So, I used the Sapper mesh/appearence for another faction's soldiers in a mod I'm making, and added several new weapons to their mesh. Now ALL Tommie and Sapper units assume the 'default' position (the 'jesus position') and I have no clue how to revert the error. Here are the ABP files:
"..\\..\\Common\\CompleteMotionTree.abp",
"..\\..\\Common\\CommonMeshes.abp",
-- Commonwealth Soldier Mesh
"..\\..\\Commonwealth\\Soldiers\\Commando\\Commando",
-- Allied Weapons
"..\\..\\Allies\\Soldiers\\Weapons\\m1_rifle",
"..\\..\\Allies\\Soldiers\\Weapons\\Flamethrower",
-- Commonwealth Weapons
"..\\..\\Commonwealth\\Soldiers\\Weapons\\Sten_Sub_MG",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\Lee_Enfield_Mk1",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\boys_at_rifle",
"Weapons\\sten_sub_mg",
"Weapons\\boys_at_rifle",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\webley_revolver",
}
model =
{
"..\\..\\Common\\CompleteMotionTree.abp",
"..\\..\\Common\\CommonMeshes.abp",
-- Main Mesh
"..\\..\\Commonwealth\\Soldiers\\Tommy",
-- Allied Weapons
"..\\..\\Allies\\Soldiers\\Weapons\\M3_GreaseGun",
"..\\..\\Allies\\Soldiers\\Weapons\\m1903 springfield",
"..\\..\\Allies\\Soldiers\\Weapons\\Flamethrower",
-- Commonwealth weapons
"..\\..\\Commonwealth\\Soldiers\\Weapons\\Lee_Enfield_Mk1",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\light_mg",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\boys_at_rifle"
"..\\..\\Commonwealth\\Soldiers\\Weapons\\webley_revolver",
model =
{
"..\\..\\Common\\CompleteMotionTree.abp",
"..\\..\\Common\\CommonMeshes.abp",
-- Allied weapons
"..\\..\\Allies\\Soldiers\\Weapons\\M3_GreaseGun",
"..\\..\\Allies\\Soldiers\\Weapons\\m1903 springfield",
"..\\..\\Allies\\Soldiers\\Weapons\\Flamethrower",
-- Commonwealth weapons
"..\\..\\Commonwealth\\Soldiers\\Weapons\\Sten_Sub_MG",
"..\\..\\Commonwealth\\Soldiers\\Sapper\\Sapper",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\Lee_Enfield_Mk1",
"..\\..\\Commonwealth\\Soldiers\\Weapons\\light_mg",




