HOMEWORLD CALCULATIONS (based on final mission – lifting Siege of Hiigara)
battlecruiser mass accelerator
- one shot every 4 seconds
OPTION A
- 0,5 seconds for 4 Battlecruiser's lengths
-- 7960 m/s
- projectile long 1/5th of Ion Cannon frigatte length
-- 25 meters
- projectile diameter 1/5th of length
-- 5 meters
- projectile volume 490,87 cubic meters
-- tungsten: 19,25 g/cm3 = 19 250 kg/m3
--- 9 449 321,65337 kg
- yield: 299 362 069 436 084 j
-- 71,55 kt
OPTION B
- 0,7 seconds for 3 battlecruiser's lengths
-- 4264 m/s
- yield: 85 913 859 213 161,947 J
-- 20,53 kt
weapons yields
Hiigaran Battlecruiser
- ion cannons
-- 473,7 / 1 651,2 kt
-- 1 shot every 7 seconds
- heavy kinetic turrets
-- 20,53 / 71,55 kt (1 damage point: 31,58 t / 110,08 t)
-- 1 shot every 5 seconds
- pulsar
-- 1,58 / 5,5 kt
-- 1 shot every second
Hiigaran Destroyer
- kinetic cannons
-- 16,895 / 58,893 kt
-- 1 shot every 5 seconds
- torpedoes
-- 94,74 / 330,24 kt
-- 1 shot every 16 seconds
Hiigaran Torpedo Frigatte
- torpedoes
-- 48 / 330,24 kt
-- one shot every 15 seconds
Hiigaran Ion Frigatte
- ion beam
-- 9,95 / 34,675 kt
-- one shot every 7 seconds
Hiigaran Marine Frigatte
- kinetic turret
-- 2,5 / 8,8 kt
Hiigaran Pulsar Gunship
- pulsar turret
-- 1,7 / 5,9 kt
weapons ranges
Hiigaran Battlecruiser
- ion cannons: 4 000 m
ship lengths
Hiigaran Battlecruiser: 995 meters
crew
flak frigate – 25
fighters carried
carrier – 50
battlecruiser – 25
NOTES ON TECHNOLOGY WORKINGS
- Kiith Somtaaw created beam-splitter (beam redirection) technology; thus, Hiigaran Battlecruiser probably uses that technology to accelerate particles from front of the ship towards ion turrets, redirecting them throught turrets. Similar technology is seen in Ion Cannon frigatte, althought in that case redirection technology is limited to maybe 10 – 15 degree off-axis firing
- Hyperdrive uses "Quantum Wavefront" which pushes – and keeps – ship into hyperspace. Hyperspace inhibitors probably work by forcefully collapsing, or preventing formation of, that wavefront



