i am getting tired of shooting at Cerberus troopers.
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  8. #108
    Member Kronoch's Avatar
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    Do you need to play multiplayer to get all the endings? Because I don't want to pay an extra 80 euro's just to get all the different endings.

    Also, I just finished the mission with Udina, and I'm really enjoying it. I haven't found anything to complain about yet storywise. I am getting tired of killing cerberus though. I thought the reapers were the big enemy, but I'm barely fighting any reapers, just humans humans humans and humans.

  9. #109
    I think you can't get the "best" ending unless you play multiplayer, but it doesn't matter, there's only one difference in that ending as far as i know, and it's so small it might as well not be mentioned:

    Spoiler


  10. #110
    Member Fish Of Doom's Avatar
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    i'm the parasitic quintuplets that live in your spleen. your spleen is in Buenos Aires.
    yes you can get a perfect rating without MP, it's been stated countless times before, it's even in the FAQ for the demo. it's just hard to do, as it should be.
    I'm short and misanthropic. I'll bite your nipples off.

  11. #111
    Member Kronoch's Avatar
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    That's good to hear then. The unchanging galactic readiness rating was starting to get me worried.

  12. #112
    Member Fish Of Doom's Avatar
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    i'm the parasitic quintuplets that live in your spleen. your spleen is in Buenos Aires.
    readiness is just a modifier for your military rating thingy, but it's possible (just really hard), to get just enough for the "perfect" ending even if it stays at 50% (although you only need half if you play multiplayer)

    people are misinterpreting it and looking at it the wrong way. the whole premise of the story is that it's gonna be hard as fuck to survive, and even harder to not have a completely pyrrhic victory (ending choices aside), requiring just the exact interactions in each case. if you go and fuck up every diplomatic attempt, send species to extinction indiscriminately, let civilians die, etc, you're likely going to lose, because that is what would actually happen to an asshole shepard or a shepard who makes the wrong decisions, however some people want to play that way on purpose, so multiplayer gives them a chance to boost up their rating and require fewer war assets to meet at least the minimum amount necessary, or for people who want to skip some of the side quests, for example.

  13. #113
    Senior Member TheDividedGod's Avatar
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    Anyone seen any good walkthroughs yet? I having a hard time completing all the side missions as many of the places I'm supposed to go simply don't show up on the map. Also, new systems show up after priority mission, but priority mission advance the plot and cut out some of the side quests I need to do in the new systems...what the fuck is that about? AND, some characters have not showed up for me (no jack at Grissom, for example).

    The various endings all sound terrible. I think I'm gonna rip through the rest of this game quick time and then try a little harder on my second playthrough to get everything. Need a different class too, engineer was cool for a while but got old quick, and the sentry turret just plain sucks.
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  14. #114
    Member DoomKnights's Avatar
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    What you also need to remember is that the Readiness rating degrades over time. So even if you play the 100%, one hour later it degrades to 99%. So yea that will be annoying..

  15. #115
    Member Kronoch's Avatar
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    Oh I see. I was a bit confused because the manual doesn't say anything about it. That 50% just sits there, taunting me with its incompleteness. Good to know that I don't have to pay any attention to it. Thanks Fish Of Doom.

    In hindsight I could have checked the wiki, but I normally only do that after I've complete a game at least once.

  16. #116
    @Johnny - it IS made up on the go. The devs basically admit it. Shuma I think gave us a link to the interview.
    Aye, I saw it the first time Shuma posted it, but I can't get over just how obvious it is. For a company like Bioware who specialised in storybased RPGs to make a trilogy of games without properly planning the story out first is unbelievable.

    however some people want to play that way on purpose, so multiplayer gives them a chance to boost up their rating and require fewer war assets to meet at least the minimum amount necessary, or for people who want to skip some of the side quests, for example.
    If it's intruding into my singleplayer campaign though I really need to be able to do something about it within the campaign, whether it's moving resources about on the map, buying assets or doing repeatable side missions. Fair enough it's there for people to be assholes or skip chunks of the game, but there's no reason for it to be only affected by the MP but still flash up in my face every time I start the game or look at the Assets menu while I can't do anything to change it.
    Last edited by Jonny; 9th Mar 12 at 3:52 PM.

  17. #117
    Member Fish Of Doom's Avatar
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    i'm the parasitic quintuplets that live in your spleen. your spleen is in Buenos Aires.
    but that's the point, jonny, it doesn't intrude on the campaign, it's just arbitrarily using a numerical representation that makes it seem as if it does. it would have been exactly the same thing to have double the minimum requirement while having the default readiness as 100% and the MP increases as a bonus. *shrug*

    ----------

    otoh winning a bronze challenge adds +4% to the overall readiness rating (although iirc it gives more points to the sector the MP level is located in), so with a couple of hours of MP at the easiest level you should have increased your readiness by quite a bit. it's not something that you're forced to do for weeks if you need to do it.

  18. #118
    Aye I know. It's not a huge game changing thing, more of an annoying niggle for someone like me who doesn't do multiplayer. You get yourself immersed into it and there's this flashy map you can't do anything with or to. Personal annoyance.

    Still, the mission design and interaction with crew is really outshining the previous two. It all flows better than before and they've got more personality and humour. "I'm Garrus Vakarian and this is my favourite spot on the Citadel."

  19. #119
    Member Ewokz's Avatar
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    I read this on the bioware forums and it did make me feel alot beter about the ending, or at least the giant plot problems with the catalyst:

    Spoiler




    As for the multiplayer I'm not a fan of it being part of the SP, I for one was basically forced to do it after the game screwed me over in the case of war assets. Instant failing a ton of side missions part of the way through the game was just annoying.

  20. #120

    Spoiler



    It doesn't read that way to me. It reads to me that whoever wrote Mass Effect 1 had a simple and pure vision of the Reapers, whoever wrote Mass Effect 2 wanted to go a bit further to distinguish ME2's Reapers and whoever wrote Mass Effect 3 has gone completely nuts attempting to be clever and tied himself up in knots. Pretty much all of that in the spoiler sounds like a load of cobblers, messy confusion mistaken for deep meaning and the simplicity of the original concept ruined by the pseudo-philosophical ramblings of people who never learned that less can be more.

    I really don't like the whole idea, in case that hasn't come across yet.

    *edit*

    Looks like Drew Karpyshyn was lead writer for the first two but swapped to TOR and then left Bioware, that might explain some things.
    Last edited by Jonny; 9th Mar 12 at 5:02 PM.

  21. #121
    I'm with Jonny, i still think it's a load of bullshit.

    Edit:

    @Jonny:

    Ah yes, he left with wonderful words like "don't worry, writing should be just like it was in Dragon Age 2" i'm sure it was meant as a warning.
    Last edited by Shuma; 9th Mar 12 at 5:34 PM.

  22. #122
    Member Inquisitor Lok's Avatar
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    otoh winning a bronze challenge adds +4% to the overall readiness rating (although iirc it gives more points to the sector the MP level is located in), so with a couple of hours of MP at the easiest level you should have increased your readiness by quite a bit. it's not something that you're forced to do for weeks if you need to do it.
    Just select random map. It adds the 4% to ever region Also you only need to get to the...final? round for it to be added. you dont even have to beat it. I won only 2 games today but made it to the final round multiple times and have increased my readiness to 69% (lol) Also man the Banshees are hard... of all the races you can face, ive hated facing the reapers the most because of them xD

  23. #123
    Member DoomKnights's Avatar
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    Yea it's Cerb, Geth and then Reapers. In that order. Easy to hardest. Brutes and Banshees cause havok on any team when in small spaces.

    I can deal with Geth Primes, I can deal with Geth rockets and Geth Hunters. Banshees and Brutes cause problems.

  24. #124
    Member Ewokz's Avatar
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    Yeah I agree its still a total load of crap but it stopped me feeling so dare I say angry at the ending. With the Terrible ending of this game and the Pure crap DA2 was, I think I'll be waiting for the next bioware game to go on offer till I even think about touching it. I thought DA2 was a fluke, seems it definitely was not.

    I feel I need to point out the text I posted makes some rather large points for granted and makes up a lot, seeing the ending as he wrote it makes me feel better about it, but the game definitely did not give off that idea. It takes alot facts for granted but it made me feel better so I reposted it, do with that what you will.


    Silver difficulty cerberus Phantoms can cause major issues, watched two destroy my whole team yesterday. Basically anything that melee's is a bitch because it can instant kill you. For me the difficulty is geth<cerb<reapers for that exact reason.

  25. #125
    Oh don't say that. DA2 is much, muuuuuuch worse than ME3 ever will be. DA2 was an abomination from start to finish, ME3 starts to smell at the ending.

