I got a battlefield 3 soldier.
That is all I've done so far :P
Does anybody know how the system works with your singleplayer game?
I got a battlefield 3 soldier.
That is all I've done so far :P
Does anybody know how the system works with your singleplayer game?
You should check out Priority Vox Channel Secundus, a blog!
So I guess everyone's in single player for the most part and Hirm's MP thread got ignored but I finally got into it last night. Pretty fun and addictive and adds a bunch more enemies and maps and equipment not in the demo. Saved up for a Spectre Pack and lucked out in getting the Widowmaker sniper rifle for my infiltrator. As you win and progress you get increases in your % of galactic readiness for your single player war effort assets. Not sure on the specifics of what this means or if there is more to it at this point. Feel free to add me on Origin (Ekko_Tek) if anyone wants to get a RN squad together for MP.
Evolve or Die...I choose to evolve.
Steam: Ekko Tek
I haven't touched multiplayer yet since I played quite a bit of it in the Demo. Did check to see what I got in the starter pack though, got lucky and unlocked an Asari Vanguard right off the bat. Need to look and see what the new stuff is that they didn't have in the demo.
If anyone else has the 360 version and wants to play multiplayer feel free to add me.
Xbox Live/GFWL/Relic Online/Steam: Saberdark
I also got the Asari Vanguard in my starter pack. I like how they allow for skill points accumulated by one race to be used for any subsequent race you get the same class of. Would be tedious to have to level all your racial unlocks of the same class up over and over.
I've already noticed that peculiar species of troll that finds it amusing to suicide themselves again and again to see how many times you'll revive them or the type that likes to find a cozy remote corner to stand in and stares at the wall the whole game while the other 3 do all the heavy lifting. I guess you get some kind of xp just for being in the MP...I guess there's also the off chance that someone's 4 year old has taken control of the reins for a while.
As far as I know the MP boosts your "readiness rating", which is a multiplier, initially at 50% and locked to not dip below that, that is applied to your overall war assets' worth.
However, since there are actually separate readiness ratings for each zone of the galaxy, you need to calculate a separate rating for each zone and apply that rating to that zone's war assets. All the calculations are done for you in the game, though, with the green bar representing your effective war asset worth and the semi-transparent bar representing what it'd be if you had 100% rating for all zones (which is nearly impossible).
Basically playing MP makes it easier to get the best ending, though it probably won't affect which characters live or die (that's dependent on your actions and inactions).
Yeah I just read that whole thread at the BioWare forums - 9 pages of it. It's hard to know what to believe reading it - a BioWare rep has said the OP's story isn't entirely supported after looking into his account.
I just unlocked a turian soldier! Time to start calibrating.
My Interceptor is better than your Interceptor.
I really, really want a Krogan or Drell. Does anyone know which pack has the best chance? (Spectre I suspect). Seriously pissed off they didn't make a "Krogan Battlegear" or "STG crate" so you could unlock specific races. It seems lazy.
I'm starting to think 3 Vet packs are better than 1 Spectre pack. Seriously, you can get some unique weapons in the Spectre pack but if you're interested in race unlocks, the Vet packs seem just as good in my experience. Both Spectre packs I saved for gave me 2 unique weapons but I've seen just as many race unlocks in the Vet packs as the Spectre ones. Haven't seen Drell or Krogan yet - just Turian and Asari so far.
You can't get everything in the veteran pack you can in the Spectre pack.
I'm a big fan of spamming recruit packs until I have X quality in the basic stuff like the Predator, Katana, Mantis etc.
Granted I won't get anything good quickly but it saves me money in the long run by removing the low level stuff from the goodie pool quickly, so rather than buying a veteran pack or bigger and getting 4 consumables and an Avenger upgrade I get nothing but goodies and redundant race cards.
Finally got a Drell - waiting for a krogan and some decent guns now. I got a relevant MG, which was a gold from my spectre pack, as well as a quarian infiltrator. Then I got two veteran packs, and from each of those I got a drell adept (silver/uncommon) and a drell vanguard (gold/rare).
