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Farewell

  1. #151
    sorry for your loss of jobs ex-relic members, since now you are no longer with them, can you tell us their plan for DLC or DOW3? When can i get necron lord in TLS? Is dow 3 be another squad level game?

  2. #152
    Member Quak0r's Avatar
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    Sure because breaking NDAs is a fantastic way to part ways with a company. no plan for DLC, no necron lord for TLS and dow3 will be just like Civ. If you don't believe me just ask Gorb.

    What is this? I don't even...

  3. #153
    I thought Gorb didn't believe DoW III existed.
    Pro-Skub, supporting the idea of new heroes for the Last Stand as DLC since 1967.
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  4. #154
    Mostly because it came out of Bison mouth
    No qaurter back men, only forward or we will hold this line forever!!!
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  5. #155
    NO, i want new content for DOW.NO..............................
    ................................................................................................................................................................................................

    Take-Two is trash talking THQ, saying the competing game publisher won't be open for business in six months. Them's fightin' words!

    During the MIT Business in Gaming conference, Take-Two CEO Strauss Zelnick took a shot at THQ, saying the game publisher probably won't be around in six months.

    The comment came up while he talked about the difference between his company's strategy on core game development, and that of rival publisher THQ. The latter Rayman company just recently revealed a $56 million loss for the fiscal quarter ending December 31, 2011 -- triple the loss seen in the same timeframe the year before.

    Prior to the third quarter results, THQ actually thought earnings would be the largest in the company's history. But according to THQ CEO Brian Farrell, they were (obviously) way wrong. He explained that revenues were lower by about $100 million, and that 1.4 million uDraw units were still in inventory (although they're slated to be sold at some point). He estimated about $80 million of the lost revenue was from units the company didn't sell, and the other $20 million was from lowering the price of what they did sell.

    "We would have doubled the profitability in the quarter were it not for uDraw," he said.

    In speaking about THQ, the Take-Two CEO said that the rival company's strategy centers on licensed properties like UFC, WWE and intellectual properties (IPs) owned by Hollywood studios, and making games based on those licenses. The problem here is that -- even if a publisher does a great job with a property -- it will have to renegotiate the license in a few years. By then its margins will have decreased because the brand it built up in the gaming space will require a higher licensing fee.

    Take-Two, on the other hand, deals with 100-percent owned IPs. He said eventually THQ shifted its strategy to partially using in-house IPs like uDraw, but that doesn't happen overnight. Take-Two also has higher quality products whereas THQ has had some good games.

    "The most important difference is quality," he told the audience. "Take-Two has the highest quality ratings among third-party publishers, according to Metacritic and most people in the industry. Quality really, really, really matters. THQ has had some good games, but their quality levels aren't even remotely ... the quality hasn't measured up."

    Zelnick then moved on to trash THQ's strategy. "Strategy didn't work and the execution was bad. To put it another way: the food was no good and the portions were small."

    "THQ won't be around in six months," he concluded.

    ----------

    yeah................

    Beleaguered game publisher THQ has denied reports that it will go bust within the next six months, labelling them as “outdated” and “false.”


    The company, which publishes games like Dawn of War and the WWE series, was responding to allegations by Take-Two's CEO, Strauss Zelnick, that “THQ won't be around in six months."

    Zelnick told attendees at the MIT Business in Gaming conference that THQ's strategy is not working and that the execution of that strategy was bad. He said THQ is focusing on licensed content from other people, such as UFC, WWE, Games Workshop, and Disney-Pixar, rather than developing and using its own intellectual property.

    Licensing leaves game publishers at the mercy of license holders, according to Zelnick, regardless of whether or not the company does a good job with the licensed title. Profits will be eroded by licensing fees, making it difficult for companies that predominantly employ licenses to keep afloat.



    In Zelnick's address he was also disparaging of THQ's quality, suggesting that Take-Two produces games that are much higher in quality than what THQ is making. He said quality is vital to success in the game industry, but that THQ's quality “hasn't measured up.”

    "Obviously, Mr. Zelnick's perception of THQ is outdated and inaccurate,” THQ told Joystiq. “His comments are irresponsible and false. Perhaps he would be better off commenting on his own business."