    Oh, also, I just realized, ME2 took me about 40+ hours to beat. ME3 about 27-30. Kinda meh, guess they didn't bother as much with the story as they should because 'lol MP'. Feh.

  26. #126
    It doesn't read that way to me. It reads to me that whoever wrote Mass Effect 1 had a simple and pure vision of the Reapers, whoever wrote Mass Effect 2 wanted to go a bit further to distinguish ME2's Reapers and whoever wrote Mass Effect 3 has gone completely nuts attempting to be clever and tied himself up in knots. Pretty much all of that in the spoiler sounds like a load of cobblers, messy confusion mistaken for deep meaning and the simplicity of the original concept ruined by the pseudo-philosophical ramblings of people who never learned that less can be more.
    I completely agree, and it's the exact same fear I have for the Half-Life series. As amazing as Half-Life is, it rarely if ever answers important questions and remains ambiguous in the questions it does address. A lot of people think they're taking the Jaws approach (never showing you the truth allows your mind to make up an even scarier/more detailed conclusion), but I personally think they have no idea where they're going with the story and are, in fact, making it up as they go along.

    What I find most disappointing with the ending is that everything in the game, up to the very second the ending "begins"

    Spoiler

    The game is fine before this point, and the entire series is a cohesive enough experience. But then you reach the end and it instantaneously falls apart.

    Spoiler


  27. #127
    Member Ewokz's Avatar
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    True ME3 was good right up until the end but the impact the ending of ME3 had is far worse in my opinion, at least I realised DA2 was ruined an hour into the game, it didn't wait 3 games to kick me in the balls right at the end. You are right though, DA was far worse, and if I look past the ending ME3 was a really good game.


    dd14:

    Spoiler



    The title has spoilers in it, I dont think we need to spoiler tag everything now right?
    Last edited by Ewokz; 9th Mar 12 at 7:32 PM.

  28. #128
    Member Inquisitor Lok's Avatar
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    End of Tuchunka Spoiler

    Spoiler



    How do you add a name to the spoiler tag? (so i can say where its a spoiler for later xD)

  29. General Discussions Senior Member The Studio Senior Member Boardwars Senior Member  #129
    Beware of Zombified Terrorists Langy's Avatar
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    Ewokz Ending




    Ewokz: Yes, you absolutely must still spoiler-tag everything spoilery, and you should label what that spoiler has to deal with.


    EDIT: Lok: Put =NameHere after spoiler in the [] brackets. Like this:

    [spoiler=NameHere]Text Here[/spoiler]

    NameHere




    EDIT2: Oh, and you can get way more war assets than you need to get the 'best' ending without playing multiplayer. I wound up with well over 6000, after being halved. I think it was hovering around 7500. That said, I did absolutely everything except finishing one DLC quest (the Eden Prime resistance one; I apparently didn't search well enough in the DLC mission).
    Last edited by Langy; 9th Mar 12 at 6:58 PM.

  30. #130
    Member Ewokz's Avatar
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    Yeah langy I only posted part of what I'd read, the writer went on to say the Normandy part was in no way redeemable, it can't be explained by adding possible details or thinking about it differently.

    Something that also really didnt add up:

    Spoiler


  31. #131

    Spoiler


  32. #132
    So i got to the part where you meet grunt and

    Spoiler



    And yes, DA2 was much worse than this, but Mass Effect 3 is still bad. Can't decide if it's better than 2 or not, don't remember much about the second game, but it's definitively worse than the first one, at least in my opinion. And as for Harbinger.

    Spoiler

    Last edited by Shuma; 9th Mar 12 at 8:41 PM.

  33. #133
    Member InquisitorZim's Avatar
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    Ending Spoiler



    For Shuma

    Spoiler

    Last edited by InquisitorZim; 9th Mar 12 at 9:03 PM. Reason: answer shumas question

  34. #134
    Member Inquisitor Lok's Avatar
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    Im rather curious to see how this game would be with various characters killed off from previous games such as Garrus, Thane, etc. and to see how it would be different if Udina wasnt on the council.

  35. Gamers Lounge Senior Member Boardwars Senior Member  #135
    Moe~ money, moe~ problems Mokino's Avatar
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    Shuma: Rachni



    I also think you're overreacting a bit; Bioware wasn't going to develop an enemy type that only some importing players would see and they justified it decently.

  36. #136
    Member InquisitorZim's Avatar
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    My nephew is playing through with a save where he killed or lost nearly everyone but Garrus and Tali. I know if you killed Wrex in ME1 then you end up with Reave instead.