I found this, in case anybody wants to know the best chance to get a certain item:
It's a list of the rarity of the class/weapon unlocks. Very useful if your aiming for say, an uncommon item - at which point, you want lots of veteran packs. Keep in mind, spectre gave me an uncommon and rare, so the same might happen to you.
Last edited by Hirmetrium; 11th Mar 12 at 9:08 AM.
That's really good to know. Looks like I'm going to have to save up for some spectre packs if I want the Asari Adept/Krogan.
Quarian infiltrator with AI hacking maxed out can almost solo Geth waves on her own - but then it's useless vs. Reapers and Cerberus.
Wish my luck was as good as the demo, I got a Krogan in my first recruit pack. I've only done a couple games so far using a Turian soldier with a Geth Pulse Rifle and Incisor. I've only managed to do bronze chanllenges, gold I only made about 2 waves before my team dying. Who do you think is the eastiest to fight against? I found Cerberus are nice to fight against, you only need to worry mostly about the Atlas. Reapers can be a bitch in the later waves when you have double Brutes along with Banshees and Ravagers.
I made a game! :D Clicky!
So apparently there's a bug that will reset all of your unlocks, and I just lost my Salarian infiltrator, my Drell Adept, my Asari Vanguard, and a bunch of attachments. Those were all from Spectre packs, so there goes 180,000 credits down the drain. If you ever get the N7 recruitment page, I suggest closing your game immediately so this doesn't happen to you as well.
Cerberus, without question. The only enemy I struggle against with Cerberus is the Phantom and that's because they are schizophrenic in how effective they choose to be in game. Sometimes they're over-powered space ninjas that slice your balls off, other times they hide in cover and do nothing. The Atlas is a joke, it's slow and the weapons it has can't penetrate even the most simple cover. All you've got to do is sit in cover pelting it with ammo until it gets close, then go find more cover and repeat until it's destroyed.Who do you think is the eastiest to fight against?
Geth are slightly more difficult, and only because of their rocket soldiers and flame-thrower units. But, again, their "big boss" unit in the Geth Prime is really ineffective. You use the same strat against the Prime that you do with the Atlas, and I'd actually go as far as saying that it's worse than the Atlas.
The Reapers on the other hand are just all around insane. Cannibals and husks are dealt with easily enough, but when they have a marauder buff they suddenly become a big problem, especially in groups. The rachni reaper (forget the name) has an incredibly deadly ranged attack, couple that with its tough armor and the miniature fuck-you beetles it spawns and you'll find yourself either running away or locked in cover. And finally, the banshee, is easily the toughest boss unit in MP. Her attacks can be easily dodged, but it's the fact that she is so mobile and can one shot you if you get caught in her melee range that makes her so deadly. That, and while you're running from her or avoiding her attacks, all the other reapers are focus firing you, it can be a real pain in the ass.
I have nearly all the classes unlocked.
Just a helpful hint. Krogan don't get their normal regen which was disappointing, BUT holy moth ball batman. Their Shields Max at 1600 while HP maxes at 1400. Yea they can take a lot before they fall. Problems? Their body takes nearly half the screen on the left. Meaning your sometimes half blind while playing as them. Doesn't seem like much, but when you start missing badies because they are behind your guys body you tend to get cranky.
Here are some good hints for each Race stat wise.
Humans: +++ shields, +++ HP, heavy melee and dodge.
Drell: ++ shields, ++ HP, no heavy melee, can dodge.
Turian: ++++ shields, +++ HP, heavy melee, can't dodge.
Quarian: +++ shields, +++ HP, heavy melee, can dodge.
Krogon: ++++ shields, ++++ HP, heavy melee, can't doge.
Asari: ++++ shields, +++ HP, heavy melee, can dodge.
Sabotage is best with Geth, don't forget it overheats enemy weapons too. Meaning you do that on an enemy they don't shoot for a bit. Doesn't sound like much, but you can hit up to three enemies, that's three guys just standing there looking at you instead of throwing lead down.
Last edited by DoomKnights; 12th Mar 12 at 9:30 AM.
Turians have heavy melee. Instead of pulling out a single omniknife my turian soldier pulls out one for each hand and slashes horizontally with both. It's almost twice as strong as a normal heavy attack, I think. That and their additional shields doesn't really make up for the lack of rolling though.
