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Small Arms

  1. #101
    Member Thiky83's Avatar
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    Hi Comrades!

    This machine gun animation work with the Schwarzlose?

  2. #102
    Member eliw00d's Avatar
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    @Thiky83
    No, sorry.

    I mean, it is possible, but not with the way the 07/31M is currently set up.
    Last edited by eliw00d; 23rd Jun 12 at 10:11 AM.

  3. #103
    Member Dartborne's Avatar
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    thank you eli ^^

  4. #104
    Member Xalibur's Avatar
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    fx_action_target_name
    ...thx, that did the job

  5. #105
    Member eliw00d's Avatar
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    Great! I am glad things are working for you guys.

    Please let me know if there are any other issues with anything. I have been swamped with homework this week, but I should have free time tonight and tomorrow to get the rest of inuk's weapons done.

  6. #106
    Member VanAdrian's Avatar
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    Well that's nice to see that you guys finally get this weapon pack working correctly

    Good job

  7. #107
    @eli

    how do I access the airborne version of the kar98k in the rifles .rgo what is the visibility name that can be applied to the .rgd weapon files?

  8. #108
    Member eliw00d's Avatar
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    What airborne version?

  9. #109
    the german model 33/40 rifle isnt it contained inside the ver. 1.5 rifles .rgo?

  10. #110
    Member eliw00d's Avatar
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    Sort of. It was a favor for Lethal Dosage, but I am not sure if I have permission to release it publicly as I never got a reply from the author. In order to use the visibility_name, you would also need a modified .rgo for the G33/40(t).

    Also, wasn't it primarily issued to Gebirgsjäger?

  11. #111
    @eli

    no it was a rifle made for the german parachute troops but they were very popular with the gebirsjager troops also because the stock could be folded to make the weapon more compact. it was germanys early attempts to outfit the parachute troops with a compact rifle they could paradrop into combat with.

  12. #112
    Member eliw00d's Avatar
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    Actually, the G 33/40(t) is just a Czechoslovakian vz. 33 that was re-stamped for Wehrmacht use and, as far as I know, primarily issued to Gebirgsjäger. You are thinking of the so-called side-folding (klappschaft) variant. I am pretty sure that it never amounted to much more than a prototype.

  13. #113
    Member Mirage Knight's Avatar
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    Actually, the G 33/40(t) is just a Czechoslovakian vz. 33 that was re-stamped for Wehrmacht use and, as far as I know, primarily issued to Gebirgsjäger.
    Correct, although some airborne troops did use them. It was lighter and more compact than the K98k while retaining the familiar Mauser action - hence the German's decision to continue production of the rifle and distribute it.

    You are thinking of the so-called side-folding (klappschaft) variant. I am pretty sure that it never amounted to much more than a prototype.
    Only a few were produced for troop trials, the results of which lead to the weapon not being adopted for service. Interesting thing about the Gewehr 33/40 is that a limited number were made with a folding stock for use by airborne troops (like the folding K98k).

  14. #114
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    I love the Schwarzlose! All it needs is a new tripod for such setup. It has a German lafette right now because before this kinda of HMG setup was not feasible.

  15. #115
    Member eliw00d's Avatar
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    It is possible, but we shouldn't go too crazy with it. Maybe with the Schwarzlose and a Maksim.

  16. #116
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    I agree totally. There are only so many HMG types that were fired in a prone position.
    @Thiky
    I love that picture! Suppose those are Hungarian troops - albeit lot of Austrian-German troops had those since after the Anschluss the Heer 'inherited' a heap of Schwarzlose and which were in use during the Polenfeldzug (Invasion of Poland).

  17. #117
    Member Mirage Knight's Avatar
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    lot of Austrian-German troops had those since after the Anschluss the Heer 'inherited' a heap of Schwarzlose and which were in use during the Polenfeldzug (Invasion of Poland).
    Indeed.

    Point of note: German service use of the Schwarzlose was limited to garrison and second-line units. Interestingly enough a good number saw use with the Italians and naturally when they folded, the Germans quickly made use of those as well.

  18. Company of Heroes Senior Member  #118
    Moderator Lethal Dosage's Avatar
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    In the back of my mind.
    Back when i asked Eliw00d i'd he's add the G33/40 made by Jorge2125 (as it was originally made specifically for Cross of Iron), i also contacted Jorge2125 myself and got permission from him for Eliw00d to include it in the weapons he's been doing, and release it to the public.

    After a quick browse, i located the the PM messages between Jorge and myself about permission for Eliw00d to edit it and release it. As i see no harm in making the content of these PM's public, they're quoted below, so there isn't any confusion about wording, etc.

