hello dow modders.
in this project i am doing, i have a complex upgrade ebps.
i have 4 hardpoints, such as:
two handed weapon
left pistol
right pistol
melee weapon.
each hardpoint has a four upgrade sequence.
ideally, i need an upgrade on the two handed weapon to disable the pistols hardpoint, and an upgrade on the right pistol to disable the two handed weapon.
is this possible?
love dids.
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what i meant to ask, really, is where would you put the "enable weapon modifier" for the above situation.If you want to disable your weapon for whatever reason, you can apply "enable_weapon_modifier".
application_type -> apply_to_weapon
target_type_name -> hardpoint_01 (or whatever hardpoint that you are using atm)
usage_type -> enable
value -> -1 (yes, it says minus one )
If you are using different hardpoints(e.g. a tank with coaxial mg and so on...) you need to create one entry per hardpoint.
Any help appreciated!
RESOLVED: SEE CORNCOBMANS' POST #27 FOR SOLUTION. THANKS!










