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Diablo 3

  1. #1501
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    With the current state of how dull the items are, when its finally driven into the D3s team thick skull just how bad it is. I think for the 2 expansions planned to avoid people walking away the mystic will come in the 1st, should of been added to the current game. He was supposed to add enchants to weps and armor which would solve alot of the issues people are having atm. And To ensure D3 lives on for a good few years after the 2nd expansion is out I think blizz will bring back runewords.

    As for what we currently have, beyond PvP being added and a slight buff to Lgendaries, I dont see anything in the way of what we really want and need.

  2. #1502
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    Hm, I was looking to tweak my 2H Barbarian build because I wasn't entirely happy with the reliance on two 120-second cooldown abilities but after watching videos of other people's builds, I wonder if I am asking for too much. I can burst down almost any elite/champion group in 5-10 seconds and emerge at full HP. By comparison, most people tend to kite stuff for up to a full minute in order to kill it, frequently dropping very low. I think I'd rather win by going full man-mode and wait than run around like a headless chicken.

    EDIT: Looks like Starfisher had the right idea stacking lifesteal. Since I use a 2-handed sword, my DPS frequently exceeds 50,000 damage. Despite the lifesteal nerfs on higher difficulties, it is still much more useful to me than Life on Hit (which is insanely expensive to boot).
    Last edited by Kryopsis; 22nd Jun 12 at 6:58 PM.
    “To dare is to lose one's footing momentarily.
    Not to dare is to lose oneself.”

    - Soren Kierkegaard

  3. #1503
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    Attention Wizards:

    Wicked Wind seems to have been given higher than normal proc coefficients (bug? accidental hotfix? who knows). This means that Wicked Wind stack is now a hilariously abusive source of Life on Hit, AP on Crit, and Critical Mass procs. I am talking about "stand in plagued/desecrator" puddles, get AP faster than you can spend it, and have no cooldown Frost Nova with Diamond Skin level of hilarious. If you have 30%+ crit rate, have fun with this while you can.

  4. #1504
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    Okay, with Hammer of the Ancients, I frequently heal myself for 2,000-3,000 hp per strike, depending on group size. Life steal is definitely *not* crap. I don't see it being particularly useful on Monks but Barbarians seem to benefit from it a lot, especially high-damage solo builds. Also, I just realized that the only armour type in the game to give life steal is the Barbarian-exclusive Mighty Belt. With the passive, belt and life steal weapon, you can get a really respectable amount despite the 80% nerf to life steal in Inferno.

  5. #1505
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    I knew I wasn't going crazy: http://us.battle.net/d3/en/forum/topic/5911501949#6

    I've been getting absolute shit in terms of item drops for the last several Act 3 roams, way more sub-level 60 items (mostly because I had to sell a lot more and salvage a lot less than I did before the patch).

    @lifesteal
    I thought that the Inferno penalty only applied to life steal from gear and not skills/passives?

  6. #1506
    I just got the game and have been enjoying it so far, my only issue is the grind and linear progression of classes. Years ago I used to play Titan Quest and that game was a blast to replay. Getting the ability the combine two different classes and pick what abilities were worth the investment allowed you to switch the game up for dozens for play throughs. I have the feeling that once I romp through the game at least once with all the classes it will lose it's luster. Also after the patch did anyone have else their min/max fps settings get messed up? Pre patch I was able to get a smooth frame rate but now the game feels choppy. When I try to display my FPS it just shows 0.
    It's Warhammer. Fuck common sense, the universe is built on awesome. Headshotting aliens from long range with a pistol is fucking badass hence its presence in the game.

  7. #1507
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    I really hate Belial. It's the only boss in the game that constantly gives me trouble. I could burst down Zoltun Kulle and his foam golems without taking any damage and yet I kept dying to Belial. I gave up, switched out Thunder of the Ancients/Thunderstrike for Leap/Iron Impact and savagely beat the crap out of him. Unfortunately that cost me my 5 stacks of NV. Hopefully I will never have to beat that bastard again.

    Oh yeah, 9% life steal!

  8. General Discussions Senior Member  #1508
    terrible, terrible damage Starfisher's Avatar
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    Wicked Wind seems to have been given higher than normal proc coefficients (bug? accidental hotfix? who knows). This means that Wicked Wind stack is now a hilariously abusive source of Life on Hit, AP on Crit, and Critical Mass procs. I am talking about "stand in plagued/desecrator" puddles, get AP faster than you can spend it, and have no cooldown Frost Nova with Diamond Skin level of hilarious. If you have 30%+ crit rate, have fun with this while you can.
    I have 17% crit chance and this still worked great. Not quite enough crits for me to actually become invincible with constant diamond skin, but close. Time to stack cheap int + crit + mf gear and go to town while it lasts.