    Zelnick might be poking his nose where it isn't wanted, but it's hard to deny that THQ is struggling to stay alive. Its shares dropped below $1 in January, which could see it being delisted from the stock market, and it has been forced to cancel a number of projects, including its uDraw tablet computer and its Warhammer 40,000: Dark Millenium Online MMO, which will now be turned into a single-player game instead. With such a run of bad luck, the company's future looks gloomy at best.

  6. #156
    There's some truth to that I think. Now I don't know anything about the industry, but it seems apparent to me that focusing so much on pushing out licensed shovelware crap (namely those terrible WWE wrasslin' games) is really dragging down THQ and now they have a reputation for publishing crap games they hope clueless parents will buy for their kids. When people get wise to their poor quality products and stop buying the money runs out. So what do they do? They gut developers that actually put out GOOD QUALITY games with dedicated fan bases and lasting play value (Relic Entertainment). That also means letting their greatest license (40k) go to waste by killing the 40k projects in development (Dow3 and Dark Millenium).

    I think THQ's answer to getting out of their hole: "Hey, these shovelware license games aren't selling enough, so lets push out EVEN MORE shovelware license crap!"

  7. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #157
    Retired Compliance Fairy Gorb's Avatar
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    You are perhaps making a flawed assumption in that WWE games sell worse than Relic's products. Regardless of product quality, RTS is a niche genre compared to others (the exception that proves the rule is obviously Starcraft), and Relic is known for developing RTS games (hence why Space Marine failed to make a dent on your average FPS gamer's radar).
    I am an Iron Warrior! Iron Within, Iron Without!

  8. #158
    How's rts a niche genre? What about flight simulators? and the like

  9. #159
    RTS a niche genre? And by niche I assume you mean it has a small, but very dedicated fan base, which is totally untrue of RTS. Look at Starcraft, Warcraft, Age of Empires and all its clones CnC, and Total War just to name a few. These are all huge games (or were, in their prime).

  10. #160
    Warcraft as a RTS is dead, so is Age of Empires and C&C, Starcraft is the one RTS that's big, i wouldn't call it niche though, but it's definitively smaller than the big genres like FPS, adventure, action and RPGs.

  11. #161
    Apparently Take-Two CEO Strauss Zelnick predicts that the company won't last another six months. If it turns out to be true, then that pretty much rules out any new installments of all our favorite Relic games. I had such high hopes for Homeworld.

    Sadface.jpg
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    I don't get it boss
    what da zog is a haiku
    it don't sound orky

  12. #162
    Member Castigon's Avatar
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    There are some talks goin on GR about community patches to this game, which is good idea,
    even if these patches will make game's balace even more retarded, its good either way, because
    game will not be abandoned like it is now, and some things may be set right by the time. There
    was generally a good idea with Iron Lore (IIRC) on DoW1.
    Biggest problem now is applying these patches, because we have Caeltos mod for example, its
    quality is very questionable, but still, at least something be done with this game. If we use it
    as mod, our micro community will be even smaller.
    How do you think ppl, what are the odds that Relic will give DoW2 on community's responsibilty?
    Can this even happen?
    "power armor for pussies" (c) Duke

  13. #163
    Relic should announce something at least just to build a little morale

  14. #164
    It's THQ's decision, not Relic's. THQ has its schedule and it's sticking to it. Too bad the ex-employees are still under NDA's and whatnot.
    - sincerely, the Sign Painter

  15. Technical Help Senior Member Modding Senior Member Company of Heroes Senior Member Dawn of War Senior Member  #165
    Cult of Personality Adonis's Avatar
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    Relic should announce something at least just to build a little morale
    I don't know about you, but I don't look to Relic to help me overcome whatever hardships or opposition I'm facing in life.

  16. #166
    :P i didnt mean moral in life, just something to show nothing has completely stop and they are still doing . heh.

  17. Dawn of War II Senior Member  #167
    Error Shifter Codex's Avatar
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    I don't know about you, but I don't look to Relic to help me overcome whatever hardships or opposition I'm facing in life.
    This news has completely and utterly shattered my morale. I am routing off the battlefield of life, I am crying in a corner, rocking in the foetal position, and when I fail my exams I'm going to blame THQ. They are now my most hated game publisher.
    ...
    Except for EA.
    Quote Originally Posted by Starblade
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  18. #168
    ehhh, I think community patches would be a disaster, unless they ONLY fixed bugs. I don't think patching based on a democratic process will get you anywhere near a balanced game, lol. Just watch, anyone making balance changes would get accused of favoritism towards the race he plays, everyone would want buffs for their guys and nerfs for other guys, and everything would fall apart.