    I sent a PM to Jorge2125 on the 28th December 2011
    Quote Originally Posted by Lethal Dosage
    I'm not sure if you remember, but some time ago you made a G33 rifle for me for CoI. So far, that model has remained exclusive to CoI, however with Eliw00d recently releasing a number of small arms made by inukshuk and himself, i would like to give him the G33/40 rifle to fix (alignment issues with the infantry model) and release to the public.

    As you made this rifle specifically for me, and i think you asked me at the time to keep the model exlusive to CoI, i'd like to ask your permission to pass it to Eliw00d and make it available to the public first. Whatever your wishes, i'll respect your decision, as it's your right.

    LD.
    He replied on the 29th of December 2011
    Quote Originally Posted by Jorge2125
    No problem, go ahead!
    So Eliwood, your free to release the G33/40 to the public, giving Jorge2125 credit for the model, skin, and the original anims.

  19. #119
    Banned nsdap's Avatar
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    Your work is great,I wonder if you can make "PKM" to be used in Modern Combat,Cuz USA has M243 SAW as light machine gun,While PLA has no light machine gun.
    anyway I congratulate you for your great work

  20. #120
    Member eliw00d's Avatar
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    @nsdap
    That would be something best asked of the Modern Combat team. I think we are just going to stick to World War II here.

  21. #121
    Moderator Darkbladecr's Avatar
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    Your work is great,I wonder if you can make "PKM" to be used in Modern Combat,Cuz USA has M243 SAW as light machine gun,While PLA has no light machine gun.
    Please don't make requests it is against forum policy, and the MC mod already has the QBB85 which is an LMG however it is not used ingame, so just make a mod of MC if you want that...

  22. #122
    Banned nsdap's Avatar
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    Dear Darkbladecr
    I'm not telling you what to do cuz you know better than me ,Thu i would love to c the PKM
    Sorry if you get mad bcuz of that post, What is really important to me is that you don't hate me ,So for my prev post >TO HELL BABY
    And now no hard feelings??

  23. #123
    Member XAMOT's Avatar
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    I realize that I am a little late with this post, but just stumbled onto the discussion you guys had here earlier about the "G 33/40(t) rifle. The letter (t) stood for tschechisch (German: "Czech"). Anything that was made or used during the Second World War by the Germans, from captured Armaments to Vehicles that was of Czech. origin's had this designation after its numerical value. For example the Skoda, PzKpfw 35(t), or the bigger PzKpfw 38(t), and their many variants.
    Well....! it was grape juice!!

  24. #124
    having some issues with the 50.cal:
    https://dl.dropbox.com/u/55188626/50cal2.jpg

    pickup and carry is fine, but wont deploy. any ideas? gunners abp:
    Code:
    model =
    {
    	"..\\..\\Common\\CompleteMotionTree.abp",
    	"..\\..\\..\\Weapons\\American\\Small_Arms\\M2HB_HMG\\M2HB_HMG_Sync",
    	"Paratrooper_Base.abp",
    	"Paratrooper\\RandomAcs",
    	"..\\..\\axis\\soldiers\\commonitems.abp",
    	}
    also @eliw00d - did you ever finish up that pershing 50.cal? been looking for it for an upgrade in our mod, would be sweet

  25. #125
    Member eliw00d's Avatar
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    @Khorney
    Hard to say without seeing the rest of your setup.

    As for the Pershing: no plans to finish it.

  26. #126
    sure:

    Spoiler



    let me know if you need anything else

  27. #127
    Member WangTangManPro's Avatar
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    Hello guys ^^
    I have added the Heavy MG42, the light MG42, the M1919A4 HMG and all required files to my mod. (the weapon i wanted is the M1919A4 HMG but after adding it i had to replace most of the vanilla MGs cause of some errors)
    Now after a few hours of work and testing i've got them working whit tracers, sounds and animations, except for the Light MG42... its just invisible... no RGM missing error or something just invisible
    So i would ask for some advise. Any ideas what i did wrong. Or what file i have to change to solve it.

    btw nice weapons
    In einer dunklen Ecke still und heimlich einen Mod am basteln... oO

    My Icon-Packs http://forums.relicnews.com/showthre...ate-19.06.2011

  28. #128
    Member eliw00d's Avatar
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    @WTMP
    You probably forgot to put the visibility name in the weapon's anim_table.

  29. #129
    Member WangTangManPro's Avatar
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    i have "mg42_visible" like the readme says

  30. #130
    Member eliw00d's Avatar
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    @WTMP
    Then you probably don't have the model in commonitems.abp or your gunner's .abp file.

