I'm having trouble with making two actions work when tied to a building's "on_construction_actions" construction_ext child:
ui_selection_type_change
This one seems to work on the vanilla cmw HQ truck when tied to an upgrade, but not when added as an ability_action to the aforementioned ext.
I want to make a building selectable while in construction (to allow scuttling) but un-clickable (i.e. "targettable") after having been built.
set_rallypoint_action
As with the previous action it works fine on the HQ truck, but not when added to the construction_ext.
I want to use this on a building that uses off-map spawning, to make the units go to the building instead of staying at the map entry point.
Any idea why these do not work? Or any possible alternative you could think of considering my intentions?