  19. #169
    very very sad times indeed but all is not lost battle brothers. Here is an idea, seeing as its the in thing right now IF THQ goes under which for Relics sake and Dawn of War i hope does not happen but if it does. All the guys at relic should just start up a kick starter. I would gladly put in some money every month to see them make a great game with out a publisher making things hard for them. But would it even work in practice ? or am i just dreaming ?

  20. #170
    Chappy FooF's Avatar
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    THQ will make it past 6 months but I would be surprised to be talking about in two years' time. Relic's NSP, Darksiders 2 and Dark Millenium are about all I'm interested in from THQ and I can't even name another on of their games on my radar (and I'm not into wrestling). I might eventually purchase Saints Row 3 when it's on a Steam sale at the end of the year but I won't pay more than $15 for it.

    With Relic guys getting sacked, I fear for whatever it is/was they were working on. TASK3R seemed to be pumped about it before he was laid off but if important folks are getting axed from the project, that surely is going to affect the final product. Let's hope we get a quality game instead of a rush-job.
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  21. #171
    I don't think patching based on a democratic process will [produce] a balanced game [...] anyone making balance changes would get accused of favoritism towards the race he plays
    Oh, you mean like the Eldar back in DoW1? *snicker*

  22. #172
    I bet that the franchises will be bought by other companies. You just cannot lose cash-cows brands like DoW or CoH.

  23. #173
    Member Castigon's Avatar
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    Orkamungus
    ehhh, I think community patches would be a disaster, unless they ONLY fixed bugs. I don't think patching based on a democratic process will get you anywhere near a balanced game, lol. Just watch, anyone making balance changes would get accused of favoritism towards the race he plays, everyone would want buffs for their guys and nerfs for other guys, and everything would fall apart.
    I'm absolutely disagreeing with you. Those balance "fixes" that Relic did in few last patches:
    Small part of them: broken Apo and Ravener Alpha, broken IG HWT, OP catachans with LG (last patch),
    useless price cut for Walkers, unbalanced Megarumblah and LTGB skills on buildings, OP Termies, Chaos'
    useless T3 - OP T2, OP Nobs etc, etc...
    I was very surprised how community took those insults to game balance so calmly. If blizzard would do
    such thing with the game customers payed dollar for, players would nuke Blizzard office with petitions
    and protests, their game would be trashed soon.
    I doubt any, even one race lover, would do such injuries to this game. So comminty patches would be
    much better that it is now, I'm completely sure of it. I don't say there would be more balance, but they
    could just fix most utterly broken issues there.

  24. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #174
    Retired Compliance Fairy Gorb's Avatar
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    The fact that you think the price cut for walkers was "useless" underpins Orkamungus' point that balance patches made by the community would unbalance the game further. I would bet that a lot of players would disagree with you that walkers needed an improvement in some fashion, and a price cut was a good (albeit initial) step to making them better.

    Also, the IG HWT issue came out of an attempt to fix a bug with the unit without access to a programmer. It wasn't, as far as I am aware, a balance tweak.

  25. Dawn of War II Senior Member  #175
    Error Shifter Codex's Avatar
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    ehhh, I think community patches would be a disaster, unless they ONLY fixed bugs. I don't think patching based on a democratic process will get you anywhere near a balanced game, lol. Just watch, anyone making balance changes would get accused of favoritism towards the race he plays, everyone would want buffs for their guys and nerfs for other guys, and everything would fall apart.
    The only solution is to revert to pre-TIOW DOW2, where everything was hideously and hilariously overpowered.

  26. #176
    if anyone does pick up relic if thq does go under i hope its Valve, only dudes i trust, not to rush or ruin games. And community patches would never work as said coz no one would ever be happy.

  27. #177
    Member ph03nIXx's Avatar
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    @Codex

    Na, as an ork main I want TIOW Beta plz... Slugga Nobz doin 100 melee dmg - per hit...
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  28. #178
    The only solution is to revert to pre-TIOW DOW2, where everything was hideously and hilariously overpowered.
    Na, as an ork main I want TIOW Beta plz... Slugga Nobz doin 100 melee dmg - per hit...
    Now THAT sounds like the DoW2 I've been missing.