  31. #131
    Member WangTangManPro's Avatar
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    What exactly do i have to put into which file? :o

  32. #132
    Member eliw00d's Avatar
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    The location of the mg_42_lmg.abp file with respect to the .abp you are editing.

  33. #133
    Member WangTangManPro's Avatar
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    i've got a problem... theres no "mg_42_lmg.abp" file

    ------

    ok found the "mg_42_lmg.abp" under "data\art\models\weapons\german\small_arms\"
    but if i want them to be useable by everyone what do i have to do.
    the vanilla LightMG42 is a pickup weapon and everyone could use em

  34. #134
    Member eliw00d's Avatar
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    Check in "..\weapons\german\small_arms\". Otherwise, just put the location of the mg_42_lmg.rgm.

  35. #135
    Member WangTangManPro's Avatar
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    btw if one of the squads drops a LightMG its shown on the ground correctly.

    -----------------------------

    okay... now its working. so i have to add the path to all Soldiers abp's

    thanks for the help
    Last edited by WangTangManPro; 7th Jul 12 at 10:50 AM.

  36. #136
    Member Dartborne's Avatar
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    your rifles are very good, but they have some error:
    the bolt-action rifles are reloaded from above, not below, and this happens even with the grenade launcher.

    Spoiler


    see minute 9
    Last edited by Dartborne; 7th Jul 12 at 3:07 PM.

  37. #137
    Member DMz's Avatar
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    @Dartbone.

    I think everyone knows how a no.3 mk4 reloads, Its not a matter of the fact that they all reload from below. Its a matter of thats the animations that relic gave them. If howver youd like to modify the Garande, to have a bolt pull aswell as a top down reload. Please do so as i would love to use the animation. In the mean time i think ill refer you to this .

    http://forums.relicnews.com/showthre...imating-How-To

    Once youve read it and learnt it please forward the animation to me as id love to use it.

  38. #138
    Member Dartborne's Avatar
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    the fact is that changing the "Weapons\\RIFLE" to [[..\..\Weapons\Rifles]],
    ALL guns are reloaded from below; enfield, boys, K98, springfield ...

  39. #139
    Member eliw00d's Avatar
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    I love YouTube historians.

    Anyways, I will look into the possibility that something may have broken WRT the rifle grenade reload animation.

  40. #140
    Member WangTangManPro's Avatar
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    is there any way to make the M2HB Heavy Machinegun sound like the other MGs (Sherman tanktop, Halftrack etc)?

  41. #141
    Member eliw00d's Avatar
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    I noticed that DB used a different sound for it than most M2HBs, too. I will look into it at some point.

  42. #142
    Member Drazhar's Avatar
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    Hi eliw00d, I wanted to message you regarding weapons but I can't, so is there a way to contact you so I can ask you some things?

    Thanks,
    "Omnissiah guide me, Emperor protect me. For I am a Cybermarine, and I forge in the Emperor's name!" - Tech-sergeant Servos, Cyber 110 Division.

  43. #143
    Member eliw00d's Avatar
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    You can ask here.

  44. #144
    Member Drazhar's Avatar
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    Ok, well I was wondering if you would be willing to make a weapon or two for a mod I'm working on? It's going to be a Gears of War mod and I need some basic weapons like the Lancer, the Hammerburst and the Longshot. Those three are the weapons I need and I've tried to model them but my skills are next to none. Would you be willing to help?

  45. #145
    Member eliw00d's Avatar
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    I don't actually make the models. Outside of the last few inukshuk made, I don't think there will be any new ones coming.

  46. #146
    Member Drazhar's Avatar
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    Ah ok, fair enough Do you know anyone who might be willing to help?

  47. #147
    Member eliw00d's Avatar
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    No, sorry. If you're making a mod, just advertise positions you need filled.

  48. #148
    Member Drazhar's Avatar
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    Yeah I've just started a thread in the Weapons Range, so we'll see what happens.

  49. #149
    I cannot get the tracers to work for the STG 44 or the PPSH-41. Anyone else having problems?
    A Real Mexican Hero!

  50. #150
    Member CoolCat74's Avatar
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    Hello everyone,

    I recently found this thread and just want to replace the m1917 with the m1919 and the MG42 for gaming with some of my friends. I learned a bit about moding skins and sounds, but after reading this thread about using these weapons ingame I am confused. Can someone post or send me an instruction what to do step by step to get the weapons replaced? I tried to use the readmes of the weapons but got screwed a bit. Thanks in advance...
    "Viel Feind' - Viel Ehr'!"
    - Der Herrgott fragte die Steine: "Wollt ihr Gebirgsjäger werden?"
    - Die Steine antworteten: "Nein, denn wir sind nicht hart genug!"

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