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need help resizing ships

  1. #1
    aringend
    Guest

    need help resizing ships

    I'm trying to add the gundam 3.1 mod into the complex 8.2.3 mod (what's awesome spaceships and advanced civilization without a mech or ten? so far its going well, except the gundams are the size of the mothership or larger and are supposed to be about corvette to frigate sized. Can anyone help me out? I have the .big file extracted, and .hod files decompiled, but I'm having a hell of a time getting all the peices to match.

    Is there anyone with a resized version already? Or know how to resize them without messing with the models? Or have a program that will just rip the whole model from the .hod file in 1 peice instead of a dozen or more?

    I have most of the forum tools, google sketchup, blender, deep exploration, ect... but any others that are helpful would be appreciated if you'd link me to them.

  2. #2
    Member BloodFleet's Avatar
    Join Date
    Nov 2007
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    The Naggarok
    open the .hod files you want to scale down with cfhoded, tools > scale hod > enter x y z values, obviously they should all be the same value if you are just scaling it down.
    I r modder (dur)...my ModDB page is http://www.moddb.com/members/bloodfleet/mods

    btw my XFire is raaminator if you wanna play my mods (or any other) I will play if I am online.

  3. #3
    aringend
    Guest
    Thanks a ton you've saved me beating my head aghenst a post for months assembeling fragmented models. Is scaleing them just a matter of going 0.75, 0.50, 0.25, ect? (Not exactly looking at the program right now)


    And on a semi related note if anyone knows. How would I add them to the energy / crew / reserch limits in complex 8.2.3?

  4. #4
    Member BloodFleet's Avatar
    Join Date
    Nov 2007
    Location
    The Naggarok
    any value from 0.0000001 to infinity yes lol

    for that I'd use complex as a base for what you are doing, unless you want to dig out the specific files that do that stuff.

  5. #5
    aringend
    Guest
    All scaled down to size.... now to just figure out how to add all the "gundam" spacific stuff to the family.lua files so it stops crashing out to windows. This forum is kinda har to find info on really. All I see is half completed threads where an admin says stop wasting space lol

  6. #6
    Member 880Zero's Avatar
    Join Date
    Feb 2011
    Location
    Kent, WA, USA
    Somewhat related, but does scaling the HOD also scale up/down all joint locations relative to the HOD? Or does every single joint have to be replaced?

  7. #7
    aringend
    Guest
    It resized everything for me. But idk how it might work on other mods

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