  9. #1509
    I think if your played the D3 ,its hard to stop.

  10. #1510
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    wat

    is this a bot or a hired marketing shill?

    Also: http://diablo.incgamers.com/blog/com...-drop-hotfixes

    Drop rates gonna be improved today.

  11. Tabletop Senior Member  #1511
    Hey. What's goin' on? Waterbizkit's Avatar
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    My hardcore wizard is level 26 and up to the end of act II. Debating whether or not to try belial now or farm a bit more xp and get germ closer to 30 first. She's a great character. Man is it going to suck when she dies. Still grinding my monk those last 2 levels as well, and finding it far less fun than my lower level characters.

    In other news, I made some bank off of the rmah. Can't beat that with a stick. Good times.

  12. #1512
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    Killing bosses now guarantees 2 rares again, and drop rates were raised by 50-100% basically:

    http://diablo.incgamers.com/blog/com...mised-hotfixes

    Nifty.

    In other news, I made some bank off of the rmah. Can't beat that with a stick. Good times.
    RMAH is silly. I took a bunch of unsellable (couldn't sell them for prices as low as 50-100k) in the GAH items and converted them into 20 million gold worth of cash, bought a nice 950 DPS axe.

  13. #1513
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    I finally managed to get some Gem plans, so am able to forge up to Perfect Amethyst and Emeralds. Lor#2821 on EU if anyone wants to add me for gem crafting needs. All you need is the relevant gems as materials and 120k for a Flawless and 250k for perfects.
    Strangers, you bring pain. You bring suffering. You bring so many dreams of dust and death.
    But, strangers, I am Icarium.
    And I bring far worse.

  14. Tabletop Senior Member Company of Heroes Senior Member  #1514
    Don't make me angry. Ap0k's Avatar
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    So the new drop rate seems pretty cool. After a 5+ day drought as far as decent drops went, I got these today.



    The 1-hander fell of an A3 elite pack during a siegebreaker run, but the story behind the Skull Grasp is pretty awesome.


    So I'd looted the dagger much earlier this afternoon, doing the (what turned out to be slightly longer than I expected) seigebreaker run before having to get some painting done in time for a (Warhammer 40k) tournament tomorrow. With most of my day being taken up with painting and various preparation for a practice game this evening against a friend, I was left with about an hour of free time in between adding the finishing touches to the final miniatures, and when my opponent was expected to show up. I figure, what the hell, i can clear 15+ elite packs in act with 110% MF in about 45 mins, so I'll do a quick blast around and see how the new act1 loot compares.

    I load up, zone to the Northern Highlands, and begin my standard quick check to see if the watchtower has spawned.

    The first fucking goatfaced spearman on the way to the watchtower spawns drops a legendary ring, but I have some other stuff to fight off, so i deal with that while making a note in the back of my head that goes something like this. 'Welp, pretty much every legendary in the game is practically garbage, and the chance of this being an ilvl61 ring is probably fairly slim in act 1, so I'm not overly hopeful'. I kill off the remaining crap, ctrl-hover the ring as it lies on the ground, and OMGOMGOMG IT'S ILVL61 WTF IS THIS A FUCKING SKULL GRASP? THE VARIETY OF RING THAT I'VE BEEN OGLING OVER FOR LIKE A WEEK SINCE I HAD TO REGEAR?!

    Identify.


    Ho. Lee. Fuck. I just looted a ring worth somewhere between 20-40m, which has an almost maxed +damage roll, a maxed +crit roll, a very high LOH roll (for what it can spawn with), and some non-garbage random rolls. The only thing that could have improved it would have been either a socket, or a combined vit/int roll iin place of the +5% life, but whatever, I'll fucking take it, since it was pretty much exactly what I was looking for for my wizard over the weekend.

    Of course, karmic justice dictates that I'll spend the entirey of next week looting trash, but I can't say I'm overly bothered about that, since I have a best in slot ring that's going to retain it's value until the end of time (or at least until legendaries get buffed in godknowshowlong).

