Results 1 to 7 of 7

May need help to figure out WTH is wrong with the mod

  1. #1

    May need help to figure out WTH is wrong with the mod

    Ive come across some nasty issues, not sure why this is happening but here goes, it doesnt always happen but sometimes when im attacking an enemy supercapital it just vanishes, no not cloaks, just drops off the face of the map, now i thought it was because of the ion vettes, but i wasnt even playing as UNH. Now this goes on for a little bit but in the end the map crashes and i dont get an error log. Another issue ive come across on my personal version is that once the enemy fleet became invinicble, i couldnt even harm them. Anyways if anyone can help plz post, i would like to get this sorted out.

  2. #2
    Member Dim@'s Avatar
    Join Date
    Jul 2007
    Location
    Battlecruiser complete
    Is there anything interesting present in the Hw2.log? Is this a script-heavy mod?
    Destroying things is easy.
    Creating things is hard.
    Creating things in order to watch them explode is just plain fun.

    Explosion Damage Script, Scripting Tutorial

  3. #3
    Member Shadowgaz's Avatar
    Join Date
    Apr 2010
    Location
    A place with good games
    If you had to reformat your pc then you may have old graphic drivers causing glitches, try playing the game with the -noVBO switch. On a side note i need to speak to you to work through 32downs list. On a side side note ill play a few games in a couple of hours and see if i can get the same result with the supercap ships
    We Want YOU - Homeworld Universe Community Project
    Texturers, Modelers, Concepts, FX & SFX, UI, Scripters
    HWU @ Relic News - HWU @ Moddb - HWU Home
    Latest alpha release HWU Mod, v0.0.92 or Mirror 1 v0.0.92
    Homeworld Universe Tutorials - Tobari Renegade Homepage

  4. #4
    The only thing it mentions in the log is something about the AI. But like i said no fatal exits. Also this problem is only happening with this version, the one on moddb isnt having this issue. This started after i added in all the other UNH ships and files with them, thou i didnt test for this when i added in the ships, then i noticed all the weird stuff, also i set pull to 0 for all ion based weapons, not sure if that is a problem either.
    EDIT
    i changed the pull push effects back to -100, -100 and i played a 1v1 game against an expert Hig AI, Super caps didnt vanish when ion type weapons hit them nor any crashing. Not sure if that was the cause or not could be something else going on will just have to keep an eye on this.
    Sun May 27 23:45:13 2012
    Loaded Archive: 'Homeworld2.big'
    UTIL -- filepath failure, path doesn't exists 'C:\PROGRA~1\Sierra\HOMEWO~1\data\locale\english'
    Loaded Archive: 'english.big'
    Loaded Archive: 'HWUniverse-1.0.big'
    Uing ..profiles\ for profiles folder
    GAME -- Using player profile Leviathan|HWU
    Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
    Using NVIDIA Corporation's 3.0.0 GeForce 9400 GT/PCI/SSE2/3DNOW! renderer (Suspected driver is nvoglnt.dll 6.14.11.8242)
    Loaded Archive: 'englishSpeech.big'
    Loaded Archive: 'Music.big'
    SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
    SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
    Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte
    Built by : mrbuild
    Data path : C:\PROGRA~1\Sierra\HOMEWO~1\data
    Resetting fp control word.
    CmdLine: -mod HWUniverse-1.0.big -Overridebigfile
    Starting Level: data:LevelData\Multiplayer\Deathmatch\HW1_DUSTCLOUD5.LEVEL
    LUA 'data:sound/sfx/ship/Homeworld/Carrier/Carrier.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'data:sound/sfx/ship/Homeworld/Carrier/CarrierAmb.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'DATA:sound\sfx\ship\Homeworld\Carrier\CARRIERAMB.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'data:sound/sfx/ship/Homeworld/Carrier/Carrier.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'DATA:sound\sfx\ship\Homeworld\Carrier\CARRIER.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'data:Ship\HGN_KSH_STANDARDFRIGATE\HGN_KSH_STANDARDFRIGATE.events' -- parameter: invalid constructor syntax;
    last token read: `}' at line 315 in string ""
    LUA 'data:sound/sfx/ship/Homeworld/ResourceController/ResControllerAmb.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    LUA 'DATA:sound\sfx\ship\Homeworld\ResourceController\RESCONTROLLERAMB.lua' -- parameter: `=' expected;
    last token read: `<eof>' at line 4 in string ""
    HGN_SOT_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
    HGN_SOT_BATTLECRUISER is marked as repairable in the shiptuning but has no repair points!
    LUA 'data:Ship\HGN_UNH_CTION\HGN_UNH_CTION.events' -- parameter: <expression> expected;
    last token read: `}' at line 83 in string ""
    parameter: attempt to call global `aitrace' (a nil value)
    stack traceback:
    1: main of string "" at line 7
    2: function `dofilepath' [C]
    3: function `OnInit' at line 365 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    parameter: attempt to call global `DoResearchTechDemand' (a nil value)
    stack traceback:
    1: function `CpuResearch_DefaultResearchDemandRules' at line 33 [string ""]
    2: function `CpuResearch_Process' at line 85 [string ""]
    3: function `SpendMoney' at line 208 [string ""]
    4: function `doai' at line 243 [string ""]
    Last edited by LeviathansWrath; 28th May 12 at 12:06 PM.

  5. #5
    Member Dim@'s Avatar
    Join Date
    Jul 2007
    Location
    Battlecruiser complete
    There is a problem with HGN_UNH_CTION.events, could that be a cause?
    If you fix these errors that are occurring, see if the problem goes away.

  6. #6
    that is one sick HW2.log you'be got there.
    @Relic: Buy yourselves back from THQ and make HW3 already.

  7. #7
    The problem fixed itself, ever since i began using my 1.0.0 version the issue hasnt come back at all.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •