Hi everyone here is the map i have been working on for a long time (mostly because of RL and other long term projects getting in the way). Anyway those of you who have followed the work on this map by watching the wip topic for it or even downloadin g the beta version will already know a lot about this map. For those who don't, its a large map that was originally intended as many islands but isn't like that now. Mostly to allow for the AI to play better, this is my first ever map for COH it comes in 3 flavours. The first is a infantry only version, the second a light vehicles version, and the final is one that locks some iteams like AT guns. These scar codes have been extensively tested and work without error, the coding also makes for some interesting styles of play if playing online against people. The AI play well on this map aswell and can be very tough to keep under control.
I have made some things possible in infantry only, each faction will have 1 light vehicle they can build, the Americans can build the jeep, the PE can build the scout car and so on for the other factions. The light vehicles version allows the Americans to build the Sherman but the turret upgrade is disabled, however the Axes asnd PE have their own weapons to counter the Sherman and the Crocodile so there is no one side that will be dominant over the other. The Axis can build the Stug which can take on a Sherman. The Stuh's for all versions have been disabled as i wanted to make it so that you would need to use fuel to build vehicles and the AI spam Stuh's aswell as AT guns hence the reason behind them been disabled.
As soon as i get chance to play again i will take some screenshots and upload them, bellow is the link to the final version. I hope its a map that many people like and play on a lot. Thanks to all who have been watching and/or downloading the beta versions and for those who have helped out in making somethings work in the scar coding. Have fun and please feel free to post your thourghts and rate the map via the pole.