  15. #1515
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    I like how that dagger is pretty much about 3/4th of a perfect one. Like, really, you can roll a WD now knowing you get a 50 million gold weapon ready for him. Just need a decent mojo, 30% crit, 2000 int and you are suddenly in 50k+ DPS territory.

  16. #1516
    Member Guilliman's Avatar
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    I'm loving the new drop rates as well, I think they're just perfect now.

    Got 1.95 attacks per second now, getting better again. at 38.8k dps, 38k hp and 200-300 resists, need to up those. 23.5% crit with 95% crit damage. Slowly working up the resists and crit damage (and some more crit) while going for 2-2.3 attacks per second. (missing one more attackspeed ring).

    Atm I stick to farming act 1 due to the really low resists.

    Edit: I'm a Seeking Magic Missile Turret one or two shotting regular mobs. It is fun!

  17. #1517
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    Havnt played in well over a week, I assume armor repair costs are still obscene?

  18. General Discussions Senior Member  #1518
    terrible, terrible damage Starfisher's Avatar
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    New drop rates? I burned out a bit ago but what the hell. Let's see what you got, Act 1.

    Well, a shitton of rares and more 63s than I remember, but this run was skewed by my MASSIVE watchtower spawn. 7 elite packs! The screen was full of rares, so many rares. Two town runs for the Watchtower ALONE. So much shit, unfortunately. My lvl 63 two handed sword (I was really hoping for something for my barb) turned out to be a 3 spec roll
    Last edited by Starfisher; 30th Jun 12 at 5:31 AM.

  19. Gamers Lounge Senior Member Boardwars Senior Member  #1519
    Moe~ money, moe~ problems Mokino's Avatar
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    Yes they are DeafMute. Blizzard wants it that way to keep you grinding.

  20. #1520
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    They reduced the durability loss from fighting by 50%. The repair costs are the Earthly incarnation of perfectly fine right now.

  21. Tabletop Senior Member  #1521
    Hey. What's goin' on? Waterbizkit's Avatar
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    Agreed. As long as you don't die repair costs are just fine. New drop rates are nice too.

    In other news, my wizard hit 30 and has moved into act IV. Barring an untimely death at the hands of tyriels lieutenant I foresee making through normal and into nightmare. No huge achievement I suppose since normal difficulty is a cake walk, but odd things can happen and this is hardcore so it only takes one fluke to fuck you.

  22. Gamers Lounge Senior Member Boardwars Senior Member  #1522
    Moe~ money, moe~ problems Mokino's Avatar
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    You made it past Belial. You should be okay.

  23. Dawn of War II Senior Member Dawn of War Senior Member  #1523
    Senior Member Hirmetrium's Avatar
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    You made it past Belial. You should be okay.
    I never died once to belial in normal, but I died a few times to diablo and izrazul - I have no desire to play hardcore and get screwed by that.
    You should check out Priority Vox Channel Secundus, a blog!

  24. #1524
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    The bosses tbh arnt the issue as if youve played non hardcore. you know there plan of attack. Its the little shits in act3 that youve to worry about. suicide minions and those pestilence fellows.

  25. Tabletop Senior Member  #1525
    Hey. What's goin' on? Waterbizkit's Avatar
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    Made it past normal and almost up to the skeleton king in nightmare. Wizard is in the low thirties now. She was killing things so easily in normal from act II on that a lot of the adrenaline rush started to wear off. And I do mean wasting enemies. Most were one-hit kills and with wave of force I was killing dozens at once. Diablo was tougher than expected, but nothing a little kiting and gradual wearing down couldn't fix. I'll cry when this character dies. She's almost my next highest level character after my main.

    Now aside from hardcore, I'm sad to report that the next most exciting thing for me about this game now are the email notifications on my phone. Is it a rmah sale? I hope so....
    Last edited by Waterbizkit; 2nd Jul 12 at 10:50 AM.

  26. #1526
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    RMAH is safe aslong as your account is secure.
    Why youd want to buy any poxy items from the RMAH I dunno. specially for a lvl 30 character. Doesnt cost that much gold wise to buy afew items anyway, around that level atleast.
    All you need ais a wep, offhand, socket in both and go nuts with the highest red gem you have.

    Ive tallied my hours played, came to around 250hours, not bad for what I played but the game is pretty boring now, will wait until PvP comes around before I continue playing.

  27. #1527
    Member PetarB's Avatar
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    Inevitable offline patch was inevitable.

    Would be nice if it wasn't illegal though.

    I give Blizzard 12 months to get onboard.