  29. #179
    only dudes i trust, not to rush or ruin games
    Actually, as much as I enjoy poking fun at them, Blizzard is a group I would trust with the 40K franchise. Apart from their dabbling in heresy by milking the MMO cashcow at the altar of Satan himself, I've never been disappointed with their stuff. And their long standing mantra of, "It'll be done when it's done," is just the kind of thing that would immensely benefit the DoW franchise and, indeed, any "other" WH40k game *cough*AHH-SPACEMARINE-CHOO*. Not to mention the exquisite irony of having Blizzard acquire the IP and have it said that they've finally come full circle after, what, 15+ years?

  30. #180
    I'd be fine with Blizzard getting the 40k ip, as long as the 40k game didn't get the Warcraft graphics/art style treatment all their games get now days. Pissed me so much that Starcraft 2 ended up looking the way it did.

  31. #181
    Member Castigon's Avatar
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    Most problem I see with Blizzard, they are too conservative with their projects.
    They don't change nearly anything in their games besides visuals (style).
    I like Relic's experiments for DoW, only complain I have: NO FCKN SUPPORT!
    They don't listen to community, and not wealthy enough to produce more
    content, may sound weird but, could get some money from custom armie
    DLC's which require mostly design, not balancing some shit or smth, or even
    buy off some Shuma's and other modders stuff and sell it like DLC's, if they
    are too lazy for that

    No doubt SC2 may live another 10-15 years though...

  32. #182
    So if there is Dow 3, will it be called "Dusk of War"3?

    Also no blizzard, they seem to have make everything into a cartoon hands, I don't want 40k anything be touched by them. We probabbly have big eyed terminators, and guardsmen with big bobbing heads.

  33. #183
    "Perfect Every Time" Uncle Benny's Avatar
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    Quote Originally Posted by Shuma
    I'd be fine with Blizzard getting the 40k ip
    You serious? They already have the Starcraft brand, they don't need the original. Plus, why would they lose money in licensing from another company, when they can simply use their own *cough* ideas and rake in the outrageous profits?

  34. #184
    Ben has a point
    Now you see, Here at the Imperium of Man. We only use, propane fueled Promethium. Thats a flame burning heretic i tell you Hwat!

  35. #185
    Member General Kong's Avatar
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    What Ben Said, they would absolutly destroy the meaning of 40k without even trying with the way they have been going, they will make it more "tolerable" for a child audience, have a Eldar as a love interest for your Space Marine Captain, all that kind of stuff
    Damn It Ravenor, im a chaos worshipper, not a loyalist
    They mapped for our sins: http://mapsofwar.info/
    Chocolate?

  36. #186
    @Uncle:

    All i said is that in the event that it went to Blizzard, i'd be ok with it. Better than the alternatives imo.

  37. #187
    Member Chaos Godstone's Avatar
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    There's a small possability that 'WarhammerCraft 40k' might be denied by Games Workshop, unless they were desperate.

  38. #188
    Chappy FooF's Avatar
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    There is literally 0 chance that Blizzard picks up any Games Workship IP. Zero.

  39. #189
    Member Fenra's Avatar
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    To better explain why Blizzard will not ever, ever, EVER, have the 40k IP. Is one reason: Warcraft.

    Warcraft was a literal clone of the Warhammer Universe, and Blizzard basically gave the middle finger to Games Workshop to develop Warcraft I, then II, than III. It's the biggest piece of fabricated work Blizzard could do, and that's saying allot, SC1 borrowed a lot of RTS features from other games, and "made them original" when SC1 released. In reality, 4-5 different developers had those ideas, and Blizzard stole them to make their games "the best". What you consider the best is really a mash-up of every good feature a game has, which ultimately means nothing is original in any Blizzard title, imo.

    That said, continue, I just wanted to clarify to those saying Blizzard is okay with that IP.

  40. #190
    Chappy FooF's Avatar
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    Let's not get digress into Blizzard-bashing. At this point in time, no GW IP can hold a candle to their own in-house IPs so whether or not they "stole" ideas or whatnot, it makes no sense for them to take an IP that is superficially similar to their own and pay a third-party. That's reason enough.

  41. #191
    Wait what happen to Evening of War.. Already Dusk of war.. already time of ending... what!? huh!? I shouldn't had hope for a sliver lighting its always " the first step on the road of disappointment" always......

