Ok guys, I was off a while because of exams.
While sitting at home learning stuff, I thought a bout something regarding Gamemode coding.
I googled a bit about the ability to create simultaneous functions in Lua, so that more then one Core could be used for the script.
I got to this point because I wanted to make Every CPU player be controlled by his own AddRule(...).
Anyone got experience in coding mutitheaded? Or is there anyone who could tell me if this could be achived by simply implenting it in the gamemode scritp?
I like to use it for my EVE mod to divide the needed processing power over several CPU cores.
I know that HW2 itself has no multicore support, but who avoids us from coding our own multicore supporting functions or gamerules?
Maybe this question it totally dump because the application itself makes it impossible, but I think it should be discussed, as I never found something like that in the Forum.