Yea rolling means you take no damage, as such rolling alot means many hits don't count. It is a very big weakness you can't roll.
Wait so you won't take damage while in a roll? I thought I was dodging missiles because of my amazing skillz, no you tell me it's a game mechanic and intentional!
Oh and I saw a picture that was supposedly "leaked" future DLC, and it showed new MP characters like a Geth infiltrator and a Batarian soldier. Personally, a Geth anything would be amazing and I would very much get one.
Correct when you roll you take no damage. Any dodge pretty much makes you damage free, so those who don't have a dodge will be taking damage far more because of it. Yea I any Geth. Give me give me giveme!
I want a Hanar or an Elcor. Just strap a rocket launcher to it or something.
Sabotage is probably good for cerberus too because of Atlas's - hack them and your sorted.
Geth are BY FAR the easiest, and Reapers by FAR the hardest. Banshee/Brute combo is absolutely devastating without some serious skill usage and focusing on one target for a few seconds without a banshee ripping you up.
Drell actually have the same HP as humans Doomknights - I don't know how effective barriers are as shields mind. I though they mitigated more damage, or maybe a different kind of damage - but who knows. Also, Drell do have heavy melee - its just a biotic attack. Their basic melee attack is also insane. (I WILL FLIP KICK YOU INTO TOMORROW!)
I'd forgotten that Sabotage causes weapon overheat on non-Geth, not as good as turning them to your side, but better than nothing (haven't tried Atlas yet - it's human controlled though so I wonder...). With 2 Quarian infiltrators on the team, I've managed to get to wave 9 on Gold vs. Geth but haven't attempted gold other than that yet. And holy hell, yes Reapers are by far the toughest enemy - the enemy difficulty seems implied just in the way the menu lists them. Waves with multiple banshees and brutes are crazy - especially if you're on the small,cramped Glacier base map. Turian Sentinel, Quarian/Human Infiltrator, and Asari Vanguard are what I've been maxing out so far - the others seem less interesting but I'm kind of curious to try out Engineer next. I wish they could use Cerberus style turrets though.
Krogan also have that iconic charge. Pretty handy
Drell seems bloody god damn awful tho. I play sent/turian primarily, and my gawd is it good.
Hacking an Atlas only means it stands still for a couple seconds. It over heats weapons only. No attacking allies=\ Reapers it helps canabils as they stop attack which helps alot.
I have played Gold once, we got to Round 8 before getting overwhlemed. Bad luck too, we ended up fighting Reapers=\ Did very well then we thought, but then Banshees just instant killed three people in one flow of animations. Impale! Impale! Impale! Waht?! Dead.
I got Disiple. What a nice shotgun! Not as good on damage as the Geth, BUT with that anything you hit with one of the four shots stuns it as long as it's not already in an animation. Stunning Atlas none-stop is funny looking. Looks like he's trying to dance heh.
Also go the grenade assult rifle. Nice find, but ammo count and damage just doesn't add up. Has the same damage spec as a Mantis yet takes two three and sometimes four shots to kill some stuff. It also makes pen mod usless as it doesn't work.
Edit: I promoted my Krogan so I can respect him for Melee, Setup with a Mod blade for a shotgun and he's going to be a mmmmmooonnnstteerrr. Can't wait.
Well bad signs ahead. Last night it took 15 mins just to get a bronze game going. Which means just getting a random four people together took 15 mins. Also feels like multi's already becoming a ghost town...
Playing with pubbies is a recipe for disaster and no multiplayer game that doesn't have the words "Halo" or "Call of" or "Battlefield" in it has a player base after a couple months anyway.
I haven't had any issues getting a public team going yet - usually wait is less than 30 seconds. What is promoting level 20 characters all about? They get added as war assets to your single player but then that class is back to level 1 in MP?