  42. #192
    Shitty to hear about THQ doing so badly. I was talking to a friend about this the other day before just now stumbling in on this thread. I put in a ton of hours on DoW + CoH, and quite a few on DoW2. I'll be sad to hear that Relic goes under if THQ does. To those laid off, I hope you can find new work soon. And for those still working at Relic, hopefully the company can rebound from this just fine.

    Also I can't help but lol @ whoever wanted Valve to buy Relic. If they did Dawn of War 3 would never come out in our lifetimes.
    http://evenindeathistillsurf.ytmnd.com/

    I have waited long for this day.

  43. #193
    ^Yeah. Still waiting for HL2:EP3, although I've just about given up hope of its continued relevancy, fallowing along the same lines as Duke Nukem.

    They don't change nearly anything in their games besides visuals
    I would argue that change for the sake of change alone is not good design philosophy. What you end up with is bloatware and feature creep. It's the kind of shit that took M$ Office products and turned them from excellent production tools into unwieldy monsters that simply overwhelm most average users. It's also the kind of shit that brought us Mr. Paperclip (aka urdoingitwrong.jpg dude).

    Dawn of War 2 was a HUGE disappointment for me for this reason. It simply wasn't the game I had come to love and expected it to be going by its predecessors.

    You can call Blizzard bland and unchanging all you want. The fact is, they built an empire out of consistency and excellence in all areas of production from character development, story telling, user interaction, and multiplayer.

    Cliché of the day: "Don't fix it if it aint broken."

  44. Modding Senior Member Tabletop Senior Member Boardwars Senior Member Forum Subscriber  #194
    Retired Compliance Fairy Gorb's Avatar
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    It wasn't advertised to be that game. DoW II was made out to be an entirely different beast throughout the press releases leading up to the pre-release MP beta.

    Of course, if you didn't inform yourself about the departure(s) from DoW I, then you're probably going to be disappointed.

  45. #195
    Member Malachi's Avatar
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    I loved DOW2, played it far more than DOW1, and I eagerly expect(ed) what new ideas Relic would introduce in DOW3. I never even tried to play SC2 multi, when I saw it was essentislly the same thing that we had for the last 12 years in Starcraft 1.
    Last edited by Malachi; 10th Apr 12 at 10:54 AM.

  46. #196
    Chappy FooF's Avatar
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    DoW 3, if it ever comes, will most assuredly be a departure from DoW2 and DoW1. From a certain standpoint, fans of either game could possibly be disappointed. :P

    Hate to say it but unless Relic's NSP is DoW3, I despair of ever seeing it all.

  47. #197
    No Dusk of war 3? NOOOO

  48. #198
    Member Chaos Godstone's Avatar
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    How about a few names as per the Hobbit in me?

    Dawn of War,
    Breakfast of War,
    Second Breakfast of War,
    Morning of War,
    Mid-Morning Snack of War,
    Late-Morning Snack of War,
    Early Noon Meal of War,
    Noon of War,
    Luncheon of War,
    Dinner of War,
    After Dinner Snack of War,
    Afternoon of War,
    Afternoon Meal of War,
    Evening of War,
    Evening Meal of War,
    Tea of War,
    Late-Evening Rustle-up of War,
    Dusk of War,
    Supper of War,
    Night of War,
    Night-Time Fridge Raid of War,
    Mid-Night Snack of War.

    If only enough money to buy a copy of the Havok tools were available to do such, horusheretic, Shuma and others under the lash of Gorb could pull of the next instalment, Near-As-Damn-It Table Top of War.

    It could be a Community event, thing. WE could hire the Relic dev's to be part of RelicNews Studios and make the games ... *

    *awakens from the dream*

    Dubble post??

    Must've been a good dream, I only posted once!!
    Last edited by Chaos Godstone; 10th Apr 12 at 2:05 PM. Reason: Deleted mysterious second post.

  49. #199
    Well it certainly not dawn of war anymore, considering this dow 2 may be the last one. Hell if there a dow 3 that would most likely be the last one. Considering never was a home world 3.......and i think most of the home world team was gone by the end of hw2? So same effect?

  50. #200
    Member Chaos Godstone's Avatar
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    If there is a pattern to this then it could give promise to there being Space Marine 2, but this is a rather big shake-up of Relic staff so it's still anyones guess, however, number three's do seem to be cursed.

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