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how do i get the AI to build combat subsystems?

  1. #1

    how do i get the AI to build combat subsystems?

    I am having issues with the PTV Raider team trying to get their destroyers to build their combat subsystem, i got everything else about the AI teams working, from their build list to all of their research but i dont know how to set this up so i was wondering does anyone have any suggestions?

  2. #2
    Member BloodFleet's Avatar
    Join Date
    Nov 2007
    Location
    The Naggarok
    in CPUBuildSubsystem.lua (AI folder) add it to this list of subs, the default should be something like
    local specialSubsystems = {HYPERSPACE, FIRECONTROLTOWER, HYPERSPACEINHIBITOR}
    below that is also this line
    specialSubsystems = {HYPERSPACE, CLOAKGENERATOR, FIRECONTROLTOWER, HYPERSPACEINHIBITOR, ADVANCEDARRAY, CLOAKSENSOR}
    personally I just add every sub I want the ai to build to both lines, I can clearly notice after that the AI builds things like sensors and cloak gens where before they did not.
    I r modder (dur)...my ModDB page is http://www.moddb.com/members/bloodfleet/mods

    btw my XFire is raaminator if you wanna play my mods (or any other) I will play if I am online.

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