The Quarian Infiltrator lives and dies by the effective usage of Tactical Cloak. Your only reliable damage source is from your weaponry, so it stands to reason that attacking from cloak is your best option when not Sabotaging. Sticky Grenades are simply not plentiful enough to make a difference, and I'd rather allocate my skill points to everything else. Also the cloak is your best way to avoid fights you can't win, as well as sneak past enemies to capture objectives or revive teammates; you don't want it running out prematurely.
The first character I got to level 20 was a Human Engineer, and it's a powerful set of abilities. Incinerate for living enemies, Overload for synthetics and equipment, Combat Drone to add more firepower and distract enemies, and whatever weaponry you like to bring (I generally prefer the Widow, and pick off the problematic enemies for my team).
Vanguard is also a lot of fun, but is no less tactical. I've seen lots of people recommending Biotic Charge + Nova as a combo, and I think the opposite is far more effective. Nova uses up all your Barrier, and Biotic Charge replenishes it, so I prefer to follow up a Nova with a Biotic Charge, so that I'm only vulnerable for a second or two. My initial charge is usually followed up by the shotgun or heavy melee, then a Nova once my Biotic Charge cooldown is over, then another charge to replenish my Barrier. Or I'll toss in a Shockwave and back away if the situation is really bad. The level 6 talent that replenishes an additional 50% to your Barrier on a charge is also a life-saver, and makes the charge as much a defensive tool as it is offensive.
Turian Soldier Proximity Mines were surprising. Instead of planting them on the ground, you launch them in a straight line, which means you can fire them like missiles at distant targets. If you miss, they'll just stick to the first surface they contact. Also they don't use up the grenade resource, they just have a cooldown, and I've yet to run into a maximum limit; there probably is one, as eventually some enemy steps on your earlier ones, but I've never seen a mine disappear or explode just because I planted a new one. I had one ramp covered in 10 of them, and I couldn't place anymore there because they'll detonate if placed too close to each other.
One thing I'm curious to try is an unarmed Adept or Engineer, with the 200% cooldown bonus, who solely uses abilities and melee to win fights. Though I think an Adept already has a 200% bonus if you take the lighter pistols.
So i've been toying around with vanguard builds and I'm pretty sure I found one that makes the vanguard the most OP class in MP. I'm thinking about making a video showcasing just how ridiculous the class can be and posting it on the Bioware forums. It not only makes the game un-fun for my team-mates, who can't kill anything because I'm wub-wub-wubbing everything into the ground, but also for myself as my teammates either leave or the game becomes ridiculously easy. Take, for example, this screenshot at the end of a game I played yesterday.
And that score is *far* from unusual, I managed to do that in damn near every game I played so long as there wasn't a competing vanguard. Also note that I went into the game with three other players, but one left because I was killing everything so quickly. Granted, I haven't tested it in silver or gold level difficulties, and you *do* need your teammates for things like the Atlas, Banshee, and Geth Prime unit, but damn near everything else is easily destroyed.
A heads up, there is a bug that basically wipes all your multiplayer unlocks. Don't be in the store when the game launches because you will lose everything and be locked out of your unlocked classes... happened to me
4 vanguards, ranged 6-17, on Silver. We got to wave 10 before we died to Banshees because my rocket launcher apparently jammed. Remember your ABCs everyone! Always Be Charging.
Once I unlocked the Carnifex pistol, added a scope and extra ammo capacity mods, I can't find a good reason to use any other gun. It pretty much covers everything and allows you such an amazing power cooldown reduction if you only bring it along, that there's little incentive in bringing a second gun.
DD14 it's well known setup. You didn't find anything new. Been seeing it all the time. Silver and with Reapers your dead though. Can't get those instant kills to stop working. Have fun with it tho. Also just a heads up, your also pissing off the rest of your team as everytime you do that it shakes their screen, everytime. Yea, every bloody time.
Just to drop some news if you're not aware. They're adding some more races/classes to the game.