  28. #1528
    It's telling when a country's official statement is against a major game developer and its shitty practices. Shame it's only in China right now, and Europe prefers to ignore this and capture terrorist marijuana farmers.

  29. Child's Play Donor  #1529
    senile member Mac_Bug's Avatar
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    I don't think you understood the article

  30. Tabletop Senior Member  #1530
    Hey. What's goin' on? Waterbizkit's Avatar
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    RMAH is safe aslong as your account is secure.
    I think you misunderstood. It's my fault though given the various issues with the game that people might assume I meant what I said in a negative way. What I meant was that when I look at my phone and it tells me I have a new email, I get excited. In the good "I hope I just made money for nothing" sort of way. The negative spin you could put on that is this: what does it say about the game when a mere two months after release one of the most exciting things I look forward to is an email?

    Anyway, softcore is now a sad and boring grind. I'm genuinely only playing my main now in the hopes of getting a drop worth selling on rmah or collecting enough gold to buy something on gah and then resell on rmah. Either way you look at it softcore for me now revolves around the off chance of making money. Hardcore is where I'm having the fun. Getting as far as possible and leveling new characters is still fun for me. Add to that the fact that you lose all the equipment on the character too makes items for hardcore take on a new feeling. Hard to explain, but I look forward to new drops more in hardcore than I do in soft, despite the fact that soft is where the money is made.

  31. #1531
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    As I understand it, that "offline patch" is one of them crappy "where's the game" emulators for now.

  32. #1532
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    I know this guys feel.


  33. Tabletop Senior Member  #1533
    Hey. What's goin' on? Waterbizkit's Avatar
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    I concur. And my characters aren't even as bad-ass as his. That's why I like hardcore. It feels more like I'm competing against the game rather than grinding specifically for gear and gold. Grinding for gear in hardcore makes almost no sense, so it's a non-issue for me. Anyway, I agree with the video with regards to softcore at any rate.

  34. #1534
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    See, the funny thing, earlier today Blizzard basically said "We thought item hunt would work as an end-game while we create a more interesting solution, but it didn't work. OOPS OUR BAD!"

    I pray to every damn god that they understand why the item hunt failed as opposed to just giving up on fixing itemization "because item hunt doesn't work."

  35. #1535
    Member Guilliman's Avatar
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    Game mechanics that worked and were fun 10y ago doesn't necessarily mean they're fun and work today. Standards change and people need to realise this. Instant gratification or not, call it what you will. It's a cultural shift that has happened and is here to stay for a while.

    That said, for a loot game loot is bland and doesn't drop anything useful 99.99% of the time. Grinding is not of this time.

  36. #1536
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    There we go: Blizzard might be finally moving this game out of beta stage!

    http://us.battle.net/d3/en/blog/6923...view-8_10_2012

    http://us.battle.net/d3/en/blog/6923...ents-8_14_2012

    http://us.battle.net/d3/en/blog/6923...rian-8_15_2012

    Less tedious Inferno! Actually exciting Legendaries that create gameplay! Class balance changes that are buff centric rather than nerf centric!

  37. Dawn of War II Senior Member Dawn of War Senior Member  #1537
    Senior Member Hirmetrium's Avatar
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    Assuming a Legendary will ever drop for me, those are fucking awesome changes.

    I'm definitely gonna play again come 1.04.

  38. #1538
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    Hopefully in the MF blog will bring good news regarding Legendary drop rates.

  39. #1539
    Member PetarB's Avatar
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    Too little, too late... but I'll probably give D3 another go after 1.04. But for me, the fundamentals of the game are still deeply flawed.

  40. #1540
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    Wizard preview up: http://us.battle.net/d3/en/blog/6939...zard-8_15_2012

    The rest of the classes coming tommorow.

    Making all the Hydras are OP as the Venom Hydra. That... is just lulz. For the uninitiated, Venom Hydra can easily consist of half or more of your damage output (depending on how much time you spent kiting vs casting).

  41. #1541
    Member Guilliman's Avatar
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    I just hope they buff the other armour skills, every signature skill besides lightning orb thingy and around 90% of all the runes. Got pretty bored of 1 build being better then everything else..

    I'm secretly hoping they up the damage on electrocute. It's weird why some signature spells have so low damage. I mean, 80% weapon damage is nothing..

    They haven't said anything about fixing loot in this loot centred game.

  42. #1542
    Member Lautaro's Avatar
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    I just finished the starter edition... the Diablo franchise is overrated IMHO.

