##### Still in progress making this thread. I have to do stuff for a few hours, so i rushed it!

Hey, ive been making a mod for about a year now, and its been remade and remade about 30 times. each time, it went to less and less of a mod, until ive got perfection of a mod in my view.
It is SUCH a small mod now. It started of as a massive mod with new units and gameplay changes. Its now...a mere, two maps, and a couple of scripts changed, BUT, it works very well, and gives you a very enjoyable game of HW2.

Its not supposed to be like complex. Its supposed to be HW2 on a bigger scale.

There is now a sensor platform becuase probes are fucking useless at this scale.

Cost - 1600
Built time - 40 ( i think)
Weapons - 2 destroyer torp launchers
health - 5000 ( will be 12000)
Sensor range - 50km
move speed - 425m/s
One shot movement



Things to still be added:

Sensors ranges/weapon ranges hence the sensor platform

A Whole set of specially made maps, to suit the play style of HW2 and the AI
A new AI, that goes for resources and expands
A scale change from 4x Map size (current) to 20x Map size. (this has been tested and done before in previous versions and works great, but only if the maps are made correctly)
A couple of ships just to fill out missing classes:
an assault corvette and a lance platform for the Vaygr
An upgraded destroyer for the Hiigarans that has extensive research to make its armour formidable, almost BC level, and its speed damn right outrageous, oh! and a very expensive hyperspace upgrade.
Research to level 4 (level 3 current)

I really need help with AI, its only a very simple change, but i cant do anyhting to do with AI at all

SORRY ABOUT THE AWFUL IMAGE QUALITY, It took the screenshots as JPG not BMP in FRAPS...My bad xD

heres the latest match ive done on it


IMAGE HEAVY