- Geth Engineer, Geth Infiltrator
- Batarian Soldier + Another Batarian, I can't remember which one
- Krogan Battlemaster(?), I haven't unlocked Krogan yet, but it was hinted in the DLC unlocks. So I'd like some verification on that end tho. But Batarian + Geth has been verified.
quadruple vanguard mania wub wub wub
Got Asari Vanguard and Krogan Sentinel, now I want some damn weapons
THE RAIN TRANSFORMED
Gave Krogan Sentinel a try today. I completely maxed out the Berserker tree, and I must say it's an absolute blast to tear into things in melee. Lesser enemies are sent flying by Krogan heavy melee, and when you get into Berserk mode, regular melee one-shots lesser enemies. Coupled with his laughing as he smashes his head into enemies, there's lots of comedic value in how easily a Krogan smashes some enemies to pieces. Only problem is lining up the heavy melee, since there's a short range charge involved; if your opponent moves at all, you might end up missing them completely, and get heavy melee'd in the back. It's better to focus on weak and medium-strength enemies, since you can insta-kill them with heavy melee, and leave the really huge stuff alone until its distracted. A banshee will still insta-kill you just as easily as anyone else.
FYI, the DLC spotted:
Batarian Soldier and Sentinel (See Turian/Krogan)
Geth Infiltrator and Engineer (See Quarian/Salarian)
Krogan Battlemaster (unknown, makes the screen of the DLC classes seem fake)
Asari Justicar (another unknown, also makes it seem fake!)
Still working on getting Krogan and some decent guns. I got the raptor sniper rifle yesterday, and while I'm not overly impressed, its ok. My Drell classes are still there too, but I feel that the drell is too fragile to be any good in anything above bronze.
I'm getting really tired of wasting 20-60k on the more advanced packs only to have me unlock some updated modification to weapons I don't even freaking use. For example, I spent nearly 200k in credits and I got the SMG heatsink all the way to level five (no joke), and then I got the Incisor sniper rifle (which is in my opinion the most useless SR in the game) up to level three. I don't use SMG's, and the Incisor is total crap. I've been sinking a larger percentage of my credits on the recruit packs now to hopefully get these useless modifications out of the way.
Does anyone know if the game will only give you upgrades for the weapons you use/own? Because that's certainly what it feels like.
No, it's random, but you won't get upgrades to weapons you own in packs that don't give them, like getting a Widow upgrade in the recruit pack.
Also I got a sniper rifle to level 10 in the demo and now I'm getting nothing but sniper rifle parts as a Vanguard so stop complaining.
I was using the incisor in a game vs reapers yesterday, and, no joke, after unloading over 100 shots into a brute, I got something like a 150 point kill assist. The weapon does no damage and has the most insane kickback ever. It's utterly shameful. Granted this was silver, but even then an incisor should be much more effective given its horrible kickback. God forbid somebody uses it on a race other than turian.
I also have the revenant, and its a piece of shit. It's inaccurate and doesn't deal anywhere near enough damage. Worst 60,000 credits I ever spent.
So far, the geth pulse rifle seems to be the only gun that was any good. I hear the plasma shotgun is a beast, but if I ever get lucky with that I'll let you know.
Also, apparently it will remove weapons and mods from the unlock pool. It will not remove characters, which is rubbish.
Yeah, I think thats fake. The Asari Adapets point tree is call Asarai JusticarAsari Justicar (another unknown, also makes it seem fake!)
Yeah, it's already been confirmed guys.
@Starblade: can you link to it please? I saw a bioware guy post in a thread saying "That is a lot of assumptions". That is not confirmation. It's a mocking statement, more than anything else.
Whoops, I mistook that photo as confirmation but it's apparently from an anonymous user.
It's sounds more like "I can neither confirm nor deny that statement" to me, which makes sense if he wants to keep his job.It's a mocking statement, more than anything else.
Geth do not Infiltrate. They don't use windows either, something about structural weaknesses.
I would love to play Geth. Oh helpful hint for all those, if you max out an upgrade for a weapon. Example Mantis to X. You will not get the same upgrade again. SO buy recruter packs until you maxed all the basic weapons you then start getting parts, then human upgrades(hint it also seems once you unlock all parts the xp packs slow down a bit) you will start getting uncommons alot more and rares will over time start showing up. It's a ladder system. You get all upgrades on the small you start getting all the larger ones with the cheap boxes. Tested this out. I am now gotten nearly all the common stuff to X and started getting uncommon stuff like crazy.
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