  37. #137
    I also think you're overreacting a bit; Bioware wasn't going to develop an enemy type that only some importing players would see and they justified it decently.
    They should have and no they didn't. And the spoiler is a bummer, but it doesn't change the stupidity of this particular turn of events.

    Edit:

    To clarify:

    Spoiler

    Last edited by Shuma; 9th Mar 12 at 9:27 PM.

  38. #138
    Good god, this game was opressive. I was basically running around

    Spoiler



    And then the ending. I agree with the general opinion.

    Spoiler



    So... Yeah. Sorry for ranting, but I had to vent, just finished the game.
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  39. #139
    Member Logic_Bomb's Avatar
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    I'm blissfully unaware of any reasons for the spleen venting over the plot and ending so far. Curious to deflower all these spoiler tags once I get to the end, but so far am loving the game. Dialogue, plot, and combat all really good so far. Day one DLC was a cheap shot, but besides sucking that up, I'm happy with everything else so far despite friends ominously warning me about the soulcrushing ending.
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  40. #140
    Member Ewokz's Avatar
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    Enjoy it, I must say everything up to the end was excellent in my opinion; I particularly liked the Prothean dude (though like hell was that guy made after the game development). Note: bring him along to the assari world, its worth it

  41. #141
    Member FriendlyFire's Avatar
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    Ending


  42. #142
    Already asked that: Can you get Jack on your Team or is she just a "war asset" ? Saved her and the pupils, but she disappeared after the mission. As you people spoke about how to "get" Jack I thought she can join your Team.
    I will use Google before I ask dumb questions!

  43. #143
    She's just a war asset as far as I know. So far none of the characters introduced in ME2 have become squadmates.

  44. #144
    I believe the endings weren't that bad. The worst part is the fact there it was a sudden disruption to the flow.
    If they had led the story slowing building to the ending letting the players actually feel what was coming at them then all would have been fine.


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  45. #145
    As a side note, this will be the first ME game that I have no wish to replay with my second character. I just... don't see the point. Same goes for any possible DLC's. Unless they roll out a

    Spoiler

    and let's be honest, that's never, ever going to happen. I loved the game, but the ending...

  46. #146
    Member Kronoch's Avatar
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    Of all the sad moments in the game, it's the teenager in the holding docks that gets to me. You just know her parents won't come to pick her up, and she sounds little less certain every time I walk by. Kind of makes me wish you could bring her on the Normandy, but she probably wouldn't want to anyway. I'm glad the Turian officer keeps an eye on her.

    It's just background chatter, but it still makes me sad.

  47. #147
    Member Fish Of Doom's Avatar
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    kronoch, there are worse parts

    Spoiler



    ----------

    http://www.ign.com/boards/threads/so...ers.250066288/

    oh dear. i'm now starting to suspect (in combination with some other things mentioned in-game) that at least part of the writing team are transhumanism fanbois who just wanted to shoe-horn as many blatant references as possible (see also all the accusations of ripping off deus-ex: human revolution, a game that is completely based on transhumanist themes).
    Last edited by Fish Of Doom; 10th Mar 12 at 6:32 AM. Reason: typo

  48. #148
    I call bull. In no way did they plan out the ending for the third game well before they actually started making it. I know they planned for a trilogy from the first game, but fuck no if I'll believe they wrote out everything already.

    If they did, then that's even worse.

  49. Gamers Lounge Senior Member Boardwars Senior Member  #149
    Moe~ money, moe~ problems Mokino's Avatar
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    Then you have no idea how game development works Shuma if you expect that much development for something that may only be seen by a minority of players. It's simply not feasible due to budget.

    As for the wrting, they did not have it planned out from ME1. Casey Hudson stated in an earlier interview that each game's story was developed individually.
    In fact the Reapers' motivation was changed between ME2 and 3 and wasn't even known in ME1.

    Original Reaper motivation from ME2 and original



    original ME3 ending choice


  50. #150
    Member Fish Of Doom's Avatar
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    i'm the parasitic quintuplets that live in your spleen. your spleen is in Buenos Aires.
    "In fact the Reapers' motivation was changed between ME2 and 3 and wasn't even known in ME1."

    the things in your spoilers are the exact same things mentioned in the link i posted . fact remains: writers changed, new writers derped like fuck, fanbase wants heads to roll and endings to make sense.

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