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Missing .lua issues

  1. #1

    Missing .lua issues

    So, I created a new squad with new entities and weapons;

    weapons/allies_cw/machine_gun/light_machine_gun/fm_24_29_lmg.lua

    linked to

    ebps/races/axis_panzer_elite/soldiers/vichy_french_fm_24_29_lmg_gunner.lua

    as a part of the squad

    sbps/races/axis_panzer_elite_soldiers/vichy_french_squad

    In game, this particular soldier appears as a British Sapper even though I assighned him the entity blueprint of the Volksgrenadier. The FM 24/29 uses the Bren LMG .abp line, so I copied that into the VG .abp (correctly, with the extended line so that the weapon is correctly pathed to the commonwealth model folders). He is not holding a weapon, and the squad appears on the minimap as a vehicle triangle. The squad has no abilties, has the panzerfaust ability (which i did not give it nor did I give it to any of the ebps entities within the squad) and cannot attack move. At the building where it is spawned (the Logistik Kompanie) there is a yellow cube spawned along with the squad that reads 'missing .lua, consult error logs!' I've no idea what I've done wrong; I will upload the mod to mediafire to anyone that wishes to send me a PM and help me investigate this error further. As of now this really puts a damper on my progress with Operation Avalanche: Fall of Italy (namely adding the Vichy French) and because the ebps files are all copies of infantrymen, and the squad a copy of an infantry squad, the issues I've named shouldn't exist. But they do. Any help would be greatly appreciated.
    Your incessant button pounding is killing us!


    "We aim to remove what is preventing us from preventing our opponent from preventing us from achieving our goals." - Audemed

  2. #2
    Member eliw00d's Avatar
    Join Date
    Jul 2008
    Location
    USA
    Missing .lua means that one or more of the EBPs you are using in the squad_loadout_ext does not exist or the pathing is incorrect.

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