  43. #1543
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    Oh lawd. Patch notes out, here is the big MF change (assuming they don't screw with drop rates other than this, everyone (at level 60) should be relatively quickly hitting the MF point where Legendary drops are sane, at least that's what everyone I know with 200+ MF tells me).

    http://us.battle.net/d3/en/blog/6968...stem-8_20_2012

    TLDR:


  44. Forum Subscriber  #1544
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    So without any gear a level 60 could technically attain 360 GF/MF (Including Nephalem)?

    ...damnit i thought i quit D3.
    E=mc^(OMG)/wtf

  45. #1545
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    375% to be exact. However, that is technically, because "reach level 100 taking about the same amount of time as reaching level 99 in D2," well.... it took over 4000 baal runs to go from level 98 to 99 in Diablo 2.

    Practically you will still need 1-2 item slots to hit the MF cap.


    Also worth noting is that this constitutes another Inferno nerf. Beyond the numerical nerfs on various monsters (as well as bug fixes such as Oppressor charges hitting you twice), this seems like it will give you several hundred worth of attribute points.
    Last edited by konfeta; 20th Aug 12 at 11:20 PM.

  46. #1546
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    Think Ill just stick to my DH when it comes to grinding, Inferno nerfs coming making it that much easier to pew pew things from behind monks and barbs. Shame my other 60's will be sitting on the bench because it isnt worth trying to upgrade all 5, bout the only way ill upgrade my barb for instance would be by getting gear from my DH drops or the AH. But AH be so expensive.

    Ill give 1.0.4 a try but the PvP patch better be coming soon.

  47. Forum Subscriber  #1547
    I'm busy reading the rules for a Spiral Knights Fashion Contest Afoxi's Avatar
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    Oh, right. 5 stacks of Nephalem.

    That is a lot of MF.

    But yeah time to dust off the level 20 Monk/Barb, don't feel like playing my 60 DH.

  48. Child's Play Donor Dawn of War Senior Member  #1548
    Calculating Maktaka's Avatar
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    Perhaps it's not getting the play it used to, but Diablo III recently had patch 1.05 drop, which buffs crowd control, nerfs resistances and armor while also nerfing monster damage (to make players less dependent on survival skills to make any headway), and the monster power switch. CC control is huge to me as I almost exclusively play an ensnare-focused DH, but that monster power toggle is VERY nice. It simulates having up to +10 players in the game (e.g. MP1 is analogous to a 2 player game, and MP10 is akin to an 11 player game), and on Inferno it also puts all enemies in all acts to have difficulty and drop rates equivalent to Act IV, which makes farming much more varied since you get the same drop rates everywhere.

    I find MP2 to be the sweet spot right now with gear that I can beat plain Inferno Diablo with, keeping my gold flow positive and rate of kills pleasantly high, but a bit of refinement on loadout should let me move up further, going for sockets on equipment slots that don't have good maximum Dexterity potential like bracers or belts. That rage timer on Inferno act bosses though....I just can't kill 'em fast enough. I'd need at least 50% more DPS to down the butcher before the entire floor becomes fire, and I'm not going to get that simply by respeccing.

    This really couldn't have come at a better time to keep my ARPG flow continuous. I've given up on Torchlight II ever having fun gameplay, but my CC-focused DH simply wasn't progressing in Inferno and I didn't feel like going for a Smoke Screen glass cannon like every other DH. Now I'm a Vault-happy, ensnaring, spike-trap spamming lunatic: I avoid most damage by keeping the enemies from getting close, and have the mobility to vault through health globes to heal up the damage I can't avoid. I'm finding some nice Legendaries as well, but they've mostly been for the Monk which I don't have a level 60 of; I might need to correct that seeing as I've got five pieces of equipment for one.

  49. #1549
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    The amazing thing is how the item inflation is overtaking the gold inflation. Gold value dropped by, what, 90% since release? And yet after a few modest days of Inferno, simply from the gold pick ups and vendoring items alone you can make a character that several times stronger than what you could have realistically achieved at release with same time investment.

    My favorite example is a source I got off the AH for 15 million gold in August. A source in the same power range can now be bought for 200k gold. I got myself a Triumvirate (unique source) for about 3 million gold that is roughly twice as effective as my old one.

    Unfortunately, crafting is even more of a useless/boring mess now by virtue of the AH. Blizzard is going to need to dedicate the PvP patch sized effort to fix it proper, it feels.

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